mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-12-27 04:04:17 +01:00
bf2063cc1a
Didn't realize that this needed to be done as well for renaming OW sprites. The event_objects.h file has had its corresponding defines renamed and all references in all files to those defines have been relabeled.
12 lines
577 B
SQL
12 lines
577 B
SQL
SootopolisCity_House3_EventObjects: @ 8533388
|
|
object_event 1, EVENT_OBJ_GFX_WOMAN_4, 0, 2, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, SootopolisCity_House3_EventScript_226B72, 0
|
|
object_event 2, EVENT_OBJ_GFX_GIRL_2, 0, 6, 4, 3, MOVEMENT_TYPE_WANDER_AROUND, 1, 1, 0, 0, SootopolisCity_House3_EventScript_226B9B, 0
|
|
|
|
SootopolisCity_House3_MapWarps: @ 85333B8
|
|
warp_def 3, 6, 0, 6, MAP_SOOTOPOLIS_CITY
|
|
warp_def 4, 6, 0, 6, MAP_SOOTOPOLIS_CITY
|
|
|
|
SootopolisCity_House3_MapEvents:: @ 85333C8
|
|
map_events SootopolisCity_House3_EventObjects, SootopolisCity_House3_MapWarps, 0x0, 0x0
|
|
|