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bf2063cc1a
Didn't realize that this needed to be done as well for renaming OW sprites. The event_objects.h file has had its corresponding defines renamed and all references in all files to those defines have been relabeled.
15 lines
1011 B
SQL
15 lines
1011 B
SQL
SootopolisCity_PokemonCenter_1F_EventObjects: @ 8533174
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object_event 1, EVENT_OBJ_GFX_NURSE, 0, 7, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, SootopolisCity_PokemonCenter_1F_EventScript_226500, 0
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object_event 2, EVENT_OBJ_GFX_GENTLEMAN, 0, 12, 4, 3, MOVEMENT_TYPE_WANDER_AROUND, 1, 1, 0, 0, SootopolisCity_PokemonCenter_1F_EventScript_22650E, 0
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object_event 3, EVENT_OBJ_GFX_WOMAN_5, 0, 4, 7, 3, MOVEMENT_TYPE_WANDER_LEFT_AND_RIGHT, 1, 0, 0, 0, SootopolisCity_PokemonCenter_1F_EventScript_226538, 0
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object_event 4, EVENT_OBJ_GFX_WOMAN_1, 0, 2, 3, 3, MOVEMENT_TYPE_WANDER_AROUND, 1, 1, 0, 0, SootopolisCity_PokemonCenter_1F_EventScript_2C8256, 0
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SootopolisCity_PokemonCenter_1F_MapWarps: @ 85331D4
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warp_def 7, 8, 3, 0, MAP_SOOTOPOLIS_CITY
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warp_def 6, 8, 3, 0, MAP_SOOTOPOLIS_CITY
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warp_def 1, 6, 4, 0, MAP_SOOTOPOLIS_CITY_POKEMON_CENTER_2F
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SootopolisCity_PokemonCenter_1F_MapEvents:: @ 85331EC
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map_events SootopolisCity_PokemonCenter_1F_EventObjects, SootopolisCity_PokemonCenter_1F_MapWarps, 0x0, 0x0
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