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https://github.com/Ninjdai1/pokeemerald.git
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bf2063cc1a
Didn't realize that this needed to be done as well for renaming OW sprites. The event_objects.h file has had its corresponding defines renamed and all references in all files to those defines have been relabeled.
17 lines
1.1 KiB
SQL
17 lines
1.1 KiB
SQL
EverGrandeCity_PokemonLeague_1F_EventObjects: @ 8533860
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object_event 1, EVENT_OBJ_GFX_NURSE, 0, 3, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, EverGrandeCity_PokemonLeague_1F_EventScript_2295FC, 0
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object_event 2, EVENT_OBJ_GFX_MART_EMPLOYEE, 0, 16, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, EverGrandeCity_PokemonLeague_1F_EventScript_22960A, 0
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object_event 3, EVENT_OBJ_GFX_MAN_3, 0, 8, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, EverGrandeCity_PokemonLeague_1F_EventScript_229636, 0
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object_event 4, EVENT_OBJ_GFX_MAN_3, 0, 11, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, EverGrandeCity_PokemonLeague_1F_EventScript_229636, 0
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EverGrandeCity_PokemonLeague_1F_MapWarps: @ 85338C0
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warp_def 9, 11, 3, 0, MAP_EVER_GRANDE_CITY
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warp_def 10, 11, 3, 0, MAP_EVER_GRANDE_CITY
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warp_def 9, 1, 3, 0, MAP_EVER_GRANDE_CITY_HALL5
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warp_def 10, 1, 3, 0, MAP_EVER_GRANDE_CITY_HALL5
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warp_def 1, 7, 4, 0, MAP_EVER_GRANDE_CITY_POKEMON_LEAGUE_2F
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EverGrandeCity_PokemonLeague_1F_MapEvents:: @ 85338E8
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map_events EverGrandeCity_PokemonLeague_1F_EventObjects, EverGrandeCity_PokemonLeague_1F_MapWarps, 0x0, 0x0
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