mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-11-17 03:57:38 +01:00
205 lines
4.8 KiB
C
205 lines
4.8 KiB
C
#include "global.h"
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#include "task.h"
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struct Task gTasks[NUM_TASKS];
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static void InsertTask(u8 newTaskId);
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static u8 FindFirstActiveTask(void);
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void ResetTasks(void)
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{
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u8 i;
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for (i = 0; i < NUM_TASKS; i++)
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{
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gTasks[i].isActive = FALSE;
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gTasks[i].func = TaskDummy;
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gTasks[i].prev = i;
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gTasks[i].next = i + 1;
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gTasks[i].priority = -1;
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memset(gTasks[i].data, 0, sizeof(gTasks[i].data));
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}
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gTasks[0].prev = HEAD_SENTINEL;
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gTasks[NUM_TASKS - 1].next = TAIL_SENTINEL;
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}
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u8 CreateTask(TaskFunc func, u8 priority)
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{
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u8 i;
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for (i = 0; i < NUM_TASKS; i++)
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{
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if (!gTasks[i].isActive)
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{
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gTasks[i].func = func;
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gTasks[i].priority = priority;
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InsertTask(i);
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memset(gTasks[i].data, 0, sizeof(gTasks[i].data));
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gTasks[i].isActive = TRUE;
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return i;
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}
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}
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return 0;
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}
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static void InsertTask(u8 newTaskId)
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{
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u8 taskId = FindFirstActiveTask();
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if (taskId == NUM_TASKS)
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{
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// The new task is the only task.
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gTasks[newTaskId].prev = HEAD_SENTINEL;
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gTasks[newTaskId].next = TAIL_SENTINEL;
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return;
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}
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while (1)
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{
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if (gTasks[newTaskId].priority < gTasks[taskId].priority)
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{
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// We've found a task with a higher priority value,
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// so we insert the new task before it.
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gTasks[newTaskId].prev = gTasks[taskId].prev;
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gTasks[newTaskId].next = taskId;
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if (gTasks[taskId].prev != HEAD_SENTINEL)
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gTasks[gTasks[taskId].prev].next = newTaskId;
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gTasks[taskId].prev = newTaskId;
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return;
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}
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if (gTasks[taskId].next == TAIL_SENTINEL)
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{
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// We've reached the end.
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gTasks[newTaskId].prev = taskId;
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gTasks[newTaskId].next = gTasks[taskId].next;
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gTasks[taskId].next = newTaskId;
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return;
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}
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taskId = gTasks[taskId].next;
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}
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}
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void DestroyTask(u8 taskId)
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{
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if (gTasks[taskId].isActive)
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{
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gTasks[taskId].isActive = FALSE;
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if (gTasks[taskId].prev == HEAD_SENTINEL)
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{
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if (gTasks[taskId].next != TAIL_SENTINEL)
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gTasks[gTasks[taskId].next].prev = HEAD_SENTINEL;
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}
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else
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{
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if (gTasks[taskId].next == TAIL_SENTINEL)
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{
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gTasks[gTasks[taskId].prev].next = TAIL_SENTINEL;
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}
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else
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{
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gTasks[gTasks[taskId].prev].next = gTasks[taskId].next;
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gTasks[gTasks[taskId].next].prev = gTasks[taskId].prev;
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}
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}
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}
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}
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void RunTasks(void)
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{
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u8 taskId = FindFirstActiveTask();
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if (taskId != NUM_TASKS)
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{
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do
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{
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gTasks[taskId].func(taskId);
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taskId = gTasks[taskId].next;
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} while (taskId != TAIL_SENTINEL);
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}
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}
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static u8 FindFirstActiveTask(void)
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{
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u8 taskId;
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for (taskId = 0; taskId < NUM_TASKS; taskId++)
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if (gTasks[taskId].isActive == TRUE && gTasks[taskId].prev == HEAD_SENTINEL)
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break;
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return taskId;
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}
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void TaskDummy(u8 taskId)
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{
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}
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void SetTaskFuncWithFollowupFunc(u8 taskId, TaskFunc func, TaskFunc followupFunc)
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{
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u8 followupFuncIndex = NUM_TASK_DATA - 2; // Should be const.
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gTasks[taskId].data[followupFuncIndex] = (s16)((u32)followupFunc);
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gTasks[taskId].data[followupFuncIndex + 1] = (s16)((u32)followupFunc >> 16); // Store followupFunc as two half-words in the data array.
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gTasks[taskId].func = func;
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}
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void SwitchTaskToFollowupFunc(u8 taskId)
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{
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u8 followupFuncIndex = NUM_TASK_DATA - 2; // Should be const.
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gTasks[taskId].func = (TaskFunc)((u16)(gTasks[taskId].data[followupFuncIndex]) | (gTasks[taskId].data[followupFuncIndex + 1] << 16));
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}
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bool8 FuncIsActiveTask(TaskFunc func)
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{
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u8 i;
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for (i = 0; i < NUM_TASKS; i++)
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if (gTasks[i].isActive == TRUE && gTasks[i].func == func)
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return TRUE;
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return FALSE;
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}
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u8 FindTaskIdByFunc(TaskFunc func)
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{
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s32 i;
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for (i = 0; i < NUM_TASKS; i++)
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if (gTasks[i].isActive == TRUE && gTasks[i].func == func)
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return (u8)i;
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return TAIL_SENTINEL; // No task was found.
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}
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u8 GetTaskCount(void)
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{
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u8 i;
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u8 count = 0;
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for (i = 0; i < NUM_TASKS; i++)
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if (gTasks[i].isActive == TRUE)
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count++;
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return count;
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}
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void SetWordTaskArg(u8 taskId, u8 dataElem, u32 value)
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{
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if (dataElem < NUM_TASK_DATA - 1)
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{
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gTasks[taskId].data[dataElem] = value;
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gTasks[taskId].data[dataElem + 1] = value >> 16;
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}
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}
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u32 GetWordTaskArg(u8 taskId, u8 dataElem)
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{
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if (dataElem < NUM_TASK_DATA - 1)
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return (u16)gTasks[taskId].data[dataElem] | (gTasks[taskId].data[dataElem + 1] << 16);
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else
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return 0;
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}
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