pokeemerald/test/battle/move_effect/spin_out.c
Eduardo Quezada 32c3c33376 Missing master merge organization
My bad ^^;
2023-08-13 19:01:03 -04:00

22 lines
530 B
C

#include "global.h"
#include "test/battle.h"
ASSUMPTIONS
{
ASSUME(gBattleMoves[MOVE_SPIN_OUT].effect == EFFECT_SPIN_OUT);
}
SINGLE_BATTLE_TEST("Spin Out lowers speed by 2 stages")
{
GIVEN {
PLAYER(SPECIES_WOBBUFFET);
OPPONENT(SPECIES_WOBBUFFET);
} WHEN {
TURN { MOVE(player, MOVE_SPIN_OUT); }
} SCENE {
ANIMATION(ANIM_TYPE_MOVE, MOVE_SPIN_OUT, player);
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, player);
MESSAGE("Wobbuffet's Speed harshly fell!");
}
}