mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-12-28 04:34:28 +01:00
1116 lines
37 KiB
C
1116 lines
37 KiB
C
#include "global.h"
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#include "wild_encounter.h"
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#include "pokemon.h"
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#include "metatile_behavior.h"
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#include "fieldmap.h"
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#include "random.h"
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#include "field_player_avatar.h"
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#include "event_data.h"
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#include "safari_zone.h"
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#include "overworld.h"
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#include "pokeblock.h"
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#include "battle_setup.h"
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#include "roamer.h"
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#include "tv.h"
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#include "link.h"
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#include "script.h"
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#include "battle_debug.h"
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#include "battle_pike.h"
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#include "battle_pyramid.h"
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#include "constants/abilities.h"
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#include "constants/game_stat.h"
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#include "constants/item.h"
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#include "constants/items.h"
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#include "constants/layouts.h"
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#include "constants/weather.h"
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extern const u8 EventScript_RepelWoreOff[];
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extern const u8 EventScript_LureWoreOff[];
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#define MAX_ENCOUNTER_RATE 2880
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#define NUM_FEEBAS_SPOTS 6
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// Number of accessible fishing spots in each section of Route 119
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// Each section is an area of the route between the y coordinates in sRoute119WaterTileData
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#define NUM_FISHING_SPOTS_1 131
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#define NUM_FISHING_SPOTS_2 167
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#define NUM_FISHING_SPOTS_3 149
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#define NUM_FISHING_SPOTS (NUM_FISHING_SPOTS_1 + NUM_FISHING_SPOTS_2 + NUM_FISHING_SPOTS_3)
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enum {
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WILD_AREA_LAND,
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WILD_AREA_WATER,
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WILD_AREA_ROCKS,
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WILD_AREA_FISHING,
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};
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#define WILD_CHECK_REPEL (1 << 0)
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#define WILD_CHECK_KEEN_EYE (1 << 1)
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#define HEADER_NONE 0xFFFF
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static u16 FeebasRandom(void);
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static void FeebasSeedRng(u16 seed);
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static bool8 IsWildLevelAllowedByRepel(u8 level);
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static void ApplyFluteEncounterRateMod(u32 *encRate);
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static void ApplyCleanseTagEncounterRateMod(u32 *encRate);
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static u8 GetMaxLevelOfSpeciesInWildTable(const struct WildPokemon *wildMon, u16 species, u8 area);
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static bool8 TryGetAbilityInfluencedWildMonIndex(const struct WildPokemon *wildMon, u8 type, u16 ability, u8 *monIndex);
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static bool8 IsAbilityAllowingEncounter(u8 level);
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EWRAM_DATA static u8 sWildEncountersDisabled = 0;
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EWRAM_DATA static u32 sFeebasRngValue = 0;
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EWRAM_DATA bool8 gIsFishingEncounter = 0;
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EWRAM_DATA bool8 gIsSurfingEncounter = 0;
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#include "data/wild_encounters.h"
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static const struct WildPokemon sWildFeebas = {20, 25, SPECIES_FEEBAS};
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static const u16 sRoute119WaterTileData[] =
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{
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//yMin, yMax, numSpots in previous sections
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0, 45, 0,
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46, 91, NUM_FISHING_SPOTS_1,
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92, 139, NUM_FISHING_SPOTS_1 + NUM_FISHING_SPOTS_2,
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};
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void DisableWildEncounters(bool8 disabled)
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{
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sWildEncountersDisabled = disabled;
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}
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// Each fishing spot on Route 119 is given a number between 1 and NUM_FISHING_SPOTS inclusive.
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// The number is determined by counting the valid fishing spots left to right top to bottom.
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// The map is divided into three sections, with each section having a pre-counted number of
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// fishing spots to start from to avoid counting a large number of spots at the bottom of the map.
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// Note that a spot is considered valid if it is surfable and not a waterfall. To exclude all
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// of the inaccessible water metatiles (so that they can't be selected as a Feebas spot) they
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// use a different metatile that isn't actually surfable because it has MB_NORMAL instead.
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// This function is given the coordinates and section of a fishing spot and returns which number it is.
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static u16 GetFeebasFishingSpotId(s16 targetX, s16 targetY, u8 section)
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{
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u16 x, y;
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u16 yMin = sRoute119WaterTileData[section * 3 + 0];
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u16 yMax = sRoute119WaterTileData[section * 3 + 1];
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u16 spotId = sRoute119WaterTileData[section * 3 + 2];
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for (y = yMin; y <= yMax; y++)
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{
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for (x = 0; x < gMapHeader.mapLayout->width; x++)
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{
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u8 behavior = MapGridGetMetatileBehaviorAt(x + MAP_OFFSET, y + MAP_OFFSET);
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if (MetatileBehavior_IsSurfableAndNotWaterfall(behavior) == TRUE)
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{
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spotId++;
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if (targetX == x && targetY == y)
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return spotId;
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}
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}
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}
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return spotId + 1;
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}
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static bool8 CheckFeebas(void)
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{
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u8 i;
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u16 feebasSpots[NUM_FEEBAS_SPOTS];
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s16 x, y;
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u8 route119Section = 0;
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u16 spotId;
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if (gSaveBlock1Ptr->location.mapGroup == MAP_GROUP(ROUTE119)
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&& gSaveBlock1Ptr->location.mapNum == MAP_NUM(ROUTE119))
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{
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GetXYCoordsOneStepInFrontOfPlayer(&x, &y);
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x -= MAP_OFFSET;
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y -= MAP_OFFSET;
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// Get which third of the map the player is in
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if (y >= sRoute119WaterTileData[3 * 0 + 0] && y <= sRoute119WaterTileData[3 * 0 + 1])
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route119Section = 0;
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if (y >= sRoute119WaterTileData[3 * 1 + 0] && y <= sRoute119WaterTileData[3 * 1 + 1])
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route119Section = 1;
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if (y >= sRoute119WaterTileData[3 * 2 + 0] && y <= sRoute119WaterTileData[3 * 2 + 1])
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route119Section = 2;
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// 50% chance of encountering Feebas (assuming this is a Feebas spot)
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if (Random() % 100 > 49)
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return FALSE;
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FeebasSeedRng(gSaveBlock1Ptr->dewfordTrends[0].rand);
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// Assign each Feebas spot to a random fishing spot.
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// Randomness is fixed depending on the seed above.
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for (i = 0; i != NUM_FEEBAS_SPOTS;)
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{
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feebasSpots[i] = FeebasRandom() % NUM_FISHING_SPOTS;
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if (feebasSpots[i] == 0)
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feebasSpots[i] = NUM_FISHING_SPOTS;
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// < 1 below is a pointless check, it will never be TRUE.
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// >= 4 to skip fishing spots 1-3, because these are inaccessible
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// spots at the top of the map, at (9,7), (7,13), and (15,16).
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// The first accessible fishing spot is spot 4 at (18,18).
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if (feebasSpots[i] < 1 || feebasSpots[i] >= 4)
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i++;
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}
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// Check which fishing spot the player is at, and see if
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// it matches any of the Feebas spots.
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spotId = GetFeebasFishingSpotId(x, y, route119Section);
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for (i = 0; i < NUM_FEEBAS_SPOTS; i++)
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{
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if (spotId == feebasSpots[i])
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return TRUE;
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}
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}
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return FALSE;
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}
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static u16 FeebasRandom(void)
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{
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sFeebasRngValue = ISO_RANDOMIZE2(sFeebasRngValue);
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return sFeebasRngValue >> 16;
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}
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static void FeebasSeedRng(u16 seed)
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{
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sFeebasRngValue = seed;
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}
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// LAND_WILD_COUNT
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static u8 ChooseWildMonIndex_Land(void)
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{
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u8 wildMonIndex = 0;
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bool8 swap = FALSE;
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u8 rand = Random() % ENCOUNTER_CHANCE_LAND_MONS_TOTAL;
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if (rand < ENCOUNTER_CHANCE_LAND_MONS_SLOT_0)
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wildMonIndex = 0;
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else if (rand >= ENCOUNTER_CHANCE_LAND_MONS_SLOT_0 && rand < ENCOUNTER_CHANCE_LAND_MONS_SLOT_1)
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wildMonIndex = 1;
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else if (rand >= ENCOUNTER_CHANCE_LAND_MONS_SLOT_1 && rand < ENCOUNTER_CHANCE_LAND_MONS_SLOT_2)
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wildMonIndex = 2;
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else if (rand >= ENCOUNTER_CHANCE_LAND_MONS_SLOT_2 && rand < ENCOUNTER_CHANCE_LAND_MONS_SLOT_3)
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wildMonIndex = 3;
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else if (rand >= ENCOUNTER_CHANCE_LAND_MONS_SLOT_3 && rand < ENCOUNTER_CHANCE_LAND_MONS_SLOT_4)
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wildMonIndex = 4;
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else if (rand >= ENCOUNTER_CHANCE_LAND_MONS_SLOT_4 && rand < ENCOUNTER_CHANCE_LAND_MONS_SLOT_5)
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wildMonIndex = 5;
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else if (rand >= ENCOUNTER_CHANCE_LAND_MONS_SLOT_5 && rand < ENCOUNTER_CHANCE_LAND_MONS_SLOT_6)
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wildMonIndex = 6;
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else if (rand >= ENCOUNTER_CHANCE_LAND_MONS_SLOT_6 && rand < ENCOUNTER_CHANCE_LAND_MONS_SLOT_7)
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wildMonIndex = 7;
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else if (rand >= ENCOUNTER_CHANCE_LAND_MONS_SLOT_7 && rand < ENCOUNTER_CHANCE_LAND_MONS_SLOT_8)
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wildMonIndex = 8;
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else if (rand >= ENCOUNTER_CHANCE_LAND_MONS_SLOT_8 && rand < ENCOUNTER_CHANCE_LAND_MONS_SLOT_9)
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wildMonIndex = 9;
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else if (rand >= ENCOUNTER_CHANCE_LAND_MONS_SLOT_9 && rand < ENCOUNTER_CHANCE_LAND_MONS_SLOT_10)
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wildMonIndex = 10;
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else
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wildMonIndex = 11;
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if (LURE_STEP_COUNT != 0 && (Random() % 10 < 2))
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swap = TRUE;
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if (swap)
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wildMonIndex = 11 - wildMonIndex;
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return wildMonIndex;
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}
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// ROCK_WILD_COUNT / WATER_WILD_COUNT
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static u8 ChooseWildMonIndex_WaterRock(void)
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{
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u8 wildMonIndex = 0;
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bool8 swap = FALSE;
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u8 rand = Random() % ENCOUNTER_CHANCE_WATER_MONS_TOTAL;
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if (rand < ENCOUNTER_CHANCE_WATER_MONS_SLOT_0)
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wildMonIndex = 0;
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else if (rand >= ENCOUNTER_CHANCE_WATER_MONS_SLOT_0 && rand < ENCOUNTER_CHANCE_WATER_MONS_SLOT_1)
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wildMonIndex = 1;
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else if (rand >= ENCOUNTER_CHANCE_WATER_MONS_SLOT_1 && rand < ENCOUNTER_CHANCE_WATER_MONS_SLOT_2)
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wildMonIndex = 2;
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else if (rand >= ENCOUNTER_CHANCE_WATER_MONS_SLOT_2 && rand < ENCOUNTER_CHANCE_WATER_MONS_SLOT_3)
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wildMonIndex = 3;
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else
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wildMonIndex = 4;
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if (LURE_STEP_COUNT != 0 && (Random() % 10 < 2))
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swap = TRUE;
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if (swap)
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wildMonIndex = 4 - wildMonIndex;
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return wildMonIndex;
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}
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// FISH_WILD_COUNT
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static u8 ChooseWildMonIndex_Fishing(u8 rod)
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{
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u8 wildMonIndex = 0;
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bool8 swap = FALSE;
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u8 rand = Random() % max(max(ENCOUNTER_CHANCE_FISHING_MONS_OLD_ROD_TOTAL, ENCOUNTER_CHANCE_FISHING_MONS_GOOD_ROD_TOTAL),
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ENCOUNTER_CHANCE_FISHING_MONS_SUPER_ROD_TOTAL);
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if (LURE_STEP_COUNT != 0 && (Random() % 10 < 2))
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swap = TRUE;
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switch (rod)
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{
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case OLD_ROD:
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if (rand < ENCOUNTER_CHANCE_FISHING_MONS_OLD_ROD_SLOT_0)
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wildMonIndex = 0;
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else
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wildMonIndex = 1;
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if (swap)
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wildMonIndex = 1 - wildMonIndex;
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break;
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case GOOD_ROD:
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if (rand < ENCOUNTER_CHANCE_FISHING_MONS_GOOD_ROD_SLOT_2)
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wildMonIndex = 2;
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if (rand >= ENCOUNTER_CHANCE_FISHING_MONS_GOOD_ROD_SLOT_2 && rand < ENCOUNTER_CHANCE_FISHING_MONS_GOOD_ROD_SLOT_3)
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wildMonIndex = 3;
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if (rand >= ENCOUNTER_CHANCE_FISHING_MONS_GOOD_ROD_SLOT_3 && rand < ENCOUNTER_CHANCE_FISHING_MONS_GOOD_ROD_SLOT_4)
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wildMonIndex = 4;
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if (swap)
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wildMonIndex = 6 - wildMonIndex;
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break;
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case SUPER_ROD:
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if (rand < ENCOUNTER_CHANCE_FISHING_MONS_SUPER_ROD_SLOT_5)
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wildMonIndex = 5;
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if (rand >= ENCOUNTER_CHANCE_FISHING_MONS_SUPER_ROD_SLOT_5 && rand < ENCOUNTER_CHANCE_FISHING_MONS_SUPER_ROD_SLOT_6)
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wildMonIndex = 6;
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if (rand >= ENCOUNTER_CHANCE_FISHING_MONS_SUPER_ROD_SLOT_6 && rand < ENCOUNTER_CHANCE_FISHING_MONS_SUPER_ROD_SLOT_7)
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wildMonIndex = 7;
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if (rand >= ENCOUNTER_CHANCE_FISHING_MONS_SUPER_ROD_SLOT_7 && rand < ENCOUNTER_CHANCE_FISHING_MONS_SUPER_ROD_SLOT_8)
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wildMonIndex = 8;
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if (rand >= ENCOUNTER_CHANCE_FISHING_MONS_SUPER_ROD_SLOT_8 && rand < ENCOUNTER_CHANCE_FISHING_MONS_SUPER_ROD_SLOT_9)
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wildMonIndex = 9;
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if (swap)
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wildMonIndex = 14 - wildMonIndex;
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break;
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}
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return wildMonIndex;
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}
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static u8 ChooseWildMonLevel(const struct WildPokemon *wildPokemon, u8 wildMonIndex, u8 area)
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{
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u8 min;
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u8 max;
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u8 range;
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u8 rand;
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if (LURE_STEP_COUNT == 0)
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{
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// Make sure minimum level is less than maximum level
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if (wildPokemon[wildMonIndex].maxLevel >= wildPokemon[wildMonIndex].minLevel)
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{
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min = wildPokemon[wildMonIndex].minLevel;
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max = wildPokemon[wildMonIndex].maxLevel;
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}
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else
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{
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min = wildPokemon[wildMonIndex].maxLevel;
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max = wildPokemon[wildMonIndex].minLevel;
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}
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range = max - min + 1;
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rand = Random() % range;
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// check ability for max level mon
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if (!GetMonData(&gPlayerParty[0], MON_DATA_SANITY_IS_EGG))
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{
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u16 ability = GetMonAbility(&gPlayerParty[0]);
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if (ability == ABILITY_HUSTLE || ability == ABILITY_VITAL_SPIRIT || ability == ABILITY_PRESSURE)
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{
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if (Random() % 2 == 0)
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return max;
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if (rand != 0)
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rand--;
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}
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}
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return min + rand;
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}
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else
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{
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// Looks for the max level of all slots that share the same species as the selected slot.
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max = GetMaxLevelOfSpeciesInWildTable(wildPokemon, wildPokemon[wildMonIndex].species, area);
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if (max > 0)
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return max + 1;
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else // Failsafe
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return wildPokemon[wildMonIndex].maxLevel + 1;
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}
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}
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static u16 GetCurrentMapWildMonHeaderId(void)
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{
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u16 i;
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for (i = 0; ; i++)
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{
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const struct WildPokemonHeader *wildHeader = &gWildMonHeaders[i];
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if (wildHeader->mapGroup == MAP_GROUP(UNDEFINED))
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break;
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if (gWildMonHeaders[i].mapGroup == gSaveBlock1Ptr->location.mapGroup &&
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gWildMonHeaders[i].mapNum == gSaveBlock1Ptr->location.mapNum)
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{
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if (gSaveBlock1Ptr->location.mapGroup == MAP_GROUP(ALTERING_CAVE) &&
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gSaveBlock1Ptr->location.mapNum == MAP_NUM(ALTERING_CAVE))
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{
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u16 alteringCaveId = VarGet(VAR_ALTERING_CAVE_WILD_SET);
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if (alteringCaveId >= NUM_ALTERING_CAVE_TABLES)
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alteringCaveId = 0;
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i += alteringCaveId;
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}
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return i;
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}
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}
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return HEADER_NONE;
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}
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static u8 PickWildMonNature(void)
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{
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u8 i;
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u8 j;
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struct Pokeblock *safariPokeblock;
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u8 natures[NUM_NATURES];
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if (GetSafariZoneFlag() == TRUE && Random() % 100 < 80)
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{
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safariPokeblock = SafariZoneGetActivePokeblock();
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if (safariPokeblock != NULL)
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{
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for (i = 0; i < NUM_NATURES; i++)
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natures[i] = i;
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for (i = 0; i < NUM_NATURES - 1; i++)
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{
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for (j = i + 1; j < NUM_NATURES; j++)
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{
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if (Random() & 1)
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{
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u8 temp;
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SWAP(natures[i], natures[j], temp);
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}
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}
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}
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for (i = 0; i < NUM_NATURES; i++)
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{
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if (PokeblockGetGain(natures[i], safariPokeblock) > 0)
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return natures[i];
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}
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}
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}
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// check synchronize for a pokemon with the same ability
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if (!GetMonData(&gPlayerParty[0], MON_DATA_SANITY_IS_EGG)
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&& GetMonAbility(&gPlayerParty[0]) == ABILITY_SYNCHRONIZE
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#if B_SYNCHRONIZE_NATURE <= GEN_7
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&& (Random() % 2 == 0)
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#endif
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)
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{
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return GetMonData(&gPlayerParty[0], MON_DATA_PERSONALITY) % NUM_NATURES;
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}
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// random nature
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return Random() % NUM_NATURES;
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}
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static void CreateWildMon(u16 species, u8 level)
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{
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bool32 checkCuteCharm;
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ZeroEnemyPartyMons();
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checkCuteCharm = TRUE;
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switch (gSpeciesInfo[species].genderRatio)
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{
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case MON_MALE:
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case MON_FEMALE:
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case MON_GENDERLESS:
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checkCuteCharm = FALSE;
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break;
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}
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if (checkCuteCharm
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&& !GetMonData(&gPlayerParty[0], MON_DATA_SANITY_IS_EGG)
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&& GetMonAbility(&gPlayerParty[0]) == ABILITY_CUTE_CHARM
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&& Random() % 3 != 0)
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{
|
|
u16 leadingMonSpecies = GetMonData(&gPlayerParty[0], MON_DATA_SPECIES);
|
|
u32 leadingMonPersonality = GetMonData(&gPlayerParty[0], MON_DATA_PERSONALITY);
|
|
u8 gender = GetGenderFromSpeciesAndPersonality(leadingMonSpecies, leadingMonPersonality);
|
|
|
|
// misses mon is genderless check, although no genderless mon can have cute charm as ability
|
|
if (gender == MON_FEMALE)
|
|
gender = MON_MALE;
|
|
else
|
|
gender = MON_FEMALE;
|
|
|
|
CreateMonWithGenderNatureLetter(&gEnemyParty[0], species, level, USE_RANDOM_IVS, gender, PickWildMonNature(), 0);
|
|
return;
|
|
}
|
|
|
|
CreateMonWithNature(&gEnemyParty[0], species, level, USE_RANDOM_IVS, PickWildMonNature());
|
|
}
|
|
|
|
static bool8 TryGenerateWildMon(const struct WildPokemonInfo *wildMonInfo, u8 area, u8 flags)
|
|
{
|
|
u8 wildMonIndex = 0;
|
|
u8 level;
|
|
|
|
switch (area)
|
|
{
|
|
case WILD_AREA_LAND:
|
|
if (TryGetAbilityInfluencedWildMonIndex(wildMonInfo->wildPokemon, TYPE_STEEL, ABILITY_MAGNET_PULL, &wildMonIndex))
|
|
break;
|
|
if (TryGetAbilityInfluencedWildMonIndex(wildMonInfo->wildPokemon, TYPE_ELECTRIC, ABILITY_STATIC, &wildMonIndex))
|
|
break;
|
|
if (TryGetAbilityInfluencedWildMonIndex(wildMonInfo->wildPokemon, TYPE_ELECTRIC, ABILITY_LIGHTNING_ROD, &wildMonIndex))
|
|
break;
|
|
if (TryGetAbilityInfluencedWildMonIndex(wildMonInfo->wildPokemon, TYPE_FIRE, ABILITY_FLASH_FIRE, &wildMonIndex))
|
|
break;
|
|
if (TryGetAbilityInfluencedWildMonIndex(wildMonInfo->wildPokemon, TYPE_GRASS, ABILITY_HARVEST, &wildMonIndex))
|
|
break;
|
|
if (TryGetAbilityInfluencedWildMonIndex(wildMonInfo->wildPokemon, TYPE_WATER, ABILITY_STORM_DRAIN, &wildMonIndex))
|
|
break;
|
|
|
|
wildMonIndex = ChooseWildMonIndex_Land();
|
|
break;
|
|
case WILD_AREA_WATER:
|
|
if (TryGetAbilityInfluencedWildMonIndex(wildMonInfo->wildPokemon, TYPE_STEEL, ABILITY_MAGNET_PULL, &wildMonIndex))
|
|
break;
|
|
if (TryGetAbilityInfluencedWildMonIndex(wildMonInfo->wildPokemon, TYPE_ELECTRIC, ABILITY_STATIC, &wildMonIndex))
|
|
break;
|
|
if (TryGetAbilityInfluencedWildMonIndex(wildMonInfo->wildPokemon, TYPE_ELECTRIC, ABILITY_LIGHTNING_ROD, &wildMonIndex))
|
|
break;
|
|
if (TryGetAbilityInfluencedWildMonIndex(wildMonInfo->wildPokemon, TYPE_FIRE, ABILITY_FLASH_FIRE, &wildMonIndex))
|
|
break;
|
|
if (TryGetAbilityInfluencedWildMonIndex(wildMonInfo->wildPokemon, TYPE_GRASS, ABILITY_HARVEST, &wildMonIndex))
|
|
break;
|
|
if (TryGetAbilityInfluencedWildMonIndex(wildMonInfo->wildPokemon, TYPE_WATER, ABILITY_STORM_DRAIN, &wildMonIndex))
|
|
break;
|
|
|
|
wildMonIndex = ChooseWildMonIndex_WaterRock();
|
|
break;
|
|
case WILD_AREA_ROCKS:
|
|
wildMonIndex = ChooseWildMonIndex_WaterRock();
|
|
break;
|
|
}
|
|
|
|
level = ChooseWildMonLevel(wildMonInfo->wildPokemon, wildMonIndex, area);
|
|
if (flags & WILD_CHECK_REPEL && !IsWildLevelAllowedByRepel(level))
|
|
return FALSE;
|
|
if (gMapHeader.mapLayoutId != LAYOUT_BATTLE_FRONTIER_BATTLE_PIKE_ROOM_WILD_MONS && flags & WILD_CHECK_KEEN_EYE && !IsAbilityAllowingEncounter(level))
|
|
return FALSE;
|
|
|
|
CreateWildMon(wildMonInfo->wildPokemon[wildMonIndex].species, level);
|
|
return TRUE;
|
|
}
|
|
|
|
static u16 GenerateFishingWildMon(const struct WildPokemonInfo *wildMonInfo, u8 rod)
|
|
{
|
|
u8 wildMonIndex = ChooseWildMonIndex_Fishing(rod);
|
|
u8 level = ChooseWildMonLevel(wildMonInfo->wildPokemon, wildMonIndex, WILD_AREA_FISHING);
|
|
|
|
CreateWildMon(wildMonInfo->wildPokemon[wildMonIndex].species, level);
|
|
return wildMonInfo->wildPokemon[wildMonIndex].species;
|
|
}
|
|
|
|
static bool8 SetUpMassOutbreakEncounter(u8 flags)
|
|
{
|
|
u16 i;
|
|
|
|
if (flags & WILD_CHECK_REPEL && !IsWildLevelAllowedByRepel(gSaveBlock1Ptr->outbreakPokemonLevel))
|
|
return FALSE;
|
|
|
|
CreateWildMon(gSaveBlock1Ptr->outbreakPokemonSpecies, gSaveBlock1Ptr->outbreakPokemonLevel);
|
|
for (i = 0; i < MAX_MON_MOVES; i++)
|
|
SetMonMoveSlot(&gEnemyParty[0], gSaveBlock1Ptr->outbreakPokemonMoves[i], i);
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
static bool8 DoMassOutbreakEncounterTest(void)
|
|
{
|
|
if (gSaveBlock1Ptr->outbreakPokemonSpecies != SPECIES_NONE
|
|
&& gSaveBlock1Ptr->location.mapNum == gSaveBlock1Ptr->outbreakLocationMapNum
|
|
&& gSaveBlock1Ptr->location.mapGroup == gSaveBlock1Ptr->outbreakLocationMapGroup)
|
|
{
|
|
if (Random() % 100 < gSaveBlock1Ptr->outbreakPokemonProbability)
|
|
return TRUE;
|
|
}
|
|
return FALSE;
|
|
}
|
|
|
|
static bool8 EncounterOddsCheck(u16 encounterRate)
|
|
{
|
|
if (Random() % MAX_ENCOUNTER_RATE < encounterRate)
|
|
return TRUE;
|
|
else
|
|
return FALSE;
|
|
}
|
|
|
|
// Returns true if it will try to create a wild encounter.
|
|
static bool8 WildEncounterCheck(u32 encounterRate, bool8 ignoreAbility)
|
|
{
|
|
encounterRate *= 16;
|
|
if (TestPlayerAvatarFlags(PLAYER_AVATAR_FLAG_MACH_BIKE | PLAYER_AVATAR_FLAG_ACRO_BIKE))
|
|
encounterRate = encounterRate * 80 / 100;
|
|
ApplyFluteEncounterRateMod(&encounterRate);
|
|
ApplyCleanseTagEncounterRateMod(&encounterRate);
|
|
if (LURE_STEP_COUNT != 0)
|
|
encounterRate *= 2;
|
|
if (!ignoreAbility && !GetMonData(&gPlayerParty[0], MON_DATA_SANITY_IS_EGG))
|
|
{
|
|
u32 ability = GetMonAbility(&gPlayerParty[0]);
|
|
|
|
if (ability == ABILITY_STENCH && gMapHeader.mapLayoutId == LAYOUT_BATTLE_FRONTIER_BATTLE_PYRAMID_FLOOR)
|
|
encounterRate = encounterRate * 3 / 4;
|
|
else if (ability == ABILITY_STENCH)
|
|
encounterRate /= 2;
|
|
else if (ability == ABILITY_ILLUMINATE)
|
|
encounterRate *= 2;
|
|
else if (ability == ABILITY_WHITE_SMOKE)
|
|
encounterRate /= 2;
|
|
else if (ability == ABILITY_ARENA_TRAP)
|
|
encounterRate *= 2;
|
|
else if (ability == ABILITY_SAND_VEIL && gSaveBlock1Ptr->weather == WEATHER_SANDSTORM)
|
|
encounterRate /= 2;
|
|
else if (ability == ABILITY_SNOW_CLOAK && gSaveBlock1Ptr->weather == WEATHER_SNOW)
|
|
encounterRate /= 2;
|
|
else if (ability == ABILITY_QUICK_FEET)
|
|
encounterRate /= 2;
|
|
else if (ability == ABILITY_INFILTRATOR)
|
|
encounterRate /= 2;
|
|
else if (ability == ABILITY_NO_GUARD)
|
|
encounterRate = encounterRate * 3 / 2;
|
|
}
|
|
if (encounterRate > MAX_ENCOUNTER_RATE)
|
|
encounterRate = MAX_ENCOUNTER_RATE;
|
|
return EncounterOddsCheck(encounterRate);
|
|
}
|
|
|
|
// When you first step on a different type of metatile, there's a 40% chance it
|
|
// skips the wild encounter check entirely.
|
|
static bool8 AllowWildCheckOnNewMetatile(void)
|
|
{
|
|
if (Random() % 100 >= 60)
|
|
return FALSE;
|
|
else
|
|
return TRUE;
|
|
}
|
|
|
|
static bool8 AreLegendariesInSootopolisPreventingEncounters(void)
|
|
{
|
|
if (gSaveBlock1Ptr->location.mapGroup != MAP_GROUP(SOOTOPOLIS_CITY)
|
|
|| gSaveBlock1Ptr->location.mapNum != MAP_NUM(SOOTOPOLIS_CITY))
|
|
{
|
|
return FALSE;
|
|
}
|
|
|
|
return FlagGet(FLAG_LEGENDARIES_IN_SOOTOPOLIS);
|
|
}
|
|
|
|
bool8 StandardWildEncounter(u16 curMetatileBehavior, u16 prevMetatileBehavior)
|
|
{
|
|
u16 headerId;
|
|
struct Roamer *roamer;
|
|
|
|
if (sWildEncountersDisabled == TRUE)
|
|
return FALSE;
|
|
|
|
headerId = GetCurrentMapWildMonHeaderId();
|
|
if (headerId == HEADER_NONE)
|
|
{
|
|
if (gMapHeader.mapLayoutId == LAYOUT_BATTLE_FRONTIER_BATTLE_PIKE_ROOM_WILD_MONS)
|
|
{
|
|
headerId = GetBattlePikeWildMonHeaderId();
|
|
if (prevMetatileBehavior != curMetatileBehavior && !AllowWildCheckOnNewMetatile())
|
|
return FALSE;
|
|
else if (WildEncounterCheck(gBattlePikeWildMonHeaders[headerId].landMonsInfo->encounterRate, FALSE) != TRUE)
|
|
return FALSE;
|
|
else if (TryGenerateWildMon(gBattlePikeWildMonHeaders[headerId].landMonsInfo, WILD_AREA_LAND, WILD_CHECK_KEEN_EYE) != TRUE)
|
|
return FALSE;
|
|
else if (!TryGenerateBattlePikeWildMon(TRUE))
|
|
return FALSE;
|
|
|
|
BattleSetup_StartBattlePikeWildBattle();
|
|
return TRUE;
|
|
}
|
|
if (gMapHeader.mapLayoutId == LAYOUT_BATTLE_FRONTIER_BATTLE_PYRAMID_FLOOR)
|
|
{
|
|
headerId = gSaveBlock2Ptr->frontier.curChallengeBattleNum;
|
|
if (prevMetatileBehavior != curMetatileBehavior && !AllowWildCheckOnNewMetatile())
|
|
return FALSE;
|
|
else if (WildEncounterCheck(gBattlePyramidWildMonHeaders[headerId].landMonsInfo->encounterRate, FALSE) != TRUE)
|
|
return FALSE;
|
|
else if (TryGenerateWildMon(gBattlePyramidWildMonHeaders[headerId].landMonsInfo, WILD_AREA_LAND, WILD_CHECK_KEEN_EYE) != TRUE)
|
|
return FALSE;
|
|
|
|
GenerateBattlePyramidWildMon();
|
|
BattleSetup_StartWildBattle();
|
|
return TRUE;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (MetatileBehavior_IsLandWildEncounter(curMetatileBehavior) == TRUE)
|
|
{
|
|
if (gWildMonHeaders[headerId].landMonsInfo == NULL)
|
|
return FALSE;
|
|
else if (prevMetatileBehavior != curMetatileBehavior && !AllowWildCheckOnNewMetatile())
|
|
return FALSE;
|
|
else if (WildEncounterCheck(gWildMonHeaders[headerId].landMonsInfo->encounterRate, FALSE) != TRUE)
|
|
return FALSE;
|
|
|
|
if (TryStartRoamerEncounter() == TRUE)
|
|
{
|
|
roamer = &gSaveBlock1Ptr->roamer;
|
|
if (!IsWildLevelAllowedByRepel(roamer->level))
|
|
return FALSE;
|
|
|
|
BattleSetup_StartRoamerBattle();
|
|
return TRUE;
|
|
}
|
|
else
|
|
{
|
|
if (DoMassOutbreakEncounterTest() == TRUE && SetUpMassOutbreakEncounter(WILD_CHECK_REPEL | WILD_CHECK_KEEN_EYE) == TRUE)
|
|
{
|
|
BattleSetup_StartWildBattle();
|
|
return TRUE;
|
|
}
|
|
|
|
// try a regular wild land encounter
|
|
if (TryGenerateWildMon(gWildMonHeaders[headerId].landMonsInfo, WILD_AREA_LAND, WILD_CHECK_REPEL | WILD_CHECK_KEEN_EYE) == TRUE)
|
|
{
|
|
if (TryDoDoubleWildBattle())
|
|
{
|
|
struct Pokemon mon1 = gEnemyParty[0];
|
|
TryGenerateWildMon(gWildMonHeaders[headerId].landMonsInfo, WILD_AREA_LAND, WILD_CHECK_KEEN_EYE);
|
|
gEnemyParty[1] = mon1;
|
|
BattleSetup_StartDoubleWildBattle();
|
|
}
|
|
else
|
|
{
|
|
BattleSetup_StartWildBattle();
|
|
}
|
|
return TRUE;
|
|
}
|
|
|
|
return FALSE;
|
|
}
|
|
}
|
|
else if (MetatileBehavior_IsWaterWildEncounter(curMetatileBehavior) == TRUE
|
|
|| (TestPlayerAvatarFlags(PLAYER_AVATAR_FLAG_SURFING) && MetatileBehavior_IsBridgeOverWater(curMetatileBehavior) == TRUE))
|
|
{
|
|
if (AreLegendariesInSootopolisPreventingEncounters() == TRUE)
|
|
return FALSE;
|
|
else if (gWildMonHeaders[headerId].waterMonsInfo == NULL)
|
|
return FALSE;
|
|
else if (prevMetatileBehavior != curMetatileBehavior && !AllowWildCheckOnNewMetatile())
|
|
return FALSE;
|
|
else if (WildEncounterCheck(gWildMonHeaders[headerId].waterMonsInfo->encounterRate, FALSE) != TRUE)
|
|
return FALSE;
|
|
|
|
if (TryStartRoamerEncounter() == TRUE)
|
|
{
|
|
roamer = &gSaveBlock1Ptr->roamer;
|
|
if (!IsWildLevelAllowedByRepel(roamer->level))
|
|
return FALSE;
|
|
|
|
BattleSetup_StartRoamerBattle();
|
|
return TRUE;
|
|
}
|
|
else // try a regular surfing encounter
|
|
{
|
|
if (TryGenerateWildMon(gWildMonHeaders[headerId].waterMonsInfo, WILD_AREA_WATER, WILD_CHECK_REPEL | WILD_CHECK_KEEN_EYE) == TRUE)
|
|
{
|
|
gIsSurfingEncounter = TRUE;
|
|
if (TryDoDoubleWildBattle())
|
|
{
|
|
struct Pokemon mon1 = gEnemyParty[0];
|
|
TryGenerateWildMon(gWildMonHeaders[headerId].waterMonsInfo, WILD_AREA_WATER, WILD_CHECK_KEEN_EYE);
|
|
gEnemyParty[1] = mon1;
|
|
BattleSetup_StartDoubleWildBattle();
|
|
}
|
|
else
|
|
{
|
|
BattleSetup_StartWildBattle();
|
|
}
|
|
return TRUE;
|
|
}
|
|
|
|
return FALSE;
|
|
}
|
|
}
|
|
}
|
|
|
|
return FALSE;
|
|
}
|
|
|
|
void RockSmashWildEncounter(void)
|
|
{
|
|
u16 headerId = GetCurrentMapWildMonHeaderId();
|
|
|
|
if (headerId != HEADER_NONE)
|
|
{
|
|
const struct WildPokemonInfo *wildPokemonInfo = gWildMonHeaders[headerId].rockSmashMonsInfo;
|
|
|
|
if (wildPokemonInfo == NULL)
|
|
{
|
|
gSpecialVar_Result = FALSE;
|
|
}
|
|
else if (WildEncounterCheck(wildPokemonInfo->encounterRate, TRUE) == TRUE
|
|
&& TryGenerateWildMon(wildPokemonInfo, WILD_AREA_ROCKS, WILD_CHECK_REPEL | WILD_CHECK_KEEN_EYE) == TRUE)
|
|
{
|
|
BattleSetup_StartWildBattle();
|
|
gSpecialVar_Result = TRUE;
|
|
}
|
|
else
|
|
{
|
|
gSpecialVar_Result = FALSE;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
gSpecialVar_Result = FALSE;
|
|
}
|
|
}
|
|
|
|
bool8 SweetScentWildEncounter(void)
|
|
{
|
|
s16 x, y;
|
|
u16 headerId;
|
|
|
|
PlayerGetDestCoords(&x, &y);
|
|
headerId = GetCurrentMapWildMonHeaderId();
|
|
if (headerId == HEADER_NONE)
|
|
{
|
|
if (gMapHeader.mapLayoutId == LAYOUT_BATTLE_FRONTIER_BATTLE_PIKE_ROOM_WILD_MONS)
|
|
{
|
|
headerId = GetBattlePikeWildMonHeaderId();
|
|
if (TryGenerateWildMon(gBattlePikeWildMonHeaders[headerId].landMonsInfo, WILD_AREA_LAND, 0) != TRUE)
|
|
return FALSE;
|
|
|
|
TryGenerateBattlePikeWildMon(FALSE);
|
|
BattleSetup_StartBattlePikeWildBattle();
|
|
return TRUE;
|
|
}
|
|
if (gMapHeader.mapLayoutId == LAYOUT_BATTLE_FRONTIER_BATTLE_PYRAMID_FLOOR)
|
|
{
|
|
headerId = gSaveBlock2Ptr->frontier.curChallengeBattleNum;
|
|
if (TryGenerateWildMon(gBattlePyramidWildMonHeaders[headerId].landMonsInfo, WILD_AREA_LAND, 0) != TRUE)
|
|
return FALSE;
|
|
|
|
GenerateBattlePyramidWildMon();
|
|
BattleSetup_StartWildBattle();
|
|
return TRUE;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (MetatileBehavior_IsLandWildEncounter(MapGridGetMetatileBehaviorAt(x, y)) == TRUE)
|
|
{
|
|
if (gWildMonHeaders[headerId].landMonsInfo == NULL)
|
|
return FALSE;
|
|
|
|
if (TryStartRoamerEncounter() == TRUE)
|
|
{
|
|
BattleSetup_StartRoamerBattle();
|
|
return TRUE;
|
|
}
|
|
|
|
if (DoMassOutbreakEncounterTest() == TRUE)
|
|
SetUpMassOutbreakEncounter(0);
|
|
else
|
|
TryGenerateWildMon(gWildMonHeaders[headerId].landMonsInfo, WILD_AREA_LAND, 0);
|
|
|
|
BattleSetup_StartWildBattle();
|
|
return TRUE;
|
|
}
|
|
else if (MetatileBehavior_IsWaterWildEncounter(MapGridGetMetatileBehaviorAt(x, y)) == TRUE)
|
|
{
|
|
if (AreLegendariesInSootopolisPreventingEncounters() == TRUE)
|
|
return FALSE;
|
|
if (gWildMonHeaders[headerId].waterMonsInfo == NULL)
|
|
return FALSE;
|
|
|
|
if (TryStartRoamerEncounter() == TRUE)
|
|
{
|
|
BattleSetup_StartRoamerBattle();
|
|
return TRUE;
|
|
}
|
|
|
|
TryGenerateWildMon(gWildMonHeaders[headerId].waterMonsInfo, WILD_AREA_WATER, 0);
|
|
BattleSetup_StartWildBattle();
|
|
return TRUE;
|
|
}
|
|
}
|
|
|
|
return FALSE;
|
|
}
|
|
|
|
bool8 DoesCurrentMapHaveFishingMons(void)
|
|
{
|
|
u16 headerId = GetCurrentMapWildMonHeaderId();
|
|
|
|
if (headerId != HEADER_NONE && gWildMonHeaders[headerId].fishingMonsInfo != NULL)
|
|
return TRUE;
|
|
else
|
|
return FALSE;
|
|
}
|
|
|
|
void FishingWildEncounter(u8 rod)
|
|
{
|
|
u16 species;
|
|
|
|
if (CheckFeebas() == TRUE)
|
|
{
|
|
u8 level = ChooseWildMonLevel(&sWildFeebas, 0, WILD_AREA_FISHING);
|
|
|
|
species = sWildFeebas.species;
|
|
CreateWildMon(species, level);
|
|
}
|
|
else
|
|
{
|
|
species = GenerateFishingWildMon(gWildMonHeaders[GetCurrentMapWildMonHeaderId()].fishingMonsInfo, rod);
|
|
}
|
|
IncrementGameStat(GAME_STAT_FISHING_CAPTURES);
|
|
SetPokemonAnglerSpecies(species);
|
|
gIsFishingEncounter = TRUE;
|
|
BattleSetup_StartWildBattle();
|
|
}
|
|
|
|
u16 GetLocalWildMon(bool8 *isWaterMon)
|
|
{
|
|
u16 headerId;
|
|
const struct WildPokemonInfo *landMonsInfo;
|
|
const struct WildPokemonInfo *waterMonsInfo;
|
|
|
|
*isWaterMon = FALSE;
|
|
headerId = GetCurrentMapWildMonHeaderId();
|
|
if (headerId == HEADER_NONE)
|
|
return SPECIES_NONE;
|
|
landMonsInfo = gWildMonHeaders[headerId].landMonsInfo;
|
|
waterMonsInfo = gWildMonHeaders[headerId].waterMonsInfo;
|
|
// Neither
|
|
if (landMonsInfo == NULL && waterMonsInfo == NULL)
|
|
return SPECIES_NONE;
|
|
// Land Pokemon
|
|
else if (landMonsInfo != NULL && waterMonsInfo == NULL)
|
|
return landMonsInfo->wildPokemon[ChooseWildMonIndex_Land()].species;
|
|
// Water Pokemon
|
|
else if (landMonsInfo == NULL && waterMonsInfo != NULL)
|
|
{
|
|
*isWaterMon = TRUE;
|
|
return waterMonsInfo->wildPokemon[ChooseWildMonIndex_WaterRock()].species;
|
|
}
|
|
// Either land or water Pokemon
|
|
if ((Random() % 100) < 80)
|
|
{
|
|
return landMonsInfo->wildPokemon[ChooseWildMonIndex_Land()].species;
|
|
}
|
|
else
|
|
{
|
|
*isWaterMon = TRUE;
|
|
return waterMonsInfo->wildPokemon[ChooseWildMonIndex_WaterRock()].species;
|
|
}
|
|
}
|
|
|
|
u16 GetLocalWaterMon(void)
|
|
{
|
|
u16 headerId = GetCurrentMapWildMonHeaderId();
|
|
|
|
if (headerId != HEADER_NONE)
|
|
{
|
|
const struct WildPokemonInfo *waterMonsInfo = gWildMonHeaders[headerId].waterMonsInfo;
|
|
|
|
if (waterMonsInfo)
|
|
return waterMonsInfo->wildPokemon[ChooseWildMonIndex_WaterRock()].species;
|
|
}
|
|
return SPECIES_NONE;
|
|
}
|
|
|
|
bool8 UpdateRepelCounter(void)
|
|
{
|
|
u16 repelLureVar = VarGet(VAR_REPEL_STEP_COUNT);
|
|
u16 steps = REPEL_LURE_STEPS(repelLureVar);
|
|
bool32 isLure = IS_LAST_USED_LURE(repelLureVar);
|
|
|
|
if (InBattlePike() || InBattlePyramid())
|
|
return FALSE;
|
|
if (InUnionRoom() == TRUE)
|
|
return FALSE;
|
|
|
|
if (steps != 0)
|
|
{
|
|
steps--;
|
|
if (!isLure)
|
|
{
|
|
VarSet(VAR_REPEL_STEP_COUNT, steps);
|
|
if (steps == 0)
|
|
{
|
|
ScriptContext_SetupScript(EventScript_RepelWoreOff);
|
|
return TRUE;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
VarSet(VAR_REPEL_STEP_COUNT, steps | REPEL_LURE_MASK);
|
|
if (steps == 0)
|
|
{
|
|
ScriptContext_SetupScript(EventScript_LureWoreOff);
|
|
return TRUE;
|
|
}
|
|
}
|
|
|
|
}
|
|
return FALSE;
|
|
}
|
|
|
|
static bool8 IsWildLevelAllowedByRepel(u8 wildLevel)
|
|
{
|
|
u8 i;
|
|
|
|
if (!REPEL_STEP_COUNT)
|
|
return TRUE;
|
|
|
|
for (i = 0; i < PARTY_SIZE; i++)
|
|
{
|
|
if (GetMonData(&gPlayerParty[i], MON_DATA_HP) && !GetMonData(&gPlayerParty[i], MON_DATA_IS_EGG))
|
|
{
|
|
u8 ourLevel = GetMonData(&gPlayerParty[i], MON_DATA_LEVEL);
|
|
|
|
if (wildLevel < ourLevel)
|
|
return FALSE;
|
|
else
|
|
return TRUE;
|
|
}
|
|
}
|
|
|
|
return FALSE;
|
|
}
|
|
|
|
static bool8 IsAbilityAllowingEncounter(u8 level)
|
|
{
|
|
u16 ability;
|
|
|
|
if (GetMonData(&gPlayerParty[0], MON_DATA_SANITY_IS_EGG))
|
|
return TRUE;
|
|
|
|
ability = GetMonAbility(&gPlayerParty[0]);
|
|
if (ability == ABILITY_KEEN_EYE || ability == ABILITY_INTIMIDATE)
|
|
{
|
|
u8 playerMonLevel = GetMonData(&gPlayerParty[0], MON_DATA_LEVEL);
|
|
if (playerMonLevel > 5 && level <= playerMonLevel - 5 && !(Random() % 2))
|
|
return FALSE;
|
|
}
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
static bool8 TryGetRandomWildMonIndexByType(const struct WildPokemon *wildMon, u8 type, u8 numMon, u8 *monIndex)
|
|
{
|
|
u8 validIndexes[numMon]; // variable length array, an interesting feature
|
|
u8 i, validMonCount;
|
|
|
|
for (i = 0; i < numMon; i++)
|
|
validIndexes[i] = 0;
|
|
|
|
for (validMonCount = 0, i = 0; i < numMon; i++)
|
|
{
|
|
if (gSpeciesInfo[wildMon[i].species].types[0] == type || gSpeciesInfo[wildMon[i].species].types[1] == type)
|
|
validIndexes[validMonCount++] = i;
|
|
}
|
|
|
|
if (validMonCount == 0 || validMonCount == numMon)
|
|
return FALSE;
|
|
|
|
*monIndex = validIndexes[Random() % validMonCount];
|
|
return TRUE;
|
|
}
|
|
|
|
#include "data.h"
|
|
|
|
static u8 GetMaxLevelOfSpeciesInWildTable(const struct WildPokemon *wildMon, u16 species, u8 area)
|
|
{
|
|
u8 i, maxLevel = 0, numMon = 0;
|
|
|
|
switch (area)
|
|
{
|
|
case WILD_AREA_LAND:
|
|
numMon = LAND_WILD_COUNT;
|
|
break;
|
|
case WILD_AREA_WATER:
|
|
numMon = WATER_WILD_COUNT;
|
|
break;
|
|
case WILD_AREA_ROCKS:
|
|
numMon = ROCK_WILD_COUNT;
|
|
break;
|
|
}
|
|
|
|
for (i = 0; i < numMon; i++)
|
|
{
|
|
if (wildMon[i].species == species && wildMon[i].maxLevel > maxLevel)
|
|
maxLevel = wildMon[i].maxLevel;
|
|
}
|
|
|
|
return maxLevel;
|
|
}
|
|
|
|
static bool8 TryGetAbilityInfluencedWildMonIndex(const struct WildPokemon *wildMon, u8 type, u16 ability, u8 *monIndex)
|
|
{
|
|
if (GetMonData(&gPlayerParty[0], MON_DATA_SANITY_IS_EGG))
|
|
return FALSE;
|
|
else if (GetMonAbility(&gPlayerParty[0]) != ability)
|
|
return FALSE;
|
|
else if (Random() % 2 != 0)
|
|
return FALSE;
|
|
|
|
return TryGetRandomWildMonIndexByType(wildMon, type, LAND_WILD_COUNT, monIndex);
|
|
}
|
|
|
|
static void ApplyFluteEncounterRateMod(u32 *encRate)
|
|
{
|
|
if (FlagGet(FLAG_SYS_ENC_UP_ITEM) == TRUE)
|
|
*encRate += *encRate / 2;
|
|
else if (FlagGet(FLAG_SYS_ENC_DOWN_ITEM) == TRUE)
|
|
*encRate = *encRate / 2;
|
|
}
|
|
|
|
static void ApplyCleanseTagEncounterRateMod(u32 *encRate)
|
|
{
|
|
if (GetMonData(&gPlayerParty[0], MON_DATA_HELD_ITEM) == ITEM_CLEANSE_TAG)
|
|
*encRate = *encRate * 2 / 3;
|
|
}
|
|
|
|
bool8 TryDoDoubleWildBattle(void)
|
|
{
|
|
#if B_DOUBLE_WILD_REQUIRE_2_MONS == TRUE
|
|
if (GetSafariZoneFlag() || GetMonsStateToDoubles() != PLAYER_HAS_TWO_USABLE_MONS)
|
|
#else
|
|
if (GetSafariZoneFlag())
|
|
#endif
|
|
return FALSE;
|
|
#if B_FLAG_FORCE_DOUBLE_WILD != 0
|
|
else if (FlagGet(B_FLAG_FORCE_DOUBLE_WILD))
|
|
return TRUE;
|
|
#endif
|
|
#if B_DOUBLE_WILD_CHANCE != 0
|
|
else if ((Random() % 100) + 1 <= B_DOUBLE_WILD_CHANCE)
|
|
return TRUE;
|
|
#endif
|
|
return FALSE;
|
|
}
|