pokeemerald/src/main_menu.c
2018-09-14 12:15:46 -05:00

2182 lines
72 KiB
C

#include "global.h"
#include "trainer_pokemon_sprites.h"
#include "bg.h"
#include "constants/flags.h"
#include "constants/rgb.h"
#include "constants/songs.h"
#include "constants/species.h"
#include "constants/trainers.h"
#include "decompress.h"
#include "event_data.h"
#include "field_effect.h"
#include "gpu_regs.h"
#include "graphics.h"
#include "international_string_util.h"
#include "link.h"
#include "main.h"
#include "menu.h"
#include "list_menu.h"
#include "mystery_event_menu.h"
#include "naming_screen.h"
#include "option_menu.h"
#include "overworld.h"
#include "palette.h"
#include "pokeball.h"
#include "pokedex.h"
#include "pokemon_3.h"
#include "random.h"
#include "rtc.h"
#include "save.h"
#include "scanline_effect.h"
#include "sound.h"
#include "sprite.h"
#include "string.h"
#include "strings.h"
#include "string_util.h"
#include "task.h"
#include "text.h"
#include "text_window.h"
#include "title_screen.h"
#include "window.h"
// Static type declarations
// Static RAM declarations
static EWRAM_DATA u8 gUnknown_02022D04 = 0;
static EWRAM_DATA u16 sCurrItemAndOptionMenuCheck = 0;
static IWRAM_DATA u8 sBirchSpeechMainTaskId;
// Static ROM declarations
static u32 InitMainMenu(bool8);
static void Task_MainMenuCheckSaveFile(u8);
static void Task_MainMenuCheckBattery(u8);
static void Task_WaitForSaveFileErrorWindow(u8);
static void CreateMainMenuErrorWindow(const u8*);
static void ClearMainMenuWindowTilemap(const struct WindowTemplate*);
static void Task_DisplayMainMenu(u8);
static void Task_WaitForBatteryDryErrorWindow(u8);
static void MainMenu_FormatSavegameText(void);
static void HighlightSelectedMainMenuItem(u8, u8, s16);
static void Task_HandleMainMenuInput(u8);
static void Task_HandleMainMenuAPressed(u8);
static void Task_HandleMainMenuBPressed(u8);
static void Task_NewGameBirchSpeech_Init(u8);
static void Task_DisplayMainMenuInvalidActionError(u8);
static void AddBirchSpeechObjects(u8);
static void Task_NewGameBirchSpeech_WaitToShowBirch(u8);
static void NewGameBirchSpeech_StartFadeInTarget1OutTarget2(u8, u8);
static void NewGameBirchSpeech_StartFadePlatformOut(u8, u8);
static void Task_NewGameBirchSpeech_WaitForSpriteFadeInWelcome(u8);
static void NewGameBirchSpeech_ShowDialogueWindow(u8, u8);
static void NewGameBirchSpeech_ClearWindow(u8);
static void Task_NewGameBirchSpeech_ThisIsAPokemon(u8);
static void Task_NewGameBirchSpeech_MainSpeech(u8);
static void NewGameBirchSpeech_ShowPokeBallPrinterCallback(struct TextSubPrinter *printer, u16 a);
static void Task_NewGameBirchSpeech_AndYouAre(u8);
static void Task_NewGameBirchSpeechSub_WaitForLotad(u8);
static void Task_NewGameBirchSpeech_StartBirchLotadPlatformFade(u8);
static void NewGameBirchSpeech_StartFadeOutTarget1InTarget2(u8, u8);
static void NewGameBirchSpeech_StartFadePlatformIn(u8, u8);
static void Task_NewGameBirchSpeech_SlidePlatformAway(u8);
static void Task_NewGameBirchSpeech_StartPlayerFadeIn(u8);
static void Task_NewGameBirchSpeech_WaitForPlayerFadeIn(u8);
static void Task_NewGameBirchSpeech_BoyOrGirl(u8);
static void LoadMainMenuWindowFrameTiles(u8, u16);
static void DrawMainMenuWindowBorder(const struct WindowTemplate*, u16);
static void Task_HighlightSelectedMainMenuItem(u8);
static void Task_NewGameBirchSpeech_WaitToShowGenderMenu(u8);
static void Task_NewGameBirchSpeech_ChooseGender(u8);
static void NewGameBirchSpeech_ShowGenderMenu(void);
static s8 NewGameBirchSpeech_ProcessGenderMenuInput(void);
static void NewGameBirchSpeech_ClearGenderWindow(u8, u8);
static void Task_NewGameBirchSpeech_WhatsYourName(u8);
static void Task_NewGameBirchSpeech_SlideOutOldGenderSprite(u8);
static void Task_NewGameBirchSpeech_SlideInNewGenderSprite(u8);
static void Task_NewGameBirchSpeech_WaitForWhatsYourNameToPrint(u8);
static void Task_NewGameBirchSpeech_WaitPressBeforeNameChoice(u8);
static void Task_NewGameBirchSpeech_StartNamingScreen(u8);
static void CB2_NewGameBirchSpeech_ReturnFromNamingScreen(void);
static void NewGameBirchSpeech_SetDefaultPlayerName(u8);
static void Task_NewGameBirchSpeech_CreateNameYesNo(u8);
static void Task_NewGameBirchSpeech_ProcessNameYesNoMenu(u8);
void CreateYesNoMenuParameterized(u8, u8, u16, u16, u8, u8);
static void Task_NewGameBirchSpeech_SlidePlatformAway2(u8);
static void Task_NewGameBirchSpeech_ReshowBirchLotad(u8);
static void Task_NewGameBirchSpeech_WaitForSpriteFadeInAndTextPrinter(u8);
static void Task_NewGameBirchSpeech_AreYouReady(u8);
static void Task_NewGameBirchSpeech_ShrinkPlayer(u8);
static void SpriteCB_MovePlayerDownWhileShrinking(struct Sprite*);
static void Task_NewGameBirchSpeech_WaitForPlayerShrink(u8);
static void Task_NewGameBirchSpeech_FadePlayerToWhite(u8);
static void Task_NewGameBirchSpeech_Cleanup(u8);
static void nullsub_11();
static void Task_NewGameBirchSpeech_ReturnFromNamingScreenShowTextbox(u8);
static void MainMenu_FormatSavegamePlayer(void);
static void MainMenu_FormatSavegamePokedex(void);
static void MainMenu_FormatSavegameTime(void);
static void MainMenu_FormatSavegameBadges(void);
static void NewGameBirchSpeech_CreateDialogueWindowBorder(u8, u8, u8, u8, u8, u8);
// .rodata
static const u16 sBirchSpeechBgPals[][16] = {
INCBIN_U16("graphics/birch_speech/bg0.gbapal"),
INCBIN_U16("graphics/birch_speech/bg1.gbapal")
};
static const u8 sBirchSpeechShadowGfx[] = INCBIN_U8("graphics/birch_speech/shadow.4bpp.lz");
static const u8 sBirchSpeechBgMap[] = INCBIN_U8("graphics/birch_speech/map.bin.lz");
static const u16 sBirchSpeechBgGradientPal[] = INCBIN_U16("graphics/birch_speech/bg2.gbapal");
static const u16 sBirchSpeechPlatformBlackPal[] = {RGB_BLACK, RGB_BLACK, RGB_BLACK, RGB_BLACK, RGB_BLACK, RGB_BLACK, RGB_BLACK, RGB_BLACK};
#define MENU_LEFT 2
#define MENU_TOP_WIN0 1
#define MENU_TOP_WIN1 5
#define MENU_TOP_WIN2 1
#define MENU_TOP_WIN3 9
#define MENU_TOP_WIN4 13
#define MENU_TOP_WIN5 17
#define MENU_TOP_WIN6 21
#define MENU_WIDTH 26
#define MENU_HEIGHT_WIN0 2
#define MENU_HEIGHT_WIN1 2
#define MENU_HEIGHT_WIN2 6
#define MENU_HEIGHT_WIN3 2
#define MENU_HEIGHT_WIN4 2
#define MENU_HEIGHT_WIN5 2
#define MENU_HEIGHT_WIN6 2
#define MENU_LEFT_ERROR 2
#define MENU_TOP_ERROR 15
#define MENU_WIDTH_ERROR 26
#define MENU_HEIGHT_ERROR 4
#define MENU_SHADOW_PADDING 1
#define MENU_WIN_HCOORDS WIN_RANGE(((MENU_LEFT - 1) * 8) + MENU_SHADOW_PADDING, (MENU_LEFT + MENU_WIDTH + 1) * 8 - MENU_SHADOW_PADDING)
#define MENU_WIN_VCOORDS(n) WIN_RANGE(((MENU_TOP_WIN##n - 1) * 8) + MENU_SHADOW_PADDING, (MENU_TOP_WIN##n + MENU_HEIGHT_WIN##n + 1) * 8 - MENU_SHADOW_PADDING)
#define MENU_SCROLL_SHIFT WIN_RANGE(32, 32)
static const struct WindowTemplate sWindowTemplates_MainMenu[] =
{
// No saved game
// NEW GAME
{
.priority = 0,
.tilemapLeft = MENU_LEFT,
.tilemapTop = MENU_TOP_WIN0,
.width = MENU_WIDTH,
.height = MENU_HEIGHT_WIN0,
.paletteNum = 15,
.baseBlock = 1
},
// OPTIONS
{
.priority = 0,
.tilemapLeft = MENU_LEFT,
.tilemapTop = MENU_TOP_WIN1,
.width = MENU_WIDTH,
.height = MENU_HEIGHT_WIN1,
.paletteNum = 15,
.baseBlock = 0x35
},
// Has saved game
// CONTINUE
{
.priority = 0,
.tilemapLeft = MENU_LEFT,
.tilemapTop = MENU_TOP_WIN2,
.width = MENU_WIDTH,
.height = MENU_HEIGHT_WIN2,
.paletteNum = 15,
.baseBlock = 1
},
// NEW GAME
{
.priority = 0,
.tilemapLeft = MENU_LEFT,
.tilemapTop = MENU_TOP_WIN3,
.width = MENU_WIDTH,
.height = MENU_HEIGHT_WIN3,
.paletteNum = 15,
.baseBlock = 0x9D
},
// OPTION / MYSTERY GIFT
{
.priority = 0,
.tilemapLeft = MENU_LEFT,
.tilemapTop = MENU_TOP_WIN4,
.width = MENU_WIDTH,
.height = MENU_HEIGHT_WIN4,
.paletteNum = 15,
.baseBlock = 0xD1
},
// OPTION / MYSTERY EVENTS
{
.priority = 0,
.tilemapLeft = MENU_LEFT,
.tilemapTop = MENU_TOP_WIN5,
.width = MENU_WIDTH,
.height = MENU_HEIGHT_WIN5,
.paletteNum = 15,
.baseBlock = 0x105
},
// OPTION
{
.priority = 0,
.tilemapLeft = MENU_LEFT,
.tilemapTop = MENU_TOP_WIN6,
.width = MENU_WIDTH,
.height = MENU_HEIGHT_WIN6,
.paletteNum = 15,
.baseBlock = 0x139
},
// Error message window
{
.priority = 0,
.tilemapLeft = MENU_LEFT_ERROR,
.tilemapTop = MENU_TOP_ERROR,
.width = MENU_WIDTH_ERROR,
.height = MENU_HEIGHT_ERROR,
.paletteNum = 15,
.baseBlock = 0x16D
},
DUMMY_WIN_TEMPLATE
};
static const struct WindowTemplate gUnknown_082FF080[] =
{
{
.priority = 0,
.tilemapLeft = 2,
.tilemapTop = 15,
.width = 27,
.height = 4,
.paletteNum = 15,
.baseBlock = 1
},
{
.priority = 0,
.tilemapLeft = 3,
.tilemapTop = 5,
.width = 6,
.height = 4,
.paletteNum = 15,
.baseBlock = 0x6D
},
{
.priority = 0,
.tilemapLeft = 3,
.tilemapTop = 2,
.width = 9,
.height = 10,
.paletteNum = 15,
.baseBlock = 0x85
},
DUMMY_WIN_TEMPLATE
};
static const u16 sMainMenuBgPal[] = INCBIN_U16("graphics/misc/main_menu_bg.gbapal");
static const u16 sMainMenuTextPal[] = INCBIN_U16("graphics/misc/main_menu_text.gbapal");
static const u8 sTextColor_Headers[] = {10, 11, 12};
static const u8 sTextColor_PlayerGenderColor[] = {10, 1, 12};
static const struct BgTemplate sMainMenuBgTemplates[] = {
{
.bg = 0,
.charBaseIndex = 2,
.mapBaseIndex = 30,
.screenSize = 0,
.paletteMode = 0,
.priority = 0,
.baseTile = 0
},
{
.bg = 1,
.charBaseIndex = 0,
.mapBaseIndex = 7,
.screenSize = 0,
.paletteMode = 0,
.priority = 3,
.baseTile = 0
}
};
static const struct BgTemplate sBirchBgTemplate = {
.bg = 0,
.charBaseIndex = 3,
.mapBaseIndex = 30,
.screenSize = 0,
.paletteMode = 0,
.priority = 0,
.baseTile = 0
};
static const struct ScrollArrowsTemplate sScrollArrowsTemplate_MainMenu = {2, 0x78, 8, 3, 0x78, 0x98, 3, 4, 1, 1, 0};
static const union AffineAnimCmd sSpriteAffineAnim_PlayerShrink[] = {
AFFINEANIMCMD_FRAME(-2, -2, 0, 0x30),
AFFINEANIMCMD_END
};
static const union AffineAnimCmd *const sSpriteAffineAnimTable_PlayerShrink[] =
{
sSpriteAffineAnim_PlayerShrink
};
static const struct MenuAction sMenuActions_Gender[] = {
{gText_BirchBoy, NULL},
{gText_BirchGirl, NULL}
};
static const u8 *const gMalePresetNames[] = {
gText_DefaultNameStu,
gText_DefaultNameMilton,
gText_DefaultNameTom,
gText_DefaultNameKenny,
gText_DefaultNameReid,
gText_DefaultNameJude,
gText_DefaultNameJaxson,
gText_DefaultNameEaston,
gText_DefaultNameWalker,
gText_DefaultNameTeru,
gText_DefaultNameJohnny,
gText_DefaultNameBrett,
gText_DefaultNameSeth,
gText_DefaultNameTerry,
gText_DefaultNameCasey,
gText_DefaultNameDarren,
gText_DefaultNameLandon,
gText_DefaultNameCollin,
gText_DefaultNameStanley,
gText_DefaultNameQuincy
};
static const u8 *const gFemalePresetNames[] = {
gText_DefaultNameKimmy,
gText_DefaultNameTiara,
gText_DefaultNameBella,
gText_DefaultNameJayla,
gText_DefaultNameAllie,
gText_DefaultNameLianna,
gText_DefaultNameSara,
gText_DefaultNameMonica,
gText_DefaultNameCamila,
gText_DefaultNameAubree,
gText_DefaultNameRuthie,
gText_DefaultNameHazel,
gText_DefaultNameNadine,
gText_DefaultNameTanja,
gText_DefaultNameYasmin,
gText_DefaultNameNicola,
gText_DefaultNameLillie,
gText_DefaultNameTerra,
gText_DefaultNameLucy,
gText_DefaultNameHalie
};
// .text
enum
{
HAS_NO_SAVED_GAME, //NEW GAME, OPTION
HAS_SAVED_GAME, //CONTINUE, NEW GAME, OPTION
HAS_MYSTERY_GIFT, //CONTINUE, NEW GAME, MYSTERY GIFT, OPTION
HAS_MYSTERY_EVENTS, //CONTINUE, NEW GAME, MYSTERY GIFT, MYSTERY EVENTS, OPTION
};
enum
{
ACTION_NEW_GAME,
ACTION_CONTINUE,
ACTION_OPTION,
ACTION_MYSTERY_GIFT,
ACTION_MYSTERY_EVENTS,
ACTION_UNKNOWN, // TODO: change when rom_8011DC0 decompiled
ACTION_INVALID
};
#define MAIN_MENU_BORDER_TILE 0x1D5
static void CB2_MainMenu(void)
{
RunTasks();
AnimateSprites();
BuildOamBuffer();
UpdatePaletteFade();
}
static void VBlankCB_MainMenu(void)
{
LoadOam();
ProcessSpriteCopyRequests();
TransferPlttBuffer();
}
void CB2_InitMainMenu(void)
{
InitMainMenu(FALSE);
}
void CB2_ReinitMainMenu(void)
{
InitMainMenu(TRUE);
}
static u32 InitMainMenu(bool8 returningFromOptionsMenu)
{
SetVBlankCallback(NULL);
SetGpuReg(REG_OFFSET_DISPCNT, 0);
SetGpuReg(REG_OFFSET_BG2CNT, 0);
SetGpuReg(REG_OFFSET_BG1CNT, 0);
SetGpuReg(REG_OFFSET_BG0CNT, 0);
SetGpuReg(REG_OFFSET_BG2HOFS, 0);
SetGpuReg(REG_OFFSET_BG2VOFS, 0);
SetGpuReg(REG_OFFSET_BG1HOFS, 0);
SetGpuReg(REG_OFFSET_BG1VOFS, 0);
SetGpuReg(REG_OFFSET_BG0HOFS, 0);
SetGpuReg(REG_OFFSET_BG0VOFS, 0);
DmaFill16(3, 0, (void *)VRAM, VRAM_SIZE);
DmaFill32(3, 0, (void *)OAM, OAM_SIZE);
DmaFill16(3, 0, (void *)(PLTT + 2), PLTT_SIZE - 2);
ResetPaletteFade();
LoadPalette(sMainMenuBgPal, 0, 32);
LoadPalette(sMainMenuTextPal, 0xF0, 32);
ScanlineEffect_Stop();
ResetTasks();
ResetSpriteData();
FreeAllSpritePalettes();
if (returningFromOptionsMenu)
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, 0x0000); // fade to black
else
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, 0xFFFF); // fade to white
ResetBgsAndClearDma3BusyFlags(0);
InitBgsFromTemplates(0, sMainMenuBgTemplates, ARRAY_COUNT(sMainMenuBgTemplates));
ChangeBgX(0, 0, 0);
ChangeBgY(0, 0, 0);
ChangeBgX(1, 0, 0);
ChangeBgY(1, 0, 0);
InitWindows(sWindowTemplates_MainMenu);
DeactivateAllTextPrinters();
LoadMainMenuWindowFrameTiles(0, MAIN_MENU_BORDER_TILE);
SetGpuReg(REG_OFFSET_WIN0H, 0);
SetGpuReg(REG_OFFSET_WIN0V, 0);
SetGpuReg(REG_OFFSET_WININ, 0);
SetGpuReg(REG_OFFSET_WINOUT, 0);
SetGpuReg(REG_OFFSET_BLDCNT, 0);
SetGpuReg(REG_OFFSET_BLDALPHA, 0);
SetGpuReg(REG_OFFSET_BLDY, 0);
EnableInterrupts(1);
SetVBlankCallback(VBlankCB_MainMenu);
SetMainCallback2(CB2_MainMenu);
SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_WIN0_ON | DISPCNT_OBJ_ON | DISPCNT_OBJ_1D_MAP);
ShowBg(0);
HideBg(1);
CreateTask(Task_MainMenuCheckSaveFile, 0);
return 0;
}
#define tMenuType data[0]
#define tCurrItem data[1]
#define tItemCount data[12]
#define tScrollArrowTaskId data[13]
#define tIsScrolled data[14]
#define tWirelessAdapterConnected data[15]
#define tArrowTaskIsScrolled data[15] // For scroll indicator arrow task
static void Task_MainMenuCheckSaveFile(u8 taskId)
{
s16* data = gTasks[taskId].data;
if (!gPaletteFade.active)
{
SetGpuReg(REG_OFFSET_WIN0H, 0);
SetGpuReg(REG_OFFSET_WIN0V, 0);
SetGpuReg(REG_OFFSET_WININ, WININ_WIN0_BG0 | WININ_WIN0_OBJ);
SetGpuReg(REG_OFFSET_WINOUT, WINOUT_WIN01_BG0 | WINOUT_WIN01_OBJ | WINOUT_WIN01_CLR);
SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_EFFECT_DARKEN | BLDCNT_TGT1_BG0);
SetGpuReg(REG_OFFSET_BLDALPHA, 0);
SetGpuReg(REG_OFFSET_BLDY, 7);
if (IsWirelessAdapterConnected())
tWirelessAdapterConnected = TRUE;
switch (gSaveFileStatus)
{
case 1:
tMenuType = HAS_SAVED_GAME;
if (IsMysteryGiftEnabled())
tMenuType++;
gTasks[taskId].func = Task_MainMenuCheckBattery;
break;
case 2:
CreateMainMenuErrorWindow(gText_SaveFileErased);
tMenuType = HAS_NO_SAVED_GAME;
gTasks[taskId].func = Task_WaitForSaveFileErrorWindow;
break;
case 0xFF:
CreateMainMenuErrorWindow(gText_SaveFileCorrupted);
gTasks[taskId].func = Task_WaitForSaveFileErrorWindow;
tMenuType = HAS_SAVED_GAME;
if (IsMysteryGiftEnabled() == TRUE)
tMenuType++;
break;
case 0:
default:
tMenuType = HAS_NO_SAVED_GAME;
gTasks[taskId].func = Task_MainMenuCheckBattery;
break;
case 4:
CreateMainMenuErrorWindow(gJPText_No1MSubCircuit);
gTasks[taskId].tMenuType = HAS_NO_SAVED_GAME;
gTasks[taskId].func = Task_WaitForSaveFileErrorWindow;
break;
}
if (sCurrItemAndOptionMenuCheck & 0x8000) // are we returning from the options menu?
{
switch (tMenuType) // if so, highlight the OPTIONS item
{
case HAS_NO_SAVED_GAME:
case HAS_SAVED_GAME:
sCurrItemAndOptionMenuCheck = tMenuType + 1;
break;
case HAS_MYSTERY_GIFT:
sCurrItemAndOptionMenuCheck = 3;
break;
case HAS_MYSTERY_EVENTS:
sCurrItemAndOptionMenuCheck = 4;
break;
}
}
sCurrItemAndOptionMenuCheck &= 0x7FFF; // turn off the "returning from options menu" flag
tCurrItem = sCurrItemAndOptionMenuCheck;
tItemCount = tMenuType + 2;
}
}
static void Task_WaitForSaveFileErrorWindow(u8 taskId)
{
RunTextPrinters();
if (!IsTextPrinterActive(7) && (gMain.newKeys & A_BUTTON))
{
ClearWindowTilemap(7);
ClearMainMenuWindowTilemap(&sWindowTemplates_MainMenu[7]);
gTasks[taskId].func = Task_MainMenuCheckBattery;
}
}
static void Task_MainMenuCheckBattery(u8 taskId)
{
if (!gPaletteFade.active)
{
SetGpuReg(REG_OFFSET_WIN0H, 0);
SetGpuReg(REG_OFFSET_WIN0V, 0);
SetGpuReg(REG_OFFSET_WININ, WININ_WIN0_BG0 | WININ_WIN0_OBJ);
SetGpuReg(REG_OFFSET_WINOUT, WINOUT_WIN01_BG0 | WINOUT_WIN01_OBJ | WINOUT_WIN01_CLR);
SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_EFFECT_DARKEN | BLDCNT_TGT1_BG0);
SetGpuReg(REG_OFFSET_BLDALPHA, 0);
SetGpuReg(REG_OFFSET_BLDY, 7);
if (!(RtcGetErrorStatus() & RTC_ERR_FLAG_MASK))
{
gTasks[taskId].func = Task_DisplayMainMenu;
}
else
{
CreateMainMenuErrorWindow(gText_BatteryRunDry);
gTasks[taskId].func = Task_WaitForBatteryDryErrorWindow;
}
}
}
static void Task_WaitForBatteryDryErrorWindow(u8 taskId)
{
RunTextPrinters();
if (!IsTextPrinterActive(7) && (gMain.newKeys & A_BUTTON))
{
ClearWindowTilemap(7);
ClearMainMenuWindowTilemap(&sWindowTemplates_MainMenu[7]);
gTasks[taskId].func = Task_DisplayMainMenu;
}
}
static void Task_DisplayMainMenu(u8 taskId)
{
s16* data = gTasks[taskId].data;
u16 palette;
if (!gPaletteFade.active)
{
SetGpuReg(REG_OFFSET_WIN0H, 0);
SetGpuReg(REG_OFFSET_WIN0V, 0);
SetGpuReg(REG_OFFSET_WININ, WININ_WIN0_BG0 | WININ_WIN0_OBJ);
SetGpuReg(REG_OFFSET_WINOUT, WINOUT_WIN01_BG0 | WINOUT_WIN01_OBJ | WINOUT_WIN01_CLR);
SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_EFFECT_DARKEN | BLDCNT_TGT1_BG0);
SetGpuReg(REG_OFFSET_BLDALPHA, 0);
SetGpuReg(REG_OFFSET_BLDY, 7);
palette = RGB_BLACK;
LoadPalette(&palette, 254, 2);
palette = RGB_WHITE;
LoadPalette(&palette, 250, 2);
palette = RGB(12, 12, 12);
LoadPalette(&palette, 251, 2);
palette = RGB(26, 26, 25);
LoadPalette(&palette, 252, 2);
if (gSaveBlock2Ptr->playerGender == MALE)
{
palette = RGB(4, 16, 31);
LoadPalette(&palette, 241, 2);
}
else
{
palette = RGB(31, 3, 21);
LoadPalette(&palette, 241, 2);
}
switch (gTasks[taskId].tMenuType)
{
case HAS_NO_SAVED_GAME:
default:
FillWindowPixelBuffer(0, 0xAA);
FillWindowPixelBuffer(1, 0xAA);
AddTextPrinterParameterized3(0, 1, 0, 1, sTextColor_Headers, -1, gText_MainMenuNewGame);
AddTextPrinterParameterized3(1, 1, 0, 1, sTextColor_Headers, -1, gText_MainMenuOption);
PutWindowTilemap(0);
PutWindowTilemap(1);
CopyWindowToVram(0, 2);
CopyWindowToVram(1, 2);
DrawMainMenuWindowBorder(&sWindowTemplates_MainMenu[0], MAIN_MENU_BORDER_TILE);
DrawMainMenuWindowBorder(&sWindowTemplates_MainMenu[1], MAIN_MENU_BORDER_TILE);
break;
case HAS_SAVED_GAME:
FillWindowPixelBuffer(2, 0xAA);
FillWindowPixelBuffer(3, 0xAA);
FillWindowPixelBuffer(4, 0xAA);
AddTextPrinterParameterized3(2, 1, 0, 1, sTextColor_Headers, -1, gText_MainMenuContinue);
AddTextPrinterParameterized3(3, 1, 0, 1, sTextColor_Headers, -1, gText_MainMenuNewGame);
AddTextPrinterParameterized3(4, 1, 0, 1, sTextColor_Headers, -1, gText_MainMenuOption);
MainMenu_FormatSavegameText();
PutWindowTilemap(2);
PutWindowTilemap(3);
PutWindowTilemap(4);
CopyWindowToVram(2, 2);
CopyWindowToVram(3, 2);
CopyWindowToVram(4, 2);
DrawMainMenuWindowBorder(&sWindowTemplates_MainMenu[2], MAIN_MENU_BORDER_TILE);
DrawMainMenuWindowBorder(&sWindowTemplates_MainMenu[3], MAIN_MENU_BORDER_TILE);
DrawMainMenuWindowBorder(&sWindowTemplates_MainMenu[4], MAIN_MENU_BORDER_TILE);
break;
case HAS_MYSTERY_GIFT:
FillWindowPixelBuffer(2, 0xAA);
FillWindowPixelBuffer(3, 0xAA);
FillWindowPixelBuffer(4, 0xAA);
FillWindowPixelBuffer(5, 0xAA);
AddTextPrinterParameterized3(2, 1, 0, 1, sTextColor_Headers, -1, gText_MainMenuContinue);
AddTextPrinterParameterized3(3, 1, 0, 1, sTextColor_Headers, -1, gText_MainMenuNewGame);
AddTextPrinterParameterized3(4, 1, 0, 1, sTextColor_Headers, -1, gText_MainMenuMysteryGift);
AddTextPrinterParameterized3(5, 1, 0, 1, sTextColor_Headers, -1, gText_MainMenuOption);
MainMenu_FormatSavegameText();
PutWindowTilemap(2);
PutWindowTilemap(3);
PutWindowTilemap(4);
PutWindowTilemap(5);
CopyWindowToVram(2, 2);
CopyWindowToVram(3, 2);
CopyWindowToVram(4, 2);
CopyWindowToVram(5, 2);
DrawMainMenuWindowBorder(&sWindowTemplates_MainMenu[2], MAIN_MENU_BORDER_TILE);
DrawMainMenuWindowBorder(&sWindowTemplates_MainMenu[3], MAIN_MENU_BORDER_TILE);
DrawMainMenuWindowBorder(&sWindowTemplates_MainMenu[4], MAIN_MENU_BORDER_TILE);
DrawMainMenuWindowBorder(&sWindowTemplates_MainMenu[5], MAIN_MENU_BORDER_TILE);
break;
case HAS_MYSTERY_EVENTS:
FillWindowPixelBuffer(2, 0xAA);
FillWindowPixelBuffer(3, 0xAA);
FillWindowPixelBuffer(4, 0xAA);
FillWindowPixelBuffer(5, 0xAA);
FillWindowPixelBuffer(6, 0xAA);
AddTextPrinterParameterized3(2, 1, 0, 1, sTextColor_Headers, -1, gText_MainMenuContinue);
AddTextPrinterParameterized3(3, 1, 0, 1, sTextColor_Headers, -1, gText_MainMenuNewGame);
AddTextPrinterParameterized3(4, 1, 0, 1, sTextColor_Headers, -1, gText_MainMenuMysteryGift2);
AddTextPrinterParameterized3(5, 1, 0, 1, sTextColor_Headers, -1, gText_MainMenuMysteryEvents);
AddTextPrinterParameterized3(6, 1, 0, 1, sTextColor_Headers, -1, gText_MainMenuOption);
MainMenu_FormatSavegameText();
PutWindowTilemap(2);
PutWindowTilemap(3);
PutWindowTilemap(4);
PutWindowTilemap(5);
PutWindowTilemap(6);
CopyWindowToVram(2, 2);
CopyWindowToVram(3, 2);
CopyWindowToVram(4, 2);
CopyWindowToVram(5, 2);
CopyWindowToVram(6, 2);
DrawMainMenuWindowBorder(&sWindowTemplates_MainMenu[2], MAIN_MENU_BORDER_TILE);
DrawMainMenuWindowBorder(&sWindowTemplates_MainMenu[3], MAIN_MENU_BORDER_TILE);
DrawMainMenuWindowBorder(&sWindowTemplates_MainMenu[4], MAIN_MENU_BORDER_TILE);
DrawMainMenuWindowBorder(&sWindowTemplates_MainMenu[5], MAIN_MENU_BORDER_TILE);
DrawMainMenuWindowBorder(&sWindowTemplates_MainMenu[6], MAIN_MENU_BORDER_TILE);
tScrollArrowTaskId = AddScrollIndicatorArrowPair(&sScrollArrowsTemplate_MainMenu, &sCurrItemAndOptionMenuCheck);
gTasks[tScrollArrowTaskId].func = Task_ScrollIndicatorArrowPairOnMainMenu;
if (sCurrItemAndOptionMenuCheck == 4)
{
ChangeBgY(0, 0x2000, 1);
ChangeBgY(1, 0x2000, 1);
tIsScrolled = TRUE;
gTasks[tScrollArrowTaskId].tArrowTaskIsScrolled = TRUE;
}
break;
}
gTasks[taskId].func = Task_HighlightSelectedMainMenuItem;
}
}
static void Task_HighlightSelectedMainMenuItem(u8 taskId)
{
HighlightSelectedMainMenuItem(gTasks[taskId].tMenuType, gTasks[taskId].tCurrItem, gTasks[taskId].tIsScrolled);
gTasks[taskId].func = Task_HandleMainMenuInput;
}
static bool8 HandleMainMenuInput(u8 taskId)
{
s16* data = gTasks[taskId].data;
if (gMain.newKeys & A_BUTTON)
{
PlaySE(SE_SELECT);
IsWirelessAdapterConnected(); // why bother calling this here? debug? Task_HandleMainMenuAPressed will check too
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_BLACK);
gTasks[taskId].func = Task_HandleMainMenuAPressed;
}
else if (gMain.newKeys & B_BUTTON)
{
PlaySE(SE_SELECT);
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_WHITEALPHA);
SetGpuReg(REG_OFFSET_WIN0H, WIN_RANGE(0, 240));
SetGpuReg(REG_OFFSET_WIN0V, WIN_RANGE(0, 160));
gTasks[taskId].func = Task_HandleMainMenuBPressed;
}
else if ((gMain.newKeys & DPAD_UP) && tCurrItem > 0)
{
if (tMenuType == HAS_MYSTERY_EVENTS && tIsScrolled == TRUE && tCurrItem == 1)
{
ChangeBgY(0, 0x2000, 2);
ChangeBgY(1, 0x2000, 2);
gTasks[tScrollArrowTaskId].tArrowTaskIsScrolled = tIsScrolled = FALSE;
}
tCurrItem--;
sCurrItemAndOptionMenuCheck = tCurrItem;
return TRUE;
}
else if ((gMain.newKeys & DPAD_DOWN) && tCurrItem < tItemCount - 1)
{
if (tMenuType == HAS_MYSTERY_EVENTS && tCurrItem == 3 && tIsScrolled == FALSE)
{
ChangeBgY(0, 0x2000, 1);
ChangeBgY(1, 0x2000, 1);
gTasks[tScrollArrowTaskId].tArrowTaskIsScrolled = tIsScrolled = TRUE;
}
tCurrItem++;
sCurrItemAndOptionMenuCheck = tCurrItem;
return TRUE;
}
return FALSE;
}
static void Task_HandleMainMenuInput(u8 taskId)
{
if (HandleMainMenuInput(taskId))
gTasks[taskId].func = Task_HighlightSelectedMainMenuItem;
}
static void Task_HandleMainMenuAPressed(u8 taskId)
{
bool8 wirelessAdapterConnected;
u8 action;
if (!gPaletteFade.active)
{
if (gTasks[taskId].tMenuType == HAS_MYSTERY_EVENTS)
RemoveScrollIndicatorArrowPair(gTasks[taskId].tScrollArrowTaskId);
sub_819746C(0, 1);
sub_819746C(1, 1);
sub_819746C(2, 1);
sub_819746C(3, 1);
sub_819746C(4, 1);
sub_819746C(5, 1);
sub_819746C(6, 1);
sub_819746C(7, 1);
wirelessAdapterConnected = IsWirelessAdapterConnected();
switch (gTasks[taskId].tMenuType)
{
case HAS_NO_SAVED_GAME:
default:
switch (gTasks[taskId].tCurrItem)
{
case 0:
default:
action = ACTION_NEW_GAME;
break;
case 1:
action = ACTION_OPTION;
break;
}
break;
case HAS_SAVED_GAME:
switch (gTasks[taskId].tCurrItem)
{
case 0:
default:
action = ACTION_CONTINUE;
break;
case 1:
action = ACTION_NEW_GAME;
break;
case 2:
action = ACTION_OPTION;
break;
}
break;
case HAS_MYSTERY_GIFT:
switch (gTasks[taskId].tCurrItem)
{
case 0:
default:
action = ACTION_CONTINUE;
break;
case 1:
action = ACTION_NEW_GAME;
break;
case 2:
action = ACTION_MYSTERY_GIFT;
if (!wirelessAdapterConnected)
{
action = ACTION_INVALID;
gTasks[taskId].tMenuType = HAS_NO_SAVED_GAME;
}
break;
case 3:
action = ACTION_OPTION;
break;
}
break;
case HAS_MYSTERY_EVENTS:
switch (gTasks[taskId].tCurrItem)
{
case 0:
default:
action = ACTION_CONTINUE;
break;
case 1:
action = ACTION_NEW_GAME;
break;
case 2:
if (gTasks[taskId].tWirelessAdapterConnected)
{
action = ACTION_MYSTERY_GIFT;
if (!wirelessAdapterConnected)
{
action = ACTION_INVALID;
gTasks[taskId].tMenuType = HAS_NO_SAVED_GAME;
}
}
else if (wirelessAdapterConnected)
{
action = ACTION_INVALID;
gTasks[taskId].tMenuType = HAS_SAVED_GAME;
}
else
{
action = ACTION_UNKNOWN;
}
break;
case 3:
if (wirelessAdapterConnected)
{
action = ACTION_INVALID;
gTasks[taskId].tMenuType = HAS_MYSTERY_GIFT;
}
else
{
action = ACTION_MYSTERY_EVENTS;
}
break;
case 4:
action = ACTION_OPTION;
break;
}
break;
}
ChangeBgY(0, 0, 0);
ChangeBgY(1, 0, 0);
switch (action)
{
case ACTION_NEW_GAME:
default:
gPlttBufferUnfaded[0] = RGB_BLACK;
gPlttBufferFaded[0] = RGB_BLACK;
gTasks[taskId].func = Task_NewGameBirchSpeech_Init;
break;
case ACTION_CONTINUE:
gPlttBufferUnfaded[0] = RGB_BLACK;
gPlttBufferFaded[0] = RGB_BLACK;
SetMainCallback2(CB2_ContinueSavedGame);
DestroyTask(taskId);
break;
case ACTION_OPTION:
gMain.savedCallback = CB2_ReinitMainMenu;
SetMainCallback2(CB2_InitOptionMenu);
DestroyTask(taskId);
break;
case ACTION_MYSTERY_GIFT:
SetMainCallback2(c2_mystery_gift);
DestroyTask(taskId);
break;
case ACTION_MYSTERY_EVENTS:
SetMainCallback2(CB2_InitMysteryEventMenu);
DestroyTask(taskId);
break;
case ACTION_UNKNOWN:
SetMainCallback2(sub_801867C);
DestroyTask(taskId);
break;
case ACTION_INVALID:
gTasks[taskId].tCurrItem = 0;
gTasks[taskId].func = Task_DisplayMainMenuInvalidActionError;
gPlttBufferUnfaded[0xF1] = RGB_WHITE;
gPlttBufferFaded[0xF1] = RGB_WHITE;
SetGpuReg(REG_OFFSET_BG2HOFS, 0);
SetGpuReg(REG_OFFSET_BG2VOFS, 0);
SetGpuReg(REG_OFFSET_BG1HOFS, 0);
SetGpuReg(REG_OFFSET_BG1VOFS, 0);
SetGpuReg(REG_OFFSET_BG0HOFS, 0);
SetGpuReg(REG_OFFSET_BG0VOFS, 0);
BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, 0);
return;
}
FreeAllWindowBuffers();
if (action != ACTION_OPTION)
sCurrItemAndOptionMenuCheck = 0;
else
sCurrItemAndOptionMenuCheck |= 0x8000; // entering the options menu
}
}
static void Task_HandleMainMenuBPressed(u8 taskId)
{
if (!gPaletteFade.active)
{
if (gTasks[taskId].tMenuType == 3)
RemoveScrollIndicatorArrowPair(gTasks[taskId].tScrollArrowTaskId);
sCurrItemAndOptionMenuCheck = 0;
FreeAllWindowBuffers();
SetMainCallback2(CB2_InitTitleScreen);
DestroyTask(taskId);
}
}
static void Task_DisplayMainMenuInvalidActionError(u8 taskId)
{
switch (gTasks[taskId].tCurrItem)
{
case 0:
FillBgTilemapBufferRect_Palette0(0, 0, 0, 0, 30, 20);
switch (gTasks[taskId].tMenuType)
{
case 0:
CreateMainMenuErrorWindow(gText_WirelessNotConnected);
break;
case 1:
CreateMainMenuErrorWindow(gText_MysteryGiftCantUse);
break;
case 2:
CreateMainMenuErrorWindow(gText_MysteryEventsCantUse);
break;
}
gTasks[taskId].tCurrItem++;
break;
case 1:
if (!gPaletteFade.active)
gTasks[taskId].tCurrItem++;
break;
case 2:
RunTextPrinters();
if (!IsTextPrinterActive(7))
gTasks[taskId].tCurrItem++;
break;
case 3:
if (gMain.newKeys & (A_BUTTON | B_BUTTON))
{
PlaySE(SE_SELECT);
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB_BLACK);
gTasks[taskId].func = Task_HandleMainMenuBPressed;
}
}
}
#undef tMenuType
#undef tCurrItem
#undef tItemCount
#undef tScrollArrowTaskId
#undef tIsScrolled
#undef tWirelessAdapterConnected
#undef tArrowTaskIsScrolled
static void HighlightSelectedMainMenuItem(u8 menuType, u8 selectedMenuItem, s16 isScrolled)
{
SetGpuReg(REG_OFFSET_WIN0H, MENU_WIN_HCOORDS);
switch (menuType)
{
case HAS_NO_SAVED_GAME:
default:
switch (selectedMenuItem)
{
case 0:
default:
SetGpuReg(REG_OFFSET_WIN0V, MENU_WIN_VCOORDS(0));
break;
case 1:
SetGpuReg(REG_OFFSET_WIN0V, MENU_WIN_VCOORDS(1));
break;
}
break;
case HAS_SAVED_GAME:
switch (selectedMenuItem)
{
case 0:
default:
SetGpuReg(REG_OFFSET_WIN0V, MENU_WIN_VCOORDS(2));
break;
case 1:
SetGpuReg(REG_OFFSET_WIN0V, MENU_WIN_VCOORDS(3));
break;
case 2:
SetGpuReg(REG_OFFSET_WIN0V, MENU_WIN_VCOORDS(4));
break;
}
break;
case HAS_MYSTERY_GIFT:
switch (selectedMenuItem)
{
case 0:
default:
SetGpuReg(REG_OFFSET_WIN0V, MENU_WIN_VCOORDS(2));
break;
case 1:
SetGpuReg(REG_OFFSET_WIN0V, MENU_WIN_VCOORDS(3));
break;
case 2:
SetGpuReg(REG_OFFSET_WIN0V, MENU_WIN_VCOORDS(4));
break;
case 3:
SetGpuReg(REG_OFFSET_WIN0V, MENU_WIN_VCOORDS(5));
break;
}
break;
case HAS_MYSTERY_EVENTS:
switch (selectedMenuItem)
{
case 0:
default:
SetGpuReg(REG_OFFSET_WIN0V, MENU_WIN_VCOORDS(2));
break;
case 1:
if (isScrolled)
SetGpuReg(REG_OFFSET_WIN0V, MENU_WIN_VCOORDS(3) - MENU_SCROLL_SHIFT);
else
SetGpuReg(REG_OFFSET_WIN0V, MENU_WIN_VCOORDS(3));
break;
case 2:
if (isScrolled)
SetGpuReg(REG_OFFSET_WIN0V, MENU_WIN_VCOORDS(4) - MENU_SCROLL_SHIFT);
else
SetGpuReg(REG_OFFSET_WIN0V, MENU_WIN_VCOORDS(4));
break;
case 3:
if (isScrolled)
SetGpuReg(REG_OFFSET_WIN0V, MENU_WIN_VCOORDS(5) - MENU_SCROLL_SHIFT);
else
SetGpuReg(REG_OFFSET_WIN0V, MENU_WIN_VCOORDS(5));
break;
case 4:
SetGpuReg(REG_OFFSET_WIN0V, MENU_WIN_VCOORDS(6) - MENU_SCROLL_SHIFT);
break;
}
break;
}
}
#define tPlayerSpriteId data[2]
#define tBG1HOFS data[4]
#define tIsDoneFadingSprites data[5]
#define tPlayerGender data[6]
#define tTimer data[7]
#define tBirchSpriteId data[8]
#define tLotadSpriteId data[9]
#define tBrendanSpriteId data[10]
#define tMaySpriteId data[11]
static void Task_NewGameBirchSpeech_Init(u8 taskId)
{
SetGpuReg(REG_OFFSET_DISPCNT, 0);
SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_OBJ_1D_MAP);
InitBgFromTemplate(&sBirchBgTemplate);
SetGpuReg(REG_OFFSET_WIN0H, 0);
SetGpuReg(REG_OFFSET_WIN0V, 0);
SetGpuReg(REG_OFFSET_WININ, 0);
SetGpuReg(REG_OFFSET_WINOUT, 0);
SetGpuReg(REG_OFFSET_BLDCNT, 0);
SetGpuReg(REG_OFFSET_BLDALPHA, 0);
SetGpuReg(REG_OFFSET_BLDY, 0);
LZ77UnCompVram(sBirchSpeechShadowGfx, (void*)VRAM);
LZ77UnCompVram(sBirchSpeechBgMap, (void*)(VRAM + 0x3800));
LoadPalette(sBirchSpeechBgPals, 0, 64);
LoadPalette(sBirchSpeechPlatformBlackPal, 1, 16);
ScanlineEffect_Stop();
ResetSpriteData();
FreeAllSpritePalettes();
ResetAllPicSprites();
AddBirchSpeechObjects(taskId);
BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, 0);
gTasks[taskId].tBG1HOFS = 0;
gTasks[taskId].func = Task_NewGameBirchSpeech_WaitToShowBirch;
gTasks[taskId].tPlayerSpriteId = 0xFF;
gTasks[taskId].data[3] = 0xFF;
gTasks[taskId].tTimer = 0xD8;
PlayBGM(MUS_DOORO_X4);
ShowBg(0);
ShowBg(1);
}
static void Task_NewGameBirchSpeech_WaitToShowBirch(u8 taskId)
{
u8 spriteId;
if (gTasks[taskId].tTimer)
{
gTasks[taskId].tTimer--;
}
else
{
spriteId = gTasks[taskId].tBirchSpriteId;
gSprites[spriteId].pos1.x = 136;
gSprites[spriteId].pos1.y = 60;
gSprites[spriteId].invisible = FALSE;
gSprites[spriteId].oam.objMode = 1;
NewGameBirchSpeech_StartFadeInTarget1OutTarget2(taskId, 10);
NewGameBirchSpeech_StartFadePlatformOut(taskId, 20);
gTasks[taskId].tTimer = 80;
gTasks[taskId].func = Task_NewGameBirchSpeech_WaitForSpriteFadeInWelcome;
}
}
static void Task_NewGameBirchSpeech_WaitForSpriteFadeInWelcome(u8 taskId)
{
if (gTasks[taskId].tIsDoneFadingSprites)
{
gSprites[gTasks[taskId].tBirchSpriteId].oam.objMode = 0;
if (gTasks[taskId].tTimer)
{
gTasks[taskId].tTimer--;
}
else
{
InitWindows(gUnknown_082FF080);
LoadMainMenuWindowFrameTiles(0, 0xF3);
LoadMessageBoxGfx(0, 0xFC, 0xF0);
NewGameBirchSpeech_ShowDialogueWindow(0, 1);
PutWindowTilemap(0);
CopyWindowToVram(0, 2);
NewGameBirchSpeech_ClearWindow(0);
StringExpandPlaceholders(gStringVar4, gText_Birch_Welcome);
AddTextPrinterForMessage(1);
gTasks[taskId].func = Task_NewGameBirchSpeech_ThisIsAPokemon;
}
}
}
static void Task_NewGameBirchSpeech_ThisIsAPokemon(u8 taskId)
{
if (!gPaletteFade.active && !RunTextPrintersAndIsPrinter0Active())
{
gTasks[taskId].func = Task_NewGameBirchSpeech_MainSpeech;
StringExpandPlaceholders(gStringVar4, gText_ThisIsAPokemon);
AddTextPrinterWithCallbackForMessage(1, NewGameBirchSpeech_ShowPokeBallPrinterCallback);
sBirchSpeechMainTaskId = taskId;
}
}
static void Task_NewGameBirchSpeech_MainSpeech(u8 taskId)
{
if (!RunTextPrintersAndIsPrinter0Active())
{
StringExpandPlaceholders(gStringVar4, gText_Birch_MainSpeech);
AddTextPrinterForMessage(1);
gTasks[taskId].func = Task_NewGameBirchSpeech_AndYouAre;
}
}
#define tState data[0]
static void Task_NewGameBirchSpeechSub_InitPokeBall(u8 taskId)
{
u8 spriteId = gTasks[sBirchSpeechMainTaskId].tLotadSpriteId;
gSprites[spriteId].pos1.x = 100;
gSprites[spriteId].pos1.y = 75;
gSprites[spriteId].invisible = FALSE;
gSprites[spriteId].data[0] = 0;
CreatePokeballSpriteToReleaseMon(spriteId, gSprites[spriteId].oam.paletteNum, 112, 58, 0, 0, 32, 0x0000FFFF, SPECIES_LOTAD);
gTasks[taskId].func = Task_NewGameBirchSpeechSub_WaitForLotad;
gTasks[sBirchSpeechMainTaskId].tTimer = 0;
}
static void Task_NewGameBirchSpeechSub_WaitForLotad(u8 taskId)
{
s16 *data = gTasks[taskId].data;
struct Sprite *sprite = &gSprites[gTasks[sBirchSpeechMainTaskId].tLotadSpriteId];
switch (tState)
{
case 0:
if (sprite->callback == SpriteCallbackDummy)
{
sprite->oam.affineMode = 0;
goto incrementStateAndTimer;
}
break;
case 1:
if (gTasks[sBirchSpeechMainTaskId].tTimer >= 96)
{
DestroyTask(taskId);
if (gTasks[sBirchSpeechMainTaskId].tTimer < 0x4000)
gTasks[sBirchSpeechMainTaskId].tTimer++;
}
break;
incrementStateAndTimer:
default:
tState++;
if (gTasks[sBirchSpeechMainTaskId].tTimer < 0x4000)
gTasks[sBirchSpeechMainTaskId].tTimer++;
break;
}
}
#undef tState
static void Task_NewGameBirchSpeech_AndYouAre(u8 taskId)
{
if (!RunTextPrintersAndIsPrinter0Active())
{
gUnknown_02022D04 = 0;
StringExpandPlaceholders(gStringVar4, gText_Birch_AndYouAre);
AddTextPrinterForMessage(1);
gTasks[taskId].func = Task_NewGameBirchSpeech_StartBirchLotadPlatformFade;
}
}
static void Task_NewGameBirchSpeech_StartBirchLotadPlatformFade(u8 taskId)
{
if (!RunTextPrintersAndIsPrinter0Active())
{
gSprites[gTasks[taskId].tBirchSpriteId].oam.objMode = 1;
gSprites[gTasks[taskId].tLotadSpriteId].oam.objMode = 1;
NewGameBirchSpeech_StartFadeOutTarget1InTarget2(taskId, 2);
NewGameBirchSpeech_StartFadePlatformIn(taskId, 1);
gTasks[taskId].tTimer = 64;
gTasks[taskId].func = Task_NewGameBirchSpeech_SlidePlatformAway;
}
}
static void Task_NewGameBirchSpeech_SlidePlatformAway(u8 taskId)
{
if (gTasks[taskId].tBG1HOFS != -60)
{
gTasks[taskId].tBG1HOFS -= 2;
SetGpuReg(REG_OFFSET_BG1HOFS, gTasks[taskId].tBG1HOFS);
}
else
{
gTasks[taskId].tBG1HOFS = -60;
gTasks[taskId].func = Task_NewGameBirchSpeech_StartPlayerFadeIn;
}
}
static void Task_NewGameBirchSpeech_StartPlayerFadeIn(u8 taskId)
{
if (gTasks[taskId].tIsDoneFadingSprites)
{
gSprites[gTasks[taskId].tBirchSpriteId].invisible = TRUE;
gSprites[gTasks[taskId].tLotadSpriteId].invisible = TRUE;
if (gTasks[taskId].tTimer)
{
gTasks[taskId].tTimer--;
}
else
{
u8 spriteId = gTasks[taskId].tBrendanSpriteId;
gSprites[spriteId].pos1.x = 180;
gSprites[spriteId].pos1.y = 60;
gSprites[spriteId].invisible = FALSE;
gSprites[spriteId].oam.objMode = 1;
gTasks[taskId].tPlayerSpriteId = spriteId;
gTasks[taskId].tPlayerGender = MALE;
NewGameBirchSpeech_StartFadeInTarget1OutTarget2(taskId, 2);
NewGameBirchSpeech_StartFadePlatformOut(taskId, 1);
gTasks[taskId].func = Task_NewGameBirchSpeech_WaitForPlayerFadeIn;
}
}
}
static void Task_NewGameBirchSpeech_WaitForPlayerFadeIn(u8 taskId)
{
if (gTasks[taskId].tIsDoneFadingSprites)
{
gSprites[gTasks[taskId].tPlayerSpriteId].oam.objMode = 0;
gTasks[taskId].func = Task_NewGameBirchSpeech_BoyOrGirl;
}
}
static void Task_NewGameBirchSpeech_BoyOrGirl(u8 taskId)
{
NewGameBirchSpeech_ClearWindow(0);
StringExpandPlaceholders(gStringVar4, gText_Birch_BoyOrGirl);
AddTextPrinterForMessage(1);
gTasks[taskId].func = Task_NewGameBirchSpeech_WaitToShowGenderMenu;
}
static void Task_NewGameBirchSpeech_WaitToShowGenderMenu(u8 taskId)
{
if (!RunTextPrintersAndIsPrinter0Active())
{
NewGameBirchSpeech_ShowGenderMenu();
gTasks[taskId].func = Task_NewGameBirchSpeech_ChooseGender;
}
}
static void Task_NewGameBirchSpeech_ChooseGender(u8 taskId)
{
int gender = NewGameBirchSpeech_ProcessGenderMenuInput();
int gender2;
switch (gender)
{
case MALE:
PlaySE(SE_SELECT);
gSaveBlock2Ptr->playerGender = gender;
NewGameBirchSpeech_ClearGenderWindow(1, 1);
gTasks[taskId].func = Task_NewGameBirchSpeech_WhatsYourName;
break;
case FEMALE:
PlaySE(SE_SELECT);
gSaveBlock2Ptr->playerGender = gender;
NewGameBirchSpeech_ClearGenderWindow(1, 1);
gTasks[taskId].func = Task_NewGameBirchSpeech_WhatsYourName;
break;
}
gender2 = GetMenuCursorPos();
if (gender2 != gTasks[taskId].tPlayerGender)
{
gTasks[taskId].tPlayerGender = gender2;
gSprites[gTasks[taskId].tPlayerSpriteId].oam.objMode = 1;
NewGameBirchSpeech_StartFadeOutTarget1InTarget2(taskId, 0);
gTasks[taskId].func = Task_NewGameBirchSpeech_SlideOutOldGenderSprite;
}
}
static void Task_NewGameBirchSpeech_SlideOutOldGenderSprite(u8 taskId)
{
u8 spriteId = gTasks[taskId].tPlayerSpriteId;
if (gTasks[taskId].tIsDoneFadingSprites == 0)
{
gSprites[spriteId].pos1.x += 4;
}
else
{
gSprites[spriteId].invisible = TRUE;
if (gTasks[taskId].tPlayerGender != MALE)
spriteId = gTasks[taskId].tMaySpriteId;
else
spriteId = gTasks[taskId].tBrendanSpriteId;
gSprites[spriteId].pos1.x = 240;
gSprites[spriteId].pos1.y = 60;
gSprites[spriteId].invisible = FALSE;
gTasks[taskId].tPlayerSpriteId = spriteId;
gSprites[spriteId].oam.objMode = 1;
NewGameBirchSpeech_StartFadeInTarget1OutTarget2(taskId, 0);
gTasks[taskId].func = Task_NewGameBirchSpeech_SlideInNewGenderSprite;
}
}
static void Task_NewGameBirchSpeech_SlideInNewGenderSprite(u8 taskId)
{
u8 spriteId = gTasks[taskId].tPlayerSpriteId;
if (gSprites[spriteId].pos1.x > 180)
{
gSprites[spriteId].pos1.x -= 4;
}
else
{
gSprites[spriteId].pos1.x = 180;
if (gTasks[taskId].tIsDoneFadingSprites)
{
gSprites[spriteId].oam.objMode = 0;
gTasks[taskId].func = Task_NewGameBirchSpeech_ChooseGender;
}
}
}
static void Task_NewGameBirchSpeech_WhatsYourName(u8 taskId)
{
NewGameBirchSpeech_ClearWindow(0);
StringExpandPlaceholders(gStringVar4, gText_Birch_WhatsYourName);
AddTextPrinterForMessage(1);
gTasks[taskId].func = Task_NewGameBirchSpeech_WaitForWhatsYourNameToPrint;
}
static void Task_NewGameBirchSpeech_WaitForWhatsYourNameToPrint(u8 taskId)
{
if (!RunTextPrintersAndIsPrinter0Active())
gTasks[taskId].func = Task_NewGameBirchSpeech_WaitPressBeforeNameChoice;
}
static void Task_NewGameBirchSpeech_WaitPressBeforeNameChoice(u8 taskId)
{
if ((gMain.newKeys & A_BUTTON) || (gMain.newKeys & B_BUTTON))
{
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB_BLACK);
gTasks[taskId].func = Task_NewGameBirchSpeech_StartNamingScreen;
}
}
static void Task_NewGameBirchSpeech_StartNamingScreen(u8 taskId)
{
if (!gPaletteFade.active)
{
FreeAllWindowBuffers();
FreeAndDestroyMonPicSprite(gTasks[taskId].tLotadSpriteId);
NewGameBirchSpeech_SetDefaultPlayerName(Random() % 20);
DestroyTask(taskId);
DoNamingScreen(0, gSaveBlock2Ptr->playerName, gSaveBlock2Ptr->playerGender, 0, 0, CB2_NewGameBirchSpeech_ReturnFromNamingScreen);
}
}
static void Task_NewGameBirchSpeech_SoItsPlayerName(u8 taskId)
{
NewGameBirchSpeech_ClearWindow(0);
StringExpandPlaceholders(gStringVar4, gText_Birch_SoItsPlayer);
AddTextPrinterForMessage(1);
gTasks[taskId].func = Task_NewGameBirchSpeech_CreateNameYesNo;
}
static void Task_NewGameBirchSpeech_CreateNameYesNo(u8 taskId)
{
if (!RunTextPrintersAndIsPrinter0Active())
{
CreateYesNoMenuParameterized(2, 1, 0xF3, 0xDF, 2, 15);
gTasks[taskId].func = Task_NewGameBirchSpeech_ProcessNameYesNoMenu;
}
}
static void Task_NewGameBirchSpeech_ProcessNameYesNoMenu(u8 taskId)
{
switch (Menu_ProcessInputNoWrap_())
{
case 0:
PlaySE(SE_SELECT);
gSprites[gTasks[taskId].tPlayerSpriteId].oam.objMode = 1;
NewGameBirchSpeech_StartFadeOutTarget1InTarget2(taskId, 2);
NewGameBirchSpeech_StartFadePlatformIn(taskId, 1);
gTasks[taskId].func = Task_NewGameBirchSpeech_SlidePlatformAway2;
break;
case -1:
case 1:
PlaySE(SE_SELECT);
gTasks[taskId].func = Task_NewGameBirchSpeech_BoyOrGirl;
}
}
static void Task_NewGameBirchSpeech_SlidePlatformAway2(u8 taskId)
{
if (gTasks[taskId].tBG1HOFS)
{
gTasks[taskId].tBG1HOFS += 2;
SetGpuReg(REG_OFFSET_BG1HOFS, gTasks[taskId].tBG1HOFS);
}
else
{
gTasks[taskId].func = Task_NewGameBirchSpeech_ReshowBirchLotad;
}
}
static void Task_NewGameBirchSpeech_ReshowBirchLotad(u8 taskId)
{
u8 spriteId;
if (gTasks[taskId].tIsDoneFadingSprites)
{
gSprites[gTasks[taskId].tBrendanSpriteId].invisible = TRUE;
gSprites[gTasks[taskId].tMaySpriteId].invisible = TRUE;
spriteId = gTasks[taskId].tBirchSpriteId;
gSprites[spriteId].pos1.x = 136;
gSprites[spriteId].pos1.y = 60;
gSprites[spriteId].invisible = FALSE;
gSprites[spriteId].oam.objMode = 1;
spriteId = gTasks[taskId].tLotadSpriteId;
gSprites[spriteId].pos1.x = 100;
gSprites[spriteId].pos1.y = 75;
gSprites[spriteId].invisible = FALSE;
gSprites[spriteId].oam.objMode = 1;
NewGameBirchSpeech_StartFadeInTarget1OutTarget2(taskId, 2);
NewGameBirchSpeech_StartFadePlatformOut(taskId, 1);
NewGameBirchSpeech_ClearWindow(0);
StringExpandPlaceholders(gStringVar4, gText_Birch_YourePlayer);
AddTextPrinterForMessage(1);
gTasks[taskId].func = Task_NewGameBirchSpeech_WaitForSpriteFadeInAndTextPrinter;
}
}
static void Task_NewGameBirchSpeech_WaitForSpriteFadeInAndTextPrinter(u8 taskId)
{
if (gTasks[taskId].tIsDoneFadingSprites)
{
gSprites[gTasks[taskId].tBirchSpriteId].oam.objMode = 0;
gSprites[gTasks[taskId].tLotadSpriteId].oam.objMode = 0;
if (!RunTextPrintersAndIsPrinter0Active())
{
gSprites[gTasks[taskId].tBirchSpriteId].oam.objMode = 1;
gSprites[gTasks[taskId].tLotadSpriteId].oam.objMode = 1;
NewGameBirchSpeech_StartFadeOutTarget1InTarget2(taskId, 2);
NewGameBirchSpeech_StartFadePlatformIn(taskId, 1);
gTasks[taskId].tTimer = 64;
gTasks[taskId].func = Task_NewGameBirchSpeech_AreYouReady;
}
}
}
static void Task_NewGameBirchSpeech_AreYouReady(u8 taskId)
{
u8 spriteId;
if (gTasks[taskId].tIsDoneFadingSprites)
{
gSprites[gTasks[taskId].tBirchSpriteId].invisible = TRUE;
gSprites[gTasks[taskId].tLotadSpriteId].invisible = TRUE;
if (gTasks[taskId].tTimer)
{
gTasks[taskId].tTimer--;
return;
}
if (gSaveBlock2Ptr->playerGender != MALE)
spriteId = gTasks[taskId].tMaySpriteId;
else
spriteId = gTasks[taskId].tBrendanSpriteId;
gSprites[spriteId].pos1.x = 120;
gSprites[spriteId].pos1.y = 60;
gSprites[spriteId].invisible = FALSE;
gSprites[spriteId].oam.objMode = 1;
gTasks[taskId].tPlayerSpriteId = spriteId;
NewGameBirchSpeech_StartFadeInTarget1OutTarget2(taskId, 2);
NewGameBirchSpeech_StartFadePlatformOut(taskId, 1);
StringExpandPlaceholders(gStringVar4, gText_Birch_AreYouReady);
AddTextPrinterForMessage(1);
gTasks[taskId].func = Task_NewGameBirchSpeech_ShrinkPlayer;
}
}
static void Task_NewGameBirchSpeech_ShrinkPlayer(u8 taskId)
{
u8 spriteId;
if (gTasks[taskId].tIsDoneFadingSprites)
{
gSprites[gTasks[taskId].tPlayerSpriteId].oam.objMode = 0;
if (!RunTextPrintersAndIsPrinter0Active())
{
spriteId = gTasks[taskId].tPlayerSpriteId;
gSprites[spriteId].oam.affineMode = 1;
gSprites[spriteId].affineAnims = sSpriteAffineAnimTable_PlayerShrink;
InitSpriteAffineAnim(&gSprites[spriteId]);
StartSpriteAffineAnim(&gSprites[spriteId], 0);
gSprites[spriteId].callback = SpriteCB_MovePlayerDownWhileShrinking;
BeginNormalPaletteFade(0x0000FFFF, 0, 0, 16, RGB_BLACK);
FadeOutBGM(4);
gTasks[taskId].func = Task_NewGameBirchSpeech_WaitForPlayerShrink;
}
}
}
static void Task_NewGameBirchSpeech_WaitForPlayerShrink(u8 taskId)
{
u8 spriteId = gTasks[taskId].tPlayerSpriteId;
if (gSprites[spriteId].affineAnimEnded)
gTasks[taskId].func = Task_NewGameBirchSpeech_FadePlayerToWhite;
}
static void Task_NewGameBirchSpeech_FadePlayerToWhite(u8 taskId)
{
u8 spriteId;
if (!gPaletteFade.active)
{
spriteId = gTasks[taskId].tPlayerSpriteId;
gSprites[spriteId].callback = nullsub_11;
SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_OBJ_1D_MAP);
BeginNormalPaletteFade(0xFFFF0000, 0, 0, 16, RGB_WHITEALPHA);
gTasks[taskId].func = Task_NewGameBirchSpeech_Cleanup;
}
}
static void Task_NewGameBirchSpeech_Cleanup(u8 taskId)
{
if (!gPaletteFade.active)
{
FreeAllWindowBuffers();
FreeAndDestroyMonPicSprite(gTasks[taskId].tLotadSpriteId);
ResetAllPicSprites();
SetMainCallback2(CB2_NewGame);
DestroyTask(taskId);
}
}
static void CB2_NewGameBirchSpeech_ReturnFromNamingScreen(void)
{
u8 taskId;
u8 spriteId;
u16 savedIme;
ResetBgsAndClearDma3BusyFlags(0);
SetGpuReg(REG_OFFSET_DISPCNT, 0);
SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_OBJ_1D_MAP);
InitBgsFromTemplates(0, sMainMenuBgTemplates, 2);
InitBgFromTemplate(&sBirchBgTemplate);
SetVBlankCallback(NULL);
SetGpuReg(REG_OFFSET_BG2CNT, 0);
SetGpuReg(REG_OFFSET_BG1CNT, 0);
SetGpuReg(REG_OFFSET_BG0CNT, 0);
SetGpuReg(REG_OFFSET_BG2HOFS, 0);
SetGpuReg(REG_OFFSET_BG2VOFS, 0);
SetGpuReg(REG_OFFSET_BG1HOFS, 0);
SetGpuReg(REG_OFFSET_BG1VOFS, 0);
SetGpuReg(REG_OFFSET_BG0HOFS, 0);
SetGpuReg(REG_OFFSET_BG0VOFS, 0);
DmaFill16(3, 0, VRAM, VRAM_SIZE);
DmaFill32(3, 0, OAM, OAM_SIZE);
DmaFill16(3, 0, PLTT, PLTT_SIZE);
ResetPaletteFade();
LZ77UnCompVram(sBirchSpeechShadowGfx, (u8*)VRAM);
LZ77UnCompVram(sBirchSpeechBgMap, (u8*)(VRAM + 0x3800));
LoadPalette(sBirchSpeechBgPals, 0, 64);
LoadPalette(&sBirchSpeechBgGradientPal[1], 1, 16);
ResetTasks();
taskId = CreateTask(Task_NewGameBirchSpeech_ReturnFromNamingScreenShowTextbox, 0);
gTasks[taskId].tTimer = 5;
gTasks[taskId].tBG1HOFS = -60;
ScanlineEffect_Stop();
ResetSpriteData();
FreeAllSpritePalettes();
ResetAllPicSprites();
AddBirchSpeechObjects(taskId);
if (gSaveBlock2Ptr->playerGender != MALE)
{
gTasks[taskId].tPlayerGender = FEMALE;
spriteId = gTasks[taskId].tMaySpriteId;
}
else
{
gTasks[taskId].tPlayerGender = MALE;
spriteId = gTasks[taskId].tBrendanSpriteId;
}
gSprites[spriteId].pos1.x = 180;
gSprites[spriteId].pos1.y = 60;
gSprites[spriteId].invisible = FALSE;
gTasks[taskId].tPlayerSpriteId = spriteId;
SetGpuReg(REG_OFFSET_BG1HOFS, -60);
BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, 0);
SetGpuReg(REG_OFFSET_WIN0H, 0);
SetGpuReg(REG_OFFSET_WIN0V, 0);
SetGpuReg(REG_OFFSET_WININ, 0);
SetGpuReg(REG_OFFSET_WINOUT, 0);
SetGpuReg(REG_OFFSET_BLDCNT, 0);
SetGpuReg(REG_OFFSET_BLDALPHA, 0);
SetGpuReg(REG_OFFSET_BLDY, 0);
ShowBg(0);
ShowBg(1);
savedIme = REG_IME;
REG_IME = 0;
REG_IE |= 1;
REG_IME = savedIme;
SetVBlankCallback(VBlankCB_MainMenu);
SetMainCallback2(CB2_MainMenu);
InitWindows(gUnknown_082FF080);
LoadMainMenuWindowFrameTiles(0, 0xF3);
LoadMessageBoxGfx(0, 0xFC, 0xF0);
PutWindowTilemap(0);
CopyWindowToVram(0, 3);
}
static void nullsub_11(struct Sprite *sprite)
{
}
static void SpriteCB_MovePlayerDownWhileShrinking(struct Sprite *sprite)
{
u32 y;
y = (sprite->pos1.y << 16) + sprite->data[0] + 0xC000;
sprite->pos1.y = y >> 16;
sprite->data[0] = y;
}
static u8 NewGameBirchSpeech_CreateLotadSprite(u8 a, u8 b)
{
return CreatePicSprite2(SPECIES_LOTAD, 8, 0, 1, a, b, 14, -1);
}
static void AddBirchSpeechObjects(u8 taskId)
{
u8 birchSpriteId;
u8 lotadSpriteId;
u8 brendanSpriteId;
u8 maySpriteId;
birchSpriteId = AddNewGameBirchObject(0x88, 0x3C, 1);
gSprites[birchSpriteId].callback = nullsub_11;
gSprites[birchSpriteId].oam.priority = 0;
gSprites[birchSpriteId].invisible = TRUE;
gTasks[taskId].tBirchSpriteId = birchSpriteId;
lotadSpriteId = NewGameBirchSpeech_CreateLotadSprite(100, 0x4B);
gSprites[lotadSpriteId].callback = nullsub_11;
gSprites[lotadSpriteId].oam.priority = 0;
gSprites[lotadSpriteId].invisible = TRUE;
gTasks[taskId].tLotadSpriteId = lotadSpriteId;
brendanSpriteId = CreateTrainerSprite(FacilityClassToPicIndex(FACILITY_CLASS_PKMN_TRAINER_BRENDAN), 120, 60, 0, &gDecompressionBuffer[0]);
gSprites[brendanSpriteId].callback = nullsub_11;
gSprites[brendanSpriteId].invisible = TRUE;
gSprites[brendanSpriteId].oam.priority = 0;
gTasks[taskId].tBrendanSpriteId = brendanSpriteId;
maySpriteId = CreateTrainerSprite(FacilityClassToPicIndex(FACILITY_CLASS_PKMN_TRAINER_MAY), 120, 60, 0, &gDecompressionBuffer[0x800]);
gSprites[maySpriteId].callback = nullsub_11;
gSprites[maySpriteId].invisible = TRUE;
gSprites[maySpriteId].oam.priority = 0;
gTasks[taskId].tMaySpriteId = maySpriteId;
}
#undef tPlayerSpriteId
#undef tBG1HOFS
#undef tPlayerGender
#undef tBirchSpriteId
#undef tLotadSpriteId
#undef tBrendanSpriteId
#undef tMaySpriteId
#define tMainTask data[0]
#define tAlphaCoeff1 data[1]
#define tAlphaCoeff2 data[2]
#define tDelay data[3]
#define tDelayTimer data[4]
static void Task_NewGameBirchSpeech_FadeOutTarget1InTarget2(u8 taskId)
{
int alphaCoeff2;
if (gTasks[taskId].tAlphaCoeff1 == 0)
{
gTasks[gTasks[taskId].tMainTask].tIsDoneFadingSprites = TRUE;
DestroyTask(taskId);
}
else if (gTasks[taskId].tDelayTimer)
{
gTasks[taskId].tDelayTimer--;
}
else
{
gTasks[taskId].tDelayTimer = gTasks[taskId].tDelay;
gTasks[taskId].tAlphaCoeff1--;
gTasks[taskId].tAlphaCoeff2++;
alphaCoeff2 = gTasks[taskId].tAlphaCoeff2 << 8;
SetGpuReg(REG_OFFSET_BLDALPHA, gTasks[taskId].tAlphaCoeff1 + alphaCoeff2);
}
}
static void NewGameBirchSpeech_StartFadeOutTarget1InTarget2(u8 taskId, u8 delay)
{
u8 taskId2;
SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT2_BG1 | BLDCNT_EFFECT_BLEND | BLDCNT_TGT1_OBJ);
SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(16, 0));
SetGpuReg(REG_OFFSET_BLDY, 0);
gTasks[taskId].tIsDoneFadingSprites = 0;
taskId2 = CreateTask(Task_NewGameBirchSpeech_FadeOutTarget1InTarget2, 0);
gTasks[taskId2].tMainTask = taskId;
gTasks[taskId2].tAlphaCoeff1 = 16;
gTasks[taskId2].tAlphaCoeff2 = 0;
gTasks[taskId2].tDelay = delay;
gTasks[taskId2].tDelayTimer = delay;
}
static void Task_NewGameBirchSpeech_FadeInTarget1OutTarget2(u8 taskId)
{
int alphaCoeff2;
if (gTasks[taskId].tAlphaCoeff1 == 16)
{
gTasks[gTasks[taskId].tMainTask].tIsDoneFadingSprites = TRUE;
DestroyTask(taskId);
}
else if (gTasks[taskId].tDelayTimer)
{
gTasks[taskId].tDelayTimer--;
}
else
{
gTasks[taskId].tDelayTimer = gTasks[taskId].tDelay;
gTasks[taskId].tAlphaCoeff1++;
gTasks[taskId].tAlphaCoeff2--;
alphaCoeff2 = gTasks[taskId].tAlphaCoeff2 << 8;
SetGpuReg(REG_OFFSET_BLDALPHA, gTasks[taskId].tAlphaCoeff1 + alphaCoeff2);
}
}
static void NewGameBirchSpeech_StartFadeInTarget1OutTarget2(u8 taskId, u8 delay)
{
u8 taskId2;
SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT2_BG1 | BLDCNT_EFFECT_BLEND | BLDCNT_TGT1_OBJ);
SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(0, 16));
SetGpuReg(REG_OFFSET_BLDY, 0);
gTasks[taskId].tIsDoneFadingSprites = 0;
taskId2 = CreateTask(Task_NewGameBirchSpeech_FadeInTarget1OutTarget2, 0);
gTasks[taskId2].tMainTask = taskId;
gTasks[taskId2].tAlphaCoeff1 = 0;
gTasks[taskId2].tAlphaCoeff2 = 16;
gTasks[taskId2].tDelay = delay;
gTasks[taskId2].tDelayTimer = delay;
}
#undef tMainTask
#undef tAlphaCoeff1
#undef tAlphaCoeff2
#undef tDelay
#undef tDelayTimer
#undef tIsDoneFadingSprites
#define tMainTask data[0]
#define tPalIndex data[1]
#define tDelayBefore data[2]
#define tDelay data[3]
#define tDelayTimer data[4]
static void Task_NewGameBirchSpeech_FadePlatformIn(u8 taskId)
{
if (gTasks[taskId].tDelayBefore)
{
gTasks[taskId].tDelayBefore--;
}
else if (gTasks[taskId].tPalIndex == 8)
{
DestroyTask(taskId);
}
else if (gTasks[taskId].tDelayTimer)
{
gTasks[taskId].tDelayTimer--;
}
else
{
gTasks[taskId].tDelayTimer = gTasks[taskId].tDelay;
gTasks[taskId].tPalIndex++;
LoadPalette(&sBirchSpeechBgGradientPal[gTasks[taskId].tPalIndex], 1, 16);
}
}
static void NewGameBirchSpeech_StartFadePlatformIn(u8 taskId, u8 delay)
{
u8 taskId2;
taskId2 = CreateTask(Task_NewGameBirchSpeech_FadePlatformIn, 0);
gTasks[taskId2].tMainTask = taskId;
gTasks[taskId2].tPalIndex = 0;
gTasks[taskId2].tDelayBefore = 8;
gTasks[taskId2].tDelay = delay;
gTasks[taskId2].tDelayTimer = delay;
}
static void Task_NewGameBirchSpeech_FadePlatformOut(u8 taskId)
{
if (gTasks[taskId].tDelayBefore)
{
gTasks[taskId].tDelayBefore--;
}
else if (gTasks[taskId].tPalIndex == 0)
{
DestroyTask(taskId);
}
else if (gTasks[taskId].tDelayTimer)
{
gTasks[taskId].tDelayTimer--;
}
else
{
gTasks[taskId].tDelayTimer = gTasks[taskId].tDelay;
gTasks[taskId].tPalIndex--;
LoadPalette(&sBirchSpeechBgGradientPal[gTasks[taskId].tPalIndex], 1, 16);
}
}
static void NewGameBirchSpeech_StartFadePlatformOut(u8 taskId, u8 delay)
{
u8 taskId2;
taskId2 = CreateTask(Task_NewGameBirchSpeech_FadePlatformOut, 0);
gTasks[taskId2].tMainTask = taskId;
gTasks[taskId2].tPalIndex = 8;
gTasks[taskId2].tDelayBefore = 8;
gTasks[taskId2].tDelay = delay;
gTasks[taskId2].tDelayTimer = delay;
}
#undef tMainTask
#undef tPalIndex
#undef tDelayBefore
#undef tDelay
#undef tDelayTimer
static void NewGameBirchSpeech_ShowGenderMenu(void)
{
DrawMainMenuWindowBorder(&gUnknown_082FF080[1], 0xF3);
FillWindowPixelBuffer(1, 17);
PrintMenuTable(1, 2, sMenuActions_Gender);
InitMenuInUpperLeftCornerPlaySoundWhenAPressed(1, 2, 0);
PutWindowTilemap(1);
CopyWindowToVram(1, 3);
}
static s8 NewGameBirchSpeech_ProcessGenderMenuInput(void)
{
return Menu_ProcessInputNoWrapAround();
}
static void NewGameBirchSpeech_SetDefaultPlayerName(u8 nameId)
{
const u8* name;
u8 i;
if (gSaveBlock2Ptr->playerGender == MALE)
name = gMalePresetNames[nameId];
else
name = gFemalePresetNames[nameId];
for (i = 0; i < 7; i++)
gSaveBlock2Ptr->playerName[i] = name[i];
gSaveBlock2Ptr->playerName[7] = 0xFF;
}
static void CreateMainMenuErrorWindow(const u8* str)
{
FillWindowPixelBuffer(7, 17);
AddTextPrinterParameterized(7, 1, str, 0, 1, 2, 0);
PutWindowTilemap(7);
CopyWindowToVram(7, 2);
DrawMainMenuWindowBorder(&sWindowTemplates_MainMenu[7], MAIN_MENU_BORDER_TILE);
SetGpuReg(REG_OFFSET_WIN0H, WIN_RANGE(9, 231));
SetGpuReg(REG_OFFSET_WIN0V, WIN_RANGE(113, 159));
}
static void MainMenu_FormatSavegameText(void)
{
MainMenu_FormatSavegamePlayer();
MainMenu_FormatSavegamePokedex();
MainMenu_FormatSavegameTime();
MainMenu_FormatSavegameBadges();
}
static void MainMenu_FormatSavegamePlayer(void)
{
StringExpandPlaceholders(gStringVar4, gText_ContinueMenuPlayer);
AddTextPrinterParameterized3(2, 1, 0, 17, sTextColor_PlayerGenderColor, -1, gStringVar4);
AddTextPrinterParameterized3(2, 1, GetStringRightAlignXOffset(1, gSaveBlock2Ptr->playerName, 100), 17, sTextColor_PlayerGenderColor, -1, gSaveBlock2Ptr->playerName);
}
static void MainMenu_FormatSavegameTime(void)
{
u8 str[0x20];
u8* ptr;
StringExpandPlaceholders(gStringVar4, gText_ContinueMenuTime);
AddTextPrinterParameterized3(2, 1, 0x6C, 17, sTextColor_PlayerGenderColor, -1, gStringVar4);
ptr = ConvertIntToDecimalStringN(str, gSaveBlock2Ptr->playTimeHours, 0, 3);
*ptr = 0xF0;
ConvertIntToDecimalStringN(ptr + 1, gSaveBlock2Ptr->playTimeMinutes, 2, 2);
AddTextPrinterParameterized3(2, 1, GetStringRightAlignXOffset(1, str, 0xD0), 17, sTextColor_PlayerGenderColor, -1, str);
}
static void MainMenu_FormatSavegamePokedex(void)
{
u8 str[0x20];
u16 dexCount;
if (FlagGet(FLAG_SYS_POKEDEX_GET) == TRUE)
{
if (IsNationalPokedexEnabled())
dexCount = GetNationalPokedexCount(1);
else
dexCount = GetHoennPokedexCount(1);
StringExpandPlaceholders(gStringVar4, gText_ContinueMenuPokedex);
AddTextPrinterParameterized3(2, 1, 0, 33, sTextColor_PlayerGenderColor, -1, gStringVar4);
ConvertIntToDecimalStringN(str, dexCount, 0, 3);
AddTextPrinterParameterized3(2, 1, GetStringRightAlignXOffset(1, str, 100), 33, sTextColor_PlayerGenderColor, -1, str);
}
}
static void MainMenu_FormatSavegameBadges(void)
{
u8 str[0x20];
u8 badgeCount = 0;
u32 i;
for (i = FLAG_BADGE01_GET; i <= FLAG_BADGE08_GET; i++)
{
if (FlagGet(i))
badgeCount++;
}
StringExpandPlaceholders(gStringVar4, gText_ContinueMenuBadges);
AddTextPrinterParameterized3(2, 1, 0x6C, 33, sTextColor_PlayerGenderColor, -1, gStringVar4);
ConvertIntToDecimalStringN(str, badgeCount, 2, 1);
AddTextPrinterParameterized3(2, 1, GetStringRightAlignXOffset(1, str, 0xD0), 33, sTextColor_PlayerGenderColor, -1, str);
}
static void LoadMainMenuWindowFrameTiles(u8 bgId, u16 tileOffset)
{
LoadBgTiles(bgId, GetWindowFrameTilesPal(gSaveBlock2Ptr->optionsWindowFrameType)->tiles, 0x120, tileOffset);
LoadPalette(GetWindowFrameTilesPal(gSaveBlock2Ptr->optionsWindowFrameType)->pal, 32, 32);
}
static void DrawMainMenuWindowBorder(const struct WindowTemplate *template, u16 baseTileNum)
{
u16 r9 = 1 + baseTileNum;
u16 r10 = 2 + baseTileNum;
u16 sp18 = 3 + baseTileNum;
u16 spC = 5 + baseTileNum;
u16 sp10 = 6 + baseTileNum;
u16 sp14 = 7 + baseTileNum;
u16 r6 = 8 + baseTileNum;
FillBgTilemapBufferRect(template->priority, baseTileNum, template->tilemapLeft - 1, template->tilemapTop - 1, 1, 1, 2);
FillBgTilemapBufferRect(template->priority, r9, template->tilemapLeft, template->tilemapTop - 1, template->width, 1, 2);
FillBgTilemapBufferRect(template->priority, r10, template->tilemapLeft + template->width, template->tilemapTop - 1, 1, 1, 2);
FillBgTilemapBufferRect(template->priority, sp18, template->tilemapLeft - 1, template->tilemapTop, 1, template->height, 2);
FillBgTilemapBufferRect(template->priority, spC, template->tilemapLeft + template->width, template->tilemapTop, 1, template->height, 2);
FillBgTilemapBufferRect(template->priority, sp10, template->tilemapLeft - 1, template->tilemapTop + template->height, 1, 1, 2);
FillBgTilemapBufferRect(template->priority, sp14, template->tilemapLeft, template->tilemapTop + template->height, template->width, 1, 2);
FillBgTilemapBufferRect(template->priority, r6, template->tilemapLeft + template->width, template->tilemapTop + template->height, 1, 1, 2);
CopyBgTilemapBufferToVram(template->priority);
}
static void ClearMainMenuWindowTilemap(const struct WindowTemplate *template)
{
FillBgTilemapBufferRect(template->priority, 0, template->tilemapLeft - 1, template->tilemapTop - 1, template->tilemapLeft + template->width + 1, template->tilemapTop + template->height + 1, 2);
CopyBgTilemapBufferToVram(template->priority);
}
static void NewGameBirchSpeech_ClearGenderWindowTilemap(u8 a, u8 b, u8 c, u8 d, u8 e, u8 unused)
{
FillBgTilemapBufferRect(a, 0, b + 0xFF, c + 0xFF, d + 2, e + 2, 2);
}
static void NewGameBirchSpeech_ClearGenderWindow(u8 windowId, u8 a)
{
CallWindowFunction(windowId, NewGameBirchSpeech_ClearGenderWindowTilemap);
FillWindowPixelBuffer(windowId, 0x11);
ClearWindowTilemap(windowId);
if (a == 1)
CopyWindowToVram(windowId, 3);
}
static void NewGameBirchSpeech_ClearWindow(u8 windowId)
{
u8 bgColor = GetFontAttribute(1, FONTATTR_COLOR_BACKGROUND);
u8 maxCharWidth = GetFontAttribute(1, FONTATTR_MAX_LETTER_WIDTH);
u8 maxCharHeight = GetFontAttribute(1, FONTATTR_MAX_LETTER_HEIGHT);
u8 winWidth = GetWindowAttribute(windowId, WINDOW_WIDTH);
u8 winHeight = GetWindowAttribute(windowId, WINDOW_HEIGHT);
FillWindowPixelRect(windowId, bgColor, 0, 0, maxCharWidth * winWidth, maxCharHeight * winHeight);
CopyWindowToVram(windowId, 2);
}
static void NewGameBirchSpeech_ShowPokeBallPrinterCallback(struct TextSubPrinter *printer, u16 a)
{
if (*(printer->current_text_offset - 2) == 8 && gUnknown_02022D04 == 0)
{
gUnknown_02022D04 = 1;
CreateTask(Task_NewGameBirchSpeechSub_InitPokeBall, 0);
}
}
void CreateYesNoMenuParameterized(u8 a, u8 b, u16 c, u16 d, u8 e, u8 f)
{
struct WindowTemplate sp;
sp = CreateWindowTemplate(0, a + 1, b + 1, 5, 4, f, d);
CreateYesNoMenu(&sp, c, e, 0);
}
static void NewGameBirchSpeech_ShowDialogueWindow(u8 windowId, u8 copyToVram)
{
CallWindowFunction(windowId, NewGameBirchSpeech_CreateDialogueWindowBorder);
FillWindowPixelBuffer(windowId, 17);
PutWindowTilemap(windowId);
if (copyToVram == TRUE)
CopyWindowToVram(windowId, 3);
}
static void NewGameBirchSpeech_CreateDialogueWindowBorder(u8 a, u8 b, u8 c, u8 d, u8 e, u8 f)
{
FillBgTilemapBufferRect(a, 0xFD, b-2, c-1, 1, 1, f);
FillBgTilemapBufferRect(a, 0xFF, b-1, c-1, 1, 1, f);
FillBgTilemapBufferRect(a, 0x100, b, c-1, d, 1, f);
FillBgTilemapBufferRect(a, 0x101, b+d-1, c-1, 1, 1, f);
FillBgTilemapBufferRect(a, 0x102, b+d, c-1, 1, 1, f);
FillBgTilemapBufferRect(a, 0x103, b-2, c, 1, 5, f);
FillBgTilemapBufferRect(a, 0x105, b-1, c, d+1, 5, f);
FillBgTilemapBufferRect(a, 0x106, b+d, c, 1, 5, f);
FillBgTilemapBufferRect(a, BG_TILE_V_FLIP(0xFD), b-2, c+e, 1, 1, f);
FillBgTilemapBufferRect(a, BG_TILE_V_FLIP(0xFF), b-1, c+e, 1, 1, f);
FillBgTilemapBufferRect(a, BG_TILE_V_FLIP(0x100), b, c+e, d-1, 1, f);
FillBgTilemapBufferRect(a, BG_TILE_V_FLIP(0x101), b+d-1, c+e, 1, 1, f);
FillBgTilemapBufferRect(a, BG_TILE_V_FLIP(0x102), b+d, c+e, 1, 1, f);
}
static void Task_NewGameBirchSpeech_ReturnFromNamingScreenShowTextbox(u8 taskId)
{
if (gTasks[taskId].tTimer-- <= 0)
{
NewGameBirchSpeech_ShowDialogueWindow(0, 1);
gTasks[taskId].func = Task_NewGameBirchSpeech_SoItsPlayerName;
}
}
#undef tTimer