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https://github.com/Ninjdai1/pokeemerald.git
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41 lines
1.0 KiB
ArmAsm
41 lines
1.0 KiB
ArmAsm
.include "asm/macros.inc"
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.include "constants/constants.inc"
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.section .rodata
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.align 2
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gOamData_861F378:: @ 861F378
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.2byte 0x0100, 0xc000, 0x0400, 0x0000
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.align 2
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gSpriteAnim_861F380:: @ 861F380
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.2byte 0x0000, 0x0004, 0xffff, 0x0000
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.align 2
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gSpriteAnimTable_861F388:: @ 861F388
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.4byte gSpriteAnim_861F380
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.align 2
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gSpriteAffineAnim_861F38C:: @ 861F38C
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.2byte 0x0100, 0x0100, 0x0000, 0x0000, 0x7fff, 0x0000, 0x0000, 0x0000
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.align 2
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gSpriteAffineAnim_861F39C:: @ 861F39C
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.2byte 0x0000, 0x0000, 0x02fe, 0x0000, 0x0000, 0x0000, 0x0402, 0x0000, 0x0000, 0x0000, 0x04fe, 0x0000, 0x0000, 0x0000, 0x0202, 0x0000
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.2byte 0x7fff, 0x0000, 0x0000, 0x0000
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.align 2
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gSpriteAffineAnimTable_861F3C4:: @ 861F3C4
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.4byte gSpriteAffineAnim_861F38C
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.4byte gSpriteAffineAnim_861F39C
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.align 2
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gUnknown_0861F3CC:: @ 861F3CC
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obj_tiles gBattleFrontierGfx_PyramidBag, 0x0800, 0x1024
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.align 2
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gUnknown_0861F3D4:: @ 861F3D4
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spr_template 0x1024, 0x1024, gOamData_861F378, gSpriteAnimTable_861F388, NULL, gSpriteAffineAnimTable_861F3C4, SpriteCallbackDummy
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