pokeemerald/data/maps/AquaHideout_B2F/scripts.inc
2019-04-22 17:23:59 -05:00

159 lines
4.7 KiB
PHP

AquaHideout_B2F_MapScripts:: @ 8233DCF
map_script MAP_SCRIPT_ON_TRANSITION, AquaHideout_B2F_MapScript1_OnTransition
.byte 0
AquaHideout_B2F_MapScript1_OnTransition: @ 8233DD5
call_if_set FLAG_TEAM_AQUA_ESCAPED_IN_SUBMARINE, AquaHideout_B2F_EventScript_233DDF
end
AquaHideout_B2F_EventScript_233DDF:: @ 8233DDF
setvar VAR_TEMP_1, 1
return
AquaHideout_B2F_EventScript_233DE5:: @ 8233DE5
lockall
setvar VAR_0x8008, 1
playse SE_PIN
applymovement VAR_0x8008, Common_Movement_ExclamationMark
waitmovement 0
applymovement VAR_0x8008, Common_Movement_FacePlayer
waitmovement 0
setvar VAR_TEMP_1, 1
releaseall
end
AquaHideout_B2F_EventScript_233E09:: @ 8233E09
trainerbattle_single TRAINER_MATT, AquaHideout_B2F_Text_233EDD, AquaHideout_B2F_Text_233F8D, AquaHideout_B2F_EventScript_233E25
msgbox AquaHideout_B2F_Text_233FF2, MSGBOX_DEFAULT
release
end
AquaHideout_B2F_EventScript_233E25:: @ 8233E25
setvar VAR_0x8008, 1
setvar VAR_0x8009, 4
applymovement VAR_0x8008, Common_Movement_WalkInPlaceLeft
waitmovement 0
delay 20
applymovement VAR_0x8008, Common_Movement_FacePlayer
waitmovement 0
msgbox AquaHideout_B2F_Text_233FA6, MSGBOX_DEFAULT
closemessage
applymovement VAR_0x8008, Common_Movement_WalkInPlaceLeft
applymovement VAR_0x8009, AquaHideout_B2F_Movement_233E80
waitmovement 0
removeobject VAR_0x8009
delay 20
applymovement VAR_0x8008, Common_Movement_FacePlayer
waitmovement 0
msgbox AquaHideout_B2F_Text_233FF2, MSGBOX_DEFAULT
setflag FLAG_TEAM_AQUA_ESCAPED_IN_SUBMARINE
setflag FLAG_HIDE_LILYCOVE_CITY_AQUA_GRUNTS
release
end
AquaHideout_B2F_Movement_233E80: @ 8233E80
walk_left
walk_left
walk_left
walk_left
step_end
AquaHideout_B2F_Movement_233E85: @ 8233E85
walk_right
walk_right
walk_right
walk_right
step_end
AquaHideout_B2F_EventScript_233E8A:: @ 8233E8A
trainerbattle_single TRAINER_GRUNT_4, AquaHideout_B2F_Text_2340B4, AquaHideout_B2F_Text_2340F0, AquaHideout_B2F_EventScript_233EA5
msgbox AquaHideout_B2F_Text_234112, MSGBOX_AUTOCLOSE
end
AquaHideout_B2F_EventScript_233EA5:: @ 8233EA5
msgbox AquaHideout_B2F_Text_234112, MSGBOX_DEFAULT
release
end
AquaHideout_B2F_EventScript_233EAF:: @ 8233EAF
trainerbattle_single TRAINER_GRUNT_22, AquaHideout_B2F_Text_23412D, AquaHideout_B2F_Text_2341CE
msgbox AquaHideout_B2F_Text_2341FE, MSGBOX_AUTOCLOSE
end
AquaHideout_B2F_EventScript_233EC6:: @ 8233EC6
trainerbattle_single TRAINER_GRUNT_26, AquaHideout_B2F_Text_23426F, AquaHideout_B2F_Text_2342CC
msgbox AquaHideout_B2F_Text_2342FF, MSGBOX_AUTOCLOSE
end
AquaHideout_B2F_Text_233EDD: @ 8233EDD
.string "Hehehe…\p"
.string "Got here already, did you?\n"
.string "We underestimated you!\p"
.string "But this is it!\p"
.string "I'm a cut above the GRUNTS you've seen\n"
.string "so far.\p"
.string "I'm not stalling for time.\n"
.string "I'm going to pulverize you!$"
AquaHideout_B2F_Text_233F8D: @ 8233F8D
.string "Hehehe…\n"
.string "So, I lost, too…$"
AquaHideout_B2F_Text_233FA6: @ 8233FA6
.string "Hehehe!\p"
.string "While I was toying with you, our BOSS\n"
.string "got through his preparations!$"
AquaHideout_B2F_Text_233FF2: @ 8233FF2
.string "Hehehe!\p"
.string "Our BOSS has already gone on his way to\n"
.string "some cave under the sea!\p"
.string "If you're going to give chase, you'd\n"
.string "better search the big, wide sea beyond\l"
.string "LILYCOVE.\p"
.string "But will you find it then?\n"
.string "Hehehe!$"
AquaHideout_B2F_Text_2340B4: @ 82340B4
.string "Wahahah, I grew weary of waiting!\n"
.string "You owe me a battle, too!$"
AquaHideout_B2F_Text_2340F0: @ 82340F0
.string "Tired of waiting…\n"
.string "Lost and dazed…$"
AquaHideout_B2F_Text_234112: @ 8234112
.string "BOSS…\n"
.string "Is this good enough?$"
AquaHideout_B2F_Text_23412D: @ 823412D
.string "Warp panels, the HIDEOUT's pride\n"
.string "and joy!\p"
.string "You're clueless about where you are,\n"
.string "aren't you?\p"
.string "Fluster and tire out the enemy, then\n"
.string "lower the boom! That's our plan!$"
AquaHideout_B2F_Text_2341CE: @ 82341CE
.string "What's wrong with you?\n"
.string "You're not tired at all!$"
AquaHideout_B2F_Text_2341FE: @ 82341FE
.string "That reminds me… I can't remember\n"
.string "where I put the MASTER BALL.\p"
.string "If I fail to guard it, our BOSS will\n"
.string "chew me out…$"
AquaHideout_B2F_Text_23426F: @ 823426F
.string "When I joined TEAM AQUA, the first\n"
.string "thing I had to learn was how these\l"
.string "warp panels connected.$"
AquaHideout_B2F_Text_2342CC: @ 82342CC
.string "I was too occupied thinking about\n"
.string "the warp panels…$"
AquaHideout_B2F_Text_2342FF: @ 82342FF
.string "I'll have to learn about how I can\n"
.string "battle more effectively…$"