pokeemerald/data/maps/scripts/BattleFrontier_BattleTowerElevator.inc
Diegoisawesome f61810a8f9 Dump maps
2017-11-09 19:21:31 -06:00

92 lines
2.7 KiB
PHP

BattleFrontier_BattleTowerElevator_MapScripts:: @ 82419DB
map_script 2, BattleFrontier_BattleTowerElevator_MapScript2_2419E6
map_script 4, BattleFrontier_BattleTowerElevator_MapScript2_241A96
.byte 0
BattleFrontier_BattleTowerElevator_MapScript2_2419E6: @ 82419E6
map_script_2 VAR_0x4000, 0, BattleFrontier_BattleTowerElevator_EventScript_2419F0
.2byte 0
BattleFrontier_BattleTowerElevator_EventScript_2419F0:: @ 82419F0
setvar VAR_0x4000, 1
applymovement 1, BattleFrontier_BattleTowerElevator_Movement_241A86
applymovement 255, BattleFrontier_BattleTowerElevator_Movement_241A8A
waitmovement 0
special sub_813A080
waitse
special sub_8139A78
waitstate
delay 48
applymovement 1, BattleFrontier_BattleTowerElevator_Movement_241A8E
applymovement 255, BattleFrontier_BattleTowerElevator_Movement_241A92
waitmovement 0
call BattleFrontier_BattleTowerElevator_EventScript_241A28
end
BattleFrontier_BattleTowerElevator_EventScript_241A28:: @ 8241A28
compare_var_to_value VAR_0x40CE, 0
call_if 1, BattleFrontier_BattleTowerElevator_EventScript_241A55
compare_var_to_value VAR_0x40CE, 1
call_if 1, BattleFrontier_BattleTowerElevator_EventScript_241A55
compare_var_to_value VAR_0x40CE, 2
call_if 1, BattleFrontier_BattleTowerElevator_EventScript_241A5F
compare_var_to_value VAR_0x40CE, 3
call_if 1, BattleFrontier_BattleTowerElevator_EventScript_241A72
return
BattleFrontier_BattleTowerElevator_EventScript_241A55:: @ 8241A55
warp BATTLE_FRONTIER_BATTLE_TOWER_CORRIDOR, 255, 8, 1
waitstate
return
BattleFrontier_BattleTowerElevator_EventScript_241A5F:: @ 8241A5F
checkflag FLAG_0x152
goto_if 0, BattleFrontier_BattleTowerElevator_EventScript_241A7C
warp BATTLE_FRONTIER_BATTLE_TOWER_CORRIDOR_2, 255, 7, 2
waitstate
return
BattleFrontier_BattleTowerElevator_EventScript_241A72:: @ 8241A72
warp BATTLE_FRONTIER_BATTLE_TOWER_CORRIDOR_2, 255, 7, 2
waitstate
return
BattleFrontier_BattleTowerElevator_EventScript_241A7C:: @ 8241A7C
warp BATTLE_FRONTIER_BATTLE_TOWER_MULTI_BATTLE_ROOM, 255, 10, 1
waitstate
return
BattleFrontier_BattleTowerElevator_Movement_241A86: @ 8241A86
step_up
step_right
step_00
step_end
BattleFrontier_BattleTowerElevator_Movement_241A8A: @ 8241A8A
step_up
step_up
step_00
step_end
BattleFrontier_BattleTowerElevator_Movement_241A8E: @ 8241A8E
step_down
step_down
step_54
step_end
BattleFrontier_BattleTowerElevator_Movement_241A92: @ 8241A92
step_right
step_down
step_down
step_end
BattleFrontier_BattleTowerElevator_MapScript2_241A96: @ 8241A96
map_script_2 VAR_0x4001, 0, BattleFrontier_BattleTowerElevator_EventScript_241AA0
.2byte 0
BattleFrontier_BattleTowerElevator_EventScript_241AA0:: @ 8241AA0
setvar VAR_0x4001, 1
turnobject 255, 2
end