pokeemerald/data/maps/scripts/EverGrandeCity_ChampionsRoom.inc
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EverGrandeCity_ChampionsRoom_MapScripts:: @ 82289EF
map_script 3, EverGrandeCity_ChampionsRoom_MapScript1_2289FF
map_script 4, EverGrandeCity_ChampionsRoom_MapScript2_228A05
map_script 2, EverGrandeCity_ChampionsRoom_MapScript2_228A14
.byte 0
EverGrandeCity_ChampionsRoom_MapScript1_2289FF: @ 82289FF
call EverGrandeCity_ChampionsRoom_EventScript_271ED7
end
EverGrandeCity_ChampionsRoom_MapScript2_228A05: @ 8228A05
map_script_2 VAR_0x4001, 0, EverGrandeCity_ChampionsRoom_EventScript_228A0F
.2byte 0
EverGrandeCity_ChampionsRoom_EventScript_228A0F:: @ 8228A0F
turnobject 255, 2
end
EverGrandeCity_ChampionsRoom_MapScript2_228A14: @ 8228A14
map_script_2 VAR_0x4001, 0, EverGrandeCity_ChampionsRoom_EventScript_228A1E
.2byte 0
EverGrandeCity_ChampionsRoom_EventScript_228A1E:: @ 8228A1E
lockall
applymovement 255, EverGrandeCity_ChampionsRoom_Movement_2725C1
waitmovement 0
delay 40
applymovement 255, EverGrandeCity_ChampionsRoom_Movement_228A42
waitmovement 0
setvar VAR_0x4001, 1
goto EverGrandeCity_ChampionsRoom_EventScript_228A45
.incbin "baserom.gba", 0x228a40, 0x2
EverGrandeCity_ChampionsRoom_Movement_228A42: @ 8228A42
step_up
step_up
step_end
EverGrandeCity_ChampionsRoom_EventScript_228A45:: @ 8228A45
playbgm BGM_DAIGO, 0
msgbox EverGrandeCity_ChampionsRoom_Text_228C4C, 4
trainerbattle 3, TRAINER_WALLACE, 0, EverGrandeCity_ChampionsRoom_Text_228EAC
goto EverGrandeCity_ChampionsRoom_EventScript_228A61
end
EverGrandeCity_ChampionsRoom_EventScript_228A61:: @ 8228A61
playse SE_DOOR
setmetatile 6, 1, 838, 0
setmetatile 6, 2, 839, 0
special DrawWholeMapView
msgbox EverGrandeCity_ChampionsRoom_Text_228F66, 4
closemessage
playse SE_DOOR
checkplayergender
compare_var_to_value VAR_RESULT, 0
call_if 1, EverGrandeCity_ChampionsRoom_EventScript_228ABC
compare_var_to_value VAR_RESULT, 1
call_if 1, EverGrandeCity_ChampionsRoom_EventScript_228AC1
addobject 2
call EverGrandeCity_ChampionsRoom_EventScript_228BFD
checkplayergender
compare_var_to_value VAR_RESULT, 0
goto_eq EverGrandeCity_ChampionsRoom_EventScript_228AC6
compare_var_to_value VAR_RESULT, 1
goto_eq EverGrandeCity_ChampionsRoom_EventScript_228AFB
end
EverGrandeCity_ChampionsRoom_EventScript_228ABC:: @ 8228ABC
playbgm BGM_GIRL_SUP, 0
return
EverGrandeCity_ChampionsRoom_EventScript_228AC1:: @ 8228AC1
playbgm BGM_BOY_SUP, 0
return
EverGrandeCity_ChampionsRoom_EventScript_228AC6:: @ 8228AC6
msgbox EverGrandeCity_ChampionsRoom_Text_2290CA, 4
delay 40
playse SE_PIN
applymovement 2, EverGrandeCity_ChampionsRoom_Movement_272598
waitmovement 0
applymovement 2, EverGrandeCity_ChampionsRoom_Movement_27259A
waitmovement 0
call EverGrandeCity_ChampionsRoom_EventScript_228C12
msgbox EverGrandeCity_ChampionsRoom_Text_22910B, 4
goto EverGrandeCity_ChampionsRoom_EventScript_228B30
end
EverGrandeCity_ChampionsRoom_EventScript_228AFB:: @ 8228AFB
msgbox EverGrandeCity_ChampionsRoom_Text_229152, 4
delay 40
playse SE_PIN
applymovement 2, EverGrandeCity_ChampionsRoom_Movement_272598
waitmovement 0
applymovement 2, EverGrandeCity_ChampionsRoom_Movement_27259A
waitmovement 0
call EverGrandeCity_ChampionsRoom_EventScript_228C12
msgbox EverGrandeCity_ChampionsRoom_Text_2291A2, 4
goto EverGrandeCity_ChampionsRoom_EventScript_228B30
end
EverGrandeCity_ChampionsRoom_EventScript_228B30:: @ 8228B30
closemessage
addobject 3
applymovement 3, EverGrandeCity_ChampionsRoom_Movement_228C43
waitmovement 0
applymovement 255, EverGrandeCity_ChampionsRoom_Movement_2725A8
waitmovement 0
msgbox EverGrandeCity_ChampionsRoom_Text_2291E6, 4
call EverGrandeCity_ChampionsRoom_EventScript_272184
msgbox EverGrandeCity_ChampionsRoom_Text_22934D, 4
applymovement 1, EverGrandeCity_ChampionsRoom_Movement_2725A6
waitmovement 0
delay 20
applymovement 1, EverGrandeCity_ChampionsRoom_Movement_2725AA
waitmovement 0
msgbox EverGrandeCity_ChampionsRoom_Text_229399, 4
closemessage
delay 30
applymovement 1, EverGrandeCity_ChampionsRoom_Movement_228C3B
applymovement 255, EverGrandeCity_ChampionsRoom_Movement_228C1D
applymovement 3, EverGrandeCity_ChampionsRoom_Movement_2725A6
applymovement 2, EverGrandeCity_ChampionsRoom_Movement_228C38
waitmovement 0
delay 20
applymovement 255, EverGrandeCity_ChampionsRoom_Movement_2725AA
waitmovement 0
msgbox EverGrandeCity_ChampionsRoom_Text_2293EB, 4
checkplayergender
compare_var_to_value VAR_RESULT, 0
call_if 1, EverGrandeCity_ChampionsRoom_EventScript_228BEB
compare_var_to_value VAR_RESULT, 1
call_if 1, EverGrandeCity_ChampionsRoom_EventScript_228BF4
closemessage
applymovement 1, EverGrandeCity_ChampionsRoom_Movement_228C3F
applymovement 255, EverGrandeCity_ChampionsRoom_Movement_228C20
waitmovement 0
setflag FLAG_0x30D
warp EVER_GRANDE_CITY_HALL_OF_FAME, 255, 7, 16
waitstate
releaseall
end
EverGrandeCity_ChampionsRoom_EventScript_228BEB:: @ 8228BEB
msgbox EverGrandeCity_ChampionsRoom_Text_229479, 4
return
EverGrandeCity_ChampionsRoom_EventScript_228BF4:: @ 8228BF4
msgbox EverGrandeCity_ChampionsRoom_Text_2294F5, 4
return
EverGrandeCity_ChampionsRoom_EventScript_228BFD:: @ 8228BFD
applymovement 2, EverGrandeCity_ChampionsRoom_Movement_228C26
waitmovement 0
applymovement 255, EverGrandeCity_ChampionsRoom_Movement_2725A4
waitmovement 0
return
EverGrandeCity_ChampionsRoom_EventScript_228C12:: @ 8228C12
applymovement 2, EverGrandeCity_ChampionsRoom_Movement_228C2F
waitmovement 0
return
EverGrandeCity_ChampionsRoom_Movement_228C1D: @ 8228C1D
step_up
step_up
step_end
EverGrandeCity_ChampionsRoom_Movement_228C20: @ 8228C20
step_up
step_14
step_up
step_13
step_54
step_end
EverGrandeCity_ChampionsRoom_Movement_228C26: @ 8228C26
step_up
step_up
step_up
step_up
step_up
step_left
step_up
step_28
step_end
EverGrandeCity_ChampionsRoom_Movement_228C2F: @ 8228C2F
step_26
step_14
step_28
step_14
step_26
step_13
step_28
step_14
step_end
EverGrandeCity_ChampionsRoom_Movement_228C38: @ 8228C38
step_right
step_up
step_end
EverGrandeCity_ChampionsRoom_Movement_228C3B: @ 8228C3B
step_up
step_up
step_25
step_end
EverGrandeCity_ChampionsRoom_Movement_228C3F: @ 8228C3F
step_up
step_13
step_54
step_end
EverGrandeCity_ChampionsRoom_Movement_228C43: @ 8228C43
step_up
step_up
step_up
step_up
step_up
step_right
step_up
step_27
step_end
EverGrandeCity_ChampionsRoom_Text_228C4C: @ 8228C4C
.string "WALLACE: Welcome, {PLAYER}{KUN}.\p"
.string "That incident in SOOTOPOLIS CITY…\n"
.string "That was superb work, putting an end\l"
.string "to that crisis all by yourself.\p"
.string "Oops!\p"
.string "It wouldnt be fair to say that you\n"
.string "alone ended the crisis.\p"
.string "You overcame that difficult situation\n"
.string "by working as one with your POKéMON.\p"
.string "We TRAINERS raise POKéMON by giving\n"
.string "them items and by teaching them new\l"
.string "techniques for battle.\p"
.string "But we ourselves also learn many\n"
.string "things from POKéMON.\p"
.string "And this is where your achievements\n"
.string "are put to the test against what\l"
.string "others like you have achieved.\p"
.string "Now!\p"
.string "Who can most elegantly dance with\n"
.string "their POKéMON in HOENN?\p"
.string "Show me right here and now!$"
EverGrandeCity_ChampionsRoom_Text_228EAC: @ 8228EAC
.string "I, the CHAMPION, fall in defeat…\p"
.string "That was wonderful work.\n"
.string "You were elegant, infuriatingly so.\l"
.string "And yet it was utterly glorious!\p"
.string "Kudos to you, {PLAYER}{KUN}!\p"
.string "You are a truly noble POKéMON\n"
.string "TRAINER!$"
EverGrandeCity_ChampionsRoom_Text_228F66: @ 8228F66
.string "WALLACE: The POKéMON you sent into\n"
.string "battle…\p"
.string "At times they danced like a spring\n"
.string "breeze, and at times they struck\l"
.string "like lightning.\p"
.string "It was with light, yet surefooted,\n"
.string "elegance that you led your POKéMON.\p"
.string "Even I felt bedazzled by your\n"
.string "masterful performance!\p"
.string "You now stand at the glorious peak\n"
.string "of the POKéMON LEAGUE.\p"
.string "I now proclaim you to be the new\n"
.string "HOENN region…$"
EverGrandeCity_ChampionsRoom_Text_2290CA: @ 82290CA
.string "MAY: {PLAYER}{KUN}!\p"
.string "Heres some advice before you challenge\n"
.string "the CHAMPION…$"
EverGrandeCity_ChampionsRoom_Text_22910B: @ 822910B
.string "MAY: Huh?\n"
.string "What, what, what?\p"
.string "{PLAYER}{KUN}…\n"
.string "Could it be that…\l"
.string "Its already over?$"
EverGrandeCity_ChampionsRoom_Text_229152: @ 8229152
.string "BRENDAN: {PLAYER}!\p"
.string "How would you like some advice before\n"
.string "you challenge the CHAMPION?…$"
EverGrandeCity_ChampionsRoom_Text_2291A2: @ 82291A2
.string "BRENDAN: {PLAYER}…\p"
.string "Are you trying to tell me…\n"
.string "Youve beaten the CHAMPION?$"
EverGrandeCity_ChampionsRoom_Text_2291E6: @ 82291E6
.string "PROF. BIRCH: See?\n"
.string "What did I tell you, {RIVAL}?\p"
.string "Didnt I tell you that you dont need\n"
.string "to worry about {PLAYER}{KUN}?\p"
.string "… … … … … … … …\n"
.string "{PLAYER}{KUN}, youve finally done it.\p"
.string "When I heard that you defeated your\n"
.string "own father at the PETALBURG GYM,\l"
.string "I thought perhaps you had a chance…\p"
.string "But to think youve actually become\n"
.string "the CHAMPION!\p"
.string "Ah, yes!\p"
.string "What became of your POKéDEX?\n"
.string "Here, let me see.$"
EverGrandeCity_ChampionsRoom_Text_22934D: @ 822934D
.string "PROF. BIRCH: Anyways,\n"
.string "congratulations!\p"
.string "Now, go proudly into the final room!$"
EverGrandeCity_ChampionsRoom_Text_229399: @ 8229399
.string "WALLACE: {PLAYER}{KUN}…\p"
.string "No, let me rephrase that properly.\p"
.string "The new CHAMPION!\p"
.string "Come with me.$"
EverGrandeCity_ChampionsRoom_Text_2293EB: @ 82293EB
.string "WALLACE: Im sorry, but…\p"
.string "From here on, only those TRAINERS who\n"
.string "have become CHAMPIONS may enter.\p"
.string "Youll have to wait outside with\n"
.string "PROF. BIRCH.$"
EverGrandeCity_ChampionsRoom_Text_229479: @ 8229479
.string "MAY: Groan…\p"
.string "… … … … … … … …\n"
.string "… … … … … … … …\p"
.string "Im just joking! Thats okay!\n"
.string "Thats the rule!\p"
.string "{PLAYER}{KUN}!\n"
.string "Honestly, congratulations!$"
EverGrandeCity_ChampionsRoom_Text_2294F5: @ 82294F5
.string "BRENDAN: Whaaaat?! … … … … …\n"
.string "… … … … … … … …\p"
.string "It cant be helped if thats the rule.\p"
.string "{PLAYER}, way to go!\n"
.string "Congratulations!$"