mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-11-17 03:57:38 +01:00
1f4c88c952
* Copy Berry Fix MB dism from FR
876 lines
22 KiB
C
876 lines
22 KiB
C
#ifndef GUARD_GLOBAL_H
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#define GUARD_GLOBAL_H
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#include "gba/gba.h"
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// global.h from pokemon ruby
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// IDE support
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#if defined(__APPLE__) || defined(__CYGWIN__)
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#define _(x) x
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#define __(x) x
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#define INCBIN(x) {0}
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#define INCBIN_U8 INCBIN
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#define INCBIN_U16 INCBIN
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#define INCBIN_U32 INCBIN
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#define INCBIN_S8 INCBIN
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#define INCBIN_S16 INCBIN
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#define INCBIN_S32 INCBIN
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#endif
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// Prevent cross-jump optimization.
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#define BLOCK_CROSS_JUMP asm("");
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// to help in decompiling
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#define asm_comment(x) asm volatile("@ -- " x " -- ")
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#define asm_unified(x) asm(".syntax unified\n" x "\n.syntax divided\n")
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#define ARRAY_COUNT(array) (sizeof(array) / sizeof((array)[0]))
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#define POKEMON_SLOTS_NUMBER 412
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#define POKEMON_NAME_LENGTH 10
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#define OT_NAME_LENGTH 7
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#define min(a, b) ((a) < (b) ? (a) : (b))
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#define max(a, b) ((a) >= (b) ? (a) : (b))
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// why does GF hate 2d arrays
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#define MULTI_DIM_ARR(x, dim, y) ((x) * dim + (y))
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// dim access enums
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enum
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{
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B_8 = 1,
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B_16 = 2,
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B_32 = 4
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};
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// There are many quirks in the source code which have overarching behavioral differences from
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// a number of other files. For example, diploma.c seems to declare rodata before each use while
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// other files declare out of order and must be at the beginning. There are also a number of
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// macros which differ from one file to the next due to the method of obtaining the result, such
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// as these below. Because of this, there is a theory (Two Team Theory) that states that these
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// programming projects had more than 1 "programming team" which utilized different macros for
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// each of the files that were worked on.
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#define T1_READ_8(ptr) ((ptr)[0])
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#define T1_READ_16(ptr) ((ptr)[0] | ((ptr)[1] << 8))
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#define T1_READ_32(ptr) ((ptr)[0] | ((ptr)[1] << 8) | ((ptr)[2] << 16) | ((ptr)[3] << 24))
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#define T1_READ_PTR(ptr) (u8*) T1_READ_32(ptr)
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// T2_READ_8 is a duplicate to remain consistent with each group.
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#define T2_READ_8(ptr) ((ptr)[0])
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#define T2_READ_16(ptr) ((ptr)[0] + ((ptr)[1] << 8))
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#define T2_READ_32(ptr) ((ptr)[0] + ((ptr)[1] << 8) + ((ptr)[2] << 16) + ((ptr)[3] << 24))
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#define T2_READ_PTR(ptr) (void*) T2_READ_32(ptr)
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// Credits to Made (dolphin emoji)
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#define S16TOPOSFLOAT(val) \
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({ \
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s16 v = (val); \
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float f = (float)v; \
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if(v < 0) f += 65536.0f; \
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f; \
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})
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enum
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{
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VERSION_SAPPHIRE = 1,
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VERSION_RUBY = 2,
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VERSION_EMERALD = 3,
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};
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enum LanguageId
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{
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LANGUAGE_JAPANESE = 1,
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LANGUAGE_ENGLISH = 2,
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LANGUAGE_GERMAN = 5,
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};
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// capacities of various saveblock objects
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#define DAYCARE_MON_COUNT 2
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#define POKEBLOCKS_COUNT 40
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#define PARTY_SIZE 6
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#define EVENT_OBJECTS_COUNT 16
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#define BERRY_TREES_COUNT 128
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#define FLAGS_COUNT 288
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#define VARS_COUNT 256
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#define MAIL_COUNT 16
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#define SECRET_BASES_COUNT 20
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#define TV_SHOWS_COUNT 25
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#define POKE_NEWS_COUNT 16
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#define PC_ITEMS_COUNT 50
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#define BAG_ITEMS_COUNT 20
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#define BAG_KEYITEMS_COUNT 20
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#define BAG_POKEBALLS_COUNT 16
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#define BAG_TMHM_COUNT 64
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#define BAG_BERRIES_COUNT 46
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enum
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{
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MALE,
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FEMALE
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};
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enum
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{
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OPTIONS_BUTTON_MODE_NORMAL,
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OPTIONS_BUTTON_MODE_LR,
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OPTIONS_BUTTON_MODE_L_EQUALS_A
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};
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enum
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{
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OPTIONS_TEXT_SPEED_SLOW,
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OPTIONS_TEXT_SPEED_MID,
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OPTIONS_TEXT_SPEED_FAST
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};
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enum
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{
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OPTIONS_SOUND_MONO,
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OPTIONS_SOUND_STEREO
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};
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enum
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{
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OPTIONS_BATTLE_STYLE_SHIFT,
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OPTIONS_BATTLE_STYLE_SET
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};
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enum
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{
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BAG_ITEMS = 1,
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BAG_POKEBALLS,
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BAG_TMsHMs,
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BAG_BERRIES,
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BAG_KEYITEMS
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};
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struct Coords16
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{
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s16 x;
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s16 y;
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};
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struct UCoords16
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{
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u16 x;
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u16 y;
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};
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struct SecretBaseRecord
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{
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/*0x1A08*/ u8 secretBaseId;
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/*0x1A09*/ u8 sbr_field_1_0:4;
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/*0x1A09*/ u8 gender:1;
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/*0x1A09*/ u8 sbr_field_1_5:1;
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/*0x1A09*/ u8 sbr_field_1_6:2;
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/*0x1A0A*/ u8 playerName[OT_NAME_LENGTH];
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/*0x1A11*/ u8 trainerId[4]; // byte 0 is used for determining trainer class
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/*0x1A16*/ u16 sbr_field_e;
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/*0x1A18*/ u8 sbr_field_10;
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/*0x1A19*/ u8 sbr_field_11;
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/*0x1A1A*/ u8 decorations[16];
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/*0x1A2A*/ u8 decorationPos[16];
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/*0x1A3C*/ u32 partyPersonality[6];
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/*0x1A54*/ u16 partyMoves[6 * 4];
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/*0x1A84*/ u16 partySpecies[6];
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/*0x1A90*/ u16 partyHeldItems[6];
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/*0x1A9C*/ u8 partyLevels[6];
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/*0x1AA2*/ u8 partyEVs[6];
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};
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#include "constants/game_stat.h"
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#include "global.fieldmap.h"
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#include "global.berry.h"
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#include "pokemon.h"
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struct WarpData
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{
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s8 mapGroup;
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s8 mapNum;
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s8 warpId;
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s16 x, y;
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};
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struct ItemSlot
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{
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u16 itemId;
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u16 quantity;
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};
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struct Pokeblock
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{
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u8 color;
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u8 spicy;
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u8 dry;
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u8 sweet;
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u8 bitter;
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u8 sour;
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u8 feel;
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};
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struct Roamer
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{
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/*0x00*/ u32 ivs;
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/*0x04*/ u32 personality;
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/*0x08*/ u16 species;
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/*0x0A*/ u16 hp;
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/*0x0C*/ u8 level;
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/*0x0D*/ u8 status;
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/*0x0E*/ u8 cool;
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/*0x0F*/ u8 beauty;
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/*0x10*/ u8 cute;
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/*0x11*/ u8 smart;
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/*0x12*/ u8 tough;
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/*0x13*/ bool8 active;
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/*0x14*/ u8 filler[0x8];
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};
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struct RamScriptData
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{
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u8 magic;
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u8 mapGroup;
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u8 mapNum;
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u8 objectId;
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u8 script[995];
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};
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struct RamScript
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{
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u32 checksum;
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struct RamScriptData data;
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};
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struct EasyChatPair
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{
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u16 unk0_0:7;
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u16 unk0_7:7;
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u16 unk1_6:1;
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u16 unk2;
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u16 words[2];
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}; /*size = 0x8*/
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struct TVShowCommon
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{
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/*0x00*/ u8 kind;
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/*0x01*/ bool8 active;
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/*0x02*/ u8 pad02[20];
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/*0x16*/ u16 var16[3];
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/*0x1C*/ u8 srcTrainerId3Lo;
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/*0x1D*/ u8 srcTrainerId3Hi;
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/*0x1E*/ u8 srcTrainerId2Lo;
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/*0x1F*/ u8 srcTrainerId2Hi;
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/*0x20*/ u8 srcTrainerIdLo;
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/*0x21*/ u8 srcTrainerIdHi;
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/*0x22*/ u8 trainerIdLo;
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/*0x23*/ u8 trainerIdHi;
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};
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struct TVShowFanClubLetter
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{
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/*0x00*/ u8 kind;
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/*0x01*/ bool8 active;
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/*0x02*/ u16 species;
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/*0x04*/ u16 pad04[6];
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/*0x10*/ u8 playerName[8];
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/*0x18*/ u8 language;
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};
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struct TVShowRecentHappenings
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{
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/*0x00*/ u8 kind;
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/*0x01*/ bool8 active;
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/*0x02*/ u16 var02;
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/*0x04*/ u16 var04[6];
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/*0x10*/ u8 playerName[8];
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/*0x18*/ u8 language;
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/*0x19*/ u8 pad19[10];
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};
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struct TVShowFanclubOpinions
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{
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/*0x00*/ u8 kind;
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/*0x01*/ bool8 active;
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/*0x02*/ u16 var02;
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/*0x04*/ u8 var04A:4;
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/*0x04*/ u8 var04B:4;
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/*0x05*/ u8 playerName[8];
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/*0x0D*/ u8 language;
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/*0x0E*/ u8 var0E;
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/*0x0F*/ u8 var0F;
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/*0x10*/ u8 var10[8];
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/*0x18*/ u16 var18[2];
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/*0x1C*/ u16 var1C[4];
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};
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struct TVShowUnknownType04
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{
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/*0x00*/ u8 kind;
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/*0x01*/ bool8 active;
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/*0x02*/ u8 pad02[4];
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/*0x06*/ u16 var06;
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};
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struct TVShowNameRaterShow
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{
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/*0x00*/ u8 kind;
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/*0x01*/ bool8 active;
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/*0x02*/ u16 species;
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/*0x04*/ u8 pokemonName[11];
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/*0x0F*/ u8 trainerName[11];
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/*0x1A*/ u8 random;
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/*0x1B*/ u8 random2;
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/*0x1C*/ u16 var1C;
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/*0x1E*/ u8 language;
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/*0x1F*/ u8 pokemonNameLanguage;
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};
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struct TVShowBravoTrainerPokemonProfiles
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{
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/*0x00*/ u8 kind;
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/*0x01*/ bool8 active;
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/*0x02*/ u16 species;
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/*0x04*/ u16 var04[2];
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/*0x08*/ u8 pokemonNickname[11];
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/*0x13*/ u8 contestCategory:3;
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/*0x13*/ u8 contestRank:2;
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/*0x13*/ u8 contestResult:2;
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/*0x13*/ u8 var13_7:1;
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/*0x14*/ u16 var14;
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/*0x16*/ u8 playerName[8];
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/*0x1E*/ u8 language;
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/*0x1F*/ u8 var1f;
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};
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struct TVShowBravoTrainerBattleTowerSpotlight
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{
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/*0x00*/ u8 kind;
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/*0x01*/ bool8 active;
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/*0x02*/ u8 trainerName[8];
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/*0x0A*/ u16 species;
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/*0x0C*/ u8 enemyTrainerName[8];
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/*0x14*/ u16 defeatedSpecies;
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/*0x16*/ u16 var16;
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/*0x18*/ u16 var18[1];
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/*0x1A*/ u8 btLevel;
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/*0x1B*/ u8 var1b;
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/*0x1C*/ u8 var1c;
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/*0x1D*/ u8 language;
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};
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struct TVShowPokemonToday
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{
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/*0x00*/ u8 kind;
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/*0x01*/ bool8 active;
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/*0x02*/ u8 language;
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/*0x03*/ u8 language2;
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/*0x04*/ u8 nickname[11];
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/*0x0F*/ u8 ball;
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/*0x10*/ u16 species;
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/*0x12*/ u8 var12;
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/*0x13*/ u8 playerName[8];
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};
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struct TVShowSmartShopper
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{
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/*0x00*/ u8 kind;
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/*0x01*/ bool8 active;
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/*0x02*/ u8 priceReduced;
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/*0x03*/ u8 language;
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/*0x04*/ u8 pad04[2];
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/*0x06*/ u16 itemIds[3];
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/*0x0C*/ u16 itemAmounts[3];
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/*0x12*/ u8 shopLocation;
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/*0x13*/ u8 playerName[8];
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};
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struct TVShowPokemonTodayFailed
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{
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/*0x00*/ u8 kind;
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/*0x01*/ bool8 active;
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/*0x02*/ u8 language;
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/*0x03*/ u8 pad03[9];
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/*0x0c*/ u16 species;
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/*0x0e*/ u16 species2;
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/*0x10*/ u8 var10;
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/*0x11*/ u8 var11;
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/*0x12*/ u8 var12;
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/*0x13*/ u8 playerName[8];
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};
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struct TVShowPokemonAngler
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{
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/*0x00*/ u8 kind;
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/*0x01*/ bool8 active;
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/*0x02*/ u8 var02;
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/*0x03*/ u8 var03;
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/*0x04*/ u16 var04;
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/*0x06*/ u8 language;
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u8 pad07[12];
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/*0x13*/ u8 playerName[8];
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};
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struct TVShowWorldOfMasters
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{
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/*0x00*/ u8 kind;
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/*0x01*/ bool8 active;
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/*0x02*/ u16 var02;
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/*0x04*/ u16 var04;
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/*0x06*/ u16 var06;
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/*0x08*/ u16 var08;
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/*0x0a*/ u8 var0a;
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/*0x0b*/ u8 language;
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u8 pad0c[7];
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/*0x13*/ u8 playerName[8];
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};
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struct TVShowMassOutbreak
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{
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/*0x00*/ u8 kind;
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/*0x01*/ bool8 active;
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/*0x02*/ u8 var02;
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/*0x03*/ u8 var03;
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/*0x04*/ u16 moves[4];
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/*0x0C*/ u16 species;
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/*0x0E*/ u16 var0E;
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/*0x10*/ u8 locationMapNum;
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/*0x11*/ u8 locationMapGroup;
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/*0x12*/ u8 var12;
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/*0x13*/ u8 probability;
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/*0x14*/ u8 level;
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/*0x15*/ u8 var15;
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/*0x16*/ u16 daysLeft;
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/*0x18*/ u8 language;
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u8 pad19[11];
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};
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typedef union TVShow
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{
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struct TVShowCommon common;
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struct TVShowFanClubLetter fanclubLetter;
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struct TVShowRecentHappenings recentHappenings;
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struct TVShowFanclubOpinions fanclubOpinions;
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struct TVShowUnknownType04 unkShow04;
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struct TVShowNameRaterShow nameRaterShow;
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struct TVShowBravoTrainerPokemonProfiles bravoTrainer;
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struct TVShowBravoTrainerBattleTowerSpotlight bravoTrainerTower;
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struct TVShowPokemonToday pokemonToday;
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struct TVShowSmartShopper smartshopperShow;
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struct TVShowPokemonTodayFailed pokemonTodayFailed;
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struct TVShowPokemonAngler pokemonAngler;
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struct TVShowWorldOfMasters worldOfMasters;
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struct TVShowMassOutbreak massOutbreak;
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} TVShow;
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struct MailStruct
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{
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/*0x00*/ u16 words[9];
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/*0x12*/ u8 playerName[8];
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/*0x1A*/ u8 trainerId[4];
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/*0x1E*/ u16 species;
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/*0x20*/ u16 itemId;
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};
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// Mauville Pokemon Center men
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struct MauvilleManCommon
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{
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u8 id;
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};
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struct MauvilleManBard
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{
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/*0x00*/ u8 id;
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/*0x02*/ u16 songLyrics[6];
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/*0x0E*/ u16 temporaryLyrics[6];
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/*0x1A*/ u8 playerName[8];
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/*0x22*/ u8 filler_2DB6[0x3];
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/*0x25*/ u8 playerTrainerId[4];
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/*0x29*/ bool8 hasChangedSong;
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}; /*size = 0x2C*/
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struct MauvilleManHipster
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{
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u8 id;
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bool8 alreadySpoken;
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};
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struct MauvilleManTrader
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{
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u8 id;
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u8 unk1[4];
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u8 unk5[4][11];
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bool8 alreadyTraded;
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};
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struct MauvilleManStoryteller
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{
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u8 id;
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bool8 alreadyRecorded;
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u8 filler2[2];
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u8 gameStatIDs[4];
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u8 trainerNames[4][7];
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u8 statValues[4][4];
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};
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struct MauvilleManGiddy
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{
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/*0x00*/ u8 id;
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/*0x01*/ u8 taleCounter;
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/*0x02*/ u8 questionNum;
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/*0x04*/ u16 randomWords[10];
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|
/*0x18*/ u8 questionList[12];
|
|
}; /*size = 0x2C*/
|
|
|
|
|
|
union MauvilleMan
|
|
{
|
|
struct MauvilleManCommon common;
|
|
struct MauvilleManBard bard;
|
|
struct MauvilleManHipster hipster;
|
|
struct MauvilleManTrader trader;
|
|
struct MauvilleManStoryteller storyteller;
|
|
struct MauvilleManGiddy giddy;
|
|
u8 filler[0x40]; // needed to pad out the struct
|
|
};
|
|
|
|
struct PokeNews
|
|
{
|
|
u8 kind;
|
|
u8 state;
|
|
u16 days;
|
|
};
|
|
|
|
struct GabbyAndTyData
|
|
{
|
|
/*2b10*/ u16 mon1;
|
|
/*2b12*/ u16 mon2;
|
|
/*2b14*/ u16 lastMove;
|
|
/*2b16*/ u16 quote;
|
|
/*2b18*/ u8 mapnum;
|
|
/*2b19*/ u8 battleNum;
|
|
/*2b1a*/ u8 valA_0:1;
|
|
/*2b1a*/ u8 valA_1:1;
|
|
/*2b1a*/ u8 valA_2:1;
|
|
/*2b1a*/ u8 valA_3:1;
|
|
/*2b1a*/ u8 valA_4:1;
|
|
/*2b1a*/ u8 valA_5:3;
|
|
/*2b1b*/ u8 valB_0:1;
|
|
/*2b1b*/ u8 valB_1:1;
|
|
/*2b1b*/ u8 valB_2:1;
|
|
/*2b1b*/ u8 valB_3:1;
|
|
/*2b1b*/ u8 valB_4:1;
|
|
/*2b1b*/ u8 valB_5:3;
|
|
};
|
|
|
|
struct DayCareMail
|
|
{
|
|
/*0x00*/ struct MailStruct message;
|
|
/*0x24*/ u8 names[19];
|
|
};
|
|
|
|
struct DayCareStepCountersEtc {
|
|
u32 steps[DAYCARE_MON_COUNT];
|
|
u16 pendingEggPersonality;
|
|
u8 eggCycleStepsRemaining;
|
|
};
|
|
|
|
struct RecordMixingDayCareMail
|
|
{
|
|
struct DayCareMail mail[DAYCARE_MON_COUNT];
|
|
u32 numDaycareMons;
|
|
u16 itemsHeld[DAYCARE_MON_COUNT]; // marks whether or not each daycare mon is currently holding an item.
|
|
};
|
|
|
|
struct DayCareMisc
|
|
{
|
|
struct DayCareMail mail[DAYCARE_MON_COUNT];
|
|
struct DayCareStepCountersEtc countersEtc;
|
|
};
|
|
|
|
struct DayCare {
|
|
struct BoxPokemon mons[DAYCARE_MON_COUNT];
|
|
struct DayCareMisc misc;
|
|
};
|
|
|
|
struct LinkBattleRecord
|
|
{
|
|
u8 name[8];
|
|
u16 trainerId;
|
|
u16 wins;
|
|
u16 losses;
|
|
u16 draws;
|
|
};
|
|
|
|
struct RecordMixingGiftData
|
|
{
|
|
u8 unk0;
|
|
u8 quantity;
|
|
u16 itemId;
|
|
u8 filler4[8];
|
|
};
|
|
|
|
struct RecordMixingGift
|
|
{
|
|
int checksum;
|
|
struct RecordMixingGiftData data;
|
|
};
|
|
|
|
struct ContestWinner
|
|
{
|
|
/*0x00*/ u32 personality; // personality
|
|
/*0x04*/ u32 otId; // otId
|
|
/*0x08*/ u16 species; // species
|
|
/*0x0A*/ u8 contestCategory;
|
|
/*0x0B*/ u8 nickname[11];
|
|
/*0x16*/ u8 trainerName[8];
|
|
};
|
|
|
|
// there should be enough flags for all 412 slots
|
|
// each slot takes up 8 flags
|
|
// if the value is not divisible by 8, we need to account for the reminder as well
|
|
#define DEX_FLAGS_NO ((POKEMON_SLOTS_NUMBER / 8) + ((POKEMON_SLOTS_NUMBER % 8) ? 1 : 0))
|
|
|
|
struct SaveBlock1 /* 0x02025734 */
|
|
{
|
|
/*0x00*/ struct Coords16 pos;
|
|
/*0x04*/ struct WarpData location;
|
|
/*0x0C*/ struct WarpData warp1;
|
|
/*0x14*/ struct WarpData warp2;
|
|
/*0x1C*/ struct WarpData lastHealLocation;
|
|
/*0x24*/ struct WarpData warp4;
|
|
/*0x2C*/ u16 savedMusic;
|
|
/*0x2E*/ u8 weather;
|
|
/*0x2F*/ u8 weatherCycleStage;
|
|
/*0x30*/ u8 flashLevel; // flash level on current map, 0 being normal and 4 being the darkest
|
|
/*0x32*/ u16 mapLayoutId;
|
|
/*0x34*/ u16 mapView[0x100];
|
|
/*0x234*/ u8 playerPartyCount;
|
|
/*0x238*/ struct Pokemon playerParty[6];
|
|
/*0x490*/ u32 money;
|
|
/*0x494*/ u16 coins;
|
|
/*0x496*/ u16 registeredItem; // registered for use with SELECT button
|
|
/*0x498*/ struct ItemSlot pcItems[PC_ITEMS_COUNT];
|
|
/*0x560*/ struct ItemSlot bagPocket_Items[BAG_ITEMS_COUNT];
|
|
/*0x5B0*/ struct ItemSlot bagPocket_KeyItems[BAG_KEYITEMS_COUNT];
|
|
/*0x600*/ struct ItemSlot bagPocket_PokeBalls[BAG_POKEBALLS_COUNT];
|
|
/*0x640*/ struct ItemSlot bagPocket_TMHM[BAG_TMHM_COUNT];
|
|
/*0x740*/ struct ItemSlot bagPocket_Berries[BAG_BERRIES_COUNT];
|
|
/*0x7F8*/ struct Pokeblock pokeblocks[POKEBLOCKS_COUNT];
|
|
/*0x938*/ u8 dexSeen2[DEX_FLAGS_NO];
|
|
/*0x96C*/ u16 berryBlenderRecords[3];
|
|
/*0x972*/ u8 filler_972[0x6];
|
|
/*0x978*/ u16 trainerRematchStepCounter;
|
|
/*0x97A*/ u8 trainerRematches[100];
|
|
/*0x9E0*/ struct EventObject eventObjects[EVENT_OBJECTS_COUNT];
|
|
/*0xC20*/ struct EventObjectTemplate eventObjectTemplates[64];
|
|
/*0x1220*/ u8 flags[FLAGS_COUNT];
|
|
/*0x1340*/ u16 vars[VARS_COUNT];
|
|
/*0x1540*/ u32 gameStats[NUM_GAME_STATS];
|
|
/*0x1608*/ struct BerryTree berryTrees[BERRY_TREES_COUNT];
|
|
/*0x1A08*/ struct SecretBaseRecord secretBases[SECRET_BASES_COUNT];
|
|
/*0x2688*/ u8 playerRoomDecor[12];
|
|
/*0x2694*/ u8 playerRoomDecorPos[12];
|
|
/*0x26A0*/ u8 decorDesk[10];
|
|
/*0x26AA*/ u8 decorChair[10];
|
|
/*0x26B4*/ u8 decorPlant[10];
|
|
/*0x26BE*/ u8 decorOrnament[30];
|
|
/*0x26DC*/ u8 decorMat[30];
|
|
/*0x26FA*/ u8 decorPoster[10];
|
|
/*0x2704*/ u8 decorDoll[40];
|
|
/*0x272C*/ u8 decorCushion[10];
|
|
/*0x2736*/ u8 padding_2736[2];
|
|
/*0x2738*/ TVShow tvShows[TV_SHOWS_COUNT];
|
|
/*0x2ABC*/ struct PokeNews pokeNews[POKE_NEWS_COUNT];
|
|
/*0x2AFC*/ u16 outbreakPokemonSpecies;
|
|
/*0x2AFE*/ u8 outbreakLocationMapNum;
|
|
/*0x2AFF*/ u8 outbreakLocationMapGroup;
|
|
/*0x2B00*/ u8 outbreakPokemonLevel;
|
|
/*0x2B01*/ u8 outbreakUnk1;
|
|
/*0x2B02*/ u16 outbreakUnk2;
|
|
/*0x2B04*/ u16 outbreakPokemonMoves[4];
|
|
/*0x2B0C*/ u8 outbreakUnk4;
|
|
/*0x2B0D*/ u8 outbreakPokemonProbability;
|
|
/*0x2B0E*/ u16 outbreakUnk5;
|
|
/*0x2B10*/ struct GabbyAndTyData gabbyAndTyData;
|
|
/*0x2B1C*/ struct {
|
|
/*0x2B1C*/ u16 unk2B1C[6];
|
|
/*0x2B28*/ u16 unk2B28[6];
|
|
/*0x2B34*/ u16 unk2B34[6];
|
|
/*0x2B40*/ u16 unk2B40[6];
|
|
} easyChats;
|
|
/*0x2B4C*/ struct MailStruct mail[MAIL_COUNT];
|
|
/*0x2D8C*/ u8 unk2D8C[4]; // What is this? Apparently it's supposed to be 64 bytes in size.
|
|
/*0x2D90*/ u8 filler_2D90[0x4];
|
|
/*0x2D94*/ union MauvilleMan mauvilleMan;
|
|
/*0x2DD4*/ struct EasyChatPair easyChatPairs[5]; //Dewford trend [0] and some other stuff
|
|
/*0x2DFC*/ struct ContestWinner contestWinners[8];
|
|
/*0x2EFC*/ struct ContestWinner museumPortraits[5];
|
|
/*0x2F9C*/ struct DayCare daycare;
|
|
/*0x30B8*/ struct LinkBattleRecord linkBattleRecords[5];
|
|
struct {
|
|
/*0x3108*/ u8 unknown1[8];
|
|
/*0x3110*/ u8 giftRibbons[11];
|
|
/*0x311B*/ u8 unknown2[8];
|
|
/*0x3123*/ u32 currentPokeCoupons;
|
|
/*0x3127*/ u32 totalEarnedPokeCoupons;
|
|
/*0x312B*/ u8 unknown3[6];
|
|
/*0x3131*/ u8 receivedWishmakerJirachi;
|
|
/*0x3132*/ u8 unknown4[18];
|
|
} __attribute__((packed)) externalReservedData;
|
|
/*0x3144*/ struct Roamer roamer;
|
|
/*0x3160*/ struct EnigmaBerry enigmaBerry;
|
|
/*0x3690*/ struct RamScript ramScript;
|
|
/*0x3A7C*/ struct RecordMixingGift recordMixingGift;
|
|
/*0x3A8C*/ u8 dexSeen3[DEX_FLAGS_NO];
|
|
};
|
|
|
|
extern struct SaveBlock1 gSaveBlock1;
|
|
|
|
struct Time
|
|
{
|
|
/*0x00*/ s16 days;
|
|
/*0x02*/ s8 hours;
|
|
/*0x03*/ s8 minutes;
|
|
/*0x04*/ s8 seconds;
|
|
};
|
|
|
|
struct Pokedex
|
|
{
|
|
/*0x00*/ u8 order;
|
|
/*0x01*/ u8 unknown1;
|
|
/*0x02*/ u8 nationalMagic; // must equal 0xDA in order to have National mode
|
|
/*0x03*/ u8 unknown2;
|
|
/*0x04*/ u32 unownPersonality; // set when you first see Unown
|
|
/*0x08*/ u32 spindaPersonality; // set when you first see Spinda
|
|
/*0x0C*/ u32 unknown3;
|
|
/*0x10*/ u8 owned[DEX_FLAGS_NO];
|
|
/*0x44*/ u8 seen[DEX_FLAGS_NO];
|
|
};
|
|
|
|
struct BattleTowerTrainer
|
|
{
|
|
/*0x00*/ u8 trainerClass;
|
|
/*0x01*/ u8 name[8];
|
|
/*0x09*/ u8 teamFlags;
|
|
u8 filler0A[2];
|
|
/*0x0C*/ u16 greeting[6];
|
|
};
|
|
|
|
struct BattleTowerRecord // record mixing
|
|
{
|
|
/*0x00*/ u8 battleTowerLevelType; // 0 = level 50, 1 = level 100
|
|
/*0x01*/ u8 trainerClass;
|
|
/*0x02*/ u16 winStreak;
|
|
/*0x04*/ u8 name[8];
|
|
/*0x0C*/ u8 trainerId[4];
|
|
/*0x10*/ u16 greeting[6];
|
|
/*0x1C*/ struct BattleTowerPokemon party[3];
|
|
/*0xA0*/ u32 checksum;
|
|
};
|
|
|
|
struct BattleTowerEReaderTrainer
|
|
{
|
|
/*0x00*/ u8 unk0;
|
|
/*0x01*/ u8 trainerClass;
|
|
/*0x02*/ u16 winStreak;
|
|
/*0x04*/ u8 name[8];
|
|
/*0x0C*/ u8 trainerId[4];
|
|
/*0x10*/ u16 greeting[6];
|
|
/*0x1C*/ u16 farewellPlayerLost[6];
|
|
/*0x28*/ u16 farewellPlayerWon[6];
|
|
/*0x34*/ struct BattleTowerPokemon party[3];
|
|
/*0xB8*/ u32 checksum;
|
|
};
|
|
|
|
struct BattleTowerData
|
|
{
|
|
/*0x0000, 0x00A8*/ struct BattleTowerRecord playerRecord;
|
|
/*0x00A4, 0x014C*/ struct BattleTowerRecord records[5]; // from record mixing
|
|
/*0x03D8, 0x0480*/ u16 firstMonSpecies; // species of the first pokemon in the player's battle tower party
|
|
/*0x03DA, 0x0482*/ u16 defeatedBySpecies; // species of the pokemon that defated the player
|
|
/*0x03DC, 0x0484*/ u8 defeatedByTrainerName[8];
|
|
/*0x03E4, 0x048C*/ u8 firstMonNickname[POKEMON_NAME_LENGTH]; // nickname of the first pokemon in the player's battle tower party
|
|
/*0x03F0, 0x0498*/ struct BattleTowerEReaderTrainer ereaderTrainer;
|
|
/*0x04AC, 0x0554*/ u8 battleTowerLevelType:1; // 0 = level 50; 1 = level 100
|
|
/*0x04AC, 0x0554*/ u8 unk_554:1;
|
|
/*0x04AD, 0x0555*/ u8 battleOutcome;
|
|
/*0x04AE, 0x0556*/ u8 var_4AE[2];
|
|
/*0x04B0, 0x0558*/ u16 curChallengeBattleNum[2]; // 1-based index of battle in the current challenge. (challenges consist of 7 battles)
|
|
/*0x04B4, 0x055C*/ u16 curStreakChallengesNum[2]; // 1-based index of the current challenge in the current streak.
|
|
/*0x04B8, 0x0560*/ u16 recordWinStreaks[2];
|
|
/*0x04BC, 0x0564*/ u8 battleTowerTrainerId; // index for gBattleTowerTrainers table
|
|
/*0x04BD, 0x0565*/ u8 selectedPartyMons[0x3]; // indices of the 3 selected player party mons.
|
|
/*0x04C0, 0x0568*/ u16 prizeItem;
|
|
/*0x04C2, 0x056A*/ u8 battledTrainerIds[6];
|
|
/*0x04C8, 0x0570*/ u16 totalBattleTowerWins;
|
|
/*0x04CA, 0x0572*/ u16 bestBattleTowerWinStreak;
|
|
/*0x04CC, 0x0574*/ u16 currentWinStreaks[2];
|
|
/*0x04D0, 0x0578*/ u8 lastStreakLevelType; // 0 = level 50, 1 = level 100. level type of the last streak. Used by tv to report the level mode.
|
|
/*0x04D1, 0x0579*/ u8 filler_4D1[0x317];
|
|
};
|
|
|
|
struct SaveBlock2 /* 0x02024EA4 */
|
|
{
|
|
/*0x00*/ u8 playerName[8];
|
|
/*0x08*/ u8 playerGender; // MALE, FEMALE
|
|
/*0x09*/ u8 specialSaveWarp;
|
|
/*0x0A*/ u8 playerTrainerId[4];
|
|
/*0x0E*/ u16 playTimeHours;
|
|
/*0x10*/ u8 playTimeMinutes;
|
|
/*0x11*/ u8 playTimeSeconds;
|
|
/*0x12*/ u8 playTimeVBlanks;
|
|
/*0x13*/ u8 optionsButtonMode; // OPTIONS_BUTTON_MODE_[NORMAL/LR/L_EQUALS_A]
|
|
/*0x14*/ u16 optionsTextSpeed:3; // OPTIONS_TEXT_SPEED_[SLOW/MID/FAST]
|
|
u16 optionsWindowFrameType:5; // Specifies one of the 20 decorative borders for text boxes
|
|
u16 optionsSound:1; // OPTIONS_SOUND_[MONO/STEREO]
|
|
u16 optionsBattleStyle:1; // OPTIONS_BATTLE_STYLE_[SHIFT/SET]
|
|
u16 optionsBattleSceneOff:1; // whether battle animations are disabled
|
|
u16 regionMapZoom:1; // whether the map is zoomed in
|
|
/*0x18*/ struct Pokedex pokedex;
|
|
/*0x90*/ u8 filler_90[0x8];
|
|
/*0x98*/ struct Time localTimeOffset;
|
|
/*0xA0*/ struct Time lastBerryTreeUpdate;
|
|
/*0xA8*/ struct BattleTowerData battleTower;
|
|
};
|
|
|
|
struct MapPosition
|
|
{
|
|
s16 x;
|
|
s16 y;
|
|
s8 height;
|
|
};
|
|
|
|
struct UnkStruct_8054FF8
|
|
{
|
|
u8 a;
|
|
u8 b;
|
|
u8 c;
|
|
u8 d;
|
|
struct MapPosition sub;
|
|
u16 field_C;
|
|
};
|
|
|
|
// wasnt defined so I had to define it
|
|
struct HallOfFame
|
|
{
|
|
u8 filler[0x1F00];
|
|
};
|
|
|
|
extern struct SaveBlock2 gSaveBlock2;
|
|
|
|
#define RomHeaderGameTitle ((const char *)0x080000A0)
|
|
#define RomHeaderGameCode ((const char *)0x080000AC)
|
|
#define RomHeaderMakerCode ((const char *)0x080000B0)
|
|
#define RomHeaderMagic ((const u8 *) 0x080000B2)
|
|
#define RomHeaderSoftwareVersion ((const u8 *) 0x080000BC)
|
|
|
|
#define LocalTimeOffset ((struct Time *)0x02028098)
|
|
#define LastBerryTreeUpdate ((struct Time *)0x020280A0)
|
|
|
|
#endif //GUARD_GLOBAL_H
|