pokeemerald/src/contest_painting.c
Eduardo Quezada 0d5b00aaf2 Merge remote-tracking branch 'pret/master' into RHH/pr/upcoming/pret_20230829
# Conflicts:
#	README.md
#	data/battle_ai_scripts.s
#	data/battle_scripts_1.s
#	data/maps/BattleFrontier_Lounge7/scripts.inc
#	include/battle_anim.h
#	include/battle_message.h
#	include/constants/items.h
#	src/battle_ai_script_commands.c
#	src/battle_ai_switch_items.c
#	src/battle_anim_throw.c
#	src/battle_anim_utility_funcs.c
#	src/battle_controller_link_opponent.c
#	src/battle_controller_link_partner.c
#	src/battle_controller_opponent.c
#	src/battle_controller_player.c
#	src/battle_controller_player_partner.c
#	src/battle_controller_recorded_opponent.c
#	src/battle_controller_recorded_player.c
#	src/battle_controller_wally.c
#	src/battle_gfx_sfx_util.c
#	src/battle_message.c
#	src/battle_script_commands.c
#	src/battle_util.c
#	src/data/party_menu.h
#	src/data/pokemon/tmhm_learnsets.h
#	src/daycare.c
#	src/field_specials.c
#	src/hall_of_fame.c
#	src/party_menu.c
#	src/pokemon.c
#	src/tv.c
2023-08-31 14:28:01 -04:00

599 lines
20 KiB
C

#include "global.h"
#include "malloc.h"
#include "battle.h"
#include "battle_gfx_sfx_util.h"
#include "bg.h"
#include "contest.h"
#include "contest_painting.h"
#include "data.h"
#include "decompress.h"
#include "gpu_regs.h"
#include "image_processing_effects.h"
#include "international_string_util.h"
#include "main.h"
#include "lilycove_lady.h"
#include "palette.h"
#include "random.h"
#include "scanline_effect.h"
#include "string_util.h"
#include "strings.h"
#include "text.h"
#include "window.h"
#include "constants/rgb.h"
u16 (*gContestMonPixels)[][32];
struct ImageProcessingContext gImageProcessingContext;
struct ContestWinner *gContestPaintingWinner;
u16 *gContestPaintingMonPalette;
static u8 sHoldState;
static u16 sMosaicVal;
static u16 sFadeCounter;
static bool8 sVarsInitialized;
static u8 sWindowId;
static void ShowContestPainting(void);
static void HoldContestPainting(void);
static void InitContestPaintingWindow(void);
static void InitContestPaintingBg(void);
static void InitContestPaintingVars(bool8);
static void CreateContestPaintingPicture(u8, u8);
static void PrintContestPaintingCaption(u8, u8);
static void VBlankCB_ContestPainting(void);
static void _InitContestMonPixels(u8 *spriteGfx, u16 *palette, u16 (*destPixels)[64][64]);
extern const u8 gContestHallPaintingCaption[];
extern const u8 gContestCoolness[];
extern const u8 gContestBeauty[];
extern const u8 gContestCuteness[];
extern const u8 gContestSmartness[];
extern const u8 gContestToughness[];
extern const u8 gContestRankNormal[];
extern const u8 gContestRankSuper[];
extern const u8 gContestRankHyper[];
extern const u8 gContestRankMaster[];
extern const u8 gContestLink[];
extern const u8 gContestPaintingCool1[];
extern const u8 gContestPaintingCool2[];
extern const u8 gContestPaintingCool3[];
extern const u8 gContestPaintingBeauty1[];
extern const u8 gContestPaintingBeauty2[];
extern const u8 gContestPaintingBeauty3[];
extern const u8 gContestPaintingCute1[];
extern const u8 gContestPaintingCute2[];
extern const u8 gContestPaintingCute3[];
extern const u8 gContestPaintingSmart1[];
extern const u8 gContestPaintingSmart2[];
extern const u8 gContestPaintingSmart3[];
extern const u8 gContestPaintingTough1[];
extern const u8 gContestPaintingTough2[];
extern const u8 gContestPaintingTough3[];
static const u16 sPictureFramePalettes[] = INCBIN_U16("graphics/picture_frame/bg.gbapal");
static const u8 sPictureFrameTiles_Cool[] = INCBIN_U8("graphics/picture_frame/cool.4bpp.rl");
static const u8 sPictureFrameTiles_Beauty[] = INCBIN_U8("graphics/picture_frame/beauty.4bpp.rl");
static const u8 sPictureFrameTiles_Cute[] = INCBIN_U8("graphics/picture_frame/cute.4bpp.rl");
static const u8 sPictureFrameTiles_Smart[] = INCBIN_U8("graphics/picture_frame/smart.4bpp.rl");
static const u8 sPictureFrameTiles_Tough[] = INCBIN_U8("graphics/picture_frame/tough.4bpp.rl");
static const u8 sPictureFrameTiles_HallLobby[] = INCBIN_U8("graphics/picture_frame/lobby.4bpp.rl");
static const u8 sPictureFrameTilemap_Cool[] = INCBIN_U8("graphics/picture_frame/cool_map.bin.rl");
static const u8 sPictureFrameTilemap_Beauty[] = INCBIN_U8("graphics/picture_frame/beauty_map.bin.rl");
static const u8 sPictureFrameTilemap_Cute[] = INCBIN_U8("graphics/picture_frame/cute_map.bin.rl");
static const u8 sPictureFrameTilemap_Smart[] = INCBIN_U8("graphics/picture_frame/smart_map.bin.rl");
static const u8 sPictureFrameTilemap_Tough[] = INCBIN_U8("graphics/picture_frame/tough_map.bin.rl");
static const u8 sPictureFrameTilemap_HallLobby[] = INCBIN_U8("graphics/picture_frame/lobby_map.bin.rl");
static const u8 *const sContestCategoryNames_Unused[] =
{
[CONTEST_CATEGORY_COOL] = gContestCoolness,
[CONTEST_CATEGORY_BEAUTY] = gContestBeauty,
[CONTEST_CATEGORY_CUTE] = gContestCuteness,
[CONTEST_CATEGORY_SMART] = gContestSmartness,
[CONTEST_CATEGORY_TOUGH] = gContestToughness,
};
static const u8 *const sContestRankNames[] =
{
[CONTEST_RANK_NORMAL] = gContestRankNormal,
[CONTEST_RANK_SUPER] = gContestRankSuper,
[CONTEST_RANK_HYPER] = gContestRankHyper,
[CONTEST_RANK_MASTER] = gContestRankMaster,
[CONTEST_RANK_LINK] = gContestLink,
};
static const struct BgTemplate sBgTemplates[] =
{
{
.bg = 1,
.charBaseIndex = 1,
.mapBaseIndex = 10,
.screenSize = 0,
.paletteMode = 0,
.priority = 1,
.baseTile = 0,
},
};
static const struct WindowTemplate sWindowTemplate =
{
.bg = 1,
.tilemapLeft = 2,
.tilemapTop = 14,
.width = 26,
.height = 4,
.paletteNum = 15,
.baseBlock = 1,
};
static const u8 *const sMuseumCaptions[NUM_PAINTING_CAPTIONS * CONTEST_CATEGORIES_COUNT] =
{
[0 + NUM_PAINTING_CAPTIONS * CONTEST_CATEGORY_COOL] = gContestPaintingCool1,
[1 + NUM_PAINTING_CAPTIONS * CONTEST_CATEGORY_COOL] = gContestPaintingCool2,
[2 + NUM_PAINTING_CAPTIONS * CONTEST_CATEGORY_COOL] = gContestPaintingCool3,
[0 + NUM_PAINTING_CAPTIONS * CONTEST_CATEGORY_BEAUTY] = gContestPaintingBeauty1,
[1 + NUM_PAINTING_CAPTIONS * CONTEST_CATEGORY_BEAUTY] = gContestPaintingBeauty2,
[2 + NUM_PAINTING_CAPTIONS * CONTEST_CATEGORY_BEAUTY] = gContestPaintingBeauty3,
[0 + NUM_PAINTING_CAPTIONS * CONTEST_CATEGORY_CUTE] = gContestPaintingCute1,
[1 + NUM_PAINTING_CAPTIONS * CONTEST_CATEGORY_CUTE] = gContestPaintingCute2,
[2 + NUM_PAINTING_CAPTIONS * CONTEST_CATEGORY_CUTE] = gContestPaintingCute3,
[0 + NUM_PAINTING_CAPTIONS * CONTEST_CATEGORY_SMART] = gContestPaintingSmart1,
[1 + NUM_PAINTING_CAPTIONS * CONTEST_CATEGORY_SMART] = gContestPaintingSmart2,
[2 + NUM_PAINTING_CAPTIONS * CONTEST_CATEGORY_SMART] = gContestPaintingSmart3,
[0 + NUM_PAINTING_CAPTIONS * CONTEST_CATEGORY_TOUGH] = gContestPaintingTough1,
[1 + NUM_PAINTING_CAPTIONS * CONTEST_CATEGORY_TOUGH] = gContestPaintingTough2,
[2 + NUM_PAINTING_CAPTIONS * CONTEST_CATEGORY_TOUGH] = gContestPaintingTough3,
};
static const struct OamData sContestPaintingMonOamData =
{
.y = 0,
.affineMode = ST_OAM_AFFINE_OFF,
.objMode = ST_OAM_OBJ_NORMAL,
.mosaic = TRUE,
.bpp = ST_OAM_8BPP,
.shape = SPRITE_SHAPE(64x64),
.x = 0,
.size = SPRITE_SIZE(64x64),
.tileNum = 0,
.priority = 0,
.paletteNum = 0,
};
static const u16 sBgPalette[] = {RGB_BLACK, RGB_BLACK};
void SetContestWinnerForPainting(int contestWinnerId)
{
u8 *saveIdx = &gCurContestWinnerSaveIdx;
u8 *isForArtist = &gCurContestWinnerIsForArtist;
gCurContestWinner = gSaveBlock1Ptr->contestWinners[contestWinnerId - 1];
*saveIdx = contestWinnerId - 1;
*isForArtist = FALSE;
}
void CB2_ContestPainting(void)
{
ShowContestPainting();
}
static void CB2_HoldContestPainting(void)
{
HoldContestPainting();
RunTextPrinters();
UpdatePaletteFade();
}
static void CB2_QuitContestPainting(void)
{
SetMainCallback2(gMain.savedCallback);
FREE_AND_SET_NULL(gContestPaintingMonPalette);
FREE_AND_SET_NULL(gContestMonPixels);
RemoveWindow(sWindowId);
Free(GetBgTilemapBuffer(1));
FreeMonSpritesGfx();
}
static void ShowContestPainting(void)
{
switch (gMain.state)
{
case 0:
ScanlineEffect_Stop();
SetVBlankCallback(NULL);
AllocateMonSpritesGfx();
gContestPaintingWinner = &gCurContestWinner;
InitContestPaintingVars(TRUE);
InitContestPaintingBg();
gMain.state++;
break;
case 1:
ResetPaletteFade();
DmaFillLarge32(3, 0, (void *)VRAM, VRAM_SIZE, 0x1000);
ResetSpriteData();
gMain.state++;
break;
case 2:
SeedRng(gMain.vblankCounter1);
InitKeys();
InitContestPaintingWindow();
gMain.state++;
break;
case 3:
CreateContestPaintingPicture(gCurContestWinnerSaveIdx, gCurContestWinnerIsForArtist);
gMain.state++;
break;
case 4:
PrintContestPaintingCaption(gCurContestWinnerSaveIdx, gCurContestWinnerIsForArtist);
SetBackdropFromPalette(sBgPalette);
DmaClear32(3, PLTT, PLTT_SIZE);
BeginFastPaletteFade(2);
SetVBlankCallback(VBlankCB_ContestPainting);
sHoldState = 0;
SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_MODE_0 | DISPCNT_OBJ_1D_MAP | DISPCNT_BG0_ON | DISPCNT_BG1_ON | DISPCNT_OBJ_ON);
SetMainCallback2(CB2_HoldContestPainting);
break;
}
}
static void HoldContestPainting(void)
{
switch (sHoldState)
{
case 0:
if (!gPaletteFade.active)
sHoldState = 1;
if (sVarsInitialized && sFadeCounter)
sFadeCounter--;
break;
case 1:
if ((JOY_NEW(A_BUTTON)) || (JOY_NEW(B_BUTTON)))
{
sHoldState++;
BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 16, RGB_BLACK);
}
if (sVarsInitialized)
sFadeCounter = 0;
break;
case 2:
if (!gPaletteFade.active)
SetMainCallback2(CB2_QuitContestPainting);
if (sVarsInitialized && sFadeCounter < 30)
sFadeCounter++;
break;
}
}
static void InitContestPaintingWindow(void)
{
ResetBgsAndClearDma3BusyFlags(0);
InitBgsFromTemplates(0, sBgTemplates, ARRAY_COUNT(sBgTemplates));
ChangeBgX(1, 0, BG_COORD_SET);
ChangeBgY(1, 0, BG_COORD_SET);
SetBgTilemapBuffer(1, AllocZeroed(BG_SCREEN_SIZE));
sWindowId = AddWindow(&sWindowTemplate);
DeactivateAllTextPrinters();
FillWindowPixelBuffer(sWindowId, PIXEL_FILL(0));
PutWindowTilemap(sWindowId);
CopyWindowToVram(sWindowId, COPYWIN_FULL);
ShowBg(1);
}
static void PrintContestPaintingCaption(u8 contestType, bool8 isForArtist)
{
int x;
u8 category;
// Artist's painting has no caption
if (isForArtist == TRUE)
return;
category = gContestPaintingWinner->contestCategory;
if (contestType < MUSEUM_CONTEST_WINNERS_START)
{
// Contest Hall caption
BufferContestName(gStringVar1, category);
StringAppend(gStringVar1, gText_Space);
StringAppend(gStringVar1, sContestRankNames[gContestPaintingWinner->contestRank]);
StringCopy(gStringVar2, gContestPaintingWinner->trainerName);
ConvertInternationalContestantName(gStringVar2);
StringCopy(gStringVar3, gContestPaintingWinner->monName);
StringExpandPlaceholders(gStringVar4, gContestHallPaintingCaption);
}
else
{
// Museum caption
StringCopy(gStringVar1, gContestPaintingWinner->monName);
StringExpandPlaceholders(gStringVar4, sMuseumCaptions[category]);
}
x = GetStringCenterAlignXOffset(FONT_NORMAL, gStringVar4, 208);
AddTextPrinterParameterized(sWindowId, FONT_NORMAL, gStringVar4, x, 1, 0, 0);
CopyBgTilemapBufferToVram(1);
}
static void InitContestPaintingBg(void)
{
SetGpuReg(REG_OFFSET_DISPCNT, 0);
REG_IE |= INTR_FLAG_VBLANK;
SetGpuReg(REG_OFFSET_BG0CNT, BGCNT_PRIORITY(2) | BGCNT_CHARBASE(0) | BGCNT_SCREENBASE(12) | BGCNT_MOSAIC | BGCNT_16COLOR | BGCNT_TXT256x256);
SetGpuReg(REG_OFFSET_BG1CNT, BGCNT_PRIORITY(1) | BGCNT_CHARBASE(1) | BGCNT_SCREENBASE(10) | BGCNT_MOSAIC | BGCNT_16COLOR | BGCNT_TXT256x256);
SetGpuReg(REG_OFFSET_BLDCNT, 0);
SetGpuReg(REG_OFFSET_BLDALPHA, 0);
SetGpuReg(REG_OFFSET_BLDY, 0);
}
static void InitContestPaintingVars(bool8 reset)
{
if (reset == FALSE)
{
// Never reached
sVarsInitialized = FALSE;
sMosaicVal = 0;
sFadeCounter = 0;
}
else
{
sVarsInitialized = TRUE;
sMosaicVal = 15;
sFadeCounter = 30;
}
}
static void UpdateContestPaintingMosaicEffect(void)
{
if (!sVarsInitialized)
{
SetGpuReg(REG_OFFSET_MOSAIC, 0);
}
else
{
SetGpuReg(REG_OFFSET_BG1CNT, BGCNT_PRIORITY(1) | BGCNT_CHARBASE(1) | BGCNT_SCREENBASE(10) | BGCNT_MOSAIC | BGCNT_16COLOR | BGCNT_TXT256x256);
sMosaicVal = sFadeCounter / 2;
SetGpuReg(REG_OFFSET_MOSAIC, (sMosaicVal << 12) | (sMosaicVal << 8) | (sMosaicVal << 4) | (sMosaicVal << 0));
}
}
static void VBlankCB_ContestPainting(void)
{
UpdateContestPaintingMosaicEffect();
LoadOam();
ProcessSpriteCopyRequests();
TransferPlttBuffer();
}
static void InitContestMonPixels(u16 species, bool8 backPic)
{
const void *pal = GetMonSpritePalFromSpeciesAndPersonality(species, gContestPaintingWinner->trainerId, gContestPaintingWinner->personality);
LZDecompressVram(pal, gContestPaintingMonPalette);
if (!backPic)
{
HandleLoadSpecialPokePic(TRUE,
gMonSpritesGfxPtr->sprites.ptr[B_POSITION_OPPONENT_LEFT],
species,
gContestPaintingWinner->personality);
_InitContestMonPixels(gMonSpritesGfxPtr->sprites.ptr[B_POSITION_OPPONENT_LEFT], gContestPaintingMonPalette, (void *)gContestMonPixels);
}
else
{
HandleLoadSpecialPokePic(FALSE,
gMonSpritesGfxPtr->sprites.ptr[B_POSITION_PLAYER_LEFT],
species,
gContestPaintingWinner->personality);
_InitContestMonPixels(gMonSpritesGfxPtr->sprites.ptr[B_POSITION_PLAYER_LEFT], gContestPaintingMonPalette, (void *)gContestMonPixels);
}
}
static void _InitContestMonPixels(u8 *spriteGfx, u16 *palette, u16 (*destPixels)[64][64])
{
u16 tileY, tileX, pixelY, pixelX;
u8 colorIndex;
for (tileY = 0; tileY < 8; tileY++)
{
for (tileX = 0; tileX < 8; tileX++)
{
for (pixelY = 0; pixelY < 8; pixelY++)
{
for (pixelX = 0; pixelX < 8; pixelX++)
{
colorIndex = spriteGfx[32 * (tileY * 8 + tileX) + (pixelY << 2) + (pixelX >> 1)];
if (pixelX & 1)
colorIndex >>= 4;
else
colorIndex &= 0xF;
if (colorIndex == 0) // transparent pixel
(*destPixels)[8 * tileY + pixelY][tileX * 8 + pixelX] = 0x8000;
else
(*destPixels)[8 * tileY + pixelY][tileX * 8 + pixelX] = palette[colorIndex];
}
}
}
}
}
#define VRAM_PICTURE_DATA(x, y) (((u16 *)(BG_SCREEN_ADDR(12)))[(y) * 32 + (x)])
static void LoadContestPaintingFrame(u8 contestWinnerId, bool8 isForArtist)
{
u8 x, y;
LoadPalette(sPictureFramePalettes, BG_PLTT_ID(0), 8 * PLTT_SIZE_4BPP);
if (isForArtist == TRUE)
{
// Load Artist's frame
switch (gContestPaintingWinner->contestCategory / NUM_PAINTING_CAPTIONS)
{
case CONTEST_CATEGORY_COOL:
RLUnCompVram(sPictureFrameTiles_Cool, (void *)VRAM);
RLUnCompWram(sPictureFrameTilemap_Cool, gContestMonPixels);
break;
case CONTEST_CATEGORY_BEAUTY:
RLUnCompVram(sPictureFrameTiles_Beauty, (void *)VRAM);
RLUnCompWram(sPictureFrameTilemap_Beauty, gContestMonPixels);
break;
case CONTEST_CATEGORY_CUTE:
RLUnCompVram(sPictureFrameTiles_Cute, (void *)VRAM);
RLUnCompWram(sPictureFrameTilemap_Cute, gContestMonPixels);
break;
case CONTEST_CATEGORY_SMART:
RLUnCompVram(sPictureFrameTiles_Smart, (void *)VRAM);
RLUnCompWram(sPictureFrameTilemap_Smart, gContestMonPixels);
break;
case CONTEST_CATEGORY_TOUGH:
RLUnCompVram(sPictureFrameTiles_Tough, (void *)VRAM);
RLUnCompWram(sPictureFrameTilemap_Tough, gContestMonPixels);
break;
}
// Set the background
for (y = 0; y < 20; y++)
{
for (x = 0; x < 32; x++)
VRAM_PICTURE_DATA(x, y) = 0x1015;
}
// Copy the image frame
for (y = 0; y < 10; y++)
{
for (x = 0; x < 18; x++)
VRAM_PICTURE_DATA(x + 6, y + 2) = (*gContestMonPixels)[y + 2][x + 6];
}
// Re-set the entire top row to the first top frame part
for (x = 0; x < 16; x++)
VRAM_PICTURE_DATA(x + 7, 2) = (*gContestMonPixels)[2][7];
}
else if (contestWinnerId < MUSEUM_CONTEST_WINNERS_START)
{
// Load Contest Hall lobby frame
RLUnCompVram(sPictureFrameTiles_HallLobby, (void *)VRAM);
RLUnCompVram(sPictureFrameTilemap_HallLobby, (void *)(BG_SCREEN_ADDR(12)));
}
else
{
// Load Museum frame
switch (gContestPaintingWinner->contestCategory / NUM_PAINTING_CAPTIONS)
{
case CONTEST_CATEGORY_COOL:
RLUnCompVram(sPictureFrameTiles_Cool, (void *)VRAM);
RLUnCompVram(sPictureFrameTilemap_Cool, (void *)(BG_SCREEN_ADDR(12)));
break;
case CONTEST_CATEGORY_BEAUTY:
RLUnCompVram(sPictureFrameTiles_Beauty, (void *)VRAM);
RLUnCompVram(sPictureFrameTilemap_Beauty, (void *)(BG_SCREEN_ADDR(12)));
break;
case CONTEST_CATEGORY_CUTE:
RLUnCompVram(sPictureFrameTiles_Cute, (void *)VRAM);
RLUnCompVram(sPictureFrameTilemap_Cute, (void *)(BG_SCREEN_ADDR(12)));
break;
case CONTEST_CATEGORY_SMART:
RLUnCompVram(sPictureFrameTiles_Smart, (void *)VRAM);
RLUnCompVram(sPictureFrameTilemap_Smart, (void *)(BG_SCREEN_ADDR(12)));
break;
case CONTEST_CATEGORY_TOUGH:
RLUnCompVram(sPictureFrameTiles_Tough, (void *)VRAM);
RLUnCompVram(sPictureFrameTilemap_Tough, (void *)(BG_SCREEN_ADDR(12)));
break;
}
}
}
#undef VRAM_PICTURE_DATA
static void InitPaintingMonOamData(u8 contestWinnerId)
{
gMain.oamBuffer[0] = sContestPaintingMonOamData;
gMain.oamBuffer[0].tileNum = 0;
if (contestWinnerId > 1)
{
gMain.oamBuffer[0].x = 88;
gMain.oamBuffer[0].y = 24;
}
else
{
gMain.oamBuffer[0].x = 88; // Duplicated code
gMain.oamBuffer[0].y = 24;
}
}
static u8 GetImageEffectForContestWinner(u8 contestWinnerId)
{
u8 contestCategory;
if (contestWinnerId < MUSEUM_CONTEST_WINNERS_START)
contestCategory = gContestPaintingWinner->contestCategory;
else
contestCategory = gContestPaintingWinner->contestCategory / NUM_PAINTING_CAPTIONS;
switch (contestCategory)
{
case CONTEST_CATEGORY_COOL:
return IMAGE_EFFECT_OUTLINE_COLORED;
case CONTEST_CATEGORY_BEAUTY:
return IMAGE_EFFECT_SHIMMER;
case CONTEST_CATEGORY_CUTE:
return IMAGE_EFFECT_POINTILLISM;
case CONTEST_CATEGORY_SMART:
return IMAGE_EFFECT_CHARCOAL;
case CONTEST_CATEGORY_TOUGH:
return IMAGE_EFFECT_GRAYSCALE_LIGHT;
}
return contestCategory;
}
static void AllocPaintingResources(void)
{
gContestPaintingMonPalette = AllocZeroed(OBJ_PLTT_SIZE);
gContestMonPixels = AllocZeroed(0x2000);
}
static void DoContestPaintingImageProcessing(u8 imageEffect)
{
gImageProcessingContext.canvasPixels = gContestMonPixels;
gImageProcessingContext.canvasPalette = gContestPaintingMonPalette;
gImageProcessingContext.paletteStart = 0;
gImageProcessingContext.personality = gContestPaintingWinner->personality % 256;
gImageProcessingContext.columnStart = 0;
gImageProcessingContext.rowStart = 0;
gImageProcessingContext.columnEnd = 64;
gImageProcessingContext.rowEnd = 64;
gImageProcessingContext.canvasWidth = 64;
gImageProcessingContext.canvasHeight = 64;
switch (imageEffect)
{
case IMAGE_EFFECT_CHARCOAL:
case IMAGE_EFFECT_GRAYSCALE_LIGHT:
gImageProcessingContext.quantizeEffect = QUANTIZE_EFFECT_GRAYSCALE;
break;
case IMAGE_EFFECT_OUTLINE_COLORED:
case IMAGE_EFFECT_SHIMMER:
case IMAGE_EFFECT_POINTILLISM:
default:
gImageProcessingContext.quantizeEffect = QUANTIZE_EFFECT_STANDARD_LIMITED_COLORS;
break;
}
gImageProcessingContext.var_16 = 2;
gImageProcessingContext.effect = imageEffect;
gImageProcessingContext.dest = (void *)OBJ_VRAM0;
ApplyImageProcessingEffects(&gImageProcessingContext);
ApplyImageProcessingQuantization(&gImageProcessingContext);
ConvertImageProcessingToGBA(&gImageProcessingContext);
LoadPalette(gContestPaintingMonPalette, OBJ_PLTT_ID(0), 16 * PLTT_SIZE_4BPP);
}
static void CreateContestPaintingPicture(u8 contestWinnerId, bool8 isForArtist)
{
AllocPaintingResources();
InitContestMonPixels(gContestPaintingWinner->species, FALSE);
DoContestPaintingImageProcessing(GetImageEffectForContestWinner(contestWinnerId));
InitPaintingMonOamData(contestWinnerId);
LoadContestPaintingFrame(contestWinnerId, isForArtist);
}