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https://github.com/Ninjdai1/pokeemerald.git
synced 2024-12-28 04:34:28 +01:00
1069adae46
This descrepency was causing a lot of annoyance when using porymap, because porymap generated the ids in map_groups.h from the name, and mapjson was generating map_groups.h from the id in the json files. So just name them the same already like every other map in the repo.
18 lines
559 B
JSON
18 lines
559 B
JSON
{
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"id": "MAP_UNKNOWN_LINK_CONTEST_ROOM_25_32",
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"name": "UnknownLinkContestRoom_25_32",
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"layout": "LAYOUT_UNKNOWN_LINK_CONTEST_ROOM_25_32",
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"music": "MUS_NIBI",
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"region_map_section": "MAPSEC_DYNAMIC",
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"requires_flash": false,
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"weather": "WEATHER_NONE",
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"map_type": "MAP_TYPE_INDOOR",
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"allow_bike": false,
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"allow_escape_rope": false,
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"allow_running": false,
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"show_map_name": false,
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"battle_scene": "MAP_BATTLE_SCENE_NORMAL",
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"connections": null,
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"shared_events_map": "LinkContestRoom1",
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"shared_scripts_map": "LinkContestRoom1"
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} |