pokeemerald/include/battle_z_move.h
Eduardo Quezada afcc1178b2 Merge remote-tracking branch 'pret/master' into MergedBranchUltimate
# Conflicts:
#	data/battle_ai_scripts.s
#	data/battle_scripts_1.s
#	include/battle_controllers.h
#	include/battle_script_commands.h
#	include/battle_util.h
#	include/constants/battle_script_commands.h
#	include/constants/global.h
#	include/decompress.h
#	src/battle_anim_effects_1.c
#	src/battle_anim_normal.c
#	src/battle_anim_poison.c
#	src/battle_anim_water.c
#	src/battle_arena.c
#	src/battle_controller_link_opponent.c
#	src/battle_controller_link_partner.c
#	src/battle_controller_opponent.c
#	src/battle_controller_player.c
#	src/battle_controller_player_partner.c
#	src/battle_controller_recorded_opponent.c
#	src/battle_controller_recorded_player.c
#	src/battle_controller_safari.c
#	src/battle_controller_wally.c
#	src/battle_gfx_sfx_util.c
#	src/battle_interface.c
#	src/battle_main.c
#	src/battle_message.c
#	src/battle_script_commands.c
#	src/battle_util.c
#	src/berry.c
#	src/data/trainers.h
#	src/decompress.c
#	src/field_effect.c
#	src/hall_of_fame.c
#	src/overworld.c
#	src/pokeball.c
#	src/pokemon.c
#	src/pokemon_icon.c
#	src/pokemon_storage_system.c
#	src/scrcmd.c
2022-08-22 20:30:45 -04:00

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C

#ifndef GUARD_BATTLE_Z_MOVE_H
#define GUARD_BATTLE_Z_MOVE_H
#include "constants/z_move_effects.h"
#define MOVE_Z_STATUS 0xFFFF
struct SignatureZMove
{
u16 species;
u16 item;
u16 move;
u16 zmove;
};
bool8 IsZMove(u16 move);
void QueueZMove(u8 battlerId, u16 baseMove);
bool32 IsViableZMove(u8 battlerId, u16 move);
bool32 TryChangeZIndicator(u8 battlerId, u8 moveIndex);
void CreateZMoveTriggerSprite(u8, bool8);
void HideZMoveTriggerSprite(void);
bool32 IsZMoveTriggerSpriteActive(void);
void DestroyZMoveTriggerSprite(void);
bool32 MoveSelectionDisplayZMove(u16 zmove);
const u8 *GetZMoveName(u16 move);
void SetZEffect(void);
bool32 IsZMoveUsable(u8 battlerId, u16 moveIndex);
void GetUsableZMoves(u8 battlerId, u16 *moves);
#endif // GUARD_BATTLE_Z_MOVE_H