pokeemerald/data/maps/MossdeepCity_SpaceCenter_2F/scripts.inc
Tustin2121 6508469259 Rename movobjectoffscreen to copyobjectxytoperm
Renaming the command to something that makes more sense as to what the command actually does. The command copies the current xy of the instantiated object back to its template, so that the object remains in the same place if the player walks away and despawns the object, and then comes back. "moveobjectoffscreen" implies that it might be taking the object and moving it physically to an off-screen location somehow.
2019-08-17 13:18:56 -04:00

520 lines
16 KiB
PHP

MossdeepCity_SpaceCenter_2F_MapScripts:: @ 8223D58
map_script MAP_SCRIPT_ON_TRANSITION, MossdeepCity_SpaceCenter_2F_OnTransition
map_script MAP_SCRIPT_ON_FRAME_TABLE, MossdeepCity_SpaceCenter_2F_MapScript2_223DB5
.byte 0
MossdeepCity_SpaceCenter_2F_OnTransition: @ 8223D63
compare VAR_MOSSDEEP_CITY_STATE, 2
call_if_eq MossdeepCity_SpaceCenter_2F_EventScript_223D7A
compare VAR_MOSSDEEP_SPACE_CENTER_STATE_2, 2
call_if_eq MossdeepCity_SpaceCenter_2F_EventScript_223D9F
end
MossdeepCity_SpaceCenter_2F_EventScript_223D7A:: @ 8223D7A
clearflag FLAG_INTERACTED_WITH_STEVEN_SPACE_CENTER
setobjectxyperm 3, 5, 3
setobjectmovementtype 3, MOVEMENT_TYPE_FACE_RIGHT
setobjectxyperm 1, 3, 2
setobjectmovementtype 1, MOVEMENT_TYPE_FACE_RIGHT
setobjectxyperm 2, 1, 3
setobjectmovementtype 2, MOVEMENT_TYPE_FACE_RIGHT
return
MossdeepCity_SpaceCenter_2F_EventScript_223D9F:: @ 8223D9F
setobjectxyperm 5, 11, 2
setobjectxyperm 7, 15, 2
setobjectxyperm 6, 13, 4
return
MossdeepCity_SpaceCenter_2F_MapScript2_223DB5: @ 8223DB5
map_script_2 VAR_MOSSDEEP_SPACE_CENTER_STATE_2, 1, MossdeepCity_SpaceCenter_2F_EventScript_223DBF
.2byte 0
MossdeepCity_SpaceCenter_2F_EventScript_223DBF:: @ 8223DBF
playse SE_PIN
applymovement EVENT_OBJ_ID_PLAYER, Common_Movement_ExclamationMark
waitmovement 0
applymovement EVENT_OBJ_ID_PLAYER, Common_Movement_Delay48
waitmovement 0
msgbox MossdeepCity_SpaceCenter_2F_Text_2243A4, MSGBOX_YESNO
compare VAR_RESULT, 1
goto_if_eq MossdeepCity_SpaceCenter_2F_EventScript_223E09
msgbox MossdeepCity_SpaceCenter_2F_Text_2243FE, MSGBOX_DEFAULT
closemessage
applymovement EVENT_OBJ_ID_PLAYER, MossdeepCity_SpaceCenter_2F_Movement_223E07
waitmovement 0
warp MAP_MOSSDEEP_CITY_SPACE_CENTER_1F, 255, 13, 1
waitstate
releaseall
end
MossdeepCity_SpaceCenter_2F_Movement_223E07: @ 8223E07
walk_up
step_end
MossdeepCity_SpaceCenter_2F_EventScript_223E09:: @ 8223E09
msgbox MossdeepCity_SpaceCenter_2F_Text_22442D, MSGBOX_DEFAULT
trainerbattle_no_intro TRAINER_GRUNT_34, MossdeepCity_SpaceCenter_2F_Text_224461
applymovement 6, MossdeepCity_SpaceCenter_2F_Movement_223E85
waitmovement 0
applymovement EVENT_OBJ_ID_PLAYER, Common_Movement_WalkInPlaceLeft
waitmovement 0
msgbox MossdeepCity_SpaceCenter_2F_Text_22446E, MSGBOX_DEFAULT
trainerbattle_no_intro TRAINER_GRUNT_35, MossdeepCity_SpaceCenter_2F_Text_224499
applymovement 5, MossdeepCity_SpaceCenter_2F_Movement_223E81
waitmovement 0
applymovement EVENT_OBJ_ID_PLAYER, Common_Movement_WalkInPlaceRight
waitmovement 0
msgbox MossdeepCity_SpaceCenter_2F_Text_2244AB, MSGBOX_DEFAULT
trainerbattle_no_intro TRAINER_GRUNT_36, MossdeepCity_SpaceCenter_2F_Text_2244F1
applymovement 7, MossdeepCity_SpaceCenter_2F_Movement_223E89
waitmovement 0
setvar VAR_MOSSDEEP_SPACE_CENTER_STATE_2, 2
copyobjectxytoperm 5
copyobjectxytoperm 7
copyobjectxytoperm 6
releaseall
end
MossdeepCity_SpaceCenter_2F_Movement_223E81: @ 8223E81
lock_facing_direction
walk_left
unlock_facing_direction
step_end
MossdeepCity_SpaceCenter_2F_Movement_223E85: @ 8223E85
lock_facing_direction
walk_down
unlock_facing_direction
step_end
MossdeepCity_SpaceCenter_2F_Movement_223E89: @ 8223E89
lock_facing_direction
walk_right
unlock_facing_direction
step_end
MossdeepCity_SpaceCenter_2F_EventScript_223E8D:: @ 8223E8D
lock
faceplayer
goto_if_set FLAG_SYS_GAME_CLEAR, MossdeepCity_SpaceCenter_2F_EventScript_223EB4
compare VAR_MOSSDEEP_CITY_STATE, 2
goto_if_eq MossdeepCity_SpaceCenter_2F_EventScript_223EBE
compare VAR_MOSSDEEP_CITY_STATE, 2
goto_if_lt MossdeepCity_SpaceCenter_2F_EventScript_223EB4
goto MossdeepCity_SpaceCenter_2F_EventScript_223EBE
end
MossdeepCity_SpaceCenter_2F_EventScript_223EB4:: @ 8223EB4
msgbox MossdeepCity_SpaceCenter_2F_Text_2241A1, MSGBOX_DEFAULT
release
end
MossdeepCity_SpaceCenter_2F_EventScript_223EBE:: @ 8223EBE
msgbox MossdeepCity_SpaceCenter_2F_Text_22420C, MSGBOX_DEFAULT
release
end
MossdeepCity_SpaceCenter_2F_EventScript_223EC8:: @ 8223EC8
lock
faceplayer
goto_if_set FLAG_SYS_GAME_CLEAR, MossdeepCity_SpaceCenter_2F_EventScript_223EEF
compare VAR_MOSSDEEP_CITY_STATE, 2
goto_if_eq MossdeepCity_SpaceCenter_2F_EventScript_223EF9
compare VAR_MOSSDEEP_CITY_STATE, 2
goto_if_lt MossdeepCity_SpaceCenter_2F_EventScript_223EEF
goto MossdeepCity_SpaceCenter_2F_EventScript_223EF9
end
MossdeepCity_SpaceCenter_2F_EventScript_223EEF:: @ 8223EEF
msgbox MossdeepCity_SpaceCenter_2F_Text_224253, MSGBOX_DEFAULT
release
end
MossdeepCity_SpaceCenter_2F_EventScript_223EF9:: @ 8223EF9
msgbox MossdeepCity_SpaceCenter_2F_Text_2242C5, MSGBOX_DEFAULT
release
end
MossdeepCity_SpaceCenter_2F_EventScript_223F03:: @ 8223F03
lock
faceplayer
goto_if_set FLAG_SYS_GAME_CLEAR, MossdeepCity_SpaceCenter_2F_EventScript_223F2A
compare VAR_MOSSDEEP_CITY_STATE, 2
goto_if_eq MossdeepCity_SpaceCenter_2F_EventScript_223F34
compare VAR_MOSSDEEP_CITY_STATE, 2
goto_if_lt MossdeepCity_SpaceCenter_2F_EventScript_223F2A
goto MossdeepCity_SpaceCenter_2F_EventScript_223F34
end
MossdeepCity_SpaceCenter_2F_EventScript_223F2A:: @ 8223F2A
msgbox MossdeepCity_SpaceCenter_2F_Text_224342, MSGBOX_DEFAULT
release
end
MossdeepCity_SpaceCenter_2F_EventScript_223F34:: @ 8223F34
msgbox MossdeepCity_SpaceCenter_2F_Text_224376, MSGBOX_DEFAULT
release
end
MossdeepCity_SpaceCenter_2F_EventScript_223F3E:: @ 8223F3E
msgbox MossdeepCity_SpaceCenter_2F_Text_22452C, MSGBOX_NPC
end
MossdeepCity_SpaceCenter_2F_EventScript_223F47:: @ 8223F47
msgbox MossdeepCity_SpaceCenter_2F_Text_224570, MSGBOX_NPC
end
MossdeepCity_SpaceCenter_2F_EventScript_223F50:: @ 8223F50
msgbox MossdeepCity_SpaceCenter_2F_Text_2245AF, MSGBOX_NPC
end
MossdeepCity_SpaceCenter_2F_EventScript_223F59:: @ 8223F59
lock
faceplayer
msgbox MossdeepCity_SpaceCenter_2F_Text_2245D9, MSGBOX_DEFAULT
applymovement VAR_LAST_TALKED, Common_Movement_FaceOriginalDirection
waitmovement 0
release
end
MossdeepCity_SpaceCenter_2F_EventScript_223F6F:: @ 8223F6F
lockall
msgbox MossdeepCity_SpaceCenter_2F_Text_22467B, MSGBOX_DEFAULT
releaseall
end
MossdeepCity_SpaceCenter_2F_EventScript_223F7A:: @ 8223F7A
lockall
goto_if_set FLAG_INTERACTED_WITH_STEVEN_SPACE_CENTER, MossdeepCity_SpaceCenter_2F_EventScript_223FDA
setflag FLAG_INTERACTED_WITH_STEVEN_SPACE_CENTER
msgbox MossdeepCity_SpaceCenter_2F_Text_2246B2, MSGBOX_DEFAULT
msgbox MossdeepCity_SpaceCenter_2F_Text_2246F0, MSGBOX_DEFAULT
closemessage
delay 30
playse SE_KOUKA_L
switch VAR_FACING
case 1, MossdeepCity_SpaceCenter_2F_EventScript_223FBA
applymovement 4, MossdeepCity_SpaceCenter_2F_Movement_223FC6
waitmovement 0
releaseall
end
MossdeepCity_SpaceCenter_2F_EventScript_223FBA:: @ 8223FBA
applymovement 4, MossdeepCity_SpaceCenter_2F_Movement_223FCF
waitmovement 0
releaseall
end
MossdeepCity_SpaceCenter_2F_Movement_223FC6: @ 8223FC6
lock_facing_direction
walk_fast_up
walk_fast_up
unlock_facing_direction
delay_16
delay_16
walk_slow_down
walk_slow_down
step_end
MossdeepCity_SpaceCenter_2F_Movement_223FCF: @ 8223FCF
face_left
lock_facing_direction
walk_fast_right
walk_fast_right
unlock_facing_direction
delay_16
delay_16
walk_slow_left
walk_slow_left
face_down
step_end
MossdeepCity_SpaceCenter_2F_EventScript_223FDA:: @ 8223FDA
applymovement VAR_LAST_TALKED, Common_Movement_FacePlayer
waitmovement 0
msgbox MossdeepCity_SpaceCenter_2F_Text_2247FF, MSGBOX_YESNO
compare VAR_RESULT, 1
goto_if_eq MossdeepCity_SpaceCenter_2F_EventScript_22400C
msgbox MossdeepCity_SpaceCenter_2F_Text_224854, MSGBOX_DEFAULT
closemessage
applymovement VAR_LAST_TALKED, Common_Movement_WalkInPlaceDown
waitmovement 0
releaseall
end
MossdeepCity_SpaceCenter_2F_EventScript_22400C:: @ 822400C
applymovement VAR_LAST_TALKED, Common_Movement_WalkInPlaceDown
waitmovement 0
special SavePlayerParty
fadescreen 1
special ChooseHalfPartyForBattle
waitstate
compare VAR_RESULT, 0
goto_if_ne MossdeepCity_SpaceCenter_2F_EventScript_224032
special LoadPlayerParty
goto MossdeepCity_SpaceCenter_2F_EventScript_223FDA
MossdeepCity_SpaceCenter_2F_EventScript_224032:: @ 8224032
special ReducePlayerPartyToSelectedMons
setvar VAR_0x8004, 2
setvar VAR_0x8005, 4
special CallFrontierUtilFunc
setvar VAR_0x8004, SPECIAL_BATTLE_STEVEN
setvar VAR_0x8005, 0
special DoSpecialTrainerBattle
waitstate
setvar VAR_0x8004, 6
special CallFrontierUtilFunc
special LoadPlayerParty
switch VAR_RESULT
case 1, MossdeepCity_SpaceCenter_2F_EventScript_224071
fadescreen 1
special sp0C8_whiteout_maybe
waitstate
MossdeepCity_SpaceCenter_2F_EventScript_224071:: @ 8224071
msgbox MossdeepCity_SpaceCenter_2F_Text_2248C2, MSGBOX_DEFAULT
closemessage
delay 20
applymovement 9, Common_Movement_WalkInPlaceLeft
applymovement 8, Common_Movement_WalkInPlaceDown
waitmovement 0
delay 60
applymovement 9, Common_Movement_WalkInPlaceUp
applymovement 8, Common_Movement_WalkInPlaceRight
waitmovement 0
delay 20
msgbox MossdeepCity_SpaceCenter_2F_Text_2249DC, MSGBOX_DEFAULT
closemessage
setvar VAR_MOSSDEEP_CITY_STATE, 3
fadedefaultbgm
fadescreen 1
setvar VAR_MOSSDEEP_SPACE_CENTER_STATE_2, 3
setflag FLAG_HIDE_MOSSDEEP_CITY_SPACE_CENTER_1F_TEAM_MAGMA
setflag FLAG_HIDE_MOSSDEEP_CITY_SPACE_CENTER_2F_TEAM_MAGMA
setflag FLAG_HIDE_MOSSDEEP_CITY_TEAM_MAGMA
removeobject 5
removeobject 7
removeobject 6
removeobject 8
removeobject 9
setobjectxy 3, 5, 6
turnobject 3, 1
setobjectxy 2, 11, 8
turnobject 2, 2
setobjectxy 1, 6, 2
turnobject 1, 2
call MossdeepCity_SpaceCenter_2F_EventScript_224131
fadescreen 0
msgbox MossdeepCity_SpaceCenter_2F_Text_224A4A, MSGBOX_DEFAULT
closemessage
fadescreen 1
setflag FLAG_DEFEATED_MAGMA_SPACE_CENTER
setflag FLAG_HIDE_MOSSDEEP_CITY_STEVENS_HOUSE_STEVEN
removeobject 4
setflag FLAG_HIDE_MOSSDEEP_CITY_SPACE_CENTER_INVISIBLE_NINJA_BOY
clearflag FLAG_HIDE_MOSSDEEP_CITY_STEVENS_HOUSE_STEVEN
setvar VAR_STEVENS_HOUSE_STATE, 1
setflag FLAG_HIDE_MOSSDEEP_CITY_SCOTT
removeobject 3
setobjectxyperm 3, 5, 6
setobjectmovementtype 3, MOVEMENT_TYPE_WANDER_AROUND
addobject 3
fadescreen 0
end
MossdeepCity_SpaceCenter_2F_EventScript_224131:: @ 8224131
switch VAR_FACING
case 1, MossdeepCity_SpaceCenter_2F_EventScript_22414D
case 3, MossdeepCity_SpaceCenter_2F_EventScript_224152
return
MossdeepCity_SpaceCenter_2F_EventScript_22414D:: @ 822414D
turnobject 4, 2
return
MossdeepCity_SpaceCenter_2F_EventScript_224152:: @ 8224152
turnobject 4, 4
return
MossdeepCity_SpaceCenter_2F_EventScript_224157:: @ 8224157
trainerbattle TRAINER_BATTLE_SET_TRAINER_A, TRAINER_MAXIE_3, 0, MossdeepCity_SpaceCenter_2F_Text_22487C, MossdeepCity_SpaceCenter_2F_Text_22487C
end
MossdeepCity_SpaceCenter_2F_EventScript_224166:: @ 8224166
trainerbattle TRAINER_BATTLE_SET_TRAINER_B, TRAINER_TABITHA_1, 0, MossdeepCity_SpaceCenter_Text_2248AD, MossdeepCity_SpaceCenter_Text_2248AD
end
MossdeepCity_SpaceCenter_2F_EventScript_224175:: @ 8224175
lockall
checkplayergender
compare VAR_RESULT, MALE
call_if_eq MossdeepCity_SpaceCenter_2F_EventScript_224193
compare VAR_RESULT, FEMALE
call_if_eq MossdeepCity_SpaceCenter_2F_EventScript_22419A
closemessage
clearflag FLAG_DEFEATED_MAGMA_SPACE_CENTER
releaseall
end
MossdeepCity_SpaceCenter_2F_EventScript_224193:: @ 8224193
pokenavcall MossdeepCity_SpaceCenter_2F_Text_2B38C1
waitmessage
return
MossdeepCity_SpaceCenter_2F_EventScript_22419A:: @ 822419A
pokenavcall MossdeepCity_SpaceCenter_2F_Text_2B39C6
waitmessage
return
MossdeepCity_SpaceCenter_2F_Text_2241A1: @ 82241A1
.string "MOSSDEEP has mainly sunny weather,\n"
.string "and its winds are stable.\p"
.string "It's an ideal location for launching\n"
.string "rockets.$"
MossdeepCity_SpaceCenter_2F_Text_22420C: @ 822420C
.string "Why would TEAM MAGMA want to steal\n"
.string "our rocket fuel in the first place?$"
MossdeepCity_SpaceCenter_2F_Text_224253: @ 8224253
.string "If only I was a little younger, I would\n"
.string "have liked being an astronaut…\p"
.string "No… It's not too late!\n"
.string "I can and will try!$"
MossdeepCity_SpaceCenter_2F_Text_2242C5: @ 82242C5
.string "If TEAM MAGMA takes the rocket fuel,\n"
.string "I won't be able to go to space!\p"
.string "They can't be allowed to get away\n"
.string "with such an outrage!$"
MossdeepCity_SpaceCenter_2F_Text_224342: @ 8224342
.string "I wish ordinary people could go into\n"
.string "space one day…$"
MossdeepCity_SpaceCenter_2F_Text_224376: @ 8224376
.string "TEAM MAGMA…\n"
.string "Do they want to go to space, too?$"
MossdeepCity_SpaceCenter_2F_Text_2243A4: @ 82243A4
.string "What's wrong with you?\p"
.string "You're outnumbered three to one,\n"
.string "but you still want to take us on?$"
MossdeepCity_SpaceCenter_2F_Text_2243FE: @ 82243FE
.string "Good answer!\n"
.string "That's what a smart person'll do!$"
MossdeepCity_SpaceCenter_2F_Text_22442D: @ 822442D
.string "A reckless go-getter, are you?\n"
.string "Okay, I'll go first!$"
MossdeepCity_SpaceCenter_2F_Text_224461: @ 8224461
.string "I lost!\n"
.string "But!$"
MossdeepCity_SpaceCenter_2F_Text_22446E: @ 822446E
.string "It's too soon to be relieved!\n"
.string "I'm up next!$"
MossdeepCity_SpaceCenter_2F_Text_224499: @ 8224499
.string "I lost, too!\n"
.string "But!$"
MossdeepCity_SpaceCenter_2F_Text_2244AB: @ 82244AB
.string "I bet you want to take a break.\n"
.string "But I'm not about to let you do that!$"
MossdeepCity_SpaceCenter_2F_Text_2244F1: @ 82244F1
.string "We should've taken a break…\n"
.string "That's what we should've done…$"
MossdeepCity_SpaceCenter_2F_Text_22452C: @ 822452C
.string "Three of us here, and look at the sorry\n"
.string "mess we got ourselves into.$"
MossdeepCity_SpaceCenter_2F_Text_224570: @ 8224570
.string "We three losing like this…\n"
.string "We look worse than usual by triple!$"
MossdeepCity_SpaceCenter_2F_Text_2245AF: @ 82245AF
.string "Are we being useful to our leader\n"
.string "at all?$"
MossdeepCity_SpaceCenter_2F_Text_2245D9: @ 82245D9
.string "Hehehe!\p"
.string "We come all the way here to get some\n"
.string "fuel, and we're interfered with again!\p"
.string "If you're going to mess with us too,\n"
.string "we'll take care of you at the same time!$"
MossdeepCity_SpaceCenter_2F_Text_22467B: @ 822467B
.string "MAXIE: Clear out of the way!\n"
.string "Don't you dare interfere!$"
MossdeepCity_SpaceCenter_2F_Text_2246B2: @ 82246B2
.string "STEVEN: TEAM MAGMA…\p"
.string "What's the point of stealing rocket\n"
.string "fuel?$"
MossdeepCity_SpaceCenter_2F_Text_2246F0: @ 82246F0
.string "MAXIE: Fufufu… Since you're so\n"
.string "curious, you deserve an explanation.\p"
.string "We're going to jettison the entire\n"
.string "load into MT. CHIMNEY!\p"
.string "With GROUDON gone, we have no need\n"
.string "for that slag heap of a mountain!\p"
.string "So we'll use the fuel's power to make\n"
.string "the volcano erupt!\p"
.string "It will be savage!$"
MossdeepCity_SpaceCenter_2F_Text_2247FF: @ 82247FF
.string "STEVEN: {PLAYER}{KUN}!\n"
.string "You're going to help me?\p"
.string "Let's go into battle together!\n"
.string "Are you ready?$"
MossdeepCity_SpaceCenter_2F_Text_224854: @ 8224854
.string "STEVEN: Then, hurry!\n"
.string "Get ready quickly!$"
MossdeepCity_SpaceCenter_2F_Text_22487C: @ 822487C
.string "All I want…\n"
.string "I just want to expand the land mass…$"
MossdeepCity_SpaceCenter_Text_2248AD: @ 82248AD
.string "I'm with our leader…$"
MossdeepCity_SpaceCenter_2F_Text_2248C2: @ 82248C2
.string "MAXIE: We failed to make the volcano\n"
.string "erupt…\p"
.string "We failed to control GROUDON after\n"
.string "we had awoken it…\p"
.string "Is our goal to expand the land\n"
.string "misguided?\p"
.string "… … … … … …\n"
.string "… … … … … …\p"
.string "If…\n"
.string "If we, TEAM MAGMA, are wrong…\l"
.string "… … … … … …\p"
.string "Then might TEAM AQUA's goal to expand\n"
.string "the sea also be equally misguided?$"
MossdeepCity_SpaceCenter_2F_Text_2249DC: @ 82249DC
.string "MAXIE: All right…\n"
.string "We will give up on the fuel…\p"
.string "There appear to be more important\n"
.string "matters that I must examine…$"
MossdeepCity_SpaceCenter_2F_Text_224A4A: @ 8224A4A
.string "STEVEN: Whew, that was too tense.\n"
.string "{PLAYER}{KUN}, thank you.\p"
.string "I have something to give you as\n"
.string "thanks for your support.\p"
.string "Please come see me at home\n"
.string "after this.\p"
.string "Oh, yes, I don't live in RUSTBORO CITY.\n"
.string "I live right here on this island.$"