mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-11-18 04:27:38 +01:00
6508469259
Renaming the command to something that makes more sense as to what the command actually does. The command copies the current xy of the instantiated object back to its template, so that the object remains in the same place if the player walks away and despawns the object, and then comes back. "moveobjectoffscreen" implies that it might be taking the object and moving it physically to an off-screen location somehow.
520 lines
16 KiB
PHP
520 lines
16 KiB
PHP
MossdeepCity_SpaceCenter_2F_MapScripts:: @ 8223D58
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map_script MAP_SCRIPT_ON_TRANSITION, MossdeepCity_SpaceCenter_2F_OnTransition
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map_script MAP_SCRIPT_ON_FRAME_TABLE, MossdeepCity_SpaceCenter_2F_MapScript2_223DB5
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.byte 0
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MossdeepCity_SpaceCenter_2F_OnTransition: @ 8223D63
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compare VAR_MOSSDEEP_CITY_STATE, 2
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call_if_eq MossdeepCity_SpaceCenter_2F_EventScript_223D7A
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compare VAR_MOSSDEEP_SPACE_CENTER_STATE_2, 2
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call_if_eq MossdeepCity_SpaceCenter_2F_EventScript_223D9F
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end
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MossdeepCity_SpaceCenter_2F_EventScript_223D7A:: @ 8223D7A
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clearflag FLAG_INTERACTED_WITH_STEVEN_SPACE_CENTER
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setobjectxyperm 3, 5, 3
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setobjectmovementtype 3, MOVEMENT_TYPE_FACE_RIGHT
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setobjectxyperm 1, 3, 2
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setobjectmovementtype 1, MOVEMENT_TYPE_FACE_RIGHT
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setobjectxyperm 2, 1, 3
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setobjectmovementtype 2, MOVEMENT_TYPE_FACE_RIGHT
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return
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MossdeepCity_SpaceCenter_2F_EventScript_223D9F:: @ 8223D9F
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setobjectxyperm 5, 11, 2
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setobjectxyperm 7, 15, 2
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setobjectxyperm 6, 13, 4
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return
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MossdeepCity_SpaceCenter_2F_MapScript2_223DB5: @ 8223DB5
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map_script_2 VAR_MOSSDEEP_SPACE_CENTER_STATE_2, 1, MossdeepCity_SpaceCenter_2F_EventScript_223DBF
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.2byte 0
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MossdeepCity_SpaceCenter_2F_EventScript_223DBF:: @ 8223DBF
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playse SE_PIN
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applymovement EVENT_OBJ_ID_PLAYER, Common_Movement_ExclamationMark
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waitmovement 0
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applymovement EVENT_OBJ_ID_PLAYER, Common_Movement_Delay48
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waitmovement 0
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msgbox MossdeepCity_SpaceCenter_2F_Text_2243A4, MSGBOX_YESNO
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compare VAR_RESULT, 1
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goto_if_eq MossdeepCity_SpaceCenter_2F_EventScript_223E09
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msgbox MossdeepCity_SpaceCenter_2F_Text_2243FE, MSGBOX_DEFAULT
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closemessage
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applymovement EVENT_OBJ_ID_PLAYER, MossdeepCity_SpaceCenter_2F_Movement_223E07
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waitmovement 0
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warp MAP_MOSSDEEP_CITY_SPACE_CENTER_1F, 255, 13, 1
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waitstate
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releaseall
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end
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MossdeepCity_SpaceCenter_2F_Movement_223E07: @ 8223E07
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walk_up
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step_end
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MossdeepCity_SpaceCenter_2F_EventScript_223E09:: @ 8223E09
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msgbox MossdeepCity_SpaceCenter_2F_Text_22442D, MSGBOX_DEFAULT
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trainerbattle_no_intro TRAINER_GRUNT_34, MossdeepCity_SpaceCenter_2F_Text_224461
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applymovement 6, MossdeepCity_SpaceCenter_2F_Movement_223E85
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waitmovement 0
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applymovement EVENT_OBJ_ID_PLAYER, Common_Movement_WalkInPlaceLeft
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waitmovement 0
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msgbox MossdeepCity_SpaceCenter_2F_Text_22446E, MSGBOX_DEFAULT
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trainerbattle_no_intro TRAINER_GRUNT_35, MossdeepCity_SpaceCenter_2F_Text_224499
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applymovement 5, MossdeepCity_SpaceCenter_2F_Movement_223E81
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waitmovement 0
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applymovement EVENT_OBJ_ID_PLAYER, Common_Movement_WalkInPlaceRight
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waitmovement 0
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msgbox MossdeepCity_SpaceCenter_2F_Text_2244AB, MSGBOX_DEFAULT
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trainerbattle_no_intro TRAINER_GRUNT_36, MossdeepCity_SpaceCenter_2F_Text_2244F1
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applymovement 7, MossdeepCity_SpaceCenter_2F_Movement_223E89
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waitmovement 0
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setvar VAR_MOSSDEEP_SPACE_CENTER_STATE_2, 2
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copyobjectxytoperm 5
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copyobjectxytoperm 7
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copyobjectxytoperm 6
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releaseall
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end
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MossdeepCity_SpaceCenter_2F_Movement_223E81: @ 8223E81
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lock_facing_direction
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walk_left
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unlock_facing_direction
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step_end
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MossdeepCity_SpaceCenter_2F_Movement_223E85: @ 8223E85
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lock_facing_direction
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walk_down
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unlock_facing_direction
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step_end
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MossdeepCity_SpaceCenter_2F_Movement_223E89: @ 8223E89
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lock_facing_direction
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walk_right
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unlock_facing_direction
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step_end
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MossdeepCity_SpaceCenter_2F_EventScript_223E8D:: @ 8223E8D
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lock
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faceplayer
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goto_if_set FLAG_SYS_GAME_CLEAR, MossdeepCity_SpaceCenter_2F_EventScript_223EB4
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compare VAR_MOSSDEEP_CITY_STATE, 2
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goto_if_eq MossdeepCity_SpaceCenter_2F_EventScript_223EBE
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compare VAR_MOSSDEEP_CITY_STATE, 2
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goto_if_lt MossdeepCity_SpaceCenter_2F_EventScript_223EB4
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goto MossdeepCity_SpaceCenter_2F_EventScript_223EBE
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end
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MossdeepCity_SpaceCenter_2F_EventScript_223EB4:: @ 8223EB4
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msgbox MossdeepCity_SpaceCenter_2F_Text_2241A1, MSGBOX_DEFAULT
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release
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end
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MossdeepCity_SpaceCenter_2F_EventScript_223EBE:: @ 8223EBE
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msgbox MossdeepCity_SpaceCenter_2F_Text_22420C, MSGBOX_DEFAULT
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release
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end
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MossdeepCity_SpaceCenter_2F_EventScript_223EC8:: @ 8223EC8
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lock
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faceplayer
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goto_if_set FLAG_SYS_GAME_CLEAR, MossdeepCity_SpaceCenter_2F_EventScript_223EEF
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compare VAR_MOSSDEEP_CITY_STATE, 2
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goto_if_eq MossdeepCity_SpaceCenter_2F_EventScript_223EF9
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compare VAR_MOSSDEEP_CITY_STATE, 2
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goto_if_lt MossdeepCity_SpaceCenter_2F_EventScript_223EEF
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goto MossdeepCity_SpaceCenter_2F_EventScript_223EF9
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end
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MossdeepCity_SpaceCenter_2F_EventScript_223EEF:: @ 8223EEF
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msgbox MossdeepCity_SpaceCenter_2F_Text_224253, MSGBOX_DEFAULT
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release
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end
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MossdeepCity_SpaceCenter_2F_EventScript_223EF9:: @ 8223EF9
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msgbox MossdeepCity_SpaceCenter_2F_Text_2242C5, MSGBOX_DEFAULT
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release
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end
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MossdeepCity_SpaceCenter_2F_EventScript_223F03:: @ 8223F03
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lock
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faceplayer
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goto_if_set FLAG_SYS_GAME_CLEAR, MossdeepCity_SpaceCenter_2F_EventScript_223F2A
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compare VAR_MOSSDEEP_CITY_STATE, 2
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goto_if_eq MossdeepCity_SpaceCenter_2F_EventScript_223F34
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compare VAR_MOSSDEEP_CITY_STATE, 2
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goto_if_lt MossdeepCity_SpaceCenter_2F_EventScript_223F2A
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goto MossdeepCity_SpaceCenter_2F_EventScript_223F34
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end
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MossdeepCity_SpaceCenter_2F_EventScript_223F2A:: @ 8223F2A
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msgbox MossdeepCity_SpaceCenter_2F_Text_224342, MSGBOX_DEFAULT
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release
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end
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MossdeepCity_SpaceCenter_2F_EventScript_223F34:: @ 8223F34
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msgbox MossdeepCity_SpaceCenter_2F_Text_224376, MSGBOX_DEFAULT
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release
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end
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MossdeepCity_SpaceCenter_2F_EventScript_223F3E:: @ 8223F3E
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msgbox MossdeepCity_SpaceCenter_2F_Text_22452C, MSGBOX_NPC
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end
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MossdeepCity_SpaceCenter_2F_EventScript_223F47:: @ 8223F47
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msgbox MossdeepCity_SpaceCenter_2F_Text_224570, MSGBOX_NPC
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end
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MossdeepCity_SpaceCenter_2F_EventScript_223F50:: @ 8223F50
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msgbox MossdeepCity_SpaceCenter_2F_Text_2245AF, MSGBOX_NPC
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end
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MossdeepCity_SpaceCenter_2F_EventScript_223F59:: @ 8223F59
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lock
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faceplayer
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msgbox MossdeepCity_SpaceCenter_2F_Text_2245D9, MSGBOX_DEFAULT
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applymovement VAR_LAST_TALKED, Common_Movement_FaceOriginalDirection
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waitmovement 0
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release
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end
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MossdeepCity_SpaceCenter_2F_EventScript_223F6F:: @ 8223F6F
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lockall
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msgbox MossdeepCity_SpaceCenter_2F_Text_22467B, MSGBOX_DEFAULT
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releaseall
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end
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MossdeepCity_SpaceCenter_2F_EventScript_223F7A:: @ 8223F7A
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lockall
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goto_if_set FLAG_INTERACTED_WITH_STEVEN_SPACE_CENTER, MossdeepCity_SpaceCenter_2F_EventScript_223FDA
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setflag FLAG_INTERACTED_WITH_STEVEN_SPACE_CENTER
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msgbox MossdeepCity_SpaceCenter_2F_Text_2246B2, MSGBOX_DEFAULT
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msgbox MossdeepCity_SpaceCenter_2F_Text_2246F0, MSGBOX_DEFAULT
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closemessage
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delay 30
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playse SE_KOUKA_L
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switch VAR_FACING
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case 1, MossdeepCity_SpaceCenter_2F_EventScript_223FBA
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applymovement 4, MossdeepCity_SpaceCenter_2F_Movement_223FC6
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waitmovement 0
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releaseall
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end
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MossdeepCity_SpaceCenter_2F_EventScript_223FBA:: @ 8223FBA
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applymovement 4, MossdeepCity_SpaceCenter_2F_Movement_223FCF
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waitmovement 0
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releaseall
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end
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MossdeepCity_SpaceCenter_2F_Movement_223FC6: @ 8223FC6
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lock_facing_direction
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walk_fast_up
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walk_fast_up
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unlock_facing_direction
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delay_16
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delay_16
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walk_slow_down
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walk_slow_down
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step_end
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MossdeepCity_SpaceCenter_2F_Movement_223FCF: @ 8223FCF
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face_left
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lock_facing_direction
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walk_fast_right
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walk_fast_right
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unlock_facing_direction
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delay_16
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delay_16
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walk_slow_left
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walk_slow_left
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face_down
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step_end
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MossdeepCity_SpaceCenter_2F_EventScript_223FDA:: @ 8223FDA
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applymovement VAR_LAST_TALKED, Common_Movement_FacePlayer
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waitmovement 0
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msgbox MossdeepCity_SpaceCenter_2F_Text_2247FF, MSGBOX_YESNO
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compare VAR_RESULT, 1
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goto_if_eq MossdeepCity_SpaceCenter_2F_EventScript_22400C
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msgbox MossdeepCity_SpaceCenter_2F_Text_224854, MSGBOX_DEFAULT
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closemessage
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applymovement VAR_LAST_TALKED, Common_Movement_WalkInPlaceDown
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waitmovement 0
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releaseall
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end
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MossdeepCity_SpaceCenter_2F_EventScript_22400C:: @ 822400C
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applymovement VAR_LAST_TALKED, Common_Movement_WalkInPlaceDown
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waitmovement 0
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special SavePlayerParty
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fadescreen 1
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special ChooseHalfPartyForBattle
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waitstate
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compare VAR_RESULT, 0
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goto_if_ne MossdeepCity_SpaceCenter_2F_EventScript_224032
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special LoadPlayerParty
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goto MossdeepCity_SpaceCenter_2F_EventScript_223FDA
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MossdeepCity_SpaceCenter_2F_EventScript_224032:: @ 8224032
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special ReducePlayerPartyToSelectedMons
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setvar VAR_0x8004, 2
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setvar VAR_0x8005, 4
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special CallFrontierUtilFunc
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setvar VAR_0x8004, SPECIAL_BATTLE_STEVEN
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setvar VAR_0x8005, 0
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special DoSpecialTrainerBattle
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waitstate
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setvar VAR_0x8004, 6
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special CallFrontierUtilFunc
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special LoadPlayerParty
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switch VAR_RESULT
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case 1, MossdeepCity_SpaceCenter_2F_EventScript_224071
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fadescreen 1
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special sp0C8_whiteout_maybe
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waitstate
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MossdeepCity_SpaceCenter_2F_EventScript_224071:: @ 8224071
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msgbox MossdeepCity_SpaceCenter_2F_Text_2248C2, MSGBOX_DEFAULT
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closemessage
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delay 20
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applymovement 9, Common_Movement_WalkInPlaceLeft
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applymovement 8, Common_Movement_WalkInPlaceDown
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waitmovement 0
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delay 60
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applymovement 9, Common_Movement_WalkInPlaceUp
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applymovement 8, Common_Movement_WalkInPlaceRight
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waitmovement 0
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delay 20
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msgbox MossdeepCity_SpaceCenter_2F_Text_2249DC, MSGBOX_DEFAULT
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closemessage
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setvar VAR_MOSSDEEP_CITY_STATE, 3
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fadedefaultbgm
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fadescreen 1
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setvar VAR_MOSSDEEP_SPACE_CENTER_STATE_2, 3
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setflag FLAG_HIDE_MOSSDEEP_CITY_SPACE_CENTER_1F_TEAM_MAGMA
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setflag FLAG_HIDE_MOSSDEEP_CITY_SPACE_CENTER_2F_TEAM_MAGMA
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setflag FLAG_HIDE_MOSSDEEP_CITY_TEAM_MAGMA
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removeobject 5
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removeobject 7
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removeobject 6
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removeobject 8
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removeobject 9
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setobjectxy 3, 5, 6
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turnobject 3, 1
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setobjectxy 2, 11, 8
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turnobject 2, 2
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setobjectxy 1, 6, 2
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turnobject 1, 2
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call MossdeepCity_SpaceCenter_2F_EventScript_224131
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fadescreen 0
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msgbox MossdeepCity_SpaceCenter_2F_Text_224A4A, MSGBOX_DEFAULT
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closemessage
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fadescreen 1
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setflag FLAG_DEFEATED_MAGMA_SPACE_CENTER
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setflag FLAG_HIDE_MOSSDEEP_CITY_STEVENS_HOUSE_STEVEN
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removeobject 4
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setflag FLAG_HIDE_MOSSDEEP_CITY_SPACE_CENTER_INVISIBLE_NINJA_BOY
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clearflag FLAG_HIDE_MOSSDEEP_CITY_STEVENS_HOUSE_STEVEN
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setvar VAR_STEVENS_HOUSE_STATE, 1
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setflag FLAG_HIDE_MOSSDEEP_CITY_SCOTT
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removeobject 3
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setobjectxyperm 3, 5, 6
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setobjectmovementtype 3, MOVEMENT_TYPE_WANDER_AROUND
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addobject 3
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fadescreen 0
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end
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MossdeepCity_SpaceCenter_2F_EventScript_224131:: @ 8224131
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switch VAR_FACING
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case 1, MossdeepCity_SpaceCenter_2F_EventScript_22414D
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case 3, MossdeepCity_SpaceCenter_2F_EventScript_224152
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return
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MossdeepCity_SpaceCenter_2F_EventScript_22414D:: @ 822414D
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turnobject 4, 2
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return
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MossdeepCity_SpaceCenter_2F_EventScript_224152:: @ 8224152
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turnobject 4, 4
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return
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MossdeepCity_SpaceCenter_2F_EventScript_224157:: @ 8224157
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trainerbattle TRAINER_BATTLE_SET_TRAINER_A, TRAINER_MAXIE_3, 0, MossdeepCity_SpaceCenter_2F_Text_22487C, MossdeepCity_SpaceCenter_2F_Text_22487C
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end
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MossdeepCity_SpaceCenter_2F_EventScript_224166:: @ 8224166
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trainerbattle TRAINER_BATTLE_SET_TRAINER_B, TRAINER_TABITHA_1, 0, MossdeepCity_SpaceCenter_Text_2248AD, MossdeepCity_SpaceCenter_Text_2248AD
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end
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MossdeepCity_SpaceCenter_2F_EventScript_224175:: @ 8224175
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lockall
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checkplayergender
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compare VAR_RESULT, MALE
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call_if_eq MossdeepCity_SpaceCenter_2F_EventScript_224193
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compare VAR_RESULT, FEMALE
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call_if_eq MossdeepCity_SpaceCenter_2F_EventScript_22419A
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closemessage
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clearflag FLAG_DEFEATED_MAGMA_SPACE_CENTER
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releaseall
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end
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MossdeepCity_SpaceCenter_2F_EventScript_224193:: @ 8224193
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pokenavcall MossdeepCity_SpaceCenter_2F_Text_2B38C1
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waitmessage
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return
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MossdeepCity_SpaceCenter_2F_EventScript_22419A:: @ 822419A
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pokenavcall MossdeepCity_SpaceCenter_2F_Text_2B39C6
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waitmessage
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return
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MossdeepCity_SpaceCenter_2F_Text_2241A1: @ 82241A1
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.string "MOSSDEEP has mainly sunny weather,\n"
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.string "and its winds are stable.\p"
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.string "It's an ideal location for launching\n"
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.string "rockets.$"
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MossdeepCity_SpaceCenter_2F_Text_22420C: @ 822420C
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.string "Why would TEAM MAGMA want to steal\n"
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.string "our rocket fuel in the first place?$"
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MossdeepCity_SpaceCenter_2F_Text_224253: @ 8224253
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.string "If only I was a little younger, I would\n"
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.string "have liked being an astronaut…\p"
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.string "No… It's not too late!\n"
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.string "I can and will try!$"
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MossdeepCity_SpaceCenter_2F_Text_2242C5: @ 82242C5
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.string "If TEAM MAGMA takes the rocket fuel,\n"
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.string "I won't be able to go to space!\p"
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.string "They can't be allowed to get away\n"
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.string "with such an outrage!$"
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MossdeepCity_SpaceCenter_2F_Text_224342: @ 8224342
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.string "I wish ordinary people could go into\n"
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.string "space one day…$"
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MossdeepCity_SpaceCenter_2F_Text_224376: @ 8224376
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.string "TEAM MAGMA…\n"
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.string "Do they want to go to space, too?$"
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MossdeepCity_SpaceCenter_2F_Text_2243A4: @ 82243A4
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.string "What's wrong with you?\p"
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.string "You're outnumbered three to one,\n"
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.string "but you still want to take us on?$"
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MossdeepCity_SpaceCenter_2F_Text_2243FE: @ 82243FE
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.string "Good answer!\n"
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.string "That's what a smart person'll do!$"
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MossdeepCity_SpaceCenter_2F_Text_22442D: @ 822442D
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.string "A reckless go-getter, are you?\n"
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.string "Okay, I'll go first!$"
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MossdeepCity_SpaceCenter_2F_Text_224461: @ 8224461
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.string "I lost!\n"
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.string "But!$"
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MossdeepCity_SpaceCenter_2F_Text_22446E: @ 822446E
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.string "It's too soon to be relieved!\n"
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.string "I'm up next!$"
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MossdeepCity_SpaceCenter_2F_Text_224499: @ 8224499
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.string "I lost, too!\n"
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.string "But!$"
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MossdeepCity_SpaceCenter_2F_Text_2244AB: @ 82244AB
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.string "I bet you want to take a break.\n"
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.string "But I'm not about to let you do that!$"
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MossdeepCity_SpaceCenter_2F_Text_2244F1: @ 82244F1
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.string "We should've taken a break…\n"
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.string "That's what we should've done…$"
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MossdeepCity_SpaceCenter_2F_Text_22452C: @ 822452C
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.string "Three of us here, and look at the sorry\n"
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.string "mess we got ourselves into.$"
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MossdeepCity_SpaceCenter_2F_Text_224570: @ 8224570
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.string "We three losing like this…\n"
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.string "We look worse than usual by triple!$"
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MossdeepCity_SpaceCenter_2F_Text_2245AF: @ 82245AF
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.string "Are we being useful to our leader\n"
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.string "at all?$"
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MossdeepCity_SpaceCenter_2F_Text_2245D9: @ 82245D9
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.string "Hehehe!\p"
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.string "We come all the way here to get some\n"
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.string "fuel, and we're interfered with again!\p"
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.string "If you're going to mess with us too,\n"
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.string "we'll take care of you at the same time!$"
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MossdeepCity_SpaceCenter_2F_Text_22467B: @ 822467B
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.string "MAXIE: Clear out of the way!\n"
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.string "Don't you dare interfere!$"
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MossdeepCity_SpaceCenter_2F_Text_2246B2: @ 82246B2
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.string "STEVEN: TEAM MAGMA…\p"
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.string "What's the point of stealing rocket\n"
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.string "fuel?$"
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MossdeepCity_SpaceCenter_2F_Text_2246F0: @ 82246F0
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.string "MAXIE: Fufufu… Since you're so\n"
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.string "curious, you deserve an explanation.\p"
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.string "We're going to jettison the entire\n"
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.string "load into MT. CHIMNEY!\p"
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.string "With GROUDON gone, we have no need\n"
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.string "for that slag heap of a mountain!\p"
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.string "So we'll use the fuel's power to make\n"
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.string "the volcano erupt!\p"
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.string "It will be savage!$"
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MossdeepCity_SpaceCenter_2F_Text_2247FF: @ 82247FF
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.string "STEVEN: {PLAYER}{KUN}!\n"
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.string "You're going to help me?\p"
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.string "Let's go into battle together!\n"
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.string "Are you ready?$"
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MossdeepCity_SpaceCenter_2F_Text_224854: @ 8224854
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.string "STEVEN: Then, hurry!\n"
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.string "Get ready quickly!$"
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MossdeepCity_SpaceCenter_2F_Text_22487C: @ 822487C
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.string "All I want…\n"
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.string "I just want to expand the land mass…$"
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MossdeepCity_SpaceCenter_Text_2248AD: @ 82248AD
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.string "I'm with our leader…$"
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MossdeepCity_SpaceCenter_2F_Text_2248C2: @ 82248C2
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.string "MAXIE: We failed to make the volcano\n"
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.string "erupt…\p"
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.string "We failed to control GROUDON after\n"
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.string "we had awoken it…\p"
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.string "Is our goal to expand the land\n"
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.string "misguided?\p"
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.string "… … … … … …\n"
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.string "… … … … … …\p"
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.string "If…\n"
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.string "If we, TEAM MAGMA, are wrong…\l"
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.string "… … … … … …\p"
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.string "Then might TEAM AQUA's goal to expand\n"
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.string "the sea also be equally misguided?$"
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MossdeepCity_SpaceCenter_2F_Text_2249DC: @ 82249DC
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.string "MAXIE: All right…\n"
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.string "We will give up on the fuel…\p"
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.string "There appear to be more important\n"
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.string "matters that I must examine…$"
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MossdeepCity_SpaceCenter_2F_Text_224A4A: @ 8224A4A
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.string "STEVEN: Whew, that was too tense.\n"
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.string "{PLAYER}{KUN}, thank you.\p"
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.string "I have something to give you as\n"
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.string "thanks for your support.\p"
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.string "Please come see me at home\n"
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.string "after this.\p"
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.string "Oh, yes, I don't live in RUSTBORO CITY.\n"
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.string "I live right here on this island.$"
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