pokeemerald/test/move_effect_spin_out.c
Eduardo Quezada 09fc48461f Merge branch 'RHH/master' into RHH/upcoming
# Conflicts:
#	test/battle/move_flags/three_strikes.c
#	test/move_flag_strike_count.c
#	test/move_flag_three_strikes.c
#	test/powder_moves.c
#	test/status1.c
2023-08-12 16:31:44 -04:00

22 lines
530 B
C

#include "global.h"
#include "test/battle.h"
ASSUMPTIONS
{
ASSUME(gBattleMoves[MOVE_SPIN_OUT].effect == EFFECT_SPIN_OUT);
}
SINGLE_BATTLE_TEST("Spin Out lowers speed by 2 stages")
{
GIVEN {
PLAYER(SPECIES_WOBBUFFET);
OPPONENT(SPECIES_WOBBUFFET);
} WHEN {
TURN { MOVE(player, MOVE_SPIN_OUT); }
} SCENE {
ANIMATION(ANIM_TYPE_MOVE, MOVE_SPIN_OUT, player);
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, player);
MESSAGE("Wobbuffet's Speed harshly fell!");
}
}