mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-12-27 04:04:17 +01:00
147 lines
3.3 KiB
PHP
147 lines
3.3 KiB
PHP
.include "asm/macros/asm.inc"
|
|
.include "asm/macros/function.inc"
|
|
.include "asm/macros/movement.inc"
|
|
.include "asm/macros/window.inc"
|
|
.include "asm/macros/pokemon_data.inc"
|
|
.include "asm/macros/ec.inc"
|
|
.include "asm/macros/map.inc"
|
|
.include "asm/macros/field_effect_script.inc"
|
|
.include "asm/macros/trainer_hill.inc"
|
|
.include "asm/macros/battle_tent.inc"
|
|
.include "asm/macros/battle_frontier/apprentice.inc"
|
|
.include "asm/macros/battle_frontier/battle_arena.inc"
|
|
.include "asm/macros/battle_frontier/battle_dome.inc"
|
|
.include "asm/macros/battle_frontier/battle_factory.inc"
|
|
.include "asm/macros/battle_frontier/battle_palace.inc"
|
|
.include "asm/macros/battle_frontier/battle_pike.inc"
|
|
.include "asm/macros/battle_frontier/battle_pyramid.inc"
|
|
.include "asm/macros/battle_frontier/battle_tower.inc"
|
|
.include "asm/macros/battle_frontier/frontier_util.inc"
|
|
|
|
.macro region_map_entry x, y, width, height, name
|
|
.byte \x
|
|
.byte \y
|
|
.byte \width
|
|
.byte \height
|
|
.4byte gMapName_\name
|
|
.endm
|
|
|
|
.macro obj_tiles address, uncompressed_size, tag = 0
|
|
.4byte \address
|
|
.2byte \uncompressed_size
|
|
.2byte \tag
|
|
.endm
|
|
|
|
.macro null_obj_tiles
|
|
obj_tiles 0, 0, 0
|
|
.endm
|
|
|
|
.macro obj_pal address, tag
|
|
.4byte \address
|
|
.2byte \tag
|
|
.2byte 0@ padding
|
|
.endm
|
|
|
|
.macro null_obj_pal
|
|
obj_pal 0, 0
|
|
.endm
|
|
|
|
.macro paired_pals tag, address
|
|
.2byte \tag
|
|
.2byte 0 @ padding
|
|
.4byte \address
|
|
.endm
|
|
|
|
@ For object animation frames.
|
|
.macro obj_frame_tiles address, uncompressed_size
|
|
.4byte \address
|
|
.2byte \uncompressed_size
|
|
.2byte 0 @ padding
|
|
.endm
|
|
|
|
.macro spr_template tile_tag, pal_tag, oam, anims, images, affine_anims, callback
|
|
.2byte \tile_tag
|
|
.2byte \pal_tag
|
|
.4byte \oam
|
|
.4byte \anims
|
|
.4byte \images
|
|
.4byte \affine_anims
|
|
.4byte \callback
|
|
.endm
|
|
|
|
@ Berry trees have a table defining the palette slot used for each of their 5
|
|
@ stages. However, the first 2 stages always use the same slots regardless of
|
|
@ the type of tree and the slots of the last 3 stages always equal each other.
|
|
.macro berry_tree_palette_slot_table slot
|
|
.byte 3, 4, \slot, \slot, \slot
|
|
.endm
|
|
|
|
.macro subsprite x, y, priority, tile_num_offset, size
|
|
.byte \x
|
|
.byte \y
|
|
.2byte ((\priority) << 14) | ((\tile_num_offset) << 4) | SPRITE_SIZE_\size
|
|
.endm
|
|
|
|
.macro obj_image_anim_frame pic_id, duration, flags = 0
|
|
.2byte \pic_id
|
|
.byte (\flags) | (\duration)
|
|
.byte 0 @ padding
|
|
.endm
|
|
|
|
.macro obj_image_anim_loop count
|
|
.2byte 0xfffd
|
|
.byte \count
|
|
.byte 0 @ padding
|
|
.endm
|
|
|
|
.macro obj_image_anim_jump target_index
|
|
.2byte 0xfffe
|
|
.byte \target_index
|
|
.byte 0 @ padding
|
|
.endm
|
|
|
|
.macro obj_image_anim_end
|
|
.2byte 0xffff
|
|
.2byte 0 @ padding
|
|
.endm
|
|
|
|
.macro obj_rot_scal_anim_frame delta_x_scale, delta_y_scale, delta_angle, duration
|
|
.2byte \delta_x_scale
|
|
.2byte \delta_y_scale
|
|
.byte \delta_angle
|
|
.byte \duration
|
|
.2byte 0 @ padding
|
|
.endm
|
|
|
|
.macro obj_rot_scal_anim_loop count
|
|
.2byte 0x7ffd
|
|
.2byte \count
|
|
.4byte 0 @ padding
|
|
.endm
|
|
|
|
.macro obj_rot_scal_anim_jump target_index
|
|
.2byte 0x7ffe
|
|
.2byte \target_index
|
|
.4byte 0 @ padding
|
|
.endm
|
|
|
|
.macro obj_rot_scal_anim_end unknown=0
|
|
.2byte 0x7fff
|
|
.2byte \unknown
|
|
.fill 4 @ padding
|
|
.endm
|
|
|
|
.macro door_anim_frame unknown, offset
|
|
.byte \unknown
|
|
.byte 0 @ padding
|
|
.2byte \offset
|
|
.endm
|
|
|
|
.macro door_anim_gfx metatile_num, unknown, unknown2, tile_addr, palette_addr
|
|
.2byte \metatile_num
|
|
.byte \unknown
|
|
.byte \unknown2
|
|
.4byte \tile_addr
|
|
.4byte \palette_addr
|
|
.endm
|