pokeemerald/src/union_room_battle.c
2019-09-08 21:07:54 -04:00

631 lines
15 KiB
C

#include "global.h"
#include "battle.h"
#include "task.h"
#include "text.h"
#include "main.h"
#include "bg.h"
#include "palette.h"
#include "gpu_regs.h"
#include "malloc.h"
#include "menu.h"
#include "window.h"
#include "text_window.h"
#include "scanline_effect.h"
#include "m4a.h"
#include "dynamic_placeholder_text_util.h"
#include "overworld.h"
#include "strings.h"
#include "string_util.h"
#include "international_string_util.h"
#include "sound.h"
#include "constants/songs.h"
#include "party_menu.h"
#include "battle_setup.h"
#include "link.h"
#include "union_room.h"
#include "union_room_battle.h"
struct UnkStruct_3000DAC
{
/*0x00*/ u32 unk00[4];
/*0x10*/ u32 unk10[4];
/*0x20*/ u32 unk20[16];
/*0x60*/ u8 taskId;
/*0x61*/ u8 unk61;
/*0x62*/ u8 filler_62[10];
};
struct UnkStruct_2022C6C
{
s16 a0;
};
static struct UnkStruct_3000DAC * gUnknown_03000DAC;
EWRAM_DATA struct UnkStruct_2022C6C * gUnknown_02022C6C = NULL;
void sub_801A43C(void);
void sub_801A6C0(u8 taskId);
static void sub_801A8B0(u8 windowId, u8 fontId, const u8 * str, u8 x, u8 y, u8 mode);
bool32 sub_801AA30(u32 * a0, u32 * a1, u32 * a2, u8 taskId);
const u16 gWirelessInfoScreenPal[] = INCBIN_U16("graphics/interface/wireless_info_screen.gbapal");
const u32 gWirelessInfoScreenGfx[] = INCBIN_U32("graphics/interface/wireless_info_screen.4bpp.lz");
const u32 gWirelessInfoScreenTilemap[] = INCBIN_U32("graphics/interface/wireless_info_screen.bin.lz");
const struct BgTemplate gUnknown_082F0D34[] = {
{
.bg = 0,
.charBaseIndex = 2,
.mapBaseIndex = 0x1F,
.priority = 0
}, {
.bg = 1,
.charBaseIndex = 0,
.mapBaseIndex = 0x08,
.priority = 1
}
};
const struct WindowTemplate gUnknown_082F0D3C[] = {
{
.bg = 0x00,
.tilemapLeft = 0x03,
.tilemapTop = 0x00,
.width = 0x18,
.height = 0x03,
.paletteNum = 0x0f,
.baseBlock = 0x0001
}, {
.bg = 0x00,
.tilemapLeft = 0x03,
.tilemapTop = 0x04,
.width = 0x15,
.height = 0x0f,
.paletteNum = 0x0f,
.baseBlock = 0x0049
}, {
.bg = 0x00,
.tilemapLeft = 0x18,
.tilemapTop = 0x04,
.width = 0x03,
.height = 0x0f,
.paletteNum = 0x0f,
.baseBlock = 0x0184
},
{ 0xFF }
};
const u8 *const gUnknown_082F0D5C[] = {
gText_WirelessCommStatus,
gText_PeopleTrading,
gText_PeopleBattling,
gText_PeopleInUnionRoom,
gText_PeopleCommunicating
};
const u8 gUnknown_082F0D70[][3] = {
{0x01, 0x01, 0x02},
{0x02, 0x01, 0x02},
{0x03, 0x01, 0x04},
{0x04, 0x00, 0x02},
{0x06, 0x03, 0x02},
{0x07, 0x03, 0x02},
{0x09, 0x03, 0x00},
{0x0a, 0x03, 0x00},
{0x0b, 0x03, 0x00},
{0x0c, 0xff, 0x00},
{0x0d, 0x00, 0x00},
{0x10, 0x03, 0x00},
{0x0f, 0x03, 0x00},
{0x40, 0x02, 0x01},
{0x41, 0x02, 0x02},
{0x44, 0x02, 0x02},
{0x45, 0x02, 0x00},
{0x48, 0x02, 0x02},
{0x54, 0x02, 0x01},
{0x53, 0x02, 0x02},
{0x51, 0x02, 0x01},
{0x52, 0x02, 0x01},
{0x15, 0x03, 0x02},
{0x16, 0x03, 0x02},
{0x17, 0x03, 0x00},
{0x18, 0x03, 0x00},
{0x19, 0x03, 0x00},
{0x1a, 0x03, 0x00},
{0x1b, 0x03, 0x00},
{0x1c, 0x01, 0x02},
{0x0e, 0x01, 0x02}
};
const struct BgTemplate gUnknown_082F0DD0[] = {
{
.bg = 0,
.charBaseIndex = 3,
.mapBaseIndex = 31
}
};
const struct WindowTemplate gUnknown_082F0DD4[] = {
{
.bg = 0,
.tilemapLeft = 3,
.tilemapTop = 15,
.width = 24,
.height = 4,
.paletteNum = 0xE,
.baseBlock = 0x014
},
{ 0xFF }
};
const u8 gUnknown_082F0DE4[] = { 1, 2, 3 };
void sub_801A3F4(void)
{
if (!IsDma3ManagerBusyWithBgCopy())
{
RunTasks();
RunTextPrinters();
AnimateSprites();
BuildOamBuffer();
UpdatePaletteFade();
}
}
void sub_801A418(void)
{
LoadOam();
ProcessSpriteCopyRequests();
TransferPlttBuffer();
}
void sub_801A42C(void)
{
SetMainCallback2(sub_801A43C);
}
void sub_801A43C(void)
{
SetGpuReg(REG_OFFSET_DISPCNT, 0x0000);
gUnknown_03000DAC = AllocZeroed(sizeof(struct UnkStruct_3000DAC));
SetVBlankCallback(NULL);
ResetBgsAndClearDma3BusyFlags(0);
InitBgsFromTemplates(0, gUnknown_082F0D34, ARRAY_COUNT(gUnknown_082F0D34));
SetBgTilemapBuffer(1, Alloc(0x800));
SetBgTilemapBuffer(0, Alloc(0x800));
DecompressAndLoadBgGfxUsingHeap(1, gWirelessInfoScreenGfx, 0, 0, 0);
CopyToBgTilemapBuffer(1, gWirelessInfoScreenTilemap, 0, 0);
InitWindows(gUnknown_082F0D3C);
DeactivateAllTextPrinters();
ResetPaletteFade();
ResetSpriteData();
ResetTasks();
ScanlineEffect_Stop();
m4aSoundVSyncOn();
SetVBlankCallback(sub_801A418);
gUnknown_03000DAC->taskId = CreateTask(sub_801A6C0, 0);
gUnknown_03000DAC->unk61 = sub_8013C40();
gUnknown_03000DAC->unk10[3] = 1;
ChangeBgX(0, 0, 0);
ChangeBgY(0, 0, 0);
ChangeBgX(1, 0, 0);
ChangeBgY(1, 0, 0);
LoadPalette(gWirelessInfoScreenPal, 0x00, 0x20);
Menu_LoadStdPalAt(0xF0);
DynamicPlaceholderTextUtil_Reset();
FillBgTilemapBufferRect(0, 0, 0, 0, 32, 32, 0x0F);
CopyBgTilemapBufferToVram(1);
SetMainCallback2(sub_801A3F4);
RunTasks();
RunTextPrinters();
AnimateSprites();
BuildOamBuffer();
UpdatePaletteFade();
}
void sub_801A584(void)
{
s32 i;
FreeAllWindowBuffers();
for (i = 0; i < 2; i++)
{
Free(GetBgTilemapBuffer(i));
}
Free(gUnknown_03000DAC);
SetMainCallback2(CB2_ReturnToFieldContinueScriptPlayMapMusic);
}
void sub_801A5BC(s16 * a0, s16 * a1)
{
if (++(*a0) > 5)
{
if (++(*a1) == 14)
{
*a1 = 0;
}
*a0 = 0;
}
LoadPalette(gWirelessInfoScreenPal + 16 * (*a1 + 2), 0, 0x10);
}
void sub_801A600(void)
{
s32 i;
FillWindowPixelBuffer(0, 0);
FillWindowPixelBuffer(1, 0);
FillWindowPixelBuffer(2, 0);
sub_801A8B0(0, 1, gUnknown_082F0D5C[0], GetStringCenterAlignXOffset(1, gUnknown_082F0D5C[0], 0xC0), 6, 3);
for (i = 0; i < 3; i++)
{
sub_801A8B0(1, 1, gUnknown_082F0D5C[i + 1], 0, 30 * i + 8, 1);
}
sub_801A8B0(1, 1, gUnknown_082F0D5C[i + 1], 0, 30 * i + 8, 2);
PutWindowTilemap(0);
CopyWindowToVram(0, 2);
PutWindowTilemap(1);
CopyWindowToVram(1, 2);
}
void sub_801A6C0(u8 taskId)
{
s32 i;
switch (gTasks[taskId].data[0])
{
case 0:
sub_801A600();
gTasks[taskId].data[0]++;
break;
case 1:
BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, 0);
ShowBg(1);
CopyBgTilemapBufferToVram(0);
ShowBg(0);
gTasks[taskId].data[0]++;
break;
case 2:
if (!gPaletteFade.active)
{
gTasks[taskId].data[0]++;
}
break;
case 3:
if (sub_801AA30(gUnknown_03000DAC->unk00, gUnknown_03000DAC->unk10, gUnknown_03000DAC->unk20, gUnknown_03000DAC->unk61))
{
FillWindowPixelBuffer(2, 0);
for (i = 0; i < 4; i++)
{
ConvertIntToDecimalStringN(gStringVar4, gUnknown_03000DAC->unk00[i], STR_CONV_MODE_RIGHT_ALIGN, 2);
if (i != 3)
{
sub_801A8B0(2, 1, gStringVar4, 12, 30 * i + 8, 1);
}
else
{
sub_801A8B0(2, 1, gStringVar4, 12, 98, 2);
}
}
PutWindowTilemap(2);
CopyWindowToVram(2, 3);
}
if (({gMain.newKeys & A_BUTTON;}) || ({gMain.newKeys & B_BUTTON;}))
{
PlaySE(SE_SELECT);
gTasks[gUnknown_03000DAC->unk61].data[15] = 0xFF;
gTasks[taskId].data[0]++;
}
sub_801A5BC(&gTasks[taskId].data[7], &gTasks[taskId].data[8]);
break;
case 4:
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, 0);
gTasks[taskId].data[0]++;
break;
case 5:
if (!gPaletteFade.active)
{
SetMainCallback2(sub_801A584);
DestroyTask(taskId);
}
break;
}
}
static void sub_801A8B0(u8 windowId, u8 fontId, const u8 * str, u8 x, u8 y, u8 mode)
{
u8 color[3];
switch (mode)
{
case 0:
color[0] = 0;
color[1] = 2;
color[2] = 3;
break;
case 1:
color[0] = 0;
color[1] = 1;
color[2] = 3;
break;
case 2:
color[0] = 0;
color[1] = 4;
color[2] = 5;
break;
case 3:
color[0] = 0;
color[1] = 7;
color[2] = 6;
break;
case 4:
color[0] = 0;
color[1] = 1;
color[2] = 2;
break;
}
AddTextPrinterParameterized4(windowId, fontId, x, y, 0, 0, color, -1, str);
}
u32 sub_801A960(struct UnkStruct_x20 * a0, u32 * a1)
{
s32 i, j, r2;
u32 result = a0->unk.field_0.unk_0a_0;
for (i = 0; i < (unsigned)ARRAY_COUNT(gUnknown_082F0D70); i++)
{
if (result != gUnknown_082F0D70[i][0])
{
continue;
}
if (a0->field_1A_0 != 1)
{
continue;
}
if (gUnknown_082F0D70[i][2] == 0)
{
r2 = 0;
for (j = 0; j < 4; j++)
{
if (a0->unk.field_0.unk_04[j] != 0)
{
r2++;
}
}
r2++;
a1[gUnknown_082F0D70[i][1]] += r2;
}
else
{
a1[gUnknown_082F0D70[i][1]] += gUnknown_082F0D70[i][2];
}
}
return result;
}
bool32 sub_801AA08(u32 * a0, u32 * a1)
{
s32 i;
for (i = 0; i < 4; i++)
{
if (a0[i] != a1[i])
{
return TRUE;
}
}
return FALSE;
}
bool32 sub_801AA30(u32 * a0, u32 * a1, u32 * a2, u8 taskId)
{
bool32 r8 = FALSE;
u32 sp0[4] = {0, 0, 0, 0};
struct UnkStruct_x20 ** data = (void *)gTasks[taskId].data;
s32 i;
for (i = 0; i < 16; i++)
{
u32 r1 = sub_801A960(&(*data)[i], sp0);
if (r1 != a2[i])
{
a2[i] = r1;
r8 = TRUE;
}
}
if (sub_801AA08(sp0, a1) == 0)
{
if (r8 != TRUE)
{
return FALSE;
}
}
else
{
memcpy(a0, sp0, sizeof(sp0));
memcpy(a1, sp0, sizeof(sp0));
a0[3] = a0[0] + a0[1] + a0[2] + a0[3];
}
return TRUE;
}
void sub_801AAD4(void)
{
s32 i;
sub_8014210(10);
for (i = 0; i < 2; i++)
{
gEnemyParty[i] = gPlayerParty[gSelectedOrderFromParty[i] - 1];
}
for (i = 0; i < 6; i++)
{
ZeroMonData(&gPlayerParty[i]);
}
for (i = 0; i < 2; i++)
{
gPlayerParty[i] = gEnemyParty[i];
}
IncrementGameStat(GAME_STAT_NUM_UNION_ROOM_BATTLES);
CalculatePlayerPartyCount();
gTrainerBattleOpponent_A = 0xC00;
SetMainCallback2(CB2_InitBattle);
}
void sub_801AB68(u8 windowId, const u8 * str, u8 x, u8 y, s32 speed)
{
s32 letterSpacing = 0;
s32 lineSpacing = 1;
FillWindowPixelBuffer(windowId, (gUnknown_082F0DE4[0] << 4) | gUnknown_082F0DE4[0]);
AddTextPrinterParameterized4(windowId, 1, x, y, letterSpacing, lineSpacing, gUnknown_082F0DE4, speed, str);
}
bool32 sub_801ABDC(s16 * state, const u8 * str, s32 speed)
{
switch (*state)
{
case 0:
DrawTextBorderOuter(0, 0x001, 0xD);
sub_801AB68(0, str, 0, 1, speed);
PutWindowTilemap(0);
CopyWindowToVram(0, 3);
(*state)++;
break;
case 1:
if (!IsTextPrinterActive(0))
{
*state = 0;
return TRUE;
}
break;
}
return FALSE;
}
void sub_801AC40(void)
{
LoadOam();
ProcessSpriteCopyRequests();
TransferPlttBuffer();
}
void sub_801AC54(void)
{
switch (gMain.state)
{
case 0:
SetGpuReg(REG_OFFSET_DISPCNT, 0x0000);
gUnknown_02022C6C = AllocZeroed(4);
ResetSpriteData();
FreeAllSpritePalettes();
ResetTasks();
ResetBgsAndClearDma3BusyFlags(0);
InitBgsFromTemplates(0, gUnknown_082F0DD0, 1);
reset_temp_tile_data_buffers();
if (!InitWindows(gUnknown_082F0DD4))
{
return;
}
DeactivateAllTextPrinters();
ClearWindowTilemap(0);
FillWindowPixelBuffer(0, 0x00);
FillWindowPixelBuffer(0, 0x11);
FillBgTilemapBufferRect(0, 0, 0, 0, 30, 20, 0xF);
LoadUserWindowBorderGfx(0, 1, 0xD0);
LoadUserWindowBorderGfx_(0, 1, 0xD0);
sub_819789C();
SetVBlankCallback(sub_801AC40);
gMain.state++;
break;
case 1:
if (sub_801ABDC(&gUnknown_02022C6C->a0, gText_CommStandbyAwaitingOtherPlayer, 0))
{
gMain.state++;
}
break;
case 2:
BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, 0);
ShowBg(0);
gMain.state++;
break;
case 3:
if (!UpdatePaletteFade())
{
memset(gBlockSendBuffer, 0, 0x20);
if (gSelectedOrderFromParty[0] == -gSelectedOrderFromParty[1])
{
gBlockSendBuffer[0] = 0x52;
}
else
{
gBlockSendBuffer[0] = 0x51;
}
SendBlock(0, gBlockSendBuffer, 0x20);
gMain.state++;
}
break;
case 4:
if (GetBlockReceivedStatus() == 3)
{
if (gBlockRecvBuffer[0][0] == 0x51 && gBlockRecvBuffer[1][0] == 0x51)
{
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, 0);
gMain.state = 50;
}
else
{
sub_800AC34();
if (gBlockRecvBuffer[GetMultiplayerId()][0] == 0x52)
{
gMain.state = 6;
}
else
{
gMain.state = 8;
}
}
ResetBlockReceivedFlags();
}
break;
case 50:
if (!UpdatePaletteFade())
{
sub_800ADF8();
gMain.state++;
}
break;
case 51:
if (IsLinkTaskFinished())
{
SetMainCallback2(sub_801AAD4);
}
break;
case 6:
if (gReceivedRemoteLinkPlayers == 0)
{
gMain.state++;
}
break;
case 7:
if (sub_801ABDC(&gUnknown_02022C6C->a0, gText_RefusedBattle, 1))
{
SetMainCallback2(CB2_ReturnToField);
}
break;
case 8:
if (gReceivedRemoteLinkPlayers == 0)
{
gMain.state++;
}
break;
case 9:
if (sub_801ABDC(&gUnknown_02022C6C->a0, gText_BattleWasRefused, 1))
{
SetMainCallback2(CB2_ReturnToField);
}
break;
}
RunTasks();
RunTextPrinters();
AnimateSprites();
BuildOamBuffer();
UpdatePaletteFade();
}