pokeemerald/include/constants/item.h
2022-09-12 10:21:57 -03:00

26 lines
916 B
C

#ifndef GUARD_ITEM_CONSTANTS_H
#define GUARD_ITEM_CONSTANTS_H
// These constants are used in gItems
#define POCKET_NONE 0
#define POCKET_ITEMS 1
#define POCKET_POKE_BALLS 2
#define POCKET_TM_HM 3
#define POCKET_BERRIES 4
#define POCKET_KEY_ITEMS 5
#define ITEMS_POCKET 0
#define BALLS_POCKET 1
#define TMHM_POCKET 2
#define BERRIES_POCKET 3
#define KEYITEMS_POCKET 4
#define POCKETS_COUNT 5
#define REPEL_LURE_MASK (1 << 15)
#define IS_LAST_USED_LURE(var) (var & REPEL_LURE_MASK)
#define REPEL_LURE_STEPS(var) (var & (REPEL_LURE_MASK - 1))
#define LURE_STEP_COUNT (IS_LAST_USED_LURE(VarGet(VAR_REPEL_STEP_COUNT)) ? REPEL_LURE_STEPS(VarGet(VAR_REPEL_STEP_COUNT)) : 0)
#define REPEL_STEP_COUNT (!IS_LAST_USED_LURE(VarGet(VAR_REPEL_STEP_COUNT)) ? REPEL_LURE_STEPS(VarGet(VAR_REPEL_STEP_COUNT)) : 0)
#endif // GUARD_ITEM_CONSTANTS_H