mirror of
https://github.com/Ninjdai1/pokeemerald.git
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718 lines
20 KiB
PHP
718 lines
20 KiB
PHP
@ contest move effect descriptions
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gContestEffect00hDescription:: @ 827CB82
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.string "A highly appealing move.$"
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gContestEffect01hDescription:: @ 827CB9B
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.string "After this move, the user is\nmore easily startled.$"
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gContestEffect02hDescription:: @ 827CBCE
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.string "Makes a great appeal, but\nallows no more to the end.$"
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gContestEffect03hDescription:: @ 827CC03
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.string "Can be repeatedly used\nwithout boring the JUDGE.$"
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gContestEffect04hDescription:: @ 827CC34
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.string "Can avoid being startled\nby others once.$"
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gContestEffect05hDescription:: @ 827CC5D
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.string "Can avoid being startled\nby others.$"
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gContestEffect06hDescription:: @ 827CC81
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.string "Can avoid being startled\nby others a little.$"
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gContestEffect07hDescription:: @ 827CCAE
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.string "After this move, the user is\nless likely to be startled.$"
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gContestEffect08hDescription:: @ 827CCE7
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.string "Slightly startles the\nPOKéMON in front.$"
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gContestEffect09hDescription:: @ 827CD0F
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.string "Slightly startles those\nthat have made appeals.$"
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gContestEffect0AhDescription:: @ 827CD3F
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.string "Startles the POKéMON that\nappealed before the user.$"
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gContestEffect0BhDescription:: @ 827CD73
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.string "Startles all POKéMON that\nhave done their appeals.$"
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gContestEffect0ChDescription:: @ 827CDA6
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.string "Badly startles the\nPOKéMON in front.$"
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gContestEffect0DhDescription:: @ 827CDCB
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.string "Badly startles those that\nhave made appeals.$"
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gContestEffect0EhDescription:: @ 827CDF8
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.string "Startles the POKéMON that\nappealed before the user.$"
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gContestEffect0FhDescription:: @ 827CE2C
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.string "Startles all POKéMON that\nhave done their appeals.$"
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gContestEffect10hDescription:: @ 827CE5F
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.string "Shifts the JUDGE's\nattention from others.$"
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gContestEffect11hDescription:: @ 827CE89
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.string "Startles the POKéMON that\nhas the JUDGE's attention.$"
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gContestEffect12hDescription:: @ 827CEBE
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.string "Jams the others, and misses\none turn of appeals.$"
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gContestEffect13hDescription:: @ 827CEEF
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.string "Startles POKéMON that\nmade a same-type appeal.$"
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gContestEffect14hDescription:: @ 827CF1E
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.string "Badly startles POKéMON\nthat made COOL appeals.$"
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gContestEffect15hDescription:: @ 827CF4D
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.string "Badly startles POKéMON\nthat made BEAUTY appeals.$"
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gContestEffect16hDescription:: @ 827CF7E
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.string "Badly startles POKéMON\nthat made CUTE appeals.$"
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gContestEffect17hDescription:: @ 827CFAD
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.string "Badly startles POKéMON\nthat made SMART appeals.$"
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gContestEffect18hDescription:: @ 827CFDD
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.string "Badly startles POKéMON\nthat made TOUGH appeals.$"
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gContestEffect19hDescription:: @ 827D00D
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.string "Makes one POKéMON after\nthe user nervous.$"
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gContestEffect1AhDescription:: @ 827D037
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.string "Makes all POKéMON after\nthe user nervous.$"
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gContestEffect1BhDescription:: @ 827D061
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.string "Worsens the condition of\nthose that made appeals.$"
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gContestEffect1ChDescription:: @ 827D093
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.string "Badly startles POKéMON in\ngood condition.$"
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gContestEffect1DhDescription:: @ 827D0BD
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.string "The appeal works great if\nperformed first.$"
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gContestEffect1EhDescription:: @ 827D0E8
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.string "The appeal works great if\nperformed last.$"
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gContestEffect1FhDescription:: @ 827D112
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.string "Makes the appeal as good\nas those before it.$"
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gContestEffect20hDescription:: @ 827D13F
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.string "Makes the appeal as good\nas the one before it.$"
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gContestEffect21hDescription:: @ 827D16E
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.string "The appeal works better\nthe later it is performed.$"
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gContestEffect22hDescription:: @ 827D1A1
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.string "The appeal's quality varies\ndepending on its timing.$"
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gContestEffect23hDescription:: @ 827D1D6
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.string "Works well if it's the same\ntype as the one before.$"
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gContestEffect24hDescription:: @ 827D20A
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.string "Works well if different in\ntype than the one before.$"
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gContestEffect25hDescription:: @ 827D23F
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.string "Affected by how well the\nappeal in front goes.$"
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gContestEffect26hDescription:: @ 827D26E
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.string "Ups the user's condition.\nHelps prevent nervousness.$"
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gContestEffect27hDescription:: @ 827D2A3
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.string "The appeal works well if the\nuser's condition is good.$"
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gContestEffect28hDescription:: @ 827D2DA
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.string "The next appeal can be\nmade earlier next turn.$"
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gContestEffect29hDescription:: @ 827D309
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.string "The next appeal can be\nmade later next turn.$"
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gContestEffect2AhDescription:: @ 827D336
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.string "Makes the next turn's order\nmore easily scrambled.$"
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gContestEffect2BhDescription:: @ 827D369
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.string "Scrambles the order of\nappeals on the next turn.$"
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gContestEffect2ChDescription:: @ 827D39A
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.string "An appeal that excites the\naudience in any CONTEST.$"
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gContestEffect2DhDescription:: @ 827D3CE
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.string "Badly startles all POKéMON\nthat made good appeals.$"
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gContestEffect2EhDescription:: @ 827D401
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.string "The appeal works best the\nmore the crowd is excited.$"
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gContestEffect2FhDescription:: @ 827D436
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.string "Temporarily stops the\ncrowd from growing excited.$"
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@ unused move names
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gUnusedContestMoveName0:: @ 827D468
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.string "RAIN DANCE$"
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gUnusedContestMoveName1:: @ 827D473
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.string "RAGE$"
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gUnusedContestMoveName2:: @ 827D478
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.string "FOCUS ENERGY$"
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gUnusedContestMoveName3:: @ 827D485
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.string "HYPNOSIS$"
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gUnusedContestMoveName4:: @ 827D48E
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.string "SOFTBOILED$"
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gUnusedContestMoveName5:: @ 827D499
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.string "HORN ATTACK$"
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gUnusedContestMoveName6:: @ 827D4A5
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.string "SWORDS DANCE$"
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gUnusedContestMoveName7:: @ 827D4B2
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.string "CONVERSION$"
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gUnusedContestMoveName8:: @ 827D4BD
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.string "SUNNY DAY$"
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gUnusedContestMoveName9:: @ 827D4C7
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.string "REST$"
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gUnusedContestMoveName10:: @ 827D4CC
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.string "VICEGRIP$"
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gUnusedContestMoveName11:: @ 827D4D5
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.string "DEFENSE CURL$"
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gUnusedContestMoveName12:: @ 827D4E2
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.string "LOCK-ON$"
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@ contest type names
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gContestMoveTypeCoolText:: @ 827D4EA
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.string "COOL$"
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gContestMoveTypeBeautyText:: @ 827D4EF
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.string "BEAUTY$"
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gContestMoveTypeCuteText:: @ 827D4F6
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.string "CUTE$"
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gContestMoveTypeSmartText:: @ 827D4FB
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.string "SMART$"
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gContestMoveTypeToughText:: @ 827D501
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.string "TOUGH$"
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gText_0827D507:: @ 827D507
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.string "Appeal no. {STR_VAR_1}!\n"
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.string "Which move will be played?$"
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gText_0827D531:: @ 827D531
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.string "Appeal no. {STR_VAR_1}!\n"
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.string "But it can't participate!$"
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gText_0827D55A:: @ 827D55A
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.string "{STR_VAR_1} appealed with\n"
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.string "{STR_VAR_2}!$"
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gText_0827D56F:: @ 827D56F
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.string "{STR_VAR_1} was watching\n"
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.string "the others.{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}$"
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gText_0827D597:: @ 827D597
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.string "We're all out of\n"
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.string "Appeal Time!{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}$"
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gText_0827D5C1:: @ 827D5C1
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.string "But the appeal was\n"
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.string "jammed.$"
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gText_0827D5DC:: @ 827D5DC
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.string "It followed another\n"
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.string "POKéMON's lead.$"
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gText_0827D600:: @ 827D600
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.string "But it messed up.$"
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gText_0827D612:: @ 827D612
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.string "It went better than\n"
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.string "usual.$"
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gText_0827D62D:: @ 827D62D
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.string "The JUDGE looked away\n"
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.string "for some reason.$"
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gText_0827D654:: @ 827D654
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.string "It worked hard to build on\n"
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.string "past mistakes.$"
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gText_0827D67E:: @ 827D67E
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.string "It can't make any more\n"
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.string "moves.$"
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gText_0827D69C:: @ 827D69C
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.string "It worked frighteningly\n"
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.string "well.$"
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gText_0827D6BA:: @ 827D6BA
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.string "It worked as hard as the\n"
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.string "standout POKéMON.$"
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gText_0827D6E5:: @ 827D6E5
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.string "The JUDGE looked on\n"
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.string "expectantly.$"
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gText_0827D706:: @ 827D706
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.string "It worked rather well.$"
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gText_0827D71D:: @ 827D71D
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.string "It worked a little better\n"
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.string "than usual.$"
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gText_0827D743:: @ 827D743
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.string "{STR_VAR_1} failed to\n"
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.string "stand out at all…{PAUSE_UNTIL_PRESS}$"
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gText_0827D764:: @ 827D764
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.string "{STR_VAR_1} didn't stand\n"
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.string "out very much…{PAUSE_UNTIL_PRESS}$"
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gText_0827D785:: @ 827D785
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.string "{STR_VAR_1} caught a\n"
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.string "little attention.{PAUSE_UNTIL_PRESS}$"
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gText_0827D7A5:: @ 827D7A5
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.string "{STR_VAR_1} attracted a\n"
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.string "lot of attention.{PAUSE_UNTIL_PRESS}$"
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gText_0827D7C8:: @ 827D7C8
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.string "{STR_VAR_1} commanded\n"
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.string "total attention.{PAUSE_UNTIL_PRESS}$"
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gText_0827D7E8:: @ 827D7E8
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.string "{STR_VAR_1} hasn't made\n"
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.string "its appeal.{PAUSE_UNTIL_PRESS}$"
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gText_0827D805:: @ 827D805
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.string "Anticipation swelled for\n"
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.string "{STR_VAR_1}'s appeal next.$"
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gText_0827D830:: @ 827D830
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.string "$"
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gText_0827D831:: @ 827D831
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.string "The JUDGE 's views on\n"
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.string "{STR_VAR_1} held firm.$"
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gText_0827D855:: @ 827D855
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.string "{STR_VAR_1}'s {STR_VAR_3}\n"
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.string "changed perceptions.$"
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gText_0827D872:: @ 827D872
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.string "{STR_VAR_1}'s appeal\n"
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.string "effect wore off.$"
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gText_0827D88F:: @ 827D88F
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.string "The special appeal's\n"
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.string "effect wore off.$"
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gText_0827D8B5:: @ 827D8B5
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.string "Everyone's appeals were\n"
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.string "made to look the same.$"
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gText_0827D8E4:: @ 827D8E4
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.string "It cheapened\n"
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.string "{STR_VAR_2}'s appeal.$"
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gText_0827D8FE:: @ 827D8FE
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.string "It cheapened the appeal\n"
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.string "of those ahead.$"
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gText_0827D926:: @ 827D926
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.string "It stole attention away\n"
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.string "from {STR_VAR_2}.$"
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gText_0827D947:: @ 827D947
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.string "It cheapened\n"
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.string "{STR_VAR_2}'s appeal.$"
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gText_0827D961:: @ 827D961
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.string "It severely cheapened\n"
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.string "other appeals.$"
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gText_0827D986:: @ 827D986
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.string "Anticipation swelled for\n"
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.string "{STR_VAR_1}'s appeal next.$"
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gText_0827D9B1:: @ 827D9B1
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.string "It cheapened the appeal\n"
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.string "of those ahead.$"
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gText_0827D9D9:: @ 827D9D9
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.string "It cheapened the JUDGE's\n"
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.string "favorite appeal.$"
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gText_0827DA03:: @ 827DA03
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.string "The appeals of others\n"
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.string "were cheapened by half.$"
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gText_0827DA31:: @ 827DA31
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.string "It stood out to make up\n"
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.string "for being jammed.$"
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gText_0827DA5B:: @ 827DA5B
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.string "It can't participate in\n"
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.string "appeals any more.$"
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gText_0827DA85:: @ 827DA85
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.string "It touched the JUDGE for\n"
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.string "a fantastic appeal.$"
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gText_0827DAB2:: @ 827DAB2
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.string "Anticipation rose for\n"
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.string "upcoming appeals.$"
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gText_0827DADA:: @ 827DADA
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.string "It stood out as much as\n"
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.string "special appeals.$"
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gText_0827DB03:: @ 827DB03
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.string "It stood out as much as\n"
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.string "{STR_VAR_1}.$"
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gText_0827DB1F:: @ 827DB1F
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.string "Jammed appeals were made\n"
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.string "even less noticeable.$"
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gText_0827DB4E:: @ 827DB4E
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.string "Everyone's appeals were\n"
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.string "made the same.$"
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gText_827DB75:: @ 827DB75
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.string "It became more conscious\n"
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.string "of the other POKéMON.{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"
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gText_827DBB0:: @ 827DBB0
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.string "{STR_VAR_1} can't make an\n"
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.string "appeal after this.{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"
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gText_827DBE0:: @ 827DBE0
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.string "It settled down just a\n"
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.string "little bit.{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"
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gText_827DC0F:: @ 827DC0F
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.string "It became oblivious to\n"
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.string "the other POKéMON.{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"
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gText_827DC45:: @ 827DC45
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.string "It became less aware of\n"
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.string "the other POKéMON.{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"
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gText_827DC7C:: @ 827DC7C
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.string "It stopped caring about\n"
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.string "other POKéMON much.{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"
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gText_827DCB4:: @ 827DCB4
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.string "It tried to startle the\n"
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.string "other POKéMON.{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"
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gText_827DCE7:: @ 827DCE7
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.string "It tried to dazzle the\n"
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.string "others.{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"
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gText_827DD12:: @ 827DD12
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.string "The JUDGE looked away\n"
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.string "from {STR_VAR_1}.{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"
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gText_827DD3D:: @ 827DD3D
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.string "It tried to unnerve the\n"
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.string "next POKéMON.{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"
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gText_827DD6F:: @ 827DD6F
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.string "{STR_VAR_1} became\n"
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.string "nervous.{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"
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gText_827DD8E:: @ 827DD8E
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.string "The appeal tried to\n"
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.string "unnerve waiting POKéMON.{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"
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gText_827DDC7:: @ 827DDC7
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.string "It taunted POKéMON\n"
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.string "doing well.{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"
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gText_827DDF2:: @ 827DDF2
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.string "{STR_VAR_1} regained its\n"
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.string "form.{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"
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gText_827DE14:: @ 827DE14
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.string "It tried to jam POKéMON\n"
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.string "doing well.{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"
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gText_827DE44:: @ 827DE44
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.string "The standout {STR_VAR_1}\n"
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.string "hustled even more.{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"
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gText_827DE73:: @ 827DE73
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.string "The largely unnoticed\n"
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.string "{STR_VAR_1} worked hard.{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"
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gText_827DEA5:: @ 827DEA5
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.string "It worked as much as\n"
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.string "POKéMON before it.{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"
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gText_827DED9:: @ 827DED9
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.string "{STR_VAR_1}'s appeal did\n"
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.string "not go well.{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"
|
|
|
|
gText_827DF02:: @ 827DF02
|
|
.string "It worked as much as the\n"
|
|
.string "preceding POKéMON.{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"
|
|
|
|
gText_827DF3A:: @ 827DF3A
|
|
.string "{STR_VAR_1}'s appeal did\n"
|
|
.string "not go well.{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"
|
|
|
|
gText_827DF63:: @ 827DF63
|
|
.string "{STR_VAR_1}'s appeal did\n"
|
|
.string "not go well.{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"
|
|
|
|
gText_827DF8C:: @ 827DF8C
|
|
.string "{STR_VAR_1}'s appeal\n"
|
|
.string "went slightly well.{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"
|
|
|
|
gText_827DFB8:: @ 827DFB8
|
|
.string "{STR_VAR_1}'s appeal\n"
|
|
.string "went pretty well.{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"
|
|
|
|
gText_827DFE2:: @ 827DFE2
|
|
.string "{STR_VAR_1}'s appeal\n"
|
|
.string "went excellently.{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"
|
|
|
|
gText_827E00C:: @ 827E00C
|
|
.string "{STR_VAR_1}'s appeal was\n"
|
|
.string "a dud.{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"
|
|
|
|
gText_827E02F:: @ 827E02F
|
|
.string "{STR_VAR_1}'s appeal did\n"
|
|
.string "not work very well.{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"
|
|
|
|
gText_827E05F:: @ 827E05F
|
|
.string "{STR_VAR_1}'s appeal\n"
|
|
.string "went slightly well.{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"
|
|
|
|
gText_827E08B:: @ 827E08B
|
|
.string "{STR_VAR_1}'s appeal\n"
|
|
.string "went pretty well.{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"
|
|
|
|
gText_827E0B5:: @ 827E0B5
|
|
.string "{STR_VAR_1}'s appeal\n"
|
|
.string "went very well.{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"
|
|
|
|
gText_827E0DD:: @ 827E0DD
|
|
.string "{STR_VAR_1}'s appeal\n"
|
|
.string "went excellently.{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"
|
|
|
|
gText_827E107:: @ 827E107
|
|
.string "It's the same type as the\n"
|
|
.string "POKéMON before--good!{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"
|
|
|
|
gText_827E143:: @ 827E143
|
|
.string "It's not the same type as\n"
|
|
.string "the one before--good!{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"
|
|
|
|
gText_827E17F:: @ 827E17F
|
|
.string "It stood out much more\n"
|
|
.string "than the POKéMON before.{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"
|
|
|
|
gText_827E1BB:: @ 827E1BB
|
|
.string "It didn't do as well as the\n"
|
|
.string "POKéMON before.{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"
|
|
|
|
gText_827E1F3:: @ 827E1F3
|
|
.string "{STR_VAR_1}'s condition\n"
|
|
.string "rose above usual.{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"
|
|
|
|
gText_827E220:: @ 827E220
|
|
.string "{STR_VAR_1}'s hot status\n"
|
|
.string "made it a great appeal!{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"
|
|
|
|
gText_827E254:: @ 827E254
|
|
.string "It moved up in line for\n"
|
|
.string "the next appeal.{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"
|
|
|
|
gText_827E289:: @ 827E289
|
|
.string "It moved back in line once\n"
|
|
.string "for the next appeal.{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"
|
|
|
|
gText_827E2C5:: @ 827E2C5
|
|
.string "It scrambled up the\n"
|
|
.string "order for the next turn.{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"
|
|
|
|
gText_0827E2FE:: @ 827E2FE
|
|
.string "The JUDGE looked at\n"
|
|
.string "{STR_VAR_1} expectantly.{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}$"
|
|
|
|
gText_0827E32E:: @ 827E32E
|
|
.string "The appeal combo went\n"
|
|
.string "over well.{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}$"
|
|
|
|
gText_0827E35B:: @ 827E35B
|
|
.string "The appeal combo went\n"
|
|
.string "over very well.{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}$"
|
|
|
|
gText_0827E38D:: @ 827E38D
|
|
.string "The appeal combo went\n"
|
|
.string "over excellently.{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}$"
|
|
|
|
gText_0827E3C1:: @ 827E3C1
|
|
.string "{STR_VAR_1} managed to\n"
|
|
.string "avert its gaze.{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}$"
|
|
|
|
gText_0827E3EB:: @ 827E3EB
|
|
.string "{STR_VAR_1} managed to\n"
|
|
.string "avoid seeing it.{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}$"
|
|
|
|
gText_0827E416:: @ 827E416
|
|
.string "{STR_VAR_1} isn't fazed\n"
|
|
.string "by that sort of thing.{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}$"
|
|
|
|
gText_0827E448:: @ 827E448
|
|
.string "{STR_VAR_1} became a\n"
|
|
.string "little distracted.{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}$"
|
|
|
|
gText_0827E473:: @ 827E473
|
|
.string "It tried to startle the\n"
|
|
.string "other POKéMON.{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}$"
|
|
|
|
gText_0827E4A6:: @ 827E4A6
|
|
.string "{STR_VAR_1} looked down\n"
|
|
.string "out of distraction.{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}$"
|
|
|
|
gText_0827E4D5:: @ 827E4D5
|
|
.string "{STR_VAR_1} turned back\n"
|
|
.string "out of distraction.{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}$"
|
|
|
|
gText_0827E504:: @ 827E504
|
|
.string "{STR_VAR_1} couldn't help\n"
|
|
.string "uttering a cry.{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}$"
|
|
|
|
gText_0827E531:: @ 827E531
|
|
.string "{STR_VAR_1} couldn't help\n"
|
|
.string "leaping up.{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}$"
|
|
|
|
gText_0827E55A:: @ 827E55A
|
|
.string "{STR_VAR_1} tripped over\n"
|
|
.string "out of distraction.{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}$"
|
|
|
|
gText_0827E58A:: @ 827E58A
|
|
.string "{STR_VAR_1} was too\n"
|
|
.string "nervous to move.{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}$"
|
|
|
|
gText_0827E5B2:: @ 827E5B2
|
|
.string "But it messed up.{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}$"
|
|
|
|
gText_0827E5D0:: @ 827E5D0
|
|
.string "But it failed to make\n"
|
|
.string "the target nervous.{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}$"
|
|
|
|
gText_0827E606:: @ 827E606
|
|
.string "But it failed to make\n"
|
|
.string "anyone nervous.{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}$"
|
|
|
|
gText_0827E638:: @ 827E638
|
|
.string "But it was ignored…{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}$"
|
|
|
|
gText_0827E658:: @ 827E658
|
|
.string "But it couldn't improve\n"
|
|
.string "its condition…{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}$"
|
|
|
|
gText_0827E68B:: @ 827E68B
|
|
.string "Its bad condition\n"
|
|
.string "resulted in a weak appeal.{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}$"
|
|
|
|
gText_0827E6C4:: @ 827E6C4
|
|
.string "{STR_VAR_1} was\n"
|
|
.string "unaffected.{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}$"
|
|
|
|
gText_0827E6E3:: @ 827E6E3
|
|
.string "{STR_VAR_1} disappointed\n"
|
|
.string "by repeating an appeal.{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}$"
|
|
|
|
gText_0827E717:: @ 827E717
|
|
.string "{STR_VAR_1}'s {STR_VAR_3}\n"
|
|
.string "went over great.{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}$"
|
|
|
|
gText_0827E73C:: @ 827E73C
|
|
.string "{STR_VAR_1}'s {STR_VAR_3}\n"
|
|
.string "didn't go over well here…{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}$"
|
|
|
|
gText_0827E76A:: @ 827E76A
|
|
.string "{STR_VAR_1}'s {STR_VAR_3}\n"
|
|
.string "got the crowd going.{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}$"
|
|
|
|
gText_0827E793:: @ 827E793
|
|
.string "{STR_VAR_1} can't appeal\n"
|
|
.string "next turn…{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}$"
|
|
|
|
gText_0827E7BA:: @ 827E7BA
|
|
.string "It attracted the crowd's\n"
|
|
.string "attention.{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}$"
|
|
|
|
gText_0827E7EA:: @ 827E7EA
|
|
.string "The crowd continues to\n"
|
|
.string "watch {STR_VAR_3}.{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}$"
|
|
|
|
gText_0827E817:: @ 827E817
|
|
.string "{STR_VAR_1}'s\n"
|
|
.string "{STR_VAR_2} is ignored.{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}$"
|
|
|
|
gText_0827E837:: @ 827E837
|
|
.string "shyness$"
|
|
|
|
gText_0827E83F:: @ 827E83F
|
|
.string "anxiety$"
|
|
|
|
gText_0827E847:: @ 827E847
|
|
.string "laziness$"
|
|
|
|
gText_0827E850:: @ 827E850
|
|
.string "hesitancy$"
|
|
|
|
gText_0827E85A:: @ 827E85A
|
|
.string "fear$"
|
|
|
|
gText_0827E85F:: @ 827E85F
|
|
.string "coolness$"
|
|
|
|
gText_0827E868:: @ 827E868
|
|
.string "beauty$"
|
|
|
|
gText_0827E86F:: @ 827E86F
|
|
.string "cuteness$"
|
|
|
|
gText_0827E878:: @ 827E878
|
|
.string "smartness$"
|
|
|
|
gText_0827E882:: @ 827E882
|
|
.string "toughness$"
|
|
|
|
gText_0827E88C:: @ 827E88C
|
|
.string "TENSION$"
|
|
|
|
gText_0827E894:: @ 827E894
|
|
.string "COOL Move$"
|
|
|
|
gText_0827E89E:: @ 827E89E
|
|
.string "BEAUTY Move$"
|
|
|
|
gText_0827E8AA:: @ 827E8AA
|
|
.string "CUTE Move$"
|
|
|
|
gText_0827E8B4:: @ 827E8B4
|
|
.string "SMART Move$"
|
|
|
|
gText_0827E8BF:: @ 827E8BF
|
|
.string "TOUGH Move$"
|
|
|
|
gText_0827E8CA:: @ 827E8CA
|
|
.string "???$"
|