pokeemerald/src/fldeff_strength.c
2018-02-15 09:47:42 +05:30

45 lines
1.0 KiB
C

#include "global.h"
#include "event_data.h"
#include "event_scripts.h"
#include "field_effect.h"
#include "party_menu.h"
#include "rom6.h"
#include "script.h"
#include "task.h"
void FldEff_UseStrength(void);
void sub_8145E74(void);
bool8 SetUpFieldMove_Strength(void)
{
if (npc_before_player_of_type(87) == TRUE)
{
gSpecialVar_Result = GetCursorSelectionMonId();
gUnknown_03005DB0 = FieldCallback_Teleport;
gUnknown_0203CEEC = FldEff_UseStrength;
return TRUE;
}
return FALSE;
}
void FldEff_UseStrength(void)
{
gFieldEffectArguments[0] = GetCursorSelectionMonId();
ScriptContext1_SetupScript(FieryPath_EventScript_2908FD);
}
bool8 sub_8145E2C(void)
{
u8 taskId = oei_task_add();
gTasks[taskId].data[8] = (u32)sub_8145E74 >> 16;
gTasks[taskId].data[9] = (u32)sub_8145E74;
GetMonNickname(&gPlayerParty[gFieldEffectArguments[0]], gStringVar1);
return FALSE;
}
void sub_8145E74(void)
{
FieldEffectActiveListRemove(FLDEFF_USE_STRENGTH);
EnableBothScriptContexts();
}