pokeemerald/include/field_door.h
2020-01-26 09:40:35 -06:00

12 lines
304 B
C

#ifndef GUARD_FIELD_DOOR_H
#define GUARD_FIELD_DOOR_H
void FieldSetDoorOpened(u32, u32);
void FieldSetDoorClosed(u32, u32);
s8 FieldAnimateDoorClose(u32, u32);
s8 FieldAnimateDoorOpen(u32, u32);
bool8 FieldIsDoorAnimationRunning(void);
u32 GetDoorSoundEffect(u32 x, u32 y);
#endif //GUARD_FIELD_DOOR_H