mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2025-02-21 19:54:14 +01:00
16 lines
1.5 KiB
C
16 lines
1.5 KiB
C
#ifndef GUARD_CONSTANTS_DEBUG_CONFIG_H
|
|
#define GUARD_CONSTANTS_DEBUG_CONFIG_H
|
|
|
|
#define TX_DEBUG_SYSTEM TRUE // Enables a overworld debug menu for changing flags, variables, giving pokemon and more, accessed by pressing R plus START.
|
|
#define TX_DEBUG_SYSTEM_IN_MENU FALSE // Replaces the overworld debug menu button combination with a start menu entry (replaces the exit entry).
|
|
|
|
// Replace the used flags with others or disable with a 0
|
|
#define TX_DEBUG_FLAG_NO_COLLISION FLAG_UNUSED_0x020 // If this flag is set, the debug function in the Utility submenu to disable player collision can be used.
|
|
#define TX_DEBUG_FLAG_NO_ENCOUNTER FLAG_UNUSED_0x021 // If this flag is set, the debug function in the Utility submenu to disable wild encounters can be used.
|
|
#define TX_DEBUG_FLAG_NO_TRAINER_SEE FLAG_UNUSED_0x022 // If this flag is set, the debug function in the Utility submenu to disable battles with trainer can be used.
|
|
#define TX_DEBUG_FLAG_NO_BAG_USE FLAG_UNUSED_0x023 // If this flag is set, the debug function in the Utility submenu to disable the bag in battle can be used.
|
|
#define TX_DEBUG_FLAG_NO_CATCHING FLAG_UNUSED_0x024 // If this flag is set, the debug function in the Utility submenu to disable catching of wild Pokémon can be used.
|
|
#define TX_DEBUG_FLAG_PC_FROM_DEBUG_MENU FLAG_UNUSED_0x025 // If this flag is set, the debug function in debug menu to access the player PC works.
|
|
|
|
#endif // GUARD_CONSTANTS_DEBUG_CONFIG_H
|