pokeemerald/asm/macros
BuffelSaft 3e1934ebe3 Rework VARIOUS_IS_PARENTAL_BOND_LAST_STRIKE
Make this more versatile by allowing it to check parentalBondOn instead of only checking if parentalBondOn == 2. Also, fix Dragon Tail/Circle Throw switching the target on the first hit.
2022-05-07 14:20:37 +12:00
..
battle_frontier Merge branch 'master' of github.com:pret/pokeemerald into battle_engine_sync 2021-12-01 20:17:08 -08:00
asm.inc Add missing :req, remove old macros 2022-01-23 18:52:04 -05:00
battle_ai_script.inc Merge branch 'master' of github.com:pret/pokeemerald into battle_engine_sync 2021-12-01 20:17:08 -08:00
battle_anim_script.inc Merge branch 'master' of github.com:pret/pokeemerald into battle_engine_sync 2021-11-21 10:40:26 -08:00
battle_script.inc Rework VARIOUS_IS_PARENTAL_BOND_LAST_STRIKE 2022-05-07 14:20:37 +12:00
battle_tent.inc Removed trailing spaces in the most relevant files 2021-08-24 19:59:32 -03:00
contest_ai_script.inc Document contest AI scripts 2020-08-21 14:57:17 -04:00
event.inc Merge branch 'master' of https://github.com/pret/pokeemerald into bePret 2022-04-11 01:22:10 -03:00
field_effect_script.inc Add new macro comments 2022-01-23 19:30:39 -05:00
function.inc Add missing :req, remove old macros 2022-01-23 18:52:04 -05:00
m4a.inc Add new macro comments 2022-01-23 19:30:39 -05:00
map.inc Add new macro comments 2022-01-23 19:30:39 -05:00
movement.inc Make arguments for create_movement_action required 2021-11-18 03:07:09 +08:00
music_voice.inc Add CRY_MODE constants 2021-11-07 13:33:05 -05:00
trainer_hill.inc Continue documenting overworld/field effects 2020-06-29 01:26:29 -04:00