mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-11-18 20:47:40 +01:00
84573f1774
Event vars
403 lines
8.7 KiB
PHP
403 lines
8.7 KiB
PHP
OldaleTown_MapScripts:: @ 81E8EA2
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map_script MAP_SCRIPT_ON_TRANSITION, OldaleTown_MapScript1_1E8EA8
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.byte 0
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OldaleTown_MapScript1_1E8EA8: @ 81E8EA8
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call Common_EventScript_SetupRivalGender
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setflag FLAG_VISITED_OLDALE_TOWN
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call_if_unset FLAG_ADVENTURE_STARTED, OldaleTown_EventScript_1E8ED2
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call_if_unset FLAG_RECEIVED_POTION_OLDALE, OldaleTown_EventScript_1E8EDE
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call_if_set FLAG_ADVENTURE_STARTED, OldaleTown_EventScript_1E8ECC
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end
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OldaleTown_EventScript_1E8ECC:: @ 81E8ECC
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setvar VAR_ROUTE102_ACCESSIBLE, 1
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return
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OldaleTown_EventScript_1E8ED2:: @ 81E8ED2
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setobjectxyperm 3, 1, 11
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setobjectmovementtype 3, MOVEMENT_TYPE_FACE_LEFT
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return
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OldaleTown_EventScript_1E8EDE:: @ 81E8EDE
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setobjectxyperm 2, 13, 14
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setobjectmovementtype 2, MOVEMENT_TYPE_FACE_DOWN
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return
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OldaleTown_EventScript_1E8EEA:: @ 81E8EEA
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msgbox OldaleTown_Text_1E94DA, MSGBOX_SIGN
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end
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OldaleTown_EventScript_1E8EF3:: @ 81E8EF3
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msgbox OldaleTown_Text_1E918E, MSGBOX_NPC
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end
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OldaleTown_EventScript_1E8EFC:: @ 81E8EFC
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lock
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faceplayer
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goto_if_set FLAG_RECEIVED_POTION_OLDALE, OldaleTown_EventScript_1E8FB9
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goto_if_set FLAG_TEMP_1, OldaleTown_EventScript_1E8FB9
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setflag FLAG_TEMP_1
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playbgm MUS_TSURETEK, 0
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msgbox OldaleTown_Text_1E91C0, MSGBOX_DEFAULT
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closemessage
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switch VAR_FACING
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case 1, OldaleTown_EventScript_1E8F47
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case 2, OldaleTown_EventScript_1E8F5E
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case 4, OldaleTown_EventScript_1E8F75
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end
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OldaleTown_EventScript_1E8F47:: @ 81E8F47
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applymovement 2, OldaleTown_Movement_1E8FD7
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applymovement EVENT_OBJ_ID_PLAYER, OldaleTown_Movement_1E9001
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waitmovement 0
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goto OldaleTown_EventScript_1E8F8C
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end
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OldaleTown_EventScript_1E8F5E:: @ 81E8F5E
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applymovement 2, OldaleTown_Movement_1E8FE2
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applymovement EVENT_OBJ_ID_PLAYER, OldaleTown_Movement_1E900B
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waitmovement 0
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goto OldaleTown_EventScript_1E8F8C
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end
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OldaleTown_EventScript_1E8F75:: @ 81E8F75
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applymovement EVENT_OBJ_ID_PLAYER, OldaleTown_Movement_1E8FF9
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applymovement 2, OldaleTown_Movement_1E8FCE
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waitmovement 0
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goto OldaleTown_EventScript_1E8F8C
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end
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OldaleTown_EventScript_1E8F8C:: @ 81E8F8C
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msgbox OldaleTown_Text_1E91FD, MSGBOX_DEFAULT
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giveitem_std ITEM_POTION
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compare VAR_RESULT, 0
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goto_if_eq OldaleTown_EventScript_1E8FC3
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msgbox OldaleTown_Text_1E92AF, MSGBOX_DEFAULT
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setflag FLAG_RECEIVED_POTION_OLDALE
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fadedefaultbgm
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release
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end
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OldaleTown_EventScript_1E8FB9:: @ 81E8FB9
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msgbox OldaleTown_Text_1E92AF, MSGBOX_DEFAULT
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release
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end
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OldaleTown_EventScript_1E8FC3:: @ 81E8FC3
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msgbox gText_TooBadBagIsFull, MSGBOX_DEFAULT
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fadedefaultbgm
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release
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end
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OldaleTown_Movement_1E8FCE: @ 81E8FCE
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walk_up
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walk_up
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walk_up
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walk_up
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walk_up
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walk_up
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walk_up
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walk_in_place_fastest_down
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step_end
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OldaleTown_Movement_1E8FD7: @ 81E8FD7
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walk_left
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walk_up
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walk_up
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walk_right
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walk_up
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walk_up
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walk_up
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walk_up
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walk_up
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walk_in_place_fastest_down
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step_end
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OldaleTown_Movement_1E8FE2: @ 81E8FE2
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walk_up
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walk_up
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walk_up
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walk_up
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walk_up
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walk_up
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walk_up
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walk_in_place_fastest_down
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step_end
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OldaleTown_Movement_1E8FEB: @ 81E8FEB
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walk_up
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walk_up
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walk_right
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walk_right
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walk_right
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walk_right
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walk_up
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walk_up
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walk_up
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walk_up
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walk_up
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delay_8
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walk_in_place_fastest_down
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step_end
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OldaleTown_Movement_1E8FF9: @ 81E8FF9
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walk_right
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walk_up
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walk_up
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walk_up
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walk_up
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walk_up
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walk_up
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step_end
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OldaleTown_Movement_1E9001: @ 81E9001
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delay_16
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delay_16
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delay_16
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delay_16
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walk_up
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walk_up
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walk_up
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walk_up
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walk_up
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step_end
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OldaleTown_Movement_1E900B: @ 81E900B
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walk_up
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walk_up
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walk_up
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walk_up
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walk_up
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walk_up
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walk_up
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step_end
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OldaleTown_Movement_1E9013: @ 81E9013
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walk_left
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walk_up
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walk_up
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walk_right
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walk_right
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walk_right
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walk_right
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walk_up
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walk_up
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walk_up
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walk_up
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step_end
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OldaleTown_EventScript_1E901F:: @ 81E901F
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lock
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faceplayer
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goto_if_set FLAG_ADVENTURE_STARTED, OldaleTown_EventScript_1E9066
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msgbox OldaleTown_Text_1E939A, MSGBOX_DEFAULT
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closemessage
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applymovement 3, Common_Movement_FaceOriginalDirection
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waitmovement 0
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release
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end
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OldaleTown_EventScript_1E903F:: @ 81E903F
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lockall
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applymovement EVENT_OBJ_ID_PLAYER, OldaleTown_Movement_1E9182
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applymovement 3, OldaleTown_Movement_1E9185
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waitmovement 0
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msgbox OldaleTown_Text_1E9313, MSGBOX_DEFAULT
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closemessage
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applymovement 3, OldaleTown_Movement_1E918B
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waitmovement 0
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releaseall
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end
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OldaleTown_EventScript_1E9066:: @ 81E9066
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msgbox OldaleTown_Text_1E93F8, MSGBOX_DEFAULT
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release
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end
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OldaleTown_EventScript_1E9070:: @ 81E9070
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lockall
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applymovement 4, Common_Movement_FacePlayer
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waitmovement 0
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setvar VAR_0x8009, 0
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goto OldaleTown_EventScript_1E90E6
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end
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OldaleTown_EventScript_1E9086:: @ 81E9086
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lockall
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applymovement 4, OldaleTown_Movement_1E9170
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waitmovement 0
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applymovement EVENT_OBJ_ID_PLAYER, Common_Movement_WalkInPlaceRight
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waitmovement 0
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setvar VAR_0x8009, 1
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goto OldaleTown_EventScript_1E90E6
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end
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OldaleTown_EventScript_1E90A6:: @ 81E90A6
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lockall
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applymovement 4, OldaleTown_Movement_1E9173
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waitmovement 0
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applymovement EVENT_OBJ_ID_PLAYER, Common_Movement_WalkInPlaceRight
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waitmovement 0
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setvar VAR_0x8009, 1
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goto OldaleTown_EventScript_1E90E6
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end
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OldaleTown_EventScript_1E90C6:: @ 81E90C6
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lockall
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applymovement 4, OldaleTown_Movement_1E9175
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waitmovement 0
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applymovement EVENT_OBJ_ID_PLAYER, Common_Movement_WalkInPlaceRight
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waitmovement 0
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setvar VAR_0x8009, 1
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goto OldaleTown_EventScript_1E90E6
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end
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OldaleTown_EventScript_1E90E6:: @ 81E90E6
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checkplayergender
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compare VAR_RESULT, MALE
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goto_if_eq OldaleTown_EventScript_1E90FE
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compare VAR_RESULT, FEMALE
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goto_if_eq OldaleTown_EventScript_1E910C
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end
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OldaleTown_EventScript_1E90FE:: @ 81E90FE
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msgbox OldaleTown_Text_1E9462, MSGBOX_DEFAULT
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goto OldaleTown_EventScript_1E911A
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end
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OldaleTown_EventScript_1E910C:: @ 81E910C
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msgbox OldaleTown_Text_1E948A, MSGBOX_DEFAULT
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goto OldaleTown_EventScript_1E911A
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end
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OldaleTown_EventScript_1E911A:: @ 81E911A
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closemessage
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compare VAR_0x8009, 0
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call_if_eq OldaleTown_EventScript_1E9148
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compare VAR_0x8009, 1
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call_if_eq OldaleTown_EventScript_1E915E
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applymovement 4, OldaleTown_Movement_1E9177
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waitmovement 0
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removeobject 4
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setvar VAR_OLDALE_STATE, 2
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setflag FLAG_HIDE_OLDALE_TOWN_RIVAL
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releaseall
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end
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OldaleTown_EventScript_1E9148:: @ 81E9148
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compare VAR_FACING, 1
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goto_if_ne OldaleTown_EventScript_1E915E
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applymovement 4, OldaleTown_Movement_1E9177
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waitmovement 0
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return
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OldaleTown_EventScript_1E915E:: @ 81E915E
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applymovement EVENT_OBJ_ID_PLAYER, OldaleTown_Movement_1E917E
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applymovement 4, OldaleTown_Movement_1E9177
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waitmovement 0
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return
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OldaleTown_Movement_1E9170: @ 81E9170
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walk_left
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walk_left
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step_end
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OldaleTown_Movement_1E9173: @ 81E9173
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walk_left
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step_end
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OldaleTown_Movement_1E9175: @ 81E9175
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face_left
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step_end
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OldaleTown_Movement_1E9177: @ 81E9177
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walk_down
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walk_down
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walk_down
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walk_down
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walk_down
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walk_down
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step_end
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OldaleTown_Movement_1E917E: @ 81E917E
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delay_8
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delay_4
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walk_in_place_fastest_down
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step_end
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OldaleTown_Movement_1E9182: @ 81E9182
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delay_8
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walk_right
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step_end
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OldaleTown_Movement_1E9185: @ 81E9185
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walk_fast_up
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walk_in_place_fastest_left
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lock_facing_direction
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walk_right
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unlock_facing_direction
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step_end
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OldaleTown_Movement_1E918B: @ 81E918B
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walk_down
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walk_left
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step_end
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OldaleTown_Text_1E918E: @ 81E918E
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.string "I want to take a rest, so I'm saving my\n"
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.string "progress.$"
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OldaleTown_Text_1E91C0: @ 81E91C0
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.string "Hi!\n"
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.string "I work at a POKéMON MART.\p"
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.string "Can I get you to come with me?$"
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OldaleTown_Text_1E91FD: @ 81E91FD
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.string "This is a POKéMON MART.\n"
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.string "Just look for our blue roof.\p"
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.string "We sell a variety of goods including\n"
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.string "POKé BALLS for catching POKéMON.\p"
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.string "Here, I'd like you to have this as\n"
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.string "a promotional item.$"
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OldaleTown_Text_1E92AF: @ 81E92AF
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.string "A POTION can be used anytime, so it's\n"
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.string "even more useful than a POKéMON CENTER\l"
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.string "in certain situations.$"
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OldaleTown_Text_1E9313: @ 81E9313
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.string "Aaaaah! Wait!\n"
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.string "Please don't come in here.\p"
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.string "I just discovered the footprints of\n"
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.string "a rare POKéMON!\p"
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.string "Wait until I finish sketching\n"
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.string "them, okay?$"
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OldaleTown_Text_1E939A: @ 81E939A
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.string "I just discovered the footprints of\n"
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.string "a rare POKéMON!\p"
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.string "Wait until I finish sketching\n"
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.string "them, okay?$"
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OldaleTown_Text_1E93F8: @ 81E93F8
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.string "I finished sketching the footprints of\n"
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.string "a rare POKéMON.\p"
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.string "But it turns out they were only my\n"
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.string "own footprints…$"
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OldaleTown_Text_1E9462: @ 81E9462
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.string "MAY: {PLAYER}{KUN}!\n"
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.string "Over here!\l"
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.string "Let's hurry home!$"
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OldaleTown_Text_1E948A: @ 81E948A
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.string "BRENDAN: I'm heading back to my dad's\n"
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.string "LAB now.\l"
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.string "{PLAYER}, you should hustle back, too.$"
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OldaleTown_Text_1E94DA: @ 81E94DA
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.string "OLDALE TOWN\n"
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.string "“Where things start off scarce.”$"
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