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https://github.com/Ninjdai1/pokeemerald.git
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63 lines
1.2 KiB
ArmAsm
63 lines
1.2 KiB
ArmAsm
.include "MPlayDef.s"
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.equ se_w013b_grp, voicegroup128
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.equ se_w013b_pri, 4
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.equ se_w013b_rev, reverb_set+50
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.equ se_w013b_mvl, 127
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.equ se_w013b_key, 0
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.equ se_w013b_tbs, 1
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.equ se_w013b_exg, 0
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.equ se_w013b_cmp, 1
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.section .rodata
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.global se_w013b
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.align 2
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@********************** Track 1 **********************@
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se_w013b_1:
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.byte KEYSH , se_w013b_key+0
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.byte TEMPO , 250*se_w013b_tbs/2
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.byte VOICE , 22
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.byte BENDR , 12
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.byte PAN , c_v+0
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.byte VOL , 90*se_w013b_mvl/mxv
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.byte BEND , c_v+0
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.byte N14 , An4 , v108
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.byte W03
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.byte PAN , c_v+5
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.byte BEND , c_v+6
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.byte W01
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.byte VOL , 80*se_w013b_mvl/mxv
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.byte W02
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.byte PAN , c_v+15
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.byte BEND , c_v+1
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.byte W01
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.byte VOL , 64*se_w013b_mvl/mxv
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.byte W02
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.byte PAN , c_v+6
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.byte VOL , 38*se_w013b_mvl/mxv
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.byte BEND , c_v-9
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.byte W02
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.byte c_v-34
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.byte W01
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.byte PAN , c_v-1
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.byte VOL , 11*se_w013b_mvl/mxv
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.byte W12
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.byte FINE
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@******************************************************@
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.align 2
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se_w013b:
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.byte 1 @ NumTrks
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.byte 0 @ NumBlks
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.byte se_w013b_pri @ Priority
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.byte se_w013b_rev @ Reverb.
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.word se_w013b_grp
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.word se_w013b_1
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.end
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