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https://github.com/Ninjdai1/pokeemerald.git
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85 lines
1.5 KiB
ArmAsm
85 lines
1.5 KiB
ArmAsm
.include "MPlayDef.s"
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.equ se_w063_grp, voicegroup128
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.equ se_w063_pri, 4
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.equ se_w063_rev, reverb_set+50
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.equ se_w063_mvl, 127
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.equ se_w063_key, 0
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.equ se_w063_tbs, 1
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.equ se_w063_exg, 0
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.equ se_w063_cmp, 1
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.section .rodata
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.global se_w063
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.align 2
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@********************** Track 1 **********************@
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se_w063_1:
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.byte KEYSH , se_w063_key+0
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.byte TEMPO , 150*se_w063_tbs/2
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.byte VOICE , 18
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.byte VOL , 110*se_w063_mvl/mxv
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.byte BENDR , 12
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.byte PAN , c_v+0
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.byte BEND , c_v+0
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.byte N02 , En3 , v127
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.byte W03
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.byte N01 , As3
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.byte W03
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.byte N02 , Gn3
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.byte W03
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.byte N01 , Cs4
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.byte W03
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.byte PAN , c_v+7
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.byte N02 , En3 , v072
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.byte W03
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.byte N01 , As3
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.byte W03
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.byte PAN , c_v-7
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.byte N02 , Gn3 , v040
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.byte W03
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.byte N01 , Cs4
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.byte W03
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.byte FINE
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@********************** Track 2 **********************@
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se_w063_2:
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.byte KEYSH , se_w063_key+0
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.byte VOICE , 5
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.byte VOL , 110*se_w063_mvl/mxv
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.byte N01 , Cn3 , v040
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.byte W02
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.byte N01
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.byte W04
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.byte N01
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.byte W02
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.byte N01
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.byte W04
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se_w063_2_000:
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.byte N01 , Cn3 , v020
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.byte W02
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.byte N01
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.byte W04
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.byte PEND
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.byte PATT
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.word se_w063_2_000
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.byte FINE
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@******************************************************@
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.align 2
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se_w063:
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.byte 2 @ NumTrks
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.byte 0 @ NumBlks
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.byte se_w063_pri @ Priority
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.byte se_w063_rev @ Reverb.
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.word se_w063_grp
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.word se_w063_1
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.word se_w063_2
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.end
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