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https://github.com/Ninjdai1/pokeemerald.git
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59 lines
1.0 KiB
ArmAsm
59 lines
1.0 KiB
ArmAsm
.include "MPlayDef.s"
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.equ se_w152_grp, voicegroup128
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.equ se_w152_pri, 4
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.equ se_w152_rev, reverb_set+50
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.equ se_w152_mvl, 127
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.equ se_w152_key, 0
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.equ se_w152_tbs, 1
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.equ se_w152_exg, 0
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.equ se_w152_cmp, 1
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.section .rodata
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.global se_w152
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.align 2
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@********************** Track 1 **********************@
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se_w152_1:
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.byte KEYSH , se_w152_key+0
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.byte TEMPO , 150*se_w152_tbs/2
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.byte VOICE , 23
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.byte VOL , 100*se_w152_mvl/mxv
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.byte BENDR , 12
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.byte PAN , c_v+0
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.byte BEND , c_v+2
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.byte N02 , Dn3 , v127
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.byte W01
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.byte PAN , c_v-10
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.byte BEND , c_v+4
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.byte W02
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.byte PAN , c_v+8
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.byte BEND , c_v+6
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.byte N02 , Dn3 , v084
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.byte W01
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.byte PAN , c_v+0
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.byte BEND , c_v+9
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.byte W02
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.byte c_v-1
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.byte W02
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.byte c_v+32
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.byte N02 , Dn3 , v056
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.byte W16
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.byte FINE
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@******************************************************@
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.align 2
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se_w152:
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.byte 1 @ NumTrks
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.byte 0 @ NumBlks
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.byte se_w152_pri @ Priority
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.byte se_w152_rev @ Reverb.
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.word se_w152_grp
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.word se_w152_1
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.end
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