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https://github.com/Ninjdai1/pokeemerald.git
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55 lines
1.0 KiB
ArmAsm
55 lines
1.0 KiB
ArmAsm
.include "MPlayDef.s"
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.equ se_c_syu_grp, voicegroup128
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.equ se_c_syu_pri, 5
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.equ se_c_syu_rev, reverb_set+50
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.equ se_c_syu_mvl, 127
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.equ se_c_syu_key, 0
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.equ se_c_syu_tbs, 1
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.equ se_c_syu_exg, 0
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.equ se_c_syu_cmp, 1
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.section .rodata
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.global se_c_syu
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.align 2
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@********************** Track 1 **********************@
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se_c_syu_1:
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.byte KEYSH , se_c_syu_key+0
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.byte TEMPO , 150*se_c_syu_tbs/2
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.byte VOICE , 36
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.byte VOL , 49*se_c_syu_mvl/mxv
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.byte BEND , c_v-64
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.byte N03 , Cn6 , v112
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.byte W01
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.byte VOL , 68*se_c_syu_mvl/mxv
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.byte BEND , c_v-1
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.byte W01
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.byte VOL , 90*se_c_syu_mvl/mxv
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.byte BEND , c_v+63
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.byte W01
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.byte VOL , 69*se_c_syu_mvl/mxv
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.byte BEND , c_v+0
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.byte N02 , Cn6 , v040
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.byte W01
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.byte VOL , 90*se_c_syu_mvl/mxv
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.byte BEND , c_v+63
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.byte W02
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.byte FINE
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@******************************************************@
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.align 2
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se_c_syu:
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.byte 1 @ NumTrks
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.byte 0 @ NumBlks
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.byte se_c_syu_pri @ Priority
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.byte se_c_syu_rev @ Reverb.
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.word se_c_syu_grp
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.word se_c_syu_1
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.end
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