mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2025-02-07 12:42:33 +01:00
31 lines
1.0 KiB
C
31 lines
1.0 KiB
C
#ifndef GUARD_BATTLE_2_H
|
|
#define GUARD_BATTLE_2_H
|
|
|
|
void CB2_InitBattle(void);
|
|
void CB2_QuitRecordedBattle(void);
|
|
void FaintClearSetData(void);
|
|
void SwitchInClearSetData(void);
|
|
void sub_803BDA0(u8 bank);
|
|
void BattleMainCB2(void);
|
|
void VBlankCB_Battle(void);
|
|
bool8 TryRunFromBattle(u8 bank);
|
|
u8 IsRunningFromBattleImpossible(void);
|
|
u8 GetWhoStrikesFirst(u8 bank1, u8 bank2, bool8 ignoreChosenMoves);
|
|
void SwapTurnOrder(u8 id1, u8 id2);
|
|
void BattleTurnPassed(void);
|
|
void RunBattleScriptCommands_PopCallbacksStack(void);
|
|
void RunBattleScriptCommands(void);
|
|
void sub_8039E9C(struct Sprite *sprite);
|
|
|
|
extern const u8 gStatusConditionString_PoisonJpn[8];
|
|
extern const u8 gStatusConditionString_SleepJpn[8];
|
|
extern const u8 gStatusConditionString_ParalysisJpn[8];
|
|
extern const u8 gStatusConditionString_BurnJpn[8];
|
|
extern const u8 gStatusConditionString_IceJpn[8];
|
|
extern const u8 gStatusConditionString_ConfusionJpn[8];
|
|
extern const u8 gStatusConditionString_LoveJpn[8];
|
|
|
|
extern const u8 * const gStatusConditionStringsTable[][2];
|
|
|
|
#endif // GUARD_BATTLE_2_H
|