pokeemerald/data/maps/SlateportCity_OceanicMuseum_2F/scripts.inc
2019-10-07 17:37:04 -04:00

442 lines
13 KiB
PHP

SlateportCity_OceanicMuseum_2F_MapScripts:: @ 820BAFF
.byte 0
SlateportCity_OceanicMuseum_2F_EventScript_20BB00:: @ 820BB00
lock
faceplayer
msgbox SlateportCity_OceanicMuseum_2F_Text_20BD8D, MSGBOX_DEFAULT
closemessage
playbgm MUS_AQA_0, 1
addobject 3
applymovement 3, SlateportCity_OceanicMuseum_2F_Movement_20BCE4
waitmovement 0
addobject 4
applymovement 4, SlateportCity_OceanicMuseum_2F_Movement_20BCF3
waitmovement 0
applymovement 3, SlateportCity_OceanicMuseum_2F_Movement_20BCE8
applymovement 4, SlateportCity_OceanicMuseum_2F_Movement_20BCF5
waitmovement 0
compare VAR_FACING, DIR_SOUTH
call_if_eq SlateportCity_OceanicMuseum_2F_EventScript_20BC92
compare VAR_FACING, DIR_EAST
call_if_eq SlateportCity_OceanicMuseum_2F_EventScript_20BC92
msgbox SlateportCity_OceanicMuseum_2F_Text_20BE40, MSGBOX_DEFAULT
compare VAR_FACING, DIR_EAST
call_if_ne SlateportCity_OceanicMuseum_2F_EventScript_20BC9D
msgbox SlateportCity_OceanicMuseum_2F_Text_20BE69, MSGBOX_DEFAULT
msgbox SlateportCity_OceanicMuseum_2F_Text_20BE93, MSGBOX_DEFAULT
closemessage
applymovement 4, SlateportCity_OceanicMuseum_2F_Movement_20BCE2
waitmovement 0
compare VAR_FACING, DIR_SOUTH
call_if_eq SlateportCity_OceanicMuseum_2F_EventScript_20BCA8
compare VAR_FACING, DIR_WEST
call_if_eq SlateportCity_OceanicMuseum_2F_EventScript_20BCB3
trainerbattle_no_intro TRAINER_GRUNT_14, SlateportCity_OceanicMuseum_2F_Text_20BEE2
msgbox SlateportCity_OceanicMuseum_2F_Text_20BEFA, MSGBOX_DEFAULT
closemessage
applymovement 4, SlateportCity_OceanicMuseum_2F_Movement_20BCEF
waitmovement 0
applymovement 3, SlateportCity_OceanicMuseum_2F_Movement_20BCE2
waitmovement 0
msgbox SlateportCity_OceanicMuseum_2F_Text_20BF35, MSGBOX_DEFAULT
trainerbattle_no_intro TRAINER_GRUNT_15, SlateportCity_OceanicMuseum_2F_Text_20BF66
applymovement 3, SlateportCity_OceanicMuseum_2F_Movement_20BCEF
waitmovement 0
applymovement 3, Common_Movement_WalkInPlaceFastestDown
applymovement 4, Common_Movement_WalkInPlaceFastestUp
waitmovement 0
msgbox SlateportCity_OceanicMuseum_2F_Text_20BF7A, MSGBOX_DEFAULT
closemessage
delay 35
addobject 2
applymovement 2, SlateportCity_OceanicMuseum_2F_Movement_20BCD8
applymovement 4, SlateportCity_OceanicMuseum_2F_Movement_20BCFE
waitmovement 0
msgbox SlateportCity_OceanicMuseum_2F_Text_20BFF2, MSGBOX_DEFAULT
closemessage
applymovement 2, SlateportCity_OceanicMuseum_2F_Movement_20BCD6
waitmovement 0
msgbox SlateportCity_OceanicMuseum_2F_Text_20C059, MSGBOX_DEFAULT
closemessage
savebgm MUS_DUMMY
fadedefaultbgm
fadescreen 1
removeobject 2
removeobject 3
removeobject 4
fadescreen 0
delay 30
setflag FLAG_HIDE_SLATEPORT_CITY_OCEANIC_MUSEUM_AQUA_GRUNTS
applymovement EVENT_OBJ_ID_PLAYER, Common_Movement_WalkInPlaceFastestRight
waitmovement 0
msgbox SlateportCity_OceanicMuseum_2F_Text_20C2BE, MSGBOX_DEFAULT
setvar VAR_0x8004, ITEM_DEVON_GOODS
call Common_EventScript_PlayerHandedOverTheItem
msgbox SlateportCity_OceanicMuseum_2F_Text_20C36C, MSGBOX_DEFAULT
closemessage
fadescreen 1
playfanfare MUS_ME_ASA
waitfanfare
special HealPlayerParty
removeobject 1
setflag FLAG_HIDE_ROUTE_110_TEAM_AQUA
compare VAR_REGISTER_BIRCH_STATE, 0
call_if_eq SlateportCity_OceanicMuseum_2F_EventScript_20BC8C
setflag FLAG_DELIVERED_DEVON_GOODS
clearflag FLAG_HIDE_ROUTE_116_DEVON_EMPLOYEE
setflag FLAG_HIDE_RUSTBORO_CITY_DEVON_CORP_3F_EMPLOYEE
setvar VAR_SLATEPORT_OUTSIDE_MUSEUM_STATE, 1
fadescreen 0
release
end
SlateportCity_OceanicMuseum_2F_EventScript_20BC8C:: @ 820BC8C
setvar VAR_REGISTER_BIRCH_STATE, 1
return
SlateportCity_OceanicMuseum_2F_EventScript_20BC92:: @ 820BC92
applymovement EVENT_OBJ_ID_PLAYER, Common_Movement_WalkInPlaceFastestLeft
waitmovement 0
return
SlateportCity_OceanicMuseum_2F_EventScript_20BC9D:: @ 820BC9D
applymovement 1, Common_Movement_WalkInPlaceFastestLeft
waitmovement 0
return
SlateportCity_OceanicMuseum_2F_EventScript_20BCA8:: @ 820BCA8
applymovement EVENT_OBJ_ID_PLAYER, SlateportCity_OceanicMuseum_2F_Movement_20BCBE
waitmovement 0
return
SlateportCity_OceanicMuseum_2F_EventScript_20BCB3:: @ 820BCB3
applymovement EVENT_OBJ_ID_PLAYER, SlateportCity_OceanicMuseum_2F_Movement_20BCC2
waitmovement 0
return
SlateportCity_OceanicMuseum_2F_Movement_20BCBE: @ 820BCBE
walk_left
walk_down
walk_in_place_fastest_left
step_end
SlateportCity_OceanicMuseum_2F_Movement_20BCC2: @ 820BCC2
walk_up
walk_left
walk_left
walk_down
walk_in_place_fastest_left
step_end
SlateportCity_OceanicMuseum_2F_Movement_20BCC8: @ 820BCC8
walk_up
walk_left
walk_left
walk_left
walk_left
walk_left
walk_up
walk_up
walk_left
walk_left
walk_up
walk_up
delay_8
step_end
SlateportCity_OceanicMuseum_2F_Movement_20BCD6: @ 820BCD6
walk_right
step_end
SlateportCity_OceanicMuseum_2F_Movement_20BCD8: @ 820BCD8
walk_down
walk_down
walk_down
walk_down
walk_down
walk_right
walk_right
walk_right
walk_right
step_end
SlateportCity_OceanicMuseum_2F_Movement_20BCE2: @ 820BCE2
walk_right
step_end
SlateportCity_OceanicMuseum_2F_Movement_20BCE4: @ 820BCE4
walk_down
walk_right
walk_in_place_fastest_down
step_end
SlateportCity_OceanicMuseum_2F_Movement_20BCE8: @ 820BCE8
walk_down
walk_down
walk_down
walk_right
walk_right
walk_right
step_end
SlateportCity_OceanicMuseum_2F_Movement_20BCEF: @ 820BCEF
lock_facing_direction
walk_left
unlock_facing_direction
step_end
SlateportCity_OceanicMuseum_2F_Movement_20BCF3: @ 820BCF3
walk_down
step_end
SlateportCity_OceanicMuseum_2F_Movement_20BCF5: @ 820BCF5
walk_down
walk_down
walk_down
walk_down
walk_right
walk_right
walk_right
walk_right
step_end
SlateportCity_OceanicMuseum_2F_Movement_20BCFE: @ 820BCFE
delay_16
delay_16
delay_16
delay_16
delay_16
delay_16
delay_16
delay_16
delay_8
walk_fast_down
walk_in_place_fastest_up
step_end
SlateportCity_OceanicMuseum_2F_EventScript_20BD0A:: @ 820BD0A
msgbox SlateportCity_OceanicMuseum_2F_Text_20C4F9, MSGBOX_SIGN
end
SlateportCity_OceanicMuseum_2F_EventScript_20BD13:: @ 820BD13
msgbox SlateportCity_OceanicMuseum_2F_Text_20C566, MSGBOX_SIGN
end
SlateportCity_OceanicMuseum_2F_EventScript_20BD1C:: @ 820BD1C
msgbox SlateportCity_OceanicMuseum_2F_Text_20C5C6, MSGBOX_SIGN
end
SlateportCity_OceanicMuseum_2F_EventScript_20BD25:: @ 820BD25
msgbox SlateportCity_OceanicMuseum_2F_Text_20C6C7, MSGBOX_SIGN
end
SlateportCity_OceanicMuseum_2F_EventScript_20BD2E:: @ 820BD2E
msgbox SlateportCity_OceanicMuseum_2F_Text_20C72F, MSGBOX_SIGN
end
SlateportCity_OceanicMuseum_2F_EventScript_20BD37:: @ 820BD37
msgbox SlateportCity_OceanicMuseum_2F_Text_20C7C1, MSGBOX_SIGN
end
SlateportCity_OceanicMuseum_2F_EventScript_20BD40:: @ 820BD40
msgbox SlateportCity_OceanicMuseum_2F_Text_20C82F, MSGBOX_SIGN
end
SlateportCity_OceanicMuseum_2F_EventScript_20BD49:: @ 820BD49
msgbox SlateportCity_OceanicMuseum_2F_Text_20C88B, MSGBOX_SIGN
end
SlateportCity_OceanicMuseum_2F_EventScript_20BD52:: @ 820BD52
msgbox SlateportCity_OceanicMuseum_2F_Text_20C8E8, MSGBOX_SIGN
end
SlateportCity_OceanicMuseum_2F_EventScript_20BD5B:: @ 820BD5B
msgbox SlateportCity_OceanicMuseum_2F_Text_20C93A, MSGBOX_SIGN
end
SlateportCity_OceanicMuseum_2F_EventScript_20BD64:: @ 820BD64
msgbox SlateportCity_OceanicMuseum_2F_Text_20C43F, MSGBOX_NPC
end
SlateportCity_OceanicMuseum_2F_EventScript_20BD6D:: @ 820BD6D
msgbox SlateportCity_OceanicMuseum_2F_Text_20C495, MSGBOX_NPC
end
SlateportCity_OceanicMuseum_2F_EventScript_20BD76:: @ 820BD76
lock
faceplayer
msgbox SlateportCity_OceanicMuseum_2F_Text_20C4C2, MSGBOX_DEFAULT
closemessage
applymovement VAR_LAST_TALKED, Common_Movement_FaceOriginalDirection
waitmovement 0
release
end
SlateportCity_OceanicMuseum_2F_Text_20BD8D: @ 820BD8D
.string "Yes? If you're looking for STERN,\n"
.string "that would be me.\p"
.string "Ah! Those must be the parts I ordered\n"
.string "from MR. STONE of DEVON.\p"
.string "Thank you! That's great!\n"
.string "We can prepare for our expedition now.$"
SlateportCity_OceanicMuseum_2F_Text_20BE40: @ 820BE40
.string "Hehehe, hold it!\n"
.string "We'll take those parts!$"
SlateportCity_OceanicMuseum_2F_Text_20BE69: @ 820BE69
.string "CAPT. STERN: Wh-what?\n"
.string "Who are you people?$"
SlateportCity_OceanicMuseum_2F_Text_20BE93: @ 820BE93
.string "We're TEAM AQUA!\p"
.string "Our BOSS wants those parts!\n"
.string "Shut your yap and fork them over!$"
SlateportCity_OceanicMuseum_2F_Text_20BEE2: @ 820BEE2
.string "Awaaaah!\n"
.string "A kid beat me!$"
SlateportCity_OceanicMuseum_2F_Text_20BEFA: @ 820BEFA
.string "Oh, man, what a disaster…\n"
.string "The BOSS is going to be furious…$"
SlateportCity_OceanicMuseum_2F_Text_20BF35: @ 820BF35
.string "Humph, sniveling wimp!\n"
.string "Let me take care of this!$"
SlateportCity_OceanicMuseum_2F_Text_20BF66: @ 820BF66
.string "What?!\n"
.string "I lost, too!$"
SlateportCity_OceanicMuseum_2F_Text_20BF7A: @ 820BF7A
.string "Now what? If we don't get the parts,\n"
.string "we're in for it!\p"
.string "Arrgh, I didn't count on being meddled\n"
.string "with by some meddling kid!$"
SlateportCity_OceanicMuseum_2F_Text_20BFF2: @ 820BFF2
.string "I came to see what was taking so\n"
.string "long to snatch some parts, and you\l"
.string "simps are held up by a mere child?$"
SlateportCity_OceanicMuseum_2F_Text_20C059: @ 820C059
.string "We are TEAM AQUA,\n"
.string "and we love the sea!\p"
.string "And I am TEAM AQUA's leader,\n"
.string "ARCHIE!\p"
.string "What makes you interfere with us?\p"
.string "…No! You can't be!\n"
.string "You're not one of TEAM MAGMA?\p"
.string "Wait, that can't be right.\n"
.string "You're not dressed for the part.\p"
.string "… … … … … …\n"
.string "… … … … … …\p"
.string "POKéMON, people… All life depends on\n"
.string "the sea.\p"
.string "So, TEAM AQUA is dedicated to\n"
.string "the expansion of the sea.\p"
.string "Don't you agree? What we are doing\n"
.string "is a magnificent undertaking.\p"
.string "Ah, fine…\n"
.string "You're still too young to understand\l"
.string "our noble objective.\p"
.string "But, I warn you, don't even consider\n"
.string "interfering with our plans again.\p"
.string "The consequences will cost you\n"
.string "dearly!\p"
.string "And don't you forget it!$"
SlateportCity_OceanicMuseum_2F_Text_20C2BE: @ 820C2BE
.string "CAPT. STERN: You're…\n"
.string "Ah, okay, you're {PLAYER}{KUN}…\p"
.string "Anyway, that was a tense situation!\n"
.string "Thank you for saving us!\p"
.string "Oh, yes, I almost forgot that you\n"
.string "even brought the parts from DEVON!$"
SlateportCity_OceanicMuseum_2F_Text_20C36C: @ 820C36C
.string "CAPT. STERN: Whoops!\n"
.string "There's no time to lose!\p"
.string "We have to set out on our ocean-floor\n"
.string "expedition really soon.\p"
.string "Thanks again, but now I've got\n"
.string "to go!\p"
.string "Feel free to wander around and check\n"
.string "out our facilities, though.$"
SlateportCity_OceanicMuseum_2F_Text_20C43F: @ 820C43F
.string "I saw a model of a ship here.\p"
.string "It reminded me of the ABANDONED SHIP\n"
.string "near DEWFORD TOWN…$"
SlateportCity_OceanicMuseum_2F_Text_20C495: @ 820C495
.string "Don't you dare run around inside\n"
.string "the MUSEUM!$"
SlateportCity_OceanicMuseum_2F_Text_20C4C2: @ 820C4C2
.string "Wow, the submarine's awesome!\n"
.string "I want to go for a ride!$"
SlateportCity_OceanicMuseum_2F_Text_20C4F9: @ 820C4F9
.string "“WATER QUALITY SAMPLE 1,” the\n"
.string "label says.\p"
.string "The sea is all connected, but the\n"
.string "water seems to differ by region.$"
SlateportCity_OceanicMuseum_2F_Text_20C566: @ 820C566
.string "“WATER QUALITY SAMPLE 2,” the\n"
.string "label says.\p"
.string "Does the saltiness of seawater differ\n"
.string "by region, too?$"
SlateportCity_OceanicMuseum_2F_Text_20C5C6: @ 820C5C6
.string "A rubber ball is expanding and\n"
.string "shrinking.\p"
.string "“In the sea, the weight of water itself\n"
.string "exerts pressure.\p"
.string "“In shallow water, the pressure is not\n"
.string "very heavy.\p"
.string "“However, in extremely deep water,\n"
.string "the pressure can reach even tens of\l"
.string "thousands of tons on a small area.”$"
SlateportCity_OceanicMuseum_2F_Text_20C6C7: @ 820C6C7
.string "“MODEL OF HOENN REGION”\p"
.string "It's a miniature diorama of the\n"
.string "HOENN region.\p"
.string "Where is LITTLEROOT TOWN on this?$"
SlateportCity_OceanicMuseum_2F_Text_20C72F: @ 820C72F
.string "It's a display on the flow of seawater.\p"
.string "“Near the bottom of the sea, water\n"
.string "flows due to differences in such\l"
.string "factors as temperature and salinity.”$"
SlateportCity_OceanicMuseum_2F_Text_20C7C1: @ 820C7C1
.string "It's a display on the flow of seawater.\p"
.string "“Toward the surface, seawater flows\n"
.string "as currents driven by the winds.”$"
SlateportCity_OceanicMuseum_2F_Text_20C82F: @ 820C82F
.string "“THE FERRY S.S. TIDAL\p"
.string "“A scale replica of the ship under\n"
.string "construction at STERN'S SHIPYARD.”$"
SlateportCity_OceanicMuseum_2F_Text_20C88B: @ 820C88B
.string "“SUBMARINE EXPLORER 1\p"
.string "“A replica of the high-performance\n"
.string "ocean floor exploration submarine.”$"
SlateportCity_OceanicMuseum_2F_Text_20C8E8: @ 820C8E8
.string "“SUBMERSIBLE POD\p"
.string "“A replica of a compact, unmanned\n"
.string "pod for seafloor exploration.”$"
SlateportCity_OceanicMuseum_2F_Text_20C93A: @ 820C93A
.string "“S.S. ANNE\p"
.string "“A replica of the luxury liner that\n"
.string "circles the globe.”$"