mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-11-16 19:47:35 +01:00
79 lines
3.0 KiB
PHP
79 lines
3.0 KiB
PHP
.set NATURE_HARDY, 0
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.set NATURE_LONELY, 1
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.set NATURE_BRAVE, 2
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.set NATURE_ADAMANT, 3
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.set NATURE_NAUGHTY, 4
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.set NATURE_BOLD, 5
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.set NATURE_DOCILE, 6
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.set NATURE_RELAXED, 7
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.set NATURE_IMPISH, 8
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.set NATURE_LAX, 9
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.set NATURE_TIMID, 10
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.set NATURE_HASTY, 11
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.set NATURE_SERIOUS, 12
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.set NATURE_JOLLY, 13
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.set NATURE_NAIVE, 14
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.set NATURE_MODEST, 15
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.set NATURE_MILD, 16
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.set NATURE_QUIET, 17
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.set NATURE_BASHFUL, 18
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.set NATURE_RASH, 19
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.set NATURE_CALM, 20
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.set NATURE_GENTLE, 21
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.set NATURE_SASSY, 22
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.set NATURE_CAREFUL, 23
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.set NATURE_QUIRKY, 24
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.set GROWTH_MEDIUM_FAST, 0x00
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.set GROWTH_ERRATIC, 0x01
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.set GROWTH_FLUCTUATING, 0x02
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.set GROWTH_MEDIUM_SLOW, 0x03
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.set GROWTH_FAST, 0x04
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.set GROWTH_SLOW, 0x05
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.set EGG_GROUP_NONE, 0x00
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.set EGG_GROUP_MONSTER, 0x01
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.set EGG_GROUP_WATER_1, 0x02
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.set EGG_GROUP_BUG, 0x03
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.set EGG_GROUP_FLYING, 0x04
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.set EGG_GROUP_FIELD, 0x05
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.set EGG_GROUP_FAIRY, 0x06
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.set EGG_GROUP_GRASS, 0x07
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.set EGG_GROUP_HUMAN_LIKE, 0x08
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.set EGG_GROUP_WATER_3, 0x09
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.set EGG_GROUP_MINERAL, 0x0a
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.set EGG_GROUP_AMORPHOUS, 0x0b
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.set EGG_GROUP_WATER_2, 0x0c
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.set EGG_GROUP_DITTO, 0x0d
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.set EGG_GROUP_DRAGON, 0x0e
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.set EGG_GROUP_UNDISCOVERED, 0x0f
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.set BODY_COLOR_RED, 0x00
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.set BODY_COLOR_BLUE, 0x01
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.set BODY_COLOR_YELLOW, 0x02
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.set BODY_COLOR_GREEN, 0x03
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.set BODY_COLOR_BLACK, 0x04
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.set BODY_COLOR_BROWN, 0x05
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.set BODY_COLOR_PURPLE, 0x06
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.set BODY_COLOR_GRAY, 0x07
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.set BODY_COLOR_WHITE, 0x08
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.set BODY_COLOR_PINK, 0x09
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.set F_SUMMARY_SCREEN_FLIP_SPRITE, 0x80
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.set EVO_FRIENDSHIP, 0x0001 @ Pokémon levels up with friendship ≥ 220
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.set EVO_FRIENDSHIP_DAY, 0x0002 @ Pokémon levels up during the day with friendship ≥ 220
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.set EVO_FRIENDSHIP_NIGHT, 0x0003 @ Pokémon levels up at night with friendship ≥ 220
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.set EVO_LEVEL, 0x0004 @ Pokémon reaches the specified level
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.set EVO_TRADE, 0x0005 @ Pokémon is traded
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.set EVO_TRADE_ITEM, 0x0006 @ Pokémon is traded while it's holding the specified item
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.set EVO_ITEM, 0x0007 @ specified item is used on Pokémon
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.set EVO_LEVEL_ATK_GT_DEF, 0x0008 @ Pokémon reaches the specified level with attack > defense
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.set EVO_LEVEL_ATK_EQ_DEF, 0x0009 @ Pokémon reaches the specified level with attack = defense
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.set EVO_LEVEL_ATK_LT_DEF, 0x000a @ Pokémon reaches the specified level with attack < defense
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.set EVO_LEVEL_SILCOON, 0x000b @ Pokémon reaches the specified level with a Silcoon personality value
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.set EVO_LEVEL_CASCOON, 0x000c @ Pokémon reaches the specified level with a Cascoon personality value
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.set EVO_LEVEL_NINJASK, 0x000d @ Pokémon reaches the specified level (special value for Ninjask)
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.set EVO_LEVEL_SHEDINJA, 0x000e @ Pokémon reaches the specified level (special value for Shedinja)
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.set EVO_BEAUTY, 0x000f @ Pokémon levels up with beauty ≥ specified value
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