pokeemerald/asm/window.s
2015-11-29 23:20:00 -08:00

2601 lines
40 KiB
ArmAsm

thumb_func_start nullsub_8
nullsub_8: ; 80031BC
bx lr
thumb_func_end nullsub_8
thumb_func_start InitWindows
; BOOL16 InitWindows(struct WindowTemplate *templates)
InitWindows: ; 80031C0
push {r4-r7,lr}
mov r7, r10
mov r6, r9
mov r5, r8
push {r5-r7}
sub sp, 0x8
adds r5, r0, 0
movs r0, 0
mov r8, r0
ldr r4, =0x03002f70
@080031D4:
mov r1, r8
lsls r0, r1, 24
lsrs r0, 24
bl GetBgTileMap
cmp r0, 0
beq @080031E4
ldr r0, =nullsub_8
@080031E4:
str r0, [r4]
adds r4, 0x4
movs r2, 0x1
add r8, r2
mov r0, r8
cmp r0, 0x3
ble @080031D4
ldr r0, =gDummyWindowTemplate
ldr r2, [r0]
ldr r3, [r0, 0x4]
ldr r1, =0x02020004
movs r0, 0
movs r4, 0x1F
mov r8, r4
@08003200:
str r2, [r1]
str r3, [r1, 0x4]
str r0, [r1, 0x8]
adds r1, 0xC
movs r4, 0x1
negs r4, r4
add r8, r4
mov r4, r8
cmp r4, 0
bge @08003200
movs r0, 0
mov r8, r0
movs r1, 0
str r1, [sp]
ldrb r7, [r5]
cmp r7, 0xFF
bne @08003224
b @0800335C
@08003224:
adds r6, r5, 0
movs r2, 0
str r2, [sp, 0x4]
@0800322A:
ldr r0, =0x03002f54
ldr r0, [r0]
cmp r0, 0x1
bne @08003268
ldrb r1, [r6, 0x3]
ldrb r0, [r6, 0x4]
adds r2, r1, 0
muls r2, r0
adds r0, r7, 0
movs r1, 0
movs r3, 0
bl DummiedOutFireRedLeafGreenTileAllocFunc
str r0, [sp]
movs r0, 0x1
negs r0, r0
ldr r4, [sp]
cmp r4, r0
bne @08003268
@08003250:
movs r0, 0
b @08003364
.pool
@08003268:
ldr r0, =0x03002f70
mov r9, r0
lsls r0, r7, 2
mov r2, r9
adds r1, r0, r2
ldr r1, [r1]
mov r10, r0
cmp r1, 0
bne @080032CA
adds r0, r7, 0
movs r1, 0x8
bl GetBgAttribute
lsls r0, 16
lsrs r5, r0, 16
ldr r0, =0x0000ffff
cmp r5, r0
beq @080032CA
adds r0, r5, 0
bl AllocZeroed
adds r4, r0, 0
cmp r4, 0
bne @080032A8
bl FreeAllWindowBuffers
b @08003250
.pool
@080032A8:
movs r1, 0
mov r3, r9
cmp r1, r5
bge @080032BC
movs r2, 0
@080032B2:
adds r0, r4, r1
strb r2, [r0]
adds r1, 0x1
cmp r1, r5
blt @080032B2
@080032BC:
mov r1, r10
adds r0, r1, r3
str r4, [r0]
adds r0, r7, 0
adds r1, r4, 0
bl SetBgTileMap
@080032CA:
ldrb r1, [r6, 0x3]
ldrb r0, [r6, 0x4]
muls r0, r1
lsls r0, 21
lsrs r0, 16
bl AllocZeroed
adds r4, r0, 0
cmp r4, 0
bne @0800330C
adds r0, r7, 0
bl GetNumActiveWindowsOnBg
lsls r0, 24
cmp r0, 0
bne @08003250
ldr r0, =0x03002f70
mov r2, r10
adds r5, r2, r0
ldr r1, [r5]
ldr r0, =nullsub_8
cmp r1, r0
beq @08003250
adds r0, r1, 0
bl Free
str r4, [r5]
b @08003250
.pool
@0800330C:
ldr r1, =0x02020004
adds r0, r1, 0
adds r0, 0x8
ldr r2, [sp, 0x4]
adds r0, r2, r0
str r4, [r0]
adds r2, r1
ldr r0, [r6]
ldr r1, [r6, 0x4]
str r0, [r2]
str r1, [r2, 0x4]
ldr r0, =0x03002f54
ldr r0, [r0]
cmp r0, 0x1
bne @08003342
mov r4, sp
ldrh r4, [r4]
strh r4, [r2, 0x6]
ldrb r0, [r6, 0x3]
ldrb r1, [r6, 0x4]
adds r2, r0, 0
muls r2, r1
adds r0, r7, 0
ldr r1, [sp]
movs r3, 0x1
bl DummiedOutFireRedLeafGreenTileAllocFunc
@08003342:
adds r6, 0x8
ldr r0, [sp, 0x4]
adds r0, 0xC
str r0, [sp, 0x4]
movs r1, 0x1
add r8, r1
ldrb r7, [r6]
cmp r7, 0xFF
beq @0800335C
mov r2, r8
cmp r2, 0x1F
bgt @0800335C
b @0800322A
@0800335C:
ldr r1, =0x03002f60
movs r0, 0
strb r0, [r1]
movs r0, 0x1
@08003364:
add sp, 0x8
pop {r3-r5}
mov r8, r3
mov r9, r4
mov r10, r5
pop {r4-r7}
pop {r1}
bx r1
.pool
thumb_func_end InitWindows
thumb_func_start AddWindow
; u16 AddWindow(struct WindowTemplate *template)
AddWindow: ; 8003380
push {r4-r7,lr}
mov r7, r10
mov r6, r9
mov r5, r8
push {r5-r7}
sub sp, 0x4
mov r8, r0
movs r6, 0
ldr r1, =0x02020004
ldrb r0, [r1]
cmp r0, 0xFF
beq @080033B0
@08003398:
adds r0, r6, 0x1
lsls r0, 16
lsrs r6, r0, 16
cmp r6, 0x1F
bhi @080033B0
lsls r0, r6, 1
adds r0, r6
lsls r0, 2
adds r0, r1
ldrb r0, [r0]
cmp r0, 0xFF
bne @08003398
@080033B0:
cmp r6, 0x20
beq @0800346A
mov r0, r8
ldrb r7, [r0]
movs r1, 0
mov r9, r1
ldr r0, =0x03002f54
ldr r0, [r0]
cmp r0, 0x1
bne @080033E2
mov r2, r8
ldrb r1, [r2, 0x3]
ldrb r0, [r2, 0x4]
adds r2, r1, 0
muls r2, r0
adds r0, r7, 0
movs r1, 0
movs r3, 0
bl DummiedOutFireRedLeafGreenTileAllocFunc
mov r9, r0
movs r0, 0x1
negs r0, r0
cmp r9, r0
beq @0800346A
@080033E2:
ldr r3, =0x03002f70
mov r10, r3
lsls r0, r7, 2
adds r1, r0, r3
ldr r1, [r1]
str r0, [sp]
cmp r1, 0
bne @08003432
adds r0, r7, 0
movs r1, 0x8
bl GetBgAttribute
lsls r0, 16
lsrs r5, r0, 16
ldr r0, =0x0000ffff
cmp r5, r0
beq @08003432
adds r0, r5, 0
bl AllocZeroed
adds r4, r0, 0
cmp r4, 0
beq @0800346A
movs r1, 0
mov r3, r10
cmp r1, r5
bge @08003424
movs r2, 0
@0800341A:
adds r0, r4, r1
strb r2, [r0]
adds r1, 0x1
cmp r1, r5
blt @0800341A
@08003424:
ldr r1, [sp]
adds r0, r1, r3
str r4, [r0]
adds r0, r7, 0
adds r1, r4, 0
bl SetBgTileMap
@08003432:
mov r2, r8
ldrb r1, [r2, 0x3]
ldrb r0, [r2, 0x4]
muls r0, r1
lsls r0, 21
lsrs r0, 16
bl AllocZeroed
adds r4, r0, 0
cmp r4, 0
bne @08003484
adds r0, r7, 0
bl GetNumActiveWindowsOnBg
lsls r0, 24
cmp r0, 0
bne @0800346A
ldr r0, =0x03002f70
ldr r3, [sp]
adds r5, r3, r0
ldr r1, [r5]
ldr r0, =nullsub_8
cmp r1, r0
beq @0800346A
adds r0, r1, 0
bl Free
str r4, [r5]
@0800346A:
movs r0, 0xFF
b @080034C0
.pool
@08003484:
ldr r2, =0x02020004
lsls r1, r6, 1
adds r1, r6
lsls r1, 2
adds r0, r2, 0
adds r0, 0x8
adds r0, r1, r0
str r4, [r0]
adds r2, r1, r2
mov r3, r8
ldr r0, [r3]
ldr r1, [r3, 0x4]
str r0, [r2]
str r1, [r2, 0x4]
ldr r0, =0x03002f54
ldr r0, [r0]
cmp r0, 0x1
bne @080034BE
mov r0, r9
strh r0, [r2, 0x6]
ldrb r0, [r2, 0x3]
ldrb r1, [r2, 0x4]
adds r2, r0, 0
muls r2, r1
adds r0, r7, 0
mov r1, r9
movs r3, 0x1
bl DummiedOutFireRedLeafGreenTileAllocFunc
@080034BE:
adds r0, r6, 0
@080034C0:
add sp, 0x4
pop {r3-r5}
mov r8, r3
mov r9, r4
mov r10, r5
pop {r4-r7}
pop {r1}
bx r1
.pool
thumb_func_end AddWindow
thumb_func_start AddWindowWithoutTileMap
; int AddWindowWithoutTileMap(struct WindowTemplate *template)
AddWindowWithoutTileMap: ; 80034D8
push {r4-r6,lr}
adds r5, r0, 0
movs r4, 0
ldr r1, =0x02020004
ldrb r0, [r1]
cmp r0, 0xFF
beq @080034FE
@080034E6:
adds r0, r4, 0x1
lsls r0, 16
lsrs r4, r0, 16
cmp r4, 0x1F
bhi @080034FE
lsls r0, r4, 1
adds r0, r4
lsls r0, 2
adds r0, r1
ldrb r0, [r0]
cmp r0, 0xFF
bne @080034E6
@080034FE:
cmp r4, 0x20
beq @08003528
ldrb r6, [r5]
movs r3, 0
ldr r0, =0x03002f54
ldr r0, [r0]
cmp r0, 0x1
bne @08003534
ldrb r1, [r5, 0x3]
ldrb r0, [r5, 0x4]
adds r2, r1, 0
muls r2, r0
adds r0, r6, 0
movs r1, 0
bl DummiedOutFireRedLeafGreenTileAllocFunc
adds r3, r0, 0
movs r0, 0x1
negs r0, r0
cmp r3, r0
bne @08003534
@08003528:
movs r0, 0xFF
b @08003564
.pool
@08003534:
ldr r1, =0x02020004
lsls r0, r4, 1
adds r0, r4
lsls r0, 2
adds r2, r0, r1
ldr r0, [r5]
ldr r1, [r5, 0x4]
str r0, [r2]
str r1, [r2, 0x4]
ldr r0, =0x03002f54
ldr r0, [r0]
cmp r0, 0x1
bne @08003562
strh r3, [r2, 0x6]
ldrb r0, [r2, 0x3]
ldrb r1, [r2, 0x4]
adds r2, r0, 0
muls r2, r1
adds r0, r6, 0
adds r1, r3, 0
movs r3, 0x1
bl DummiedOutFireRedLeafGreenTileAllocFunc
@08003562:
adds r0, r4, 0
@08003564:
pop {r4-r6}
pop {r1}
bx r1
.pool
thumb_func_end AddWindowWithoutTileMap
thumb_func_start RemoveWindow
; void RemoveWindow(u8 windowId)
RemoveWindow: ; 8003574
push {r4-r7,lr}
lsls r0, 24
lsrs r6, r0, 24
ldr r1, =0x02020004
lsls r0, r6, 1
adds r0, r6
lsls r0, 2
adds r4, r0, r1
ldrb r3, [r4]
adds r7, r3, 0
ldr r0, =0x03002f54
ldr r0, [r0]
cmp r0, 0x1
bne @080035A0
ldrh r1, [r4, 0x6]
ldrb r2, [r4, 0x3]
ldrb r0, [r4, 0x4]
muls r2, r0
adds r0, r3, 0
movs r3, 0x2
bl DummiedOutFireRedLeafGreenTileAllocFunc
@080035A0:
ldr r0, =gDummyWindowTemplate
ldr r1, [r0, 0x4]
ldr r0, [r0]
str r0, [r4]
str r1, [r4, 0x4]
adds r0, r7, 0
bl GetNumActiveWindowsOnBg
lsls r0, 24
lsrs r5, r0, 24
cmp r5, 0
bne @080035CE
ldr r0, =0x03002f70
lsls r1, r7, 2
adds r4, r1, r0
ldr r1, [r4]
ldr r0, =nullsub_8
cmp r1, r0
beq @080035CE
adds r0, r1, 0
bl Free
str r5, [r4]
@080035CE:
ldr r1, =0x02020004
lsls r0, r6, 1
adds r0, r6
lsls r0, 2
adds r1, 0x8
adds r4, r0, r1
ldr r0, [r4]
cmp r0, 0
beq @080035E8
bl Free
movs r0, 0
str r0, [r4]
@080035E8:
pop {r4-r7}
pop {r0}
bx r0
.pool
thumb_func_end RemoveWindow
thumb_func_start FreeAllWindowBuffers
; void FreeAllWindowBuffers()
FreeAllWindowBuffers: ; 8003604
push {r4-r6,lr}
ldr r4, =0x03002f70
movs r5, 0x3
@0800360A:
ldr r1, [r4]
cmp r1, 0
beq @08003620
ldr r0, =nullsub_8
cmp r1, r0
beq @08003620
adds r0, r1, 0
bl Free
movs r0, 0
str r0, [r4]
@08003620:
adds r4, 0x4
subs r5, 0x1
cmp r5, 0
bge @0800360A
ldr r0, =0x02020004
adds r4, r0, 0
adds r4, 0x8
movs r6, 0
movs r5, 0x1F
@08003632:
ldr r0, [r4]
cmp r0, 0
beq @0800363E
bl Free
str r6, [r4]
@0800363E:
adds r4, 0xC
subs r5, 0x1
cmp r5, 0
bge @08003632
pop {r4-r6}
pop {r0}
bx r0
.pool
thumb_func_end FreeAllWindowBuffers
thumb_func_start CopyWindowToVram
; void CopyWindowToVram(u8 windowId, u8 mode)
CopyWindowToVram: ; 8003658
push {r4-r6,lr}
sub sp, 0xC
lsls r0, 24
lsrs r0, 24
lsls r1, 24
lsrs r3, r1, 24
adds r5, r3, 0
ldr r2, =0x02020004
lsls r1, r0, 1
adds r1, r0
lsls r1, 2
mov r0, sp
adds r1, r2
ldm r1!, {r2,r4,r6}
stm r0!, {r2,r4,r6}
mov r0, sp
ldrb r1, [r0, 0x3]
ldrb r0, [r0, 0x4]
muls r0, r1
lsls r0, 21
lsrs r4, r0, 16
cmp r3, 0x2
beq @080036A4
cmp r3, 0x2
bgt @08003694
cmp r3, 0x1
beq @0800369A
b @080036CE
.pool
@08003694:
cmp r5, 0x3
beq @080036B6
b @080036CE
@0800369A:
mov r0, sp
ldrb r0, [r0]
bl CopyBgTileMapBufferToVram
b @080036CE
@080036A4:
mov r0, sp
ldrb r0, [r0]
ldr r1, [sp, 0x8]
mov r2, sp
ldrh r3, [r2, 0x6]
adds r2, r4, 0
bl LoadBgTiles
b @080036CE
@080036B6:
mov r0, sp
ldrb r0, [r0]
ldr r1, [sp, 0x8]
mov r2, sp
ldrh r3, [r2, 0x6]
adds r2, r4, 0
bl LoadBgTiles
mov r0, sp
ldrb r0, [r0]
bl CopyBgTileMapBufferToVram
@080036CE:
add sp, 0xC
pop {r4-r6}
pop {r0}
bx r0
thumb_func_end CopyWindowToVram
thumb_func_start CopyWindowRectToVram
; void CopyWindowRectToVram(int rbox_id, int mode, int x, int y, int w, int h)
CopyWindowRectToVram: ; 80036D8
push {r4-r7,lr}
sub sp, 0xC
adds r6, r0, 0
adds r5, r1, 0
adds r4, r2, 0
mov r12, r3
ldr r3, [sp, 0x24]
ldr r0, [sp, 0x20]
cmp r0, 0
beq @08003782
cmp r3, 0
beq @08003782
ldr r2, =0x02020004
lsls r0, r6, 1
adds r0, r6
lsls r0, 2
mov r1, sp
adds r0, r2
ldm r0!, {r2,r6,r7}
stm r1!, {r2,r6,r7}
subs r2, r3, 0x1
mov r0, sp
ldrb r1, [r0, 0x3]
adds r3, r2, 0
muls r3, r1
subs r0, r1, r4
adds r3, r0
ldr r2, [sp, 0x20]
adds r0, r4, r2
subs r0, r1, r0
subs r3, r0
lsls r3, 5
mov r0, r12
muls r0, r1
adds r4, r0, r4
cmp r5, 0x2
beq @08003740
cmp r5, 0x2
bhi @08003730
cmp r5, 0x1
beq @08003736
b @08003782
.pool
@08003730:
cmp r5, 0x3
beq @0800375E
b @08003782
@08003736:
mov r0, sp
ldrb r0, [r0]
bl CopyBgTileMapBufferToVram
b @08003782
@08003740:
mov r0, sp
ldrb r0, [r0]
lsls r2, r4, 5
ldr r1, [sp, 0x8]
adds r1, r2
lsls r2, r3, 16
lsrs r2, 16
mov r3, sp
ldrh r3, [r3, 0x6]
adds r3, r4
lsls r3, 16
lsrs r3, 16
bl LoadBgTiles
b @08003782
@0800375E:
mov r0, sp
ldrb r0, [r0]
lsls r2, r4, 5
ldr r1, [sp, 0x8]
adds r1, r2
lsls r2, r3, 16
lsrs r2, 16
mov r3, sp
ldrh r3, [r3, 0x6]
adds r3, r4
lsls r3, 16
lsrs r3, 16
bl LoadBgTiles
mov r0, sp
ldrb r0, [r0]
bl CopyBgTileMapBufferToVram
@08003782:
add sp, 0xC
pop {r4-r7}
pop {r0}
bx r0
thumb_func_end CopyWindowRectToVram
thumb_func_start PutWindowTileMap
; void PutWindowTileMap(u8 windowId)
PutWindowTileMap: ; 800378C
push {r4,lr}
sub sp, 0x1C
lsls r0, 24
lsrs r0, 24
ldr r2, =0x02020004
lsls r1, r0, 1
adds r1, r0
lsls r1, 2
add r0, sp, 0x10
adds r1, r2
ldm r1!, {r2-r4}
stm r0!, {r2-r4}
add r0, sp, 0x10
ldrb r0, [r0]
movs r1, 0xA
bl GetBgAttribute
adds r1, r0, 0
add r0, sp, 0x10
ldrh r0, [r0, 0x6]
adds r1, r0
lsls r1, 16
lsrs r1, 16
add r0, sp, 0x10
ldrb r0, [r0]
add r2, sp, 0x10
ldrb r2, [r2, 0x1]
add r3, sp, 0x10
ldrb r3, [r3, 0x2]
add r4, sp, 0x10
ldrb r4, [r4, 0x3]
str r4, [sp]
add r4, sp, 0x10
ldrb r4, [r4, 0x4]
str r4, [sp, 0x4]
add r4, sp, 0x10
ldrb r4, [r4, 0x5]
str r4, [sp, 0x8]
movs r4, 0x1
str r4, [sp, 0xC]
bl WriteSequenceToBgTileMapBuffer
add sp, 0x1C
pop {r4}
pop {r0}
bx r0
.pool
thumb_func_end PutWindowTileMap
thumb_func_start PutWindowRectTileMapOverridePalette
; void PutWindowRectTileMapOverridePalette(u8 windowId, u8 x, u8 y, u8 width, u8 height, u8 palette)
PutWindowRectTileMapOverridePalette: ; 80037EC
push {r4-r7,lr}
mov r7, r10
mov r6, r9
mov r5, r8
push {r5-r7}
sub sp, 0x24
ldr r4, [sp, 0x44]
ldr r5, [sp, 0x48]
lsls r0, 24
lsrs r0, 24
lsls r1, 24
lsrs r1, 24
mov r10, r1
lsls r2, 24
lsrs r2, 24
mov r9, r2
lsls r3, 24
lsrs r3, 24
str r3, [sp, 0x1C]
lsls r4, 24
lsrs r4, 24
mov r8, r4
lsls r5, 24
lsrs r5, 24
str r5, [sp, 0x20]
ldr r2, =0x02020004
lsls r1, r0, 1
adds r1, r0
lsls r1, 2
add r0, sp, 0x10
adds r1, r2
ldm r1!, {r2-r4}
stm r0!, {r2-r4}
add r0, sp, 0x10
ldrb r0, [r0]
movs r1, 0xA
bl GetBgAttribute
add r2, sp, 0x10
adds r1, r2, 0
ldrb r1, [r1, 0x3]
mov r3, r9
muls r3, r1
adds r1, r3, 0
ldrh r2, [r2, 0x6]
adds r1, r2
add r1, r10
adds r0, r1
lsls r0, 16
lsrs r6, r0, 16
movs r5, 0
cmp r5, r8
bge @0800388E
add r4, sp, 0x10
movs r7, 0x1
@0800385A:
ldrb r0, [r4]
ldrb r2, [r4, 0x1]
add r2, r10
lsls r2, 24
lsrs r2, 24
ldrb r3, [r4, 0x2]
add r3, r9
adds r3, r5
lsls r3, 24
lsrs r3, 24
ldr r1, [sp, 0x1C]
str r1, [sp]
str r7, [sp, 0x4]
ldr r1, [sp, 0x20]
str r1, [sp, 0x8]
str r7, [sp, 0xC]
adds r1, r6, 0
bl WriteSequenceToBgTileMapBuffer
ldrb r0, [r4, 0x3]
adds r0, r6, r0
lsls r0, 16
lsrs r6, r0, 16
adds r5, 0x1
cmp r5, r8
blt @0800385A
@0800388E:
add sp, 0x24
pop {r3-r5}
mov r8, r3
mov r9, r4
mov r10, r5
pop {r4-r7}
pop {r0}
bx r0
.pool
thumb_func_end PutWindowRectTileMapOverridePalette
thumb_func_start ClearWindowTileMap
; void ClearWindowTileMap(u8 windowId)
ClearWindowTileMap: ; 80038A4
push {r4,lr}
sub sp, 0x18
lsls r0, 24
lsrs r0, 24
ldr r2, =0x02020004
lsls r1, r0, 1
adds r1, r0
lsls r1, 2
add r0, sp, 0xC
adds r1, r2
ldm r1!, {r2-r4}
stm r0!, {r2-r4}
add r0, sp, 0xC
ldrb r0, [r0]
ldr r1, =0x03002f60
ldrb r1, [r1]
add r2, sp, 0xC
ldrb r2, [r2, 0x1]
add r3, sp, 0xC
ldrb r3, [r3, 0x2]
add r4, sp, 0xC
ldrb r4, [r4, 0x3]
str r4, [sp]
add r4, sp, 0xC
ldrb r4, [r4, 0x4]
str r4, [sp, 0x4]
add r4, sp, 0xC
ldrb r4, [r4, 0x5]
str r4, [sp, 0x8]
bl FillBgTileMapBufferRect
add sp, 0x18
pop {r4}
pop {r0}
bx r0
.pool
thumb_func_end ClearWindowTileMap
thumb_func_start PutWindowRectTileMap
; void PutWindowRectTileMap(u8 windowId, u8 x, u8 y, u8 width, u8 height)
PutWindowRectTileMap: ; 80038F4
push {r4-r7,lr}
mov r7, r10
mov r6, r9
mov r5, r8
push {r5-r7}
sub sp, 0x20
ldr r4, [sp, 0x40]
lsls r0, 24
lsrs r0, 24
lsls r1, 24
lsrs r1, 24
mov r10, r1
lsls r2, 24
lsrs r2, 24
mov r9, r2
lsls r3, 24
lsrs r3, 24
str r3, [sp, 0x1C]
lsls r4, 24
lsrs r4, 24
mov r8, r4
ldr r2, =0x02020004
lsls r1, r0, 1
adds r1, r0
lsls r1, 2
add r0, sp, 0x10
adds r1, r2
ldm r1!, {r2-r4}
stm r0!, {r2-r4}
add r0, sp, 0x10
ldrb r0, [r0]
movs r1, 0xA
bl GetBgAttribute
add r2, sp, 0x10
adds r1, r2, 0
ldrb r1, [r1, 0x3]
mov r3, r9
muls r3, r1
adds r1, r3, 0
ldrh r2, [r2, 0x6]
adds r1, r2
add r1, r10
adds r0, r1
lsls r0, 16
lsrs r6, r0, 16
movs r5, 0
cmp r5, r8
bge @0800398E
add r4, sp, 0x10
movs r7, 0x1
@0800395A:
ldrb r0, [r4]
ldrb r2, [r4, 0x1]
add r2, r10
lsls r2, 24
lsrs r2, 24
ldrb r3, [r4, 0x2]
add r3, r9
adds r3, r5
lsls r3, 24
lsrs r3, 24
ldr r1, [sp, 0x1C]
str r1, [sp]
str r7, [sp, 0x4]
ldrb r1, [r4, 0x5]
str r1, [sp, 0x8]
str r7, [sp, 0xC]
adds r1, r6, 0
bl WriteSequenceToBgTileMapBuffer
ldrb r0, [r4, 0x3]
adds r0, r6, r0
lsls r0, 16
lsrs r6, r0, 16
adds r5, 0x1
cmp r5, r8
blt @0800395A
@0800398E:
add sp, 0x20
pop {r3-r5}
mov r8, r3
mov r9, r4
mov r10, r5
pop {r4-r7}
pop {r0}
bx r0
.pool
thumb_func_end PutWindowRectTileMap
thumb_func_start BlitBitmapToWindow
; void BlitBitmapToWindow(u8 windowId, u8 *pixels, u16 x, u16 y, u16 width, u16 height)
BlitBitmapToWindow: ; 80039A4
push {r4,r5,lr}
sub sp, 0x18
ldr r4, [sp, 0x24]
ldr r5, [sp, 0x28]
lsls r0, 24
lsrs r0, 24
lsls r2, 16
lsrs r2, 16
lsls r3, 16
lsrs r3, 16
lsls r4, 16
lsrs r4, 16
lsls r5, 16
lsrs r5, 16
str r4, [sp]
str r5, [sp, 0x4]
str r2, [sp, 0x8]
str r3, [sp, 0xC]
str r4, [sp, 0x10]
str r5, [sp, 0x14]
movs r2, 0
movs r3, 0
bl BlitBitmapRectToWindow
add sp, 0x18
pop {r4,r5}
pop {r0}
bx r0
thumb_func_end BlitBitmapToWindow
thumb_func_start BlitBitmapRectToWindow
; void BlitBitmapRectToWindow(u8 rbox_id, u8 *pixels, u16 srcX, u16 srcY, u16 srcWidth, int srcHeight, u16 destX, u16 destY, u16 rectWidth, u16 rectHeight)
BlitBitmapRectToWindow: ; 80039DC
push {r4-r7,lr}
mov r7, r10
mov r6, r9
mov r5, r8
push {r5-r7}
sub sp, 0x24
ldr r4, [sp, 0x44]
ldr r5, [sp, 0x48]
ldr r6, [sp, 0x4C]
mov r8, r6
ldr r6, [sp, 0x50]
mov r9, r6
ldr r6, [sp, 0x54]
mov r10, r6
ldr r6, [sp, 0x58]
mov r12, r6
lsls r0, 24
lsrs r0, 24
lsls r2, 16
lsrs r2, 16
lsls r3, 16
lsrs r3, 16
lsls r4, 16
mov r6, r8
lsls r6, 16
lsrs r6, 16
mov r8, r6
mov r6, r9
lsls r6, 16
lsrs r6, 16
mov r9, r6
mov r6, r10
lsls r6, 16
lsrs r6, 16
mov r10, r6
mov r6, r12
lsls r6, 16
lsrs r6, 16
mov r12, r6
str r1, [sp, 0x14]
ldr r7, =0xffff0000
lsls r5, 16
ldr r6, =0x0000ffff
lsrs r4, 16
orrs r4, r5
str r4, [sp, 0x18]
ldr r1, =0x02020004
lsls r5, r0, 1
adds r5, r0
lsls r5, 2
adds r0, r1, 0
adds r0, 0x8
adds r0, r5, r0
ldr r0, [r0]
str r0, [sp, 0x1C]
adds r5, r1
ldrb r0, [r5, 0x3]
lsls r0, 3
add r1, sp, 0x1C
ldr r4, [r1, 0x4]
ands r4, r7
orrs r4, r0
str r4, [r1, 0x4]
ldrb r0, [r5, 0x4]
lsls r0, 19
ands r6, r4
orrs r6, r0
str r6, [r1, 0x4]
mov r0, r8
str r0, [sp]
mov r6, r9
str r6, [sp, 0x4]
mov r0, r10
str r0, [sp, 0x8]
mov r6, r12
str r6, [sp, 0xC]
movs r0, 0
str r0, [sp, 0x10]
add r0, sp, 0x14
bl BlitBitmapRect4Bit
add sp, 0x24
pop {r3-r5}
mov r8, r3
mov r9, r4
mov r10, r5
pop {r4-r7}
pop {r0}
bx r0
.pool
thumb_func_end BlitBitmapRectToWindow
thumb_func_start BlitBitmapRectToWindowWithColorKey
; void BlitBitmapRectToWindowWithColorKey(u8 rbox_id, u8 *pixels, u16 srcX, u16 srcY, u16 srcWidth, int srcHeight, u16 destX, u16 destY, u16 rectWidth, u16 rectHeight, u8 colorKey)
BlitBitmapRectToWindowWithColorKey: ; 8003A9C
push {r4-r7,lr}
mov r7, r10
mov r6, r9
mov r5, r8
push {r5-r7}
sub sp, 0x28
ldr r4, [sp, 0x48]
ldr r5, [sp, 0x4C]
ldr r6, [sp, 0x50]
mov r8, r6
ldr r7, [sp, 0x54]
mov r9, r7
ldr r6, [sp, 0x58]
mov r10, r6
ldr r7, [sp, 0x5C]
mov r12, r7
ldr r6, [sp, 0x60]
lsls r0, 24
lsrs r0, 24
lsls r2, 16
lsrs r2, 16
lsls r3, 16
lsrs r3, 16
lsls r4, 16
mov r7, r8
lsls r7, 16
lsrs r7, 16
mov r8, r7
mov r7, r9
lsls r7, 16
lsrs r7, 16
mov r9, r7
mov r7, r10
lsls r7, 16
lsrs r7, 16
mov r10, r7
mov r7, r12
lsls r7, 16
lsrs r7, 16
mov r12, r7
lsls r6, 24
lsrs r6, 24
str r6, [sp, 0x24]
str r1, [sp, 0x14]
lsls r5, 16
ldr r6, =0x0000ffff
lsrs r4, 16
orrs r4, r5
str r4, [sp, 0x18]
ldr r1, =0x02020004
lsls r5, r0, 1
adds r5, r0
lsls r5, 2
adds r0, r1, 0
adds r0, 0x8
adds r0, r5, r0
ldr r0, [r0]
str r0, [sp, 0x1C]
adds r5, r1
ldrb r0, [r5, 0x3]
lsls r0, 3
add r1, sp, 0x1C
ldr r4, [r1, 0x4]
ldr r7, =0xffff0000
ands r4, r7
orrs r4, r0
str r4, [r1, 0x4]
ldrb r0, [r5, 0x4]
lsls r0, 19
ands r6, r4
orrs r6, r0
str r6, [r1, 0x4]
mov r0, r8
str r0, [sp]
mov r6, r9
str r6, [sp, 0x4]
mov r7, r10
str r7, [sp, 0x8]
mov r0, r12
str r0, [sp, 0xC]
ldr r6, [sp, 0x24]
str r6, [sp, 0x10]
add r0, sp, 0x14
bl BlitBitmapRect4Bit
add sp, 0x28
pop {r3-r5}
mov r8, r3
mov r9, r4
mov r10, r5
pop {r4-r7}
pop {r0}
bx r0
.pool
thumb_func_end BlitBitmapRectToWindowWithColorKey
thumb_func_start FillWindowPixelRect
; void FillWindowPixelRect(u8 windowId, u8 fillValue, u16 x, u16 y, u16 width, u16 height)
FillWindowPixelRect: ; 8003B64
push {r4-r6,lr}
mov r6, r9
mov r5, r8
push {r5,r6}
sub sp, 0x10
mov r9, r3
ldr r3, [sp, 0x28]
ldr r4, [sp, 0x2C]
mov r8, r4
lsls r0, 24
lsrs r0, 24
lsls r1, 24
lsrs r1, 24
lsls r2, 16
lsrs r2, 16
mov r4, r9
lsls r4, 16
lsrs r4, 16
mov r9, r4
lsls r3, 16
lsrs r3, 16
mov r4, r8
lsls r4, 16
lsrs r4, 16
mov r8, r4
ldr r5, =0x02020004
lsls r4, r0, 1
adds r4, r0
lsls r4, 2
adds r0, r5, 0
adds r0, 0x8
adds r0, r4, r0
ldr r0, [r0]
str r0, [sp, 0x8]
adds r4, r5
ldrb r0, [r4, 0x3]
lsls r0, 3
ldr r6, =0xffff0000
ldr r5, [sp, 0xC]
ands r5, r6
orrs r5, r0
str r5, [sp, 0xC]
ldrb r4, [r4, 0x4]
lsls r4, 19
ldr r0, =0x0000ffff
ands r0, r5
orrs r0, r4
str r0, [sp, 0xC]
mov r0, r8
str r0, [sp]
str r1, [sp, 0x4]
add r0, sp, 0x8
adds r1, r2, 0
mov r2, r9
bl FillBitmapRect4Bit
add sp, 0x10
pop {r3,r4}
mov r8, r3
mov r9, r4
pop {r4-r6}
pop {r0}
bx r0
.pool
thumb_func_end FillWindowPixelRect
thumb_func_start CopyToWindowPixelBuffer
; void CopyToWindowPixelBuffer(u8 windowId, u8 *src, u32 size, u16 tileOffset)
CopyToWindowPixelBuffer: ; 8003BF0
push {r4-r6,lr}
adds r6, r1, 0
lsls r0, 24
lsrs r4, r0, 24
lsls r5, r2, 16
lsls r3, 16
lsrs r2, r3, 16
cmp r5, 0
beq @08003C24
ldr r1, =0x02020004
lsls r0, r4, 1
adds r0, r4
lsls r0, 2
adds r1, 0x8
adds r0, r1
lsls r2, 5
ldr r1, [r0]
adds r1, r2
lsrs r2, r5, 17
adds r0, r6, 0
bl CpuSet
b @08003C3C
.pool
@08003C24:
ldr r1, =0x02020004
lsls r0, r4, 1
adds r0, r4
lsls r0, 2
adds r1, 0x8
adds r0, r1
lsls r2, 5
ldr r1, [r0]
adds r1, r2
adds r0, r6, 0
bl LZ77UnCompWram
@08003C3C:
pop {r4-r6}
pop {r0}
bx r0
.pool
thumb_func_end CopyToWindowPixelBuffer
thumb_func_start FillWindowPixelBuffer
; void FillWindowPixelBuffer(u8 rbox_id, u32 fillValue)
FillWindowPixelBuffer: ; 8003C48
push {r4,r5,lr}
sub sp, 0x4
lsls r0, 24
lsrs r0, 24
lsls r1, 24
lsrs r1, 24
ldr r5, =0x02020004
lsls r4, r0, 1
adds r4, r0
lsls r4, 2
adds r0, r4, r5
ldrb r2, [r0, 0x3]
ldrb r0, [r0, 0x4]
muls r2, r0
lsls r0, r1, 24
lsls r3, r1, 16
orrs r0, r3
lsls r3, r1, 8
orrs r0, r3
orrs r0, r1
str r0, [sp]
adds r5, 0x8
adds r4, r5
ldr r1, [r4]
lsls r2, 3
movs r0, 0x80
lsls r0, 17
orrs r2, r0
mov r0, sp
bl CpuFastSet
add sp, 0x4
pop {r4,r5}
pop {r0}
bx r0
.pool
thumb_func_end FillWindowPixelBuffer
thumb_func_start ScrollWindow
; void ScrollWindow(u8 windowId, u8 direction, u8 distance, u8 fillValue)
ScrollWindow: ; 8003C94
push {r4-r7,lr}
mov r7, r10
mov r6, r9
mov r5, r8
push {r5-r7}
sub sp, 0x8
lsls r0, 24
lsrs r0, 24
lsls r1, 24
lsrs r1, 24
mov r8, r1
lsls r2, 24
lsrs r2, 24
str r2, [sp]
lsls r3, 24
lsrs r3, 24
ldr r2, =0x02020004
lsls r1, r0, 1
adds r1, r0
lsls r1, 2
adds r4, r1, r2
adds r2, 0x8
adds r1, r2
ldr r5, [r1]
lsls r7, r3, 24
lsls r0, r3, 16
orrs r7, r0
lsls r0, r3, 8
orrs r7, r0
orrs r7, r3
ldr r1, [r4]
ldr r2, [r4, 0x4]
ldrb r3, [r4, 0x4]
lsrs r0, r1, 24
muls r0, r3
lsls r6, r0, 5
lsrs r1, 24
mov r12, r1
mov r0, r8
cmp r0, 0x1
bne @08003CE8
b @08003E9E
@08003CE8:
cmp r0, 0x1
ble @08003CEE
b @08004046
@08003CEE:
cmp r0, 0
beq @08003CF4
b @08004046
@08003CF4:
movs r4, 0
cmp r4, r6
blt @08003CFC
b @08004046
@08003CFC:
movs r1, 0x8
negs r1, r1
mov r9, r1
movs r2, 0x7
mov r8, r2
mov r10, r5
@08003D08:
ldr r3, [sp]
adds r0, r3, 0
mov r1, r9
ands r0, r1
mov r1, r12
muls r1, r0
adds r0, r3, 0
mov r2, r8
ands r0, r2
orrs r1, r0
lsls r1, 2
adds r1, r4, r1
cmp r1, r6
bge @08003D34
adds r0, r5, r1
ldr r0, [r0]
mov r1, r10
str r0, [r1]
b @08003D38
.pool
@08003D34:
mov r2, r10
str r7, [r2]
@08003D38:
adds r3, 0x1
adds r2, r4, 0x4
adds r0, r3, 0
mov r1, r9
ands r0, r1
mov r1, r12
muls r1, r0
str r1, [sp, 0x4]
adds r0, r3, 0
mov r1, r8
ands r0, r1
ldr r1, [sp, 0x4]
orrs r1, r0
lsls r1, 2
adds r1, r4, r1
cmp r1, r6
bge @08003D64
adds r0, r5, r2
adds r1, r5, r1
ldr r1, [r1]
str r1, [r0]
b @08003D68
@08003D64:
adds r0, r5, r2
str r7, [r0]
@08003D68:
adds r3, 0x1
adds r2, r4, 0
adds r2, 0x8
adds r0, r3, 0
mov r1, r9
ands r0, r1
mov r1, r12
muls r1, r0
str r1, [sp, 0x4]
adds r0, r3, 0
mov r1, r8
ands r0, r1
ldr r1, [sp, 0x4]
orrs r1, r0
lsls r1, 2
adds r1, r4, r1
cmp r1, r6
bge @08003D96
adds r0, r5, r2
adds r1, r5, r1
ldr r1, [r1]
str r1, [r0]
b @08003D9A
@08003D96:
adds r0, r5, r2
str r7, [r0]
@08003D9A:
adds r3, 0x1
adds r2, r4, 0
adds r2, 0xC
adds r0, r3, 0
mov r1, r9
ands r0, r1
mov r1, r12
muls r1, r0
str r1, [sp, 0x4]
adds r0, r3, 0
mov r1, r8
ands r0, r1
ldr r1, [sp, 0x4]
orrs r1, r0
lsls r1, 2
adds r1, r4, r1
cmp r1, r6
bge @08003DC8
adds r0, r5, r2
adds r1, r5, r1
ldr r1, [r1]
str r1, [r0]
b @08003DCC
@08003DC8:
adds r0, r5, r2
str r7, [r0]
@08003DCC:
adds r3, 0x1
adds r2, r4, 0
adds r2, 0x10
adds r0, r3, 0
mov r1, r9
ands r0, r1
mov r1, r12
muls r1, r0
str r1, [sp, 0x4]
adds r0, r3, 0
mov r1, r8
ands r0, r1
ldr r1, [sp, 0x4]
orrs r1, r0
lsls r1, 2
adds r1, r4, r1
cmp r1, r6
bge @08003DFA
adds r0, r5, r2
adds r1, r5, r1
ldr r1, [r1]
str r1, [r0]
b @08003DFE
@08003DFA:
adds r0, r5, r2
str r7, [r0]
@08003DFE:
adds r3, 0x1
adds r2, r4, 0
adds r2, 0x14
adds r0, r3, 0
mov r1, r9
ands r0, r1
mov r1, r12
muls r1, r0
str r1, [sp, 0x4]
adds r0, r3, 0
mov r1, r8
ands r0, r1
ldr r1, [sp, 0x4]
orrs r1, r0
lsls r1, 2
adds r1, r4, r1
cmp r1, r6
bge @08003E2C
adds r0, r5, r2
adds r1, r5, r1
ldr r1, [r1]
str r1, [r0]
b @08003E30
@08003E2C:
adds r0, r5, r2
str r7, [r0]
@08003E30:
adds r3, 0x1
adds r2, r4, 0
adds r2, 0x18
adds r0, r3, 0
mov r1, r9
ands r0, r1
mov r1, r12
muls r1, r0
str r1, [sp, 0x4]
adds r0, r3, 0
mov r1, r8
ands r0, r1
ldr r1, [sp, 0x4]
orrs r1, r0
lsls r1, 2
adds r1, r4, r1
cmp r1, r6
bge @08003E5E
adds r0, r5, r2
adds r1, r5, r1
ldr r1, [r1]
str r1, [r0]
b @08003E62
@08003E5E:
adds r0, r5, r2
str r7, [r0]
@08003E62:
adds r3, 0x1
adds r2, r4, 0
adds r2, 0x1C
adds r0, r3, 0
mov r1, r9
ands r0, r1
mov r1, r12
muls r1, r0
adds r0, r1, 0
mov r1, r8
ands r3, r1
orrs r0, r3
lsls r0, 2
adds r1, r4, r0
cmp r1, r6
bge @08003E8C
adds r0, r5, r2
adds r1, r5, r1
ldr r1, [r1]
str r1, [r0]
b @08003E90
@08003E8C:
adds r0, r5, r2
str r7, [r0]
@08003E90:
movs r2, 0x20
add r10, r2
adds r4, 0x20
cmp r4, r6
bge @08003E9C
b @08003D08
@08003E9C:
b @08004046
@08003E9E:
subs r0, r6, 0x4
adds r5, r0
movs r4, 0
cmp r4, r6
blt @08003EAA
b @08004046
@08003EAA:
movs r0, 0x8
negs r0, r0
mov r9, r0
movs r1, 0x7
mov r8, r1
mov r10, r5
@08003EB6:
ldr r3, [sp]
adds r0, r3, 0
mov r2, r9
ands r0, r2
mov r1, r12
muls r1, r0
adds r0, r3, 0
mov r2, r8
ands r0, r2
orrs r1, r0
lsls r1, 2
adds r1, r4, r1
cmp r1, r6
bge @08003EDC
subs r0, r5, r1
ldr r0, [r0]
mov r1, r10
str r0, [r1]
b @08003EE0
@08003EDC:
mov r2, r10
str r7, [r2]
@08003EE0:
adds r3, 0x1
adds r2, r4, 0x4
adds r0, r3, 0
mov r1, r9
ands r0, r1
mov r1, r12
muls r1, r0
str r1, [sp, 0x4]
adds r0, r3, 0
mov r1, r8
ands r0, r1
ldr r1, [sp, 0x4]
orrs r1, r0
lsls r1, 2
adds r1, r4, r1
cmp r1, r6
bge @08003F0C
subs r0, r5, r2
subs r1, r5, r1
ldr r1, [r1]
str r1, [r0]
b @08003F10
@08003F0C:
subs r0, r5, r2
str r7, [r0]
@08003F10:
adds r3, 0x1
adds r2, r4, 0
adds r2, 0x8
adds r0, r3, 0
mov r1, r9
ands r0, r1
mov r1, r12
muls r1, r0
str r1, [sp, 0x4]
adds r0, r3, 0
mov r1, r8
ands r0, r1
ldr r1, [sp, 0x4]
orrs r1, r0
lsls r1, 2
adds r1, r4, r1
cmp r1, r6
bge @08003F3E
subs r0, r5, r2
subs r1, r5, r1
ldr r1, [r1]
str r1, [r0]
b @08003F42
@08003F3E:
subs r0, r5, r2
str r7, [r0]
@08003F42:
adds r3, 0x1
adds r2, r4, 0
adds r2, 0xC
adds r0, r3, 0
mov r1, r9
ands r0, r1
mov r1, r12
muls r1, r0
str r1, [sp, 0x4]
adds r0, r3, 0
mov r1, r8
ands r0, r1
ldr r1, [sp, 0x4]
orrs r1, r0
lsls r1, 2
adds r1, r4, r1
cmp r1, r6
bge @08003F70
subs r0, r5, r2
subs r1, r5, r1
ldr r1, [r1]
str r1, [r0]
b @08003F74
@08003F70:
subs r0, r5, r2
str r7, [r0]
@08003F74:
adds r3, 0x1
adds r2, r4, 0
adds r2, 0x10
adds r0, r3, 0
mov r1, r9
ands r0, r1
mov r1, r12
muls r1, r0
str r1, [sp, 0x4]
adds r0, r3, 0
mov r1, r8
ands r0, r1
ldr r1, [sp, 0x4]
orrs r1, r0
lsls r1, 2
adds r1, r4, r1
cmp r1, r6
bge @08003FA2
subs r0, r5, r2
subs r1, r5, r1
ldr r1, [r1]
str r1, [r0]
b @08003FA6
@08003FA2:
subs r0, r5, r2
str r7, [r0]
@08003FA6:
adds r3, 0x1
adds r2, r4, 0
adds r2, 0x14
adds r0, r3, 0
mov r1, r9
ands r0, r1
mov r1, r12
muls r1, r0
str r1, [sp, 0x4]
adds r0, r3, 0
mov r1, r8
ands r0, r1
ldr r1, [sp, 0x4]
orrs r1, r0
lsls r1, 2
adds r1, r4, r1
cmp r1, r6
bge @08003FD4
subs r0, r5, r2
subs r1, r5, r1
ldr r1, [r1]
str r1, [r0]
b @08003FD8
@08003FD4:
subs r0, r5, r2
str r7, [r0]
@08003FD8:
adds r3, 0x1
adds r2, r4, 0
adds r2, 0x18
adds r0, r3, 0
mov r1, r9
ands r0, r1
mov r1, r12
muls r1, r0
str r1, [sp, 0x4]
adds r0, r3, 0
mov r1, r8
ands r0, r1
ldr r1, [sp, 0x4]
orrs r1, r0
lsls r1, 2
adds r1, r4, r1
cmp r1, r6
bge @08004006
subs r0, r5, r2
subs r1, r5, r1
ldr r1, [r1]
str r1, [r0]
b @0800400A
@08004006:
subs r0, r5, r2
str r7, [r0]
@0800400A:
adds r3, 0x1
adds r2, r4, 0
adds r2, 0x1C
adds r0, r3, 0
mov r1, r9
ands r0, r1
mov r1, r12
muls r1, r0
adds r0, r1, 0
mov r1, r8
ands r3, r1
orrs r0, r3
lsls r0, 2
adds r1, r4, r0
cmp r1, r6
bge @08004034
subs r0, r5, r2
subs r1, r5, r1
ldr r1, [r1]
str r1, [r0]
b @08004038
@08004034:
subs r0, r5, r2
str r7, [r0]
@08004038:
movs r2, 0x20
negs r2, r2
add r10, r2
adds r4, 0x20
cmp r4, r6
bge @08004046
b @08003EB6
@08004046:
add sp, 0x8
pop {r3-r5}
mov r8, r3
mov r9, r4
mov r10, r5
pop {r4-r7}
pop {r0}
bx r0
thumb_func_end ScrollWindow
thumb_func_start CallWindowFunction
; void CallWindowFunction(u8 windowId, void ( *func)(u8, u8, u8, u8, u8, u8))
CallWindowFunction: ; 8004058
push {r4-r6,lr}
mov r6, r8
push {r6}
sub sp, 0x8
mov r8, r1
lsls r0, 24
lsrs r0, 24
ldr r2, =0x02020004
lsls r1, r0, 1
adds r1, r0
lsls r1, 2
adds r1, r2
ldr r5, [r1]
ldr r6, [r1, 0x4]
ldrb r0, [r1]
lsrs r1, r5, 8
lsls r1, 24
lsrs r1, 24
lsrs r2, r5, 16
lsls r2, 24
lsrs r2, 24
lsrs r3, r5, 24
lsls r4, r6, 24
lsrs r4, 24
str r4, [sp]
lsrs r4, r6, 8
lsls r4, 24
lsrs r4, 24
str r4, [sp, 0x4]
bl _call_via_r8
add sp, 0x8
pop {r3}
mov r8, r3
pop {r4-r6}
pop {r0}
bx r0
.pool
thumb_func_end CallWindowFunction
thumb_func_start SetWindowAttribute
; BOOL SetWindowAttribute(u8 windowId, u8 attributeId, u32 value)
SetWindowAttribute: ; 80040A8
push {lr}
lsls r0, 24
lsrs r3, r0, 24
lsls r1, 24
lsrs r0, r1, 24
cmp r0, 0x7
bhi @08004142
lsls r0, 2
ldr r1, =@080040C4
adds r0, r1
ldr r0, [r0]
mov pc, r0
.pool
.align 2, 0
@080040C4:
.4byte @08004142
.4byte @080040E4
.4byte @080040F8
.4byte @08004142
.4byte @08004142
.4byte @0800410C
.4byte @08004120
.4byte @08004134
@080040E4:
ldr r1, =0x02020004
lsls r0, r3, 1
adds r0, r3
lsls r0, 2
adds r0, r1
strb r2, [r0, 0x1]
movs r0, 0
b @08004144
.pool
@080040F8:
ldr r1, =0x02020004
lsls r0, r3, 1
adds r0, r3
lsls r0, 2
adds r0, r1
strb r2, [r0, 0x2]
movs r0, 0
b @08004144
.pool
@0800410C:
ldr r1, =0x02020004
lsls r0, r3, 1
adds r0, r3
lsls r0, 2
adds r0, r1
strb r2, [r0, 0x5]
movs r0, 0
b @08004144
.pool
@08004120:
ldr r1, =0x02020004
lsls r0, r3, 1
adds r0, r3
lsls r0, 2
adds r0, r1
strh r2, [r0, 0x6]
movs r0, 0
b @08004144
.pool
@08004134:
ldr r1, =0x02020004
lsls r0, r3, 1
adds r0, r3
lsls r0, 2
adds r1, 0x8
adds r0, r1
str r2, [r0]
@08004142:
movs r0, 0x1
@08004144:
pop {r1}
bx r1
.pool
thumb_func_end SetWindowAttribute
thumb_func_start GetWindowAttribute
; u32 GetWindowAttribute(u8 windowId, u8 attributeId)
GetWindowAttribute: ; 800414C
push {lr}
lsls r0, 24
lsrs r2, r0, 24
lsls r1, 24
lsrs r0, r1, 24
cmp r0, 0x7
bhi @08004228
lsls r0, 2
ldr r1, =@08004168
adds r0, r1
ldr r0, [r0]
mov pc, r0
.pool
.align 2, 0
@08004168:
.4byte @08004188
.4byte @0800419C
.4byte @080041B0
.4byte @080041C4
.4byte @080041D8
.4byte @080041EC
.4byte @08004200
.4byte @08004214
@08004188:
ldr r0, =0x02020004
lsls r1, r2, 1
adds r1, r2
lsls r1, 2
adds r1, r0
ldrb r0, [r1]
b @0800422A
.pool
@0800419C:
ldr r0, =0x02020004
lsls r1, r2, 1
adds r1, r2
lsls r1, 2
adds r1, r0
ldrb r0, [r1, 0x1]
b @0800422A
.pool
@080041B0:
ldr r0, =0x02020004
lsls r1, r2, 1
adds r1, r2
lsls r1, 2
adds r1, r0
ldrb r0, [r1, 0x2]
b @0800422A
.pool
@080041C4:
ldr r0, =0x02020004
lsls r1, r2, 1
adds r1, r2
lsls r1, 2
adds r1, r0
ldrb r0, [r1, 0x3]
b @0800422A
.pool
@080041D8:
ldr r0, =0x02020004
lsls r1, r2, 1
adds r1, r2
lsls r1, 2
adds r1, r0
ldrb r0, [r1, 0x4]
b @0800422A
.pool
@080041EC:
ldr r0, =0x02020004
lsls r1, r2, 1
adds r1, r2
lsls r1, 2
adds r1, r0
ldrb r0, [r1, 0x5]
b @0800422A
.pool
@08004200:
ldr r0, =0x02020004
lsls r1, r2, 1
adds r1, r2
lsls r1, 2
adds r1, r0
ldrh r0, [r1, 0x6]
b @0800422A
.pool
@08004214:
ldr r0, =0x02020004
lsls r1, r2, 1
adds r1, r2
lsls r1, 2
adds r0, 0x8
adds r1, r0
ldr r0, [r1]
b @0800422A
.pool
@08004228:
movs r0, 0
@0800422A:
pop {r1}
bx r1
thumb_func_end GetWindowAttribute
thumb_func_start GetNumActiveWindowsOnBg
; u8 GetNumActiveWindowsOnBg(u8 bgId)
GetNumActiveWindowsOnBg: ; 8004230
push {r4,lr}
lsls r0, 24
lsrs r4, r0, 24
movs r3, 0
ldr r2, =0x02020004
movs r1, 0x1F
@0800423C:
ldrb r0, [r2]
cmp r0, r4
bne @08004248
adds r0, r3, 0x1
lsls r0, 24
lsrs r3, r0, 24
@08004248:
adds r2, 0xC
subs r1, 0x1
cmp r1, 0
bge @0800423C
adds r0, r3, 0
pop {r4}
pop {r1}
bx r1
.pool
thumb_func_end GetNumActiveWindowsOnBg
thumb_func_start nullsub_9
nullsub_9: ; 800425C
bx lr
thumb_func_end nullsub_9
thumb_func_start AddWindow8Bit
; u16 AddWindow8Bit(struct WindowTemplate *template)
AddWindow8Bit: ; 8004260
push {r4-r7,lr}
mov r7, r10
mov r6, r9
mov r5, r8
push {r5-r7}
mov r9, r0
movs r6, 0
ldr r1, =0x02020004
ldrb r0, [r1]
cmp r0, 0xFF
beq @0800428E
@08004276:
adds r0, r6, 0x1
lsls r0, 16
lsrs r6, r0, 16
cmp r6, 0x1F
bhi @0800428E
lsls r0, r6, 1
adds r0, r6
lsls r0, 2
adds r0, r1
ldrb r0, [r0]
cmp r0, 0xFF
bne @08004276
@0800428E:
cmp r6, 0x20
beq @08004322
mov r0, r9
ldrb r7, [r0]
ldr r1, =0x03002f70
mov r10, r1
lsls r2, r7, 2
mov r8, r2
mov r0, r8
add r0, r10
ldr r0, [r0]
cmp r0, 0
bne @080042EA
adds r0, r7, 0
movs r1, 0x8
bl GetBgAttribute
lsls r0, 16
lsrs r5, r0, 16
ldr r0, =0x0000ffff
cmp r5, r0
beq @080042EA
adds r0, r5, 0
bl Alloc
adds r4, r0, 0
cmp r4, 0
beq @08004322
movs r1, 0
mov r12, r10
mov r3, r8
cmp r1, r5
bge @080042DC
movs r2, 0
@080042D2:
adds r0, r4, r1
strb r2, [r0]
adds r1, 0x1
cmp r1, r5
blt @080042D2
@080042DC:
mov r1, r12
adds r0, r3, r1
str r4, [r0]
adds r0, r7, 0
adds r1, r4, 0
bl SetBgTileMap
@080042EA:
mov r2, r9
ldrb r1, [r2, 0x3]
ldrb r0, [r2, 0x4]
muls r0, r1
lsls r0, 22
lsrs r0, 16
bl Alloc
adds r4, r0, 0
cmp r4, 0
bne @08004338
adds r0, r7, 0
bl GetNumActiveWindowsOnBg8Bit
lsls r0, 24
cmp r0, 0
bne @08004322
ldr r0, =0x03002f70
lsls r1, r7, 2
adds r5, r1, r0
ldr r1, [r5]
ldr r0, =nullsub_9
cmp r1, r0
beq @08004322
adds r0, r1, 0
bl Free
str r4, [r5]
@08004322:
movs r0, 0xFF
b @08004356
.pool
@08004338:
ldr r1, =0x02020004
lsls r2, r6, 1
adds r2, r6
lsls r2, 2
adds r0, r1, 0
adds r0, 0x8
adds r0, r2, r0
str r4, [r0]
adds r2, r1
mov r3, r9
ldr r0, [r3]
ldr r1, [r3, 0x4]
str r0, [r2]
str r1, [r2, 0x4]
adds r0, r6, 0
@08004356:
pop {r3-r5}
mov r8, r3
mov r9, r4
mov r10, r5
pop {r4-r7}
pop {r1}
bx r1
.pool
thumb_func_end AddWindow8Bit
thumb_func_start FillWindowPixelBuffer8Bit
; void FillWindowPixelBuffer8Bit(u8 windowId, u8 fillValue)
FillWindowPixelBuffer8Bit: ; 8004368
push {r4-r6,lr}
lsls r0, 24
lsrs r0, 24
lsls r1, 24
lsrs r5, r1, 24
ldr r6, =0x02020004
lsls r1, r0, 1
adds r1, r0
lsls r4, r1, 2
adds r0, r4, r6
ldrb r1, [r0, 0x3]
ldrb r0, [r0, 0x4]
muls r0, r1
lsls r0, 22
lsrs r3, r0, 16
movs r2, 0
cmp r2, r3
bge @0800439E
adds r0, r6, 0
adds r0, 0x8
adds r1, r4, r0
@08004392:
ldr r0, [r1]
adds r0, r2
strb r5, [r0]
adds r2, 0x1
cmp r2, r3
blt @08004392
@0800439E:
pop {r4-r6}
pop {r0}
bx r0
.pool
thumb_func_end FillWindowPixelBuffer8Bit
thumb_func_start FillWindowPixelRect8Bit
; void FillWindowPixelRect8Bit(u8 windowId, u8 fillValue, u16 x, u16 y, u16 width, u16 height)
FillWindowPixelRect8Bit: ; 80043A8
push {r4-r6,lr}
mov r6, r9
mov r5, r8
push {r5,r6}
sub sp, 0x10
mov r9, r3
ldr r3, [sp, 0x28]
ldr r4, [sp, 0x2C]
mov r8, r4
lsls r0, 24
lsrs r0, 24
lsls r1, 24
lsrs r1, 24
lsls r2, 16
lsrs r2, 16
mov r4, r9
lsls r4, 16
lsrs r4, 16
mov r9, r4
lsls r3, 16
lsrs r3, 16
mov r4, r8
lsls r4, 16
lsrs r4, 16
mov r8, r4
ldr r5, =0x02020004
lsls r4, r0, 1
adds r4, r0
lsls r4, 2
adds r0, r5, 0
adds r0, 0x8
adds r0, r4, r0
ldr r0, [r0]
str r0, [sp, 0x8]
adds r4, r5
ldrb r0, [r4, 0x3]
lsls r0, 3
ldr r6, =0xffff0000
ldr r5, [sp, 0xC]
ands r5, r6
orrs r5, r0
str r5, [sp, 0xC]
ldrb r4, [r4, 0x4]
lsls r4, 19
ldr r0, =0x0000ffff
ands r0, r5
orrs r0, r4
str r0, [sp, 0xC]
mov r0, r8
str r0, [sp]
str r1, [sp, 0x4]
add r0, sp, 0x8
adds r1, r2, 0
mov r2, r9
bl FillBitmapRect8Bit
add sp, 0x10
pop {r3,r4}
mov r8, r3
mov r9, r4
pop {r4-r6}
pop {r0}
bx r0
.pool
thumb_func_end FillWindowPixelRect8Bit
thumb_func_start BlitBitmapRectToWindow4BitTo8Bit
; void BlitBitmapRectToWindow4BitTo8Bit(u8 rbox_id, u8 *pixels, u16 srcX, u16 srcY, u16 srcWidth, int srcHeight, u16 destX, u16 destY, u16 rectWidth, u16 rectHeight, u8 paletteOffset)
BlitBitmapRectToWindow4BitTo8Bit: ; 8004434
push {r4-r7,lr}
mov r7, r10
mov r6, r9
mov r5, r8
push {r5-r7}
sub sp, 0x2C
ldr r4, [sp, 0x4C]
ldr r5, [sp, 0x50]
ldr r6, [sp, 0x54]
mov r8, r6
ldr r7, [sp, 0x58]
mov r9, r7
ldr r6, [sp, 0x5C]
mov r10, r6
ldr r7, [sp, 0x60]
mov r12, r7
ldr r6, [sp, 0x64]
lsls r0, 24
lsrs r0, 24
lsls r2, 16
lsrs r2, 16
lsls r3, 16
lsrs r3, 16
lsls r4, 16
mov r7, r8
lsls r7, 16
lsrs r7, 16
mov r8, r7
mov r7, r9
lsls r7, 16
lsrs r7, 16
mov r9, r7
mov r7, r10
lsls r7, 16
lsrs r7, 16
mov r10, r7
mov r7, r12
lsls r7, 16
lsrs r7, 16
mov r12, r7
lsls r6, 24
lsrs r6, 24
str r6, [sp, 0x28]
str r1, [sp, 0x18]
lsls r5, 16
ldr r6, =0x0000ffff
lsrs r4, 16
orrs r4, r5
str r4, [sp, 0x1C]
ldr r1, =0x02020004
lsls r5, r0, 1
adds r5, r0
lsls r5, 2
adds r0, r1, 0
adds r0, 0x8
adds r0, r5, r0
ldr r0, [r0]
str r0, [sp, 0x20]
adds r5, r1
ldrb r0, [r5, 0x3]
lsls r0, 3
add r1, sp, 0x20
ldr r4, [r1, 0x4]
ldr r7, =0xffff0000
ands r4, r7
orrs r4, r0
str r4, [r1, 0x4]
ldrb r0, [r5, 0x4]
lsls r0, 19
ands r6, r4
orrs r6, r0
str r6, [r1, 0x4]
mov r0, r8
str r0, [sp]
mov r6, r9
str r6, [sp, 0x4]
mov r7, r10
str r7, [sp, 0x8]
mov r0, r12
str r0, [sp, 0xC]
movs r0, 0
str r0, [sp, 0x10]
ldr r6, [sp, 0x28]
str r6, [sp, 0x14]
add r0, sp, 0x18
bl BlitBitmapRect4BitTo8Bit
add sp, 0x2C
pop {r3-r5}
mov r8, r3
mov r9, r4
mov r10, r5
pop {r4-r7}
pop {r0}
bx r0
.pool
thumb_func_end BlitBitmapRectToWindow4BitTo8Bit
thumb_func_start CopyWindowToVram8Bit
; void CopyWindowToVram8Bit(u8 windowId, u8 mode)
CopyWindowToVram8Bit: ; 8004500
push {r4-r6,lr}
lsls r0, 24
lsrs r0, 24
lsls r1, 24
lsrs r2, r1, 24
adds r5, r2, 0
ldr r6, =0x02020184
lsls r1, r0, 1
adds r1, r0
lsls r1, 2
ldr r0, =0x02020004
adds r3, r1, r0
str r3, [r6]
ldr r4, =0x02020188
ldrb r1, [r3, 0x3]
ldrb r0, [r3, 0x4]
muls r0, r1
lsls r0, 6
strh r0, [r4]
cmp r2, 0x2
beq @0800454E
cmp r2, 0x2
bgt @08004540
cmp r2, 0x1
beq @08004546
b @08004570
.pool
@08004540:
cmp r5, 0x3
beq @0800455C
b @08004570
@08004546:
ldrb r0, [r3]
bl CopyBgTileMapBufferToVram
b @08004570
@0800454E:
ldrb r0, [r3]
ldr r1, [r3, 0x8]
ldrh r2, [r4]
ldrh r3, [r3, 0x6]
bl LoadBgTiles
b @08004570
@0800455C:
ldrb r0, [r3]
ldr r1, [r3, 0x8]
ldrh r2, [r4]
ldrh r3, [r3, 0x6]
bl LoadBgTiles
ldr r0, [r6]
ldrb r0, [r0]
bl CopyBgTileMapBufferToVram
@08004570:
pop {r4-r6}
pop {r0}
bx r0
thumb_func_end CopyWindowToVram8Bit
thumb_func_start GetNumActiveWindowsOnBg8Bit
; int GetNumActiveWindowsOnBg8Bit(int bg_id)
GetNumActiveWindowsOnBg8Bit: ; 8004578
push {r4,lr}
lsls r0, 24
lsrs r4, r0, 24
movs r3, 0
ldr r2, =0x02020004
movs r1, 0x1F
@08004584:
ldrb r0, [r2]
cmp r0, r4
bne @08004590
adds r0, r3, 0x1
lsls r0, 24
lsrs r3, r0, 24
@08004590:
adds r2, 0xC
subs r1, 0x1
cmp r1, 0
bge @08004584
adds r0, r3, 0
pop {r4}
pop {r1}
bx r1
.pool
thumb_func_end GetNumActiveWindowsOnBg8Bit