pokeemerald/data/maps/AbandonedShip_Rooms_B1F/events.inc

13 lines
721 B
SQL

AbandonedShip_Rooms_B1F_EventObjects: @ 8536898
object_event 1, EVENT_OBJ_GFX_FAT_MAN, 0, 25, 6, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 0, 0, AbandonedShip_Rooms_B1F_EventScript_237FC6, 0
object_event 2, EVENT_OBJ_GFX_ITEM_BALL, 0, 6, 7, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, AbandonedShip_Rooms_B1F_EventScript_29123A, FLAG_ITEM_ABANDONED_SHIP_ROOMS_B1F_ESCAPE_ROPE
AbandonedShip_Rooms_B1F_MapWarps: @ 85368C8
warp_def 4, 1, 3, 2, MAP_ABANDONED_SHIP_CORRIDORS_B1F
warp_def 13, 1, 3, 3, MAP_ABANDONED_SHIP_CORRIDORS_B1F
warp_def 22, 1, 3, 4, MAP_ABANDONED_SHIP_CORRIDORS_B1F
AbandonedShip_Rooms_B1F_MapEvents:: @ 85368E0
map_events AbandonedShip_Rooms_B1F_EventObjects, AbandonedShip_Rooms_B1F_MapWarps, 0x0, 0x0