mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-12-27 12:14:20 +01:00
31 lines
802 B
C
31 lines
802 B
C
#ifndef GUARD_TRAINER_SEE_H
|
|
#define GUARD_TRAINER_SEE_H
|
|
|
|
struct ApproachingTrainer
|
|
{
|
|
u8 mapObjectId;
|
|
u8 radius; // plus 1
|
|
const u8 *trainerScriptPtr;
|
|
u8 taskId;
|
|
};
|
|
|
|
extern u16 gUnknown_03006080;
|
|
extern u8 gUnknown_03006084[4];
|
|
extern struct ApproachingTrainer gApproachingTrainers[2];
|
|
extern u8 gNoOfApproachingTrainers;
|
|
extern u8 gUnknown_030060AC;
|
|
extern u8 gApproachingTrainerId;
|
|
|
|
bool8 CheckForTrainersWantingBattle(void);
|
|
void sub_80B4578(struct MapObject *var);
|
|
void EndTrainerApproach(void);
|
|
void sub_80B45D0(void);
|
|
u8 FldEff_ExclamationMarkIcon1(void);
|
|
u8 FldEff_ExclamationMarkIcon2(void);
|
|
u8 FldEff_HeartIcon(void);
|
|
u8 GetCurrentApproachingTrainerMapObjectId(void);
|
|
u8 GetChosenApproachingTrainerMapObjectId(u8 arrayId);
|
|
void sub_80B4808(void);
|
|
|
|
#endif // GUARD_TRAINER_SEE_H
|