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19 lines
426 B
C
19 lines
426 B
C
#ifndef GUARD_BATTLE_AI_SWITCH_ITEMS_H
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#define GUARD_BATTLE_AI_SWITCH_ITEMS_H
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enum
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{
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AI_ITEM_FULL_RESTORE = 1,
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AI_ITEM_HEAL_HP,
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AI_ITEM_CURE_CONDITION,
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AI_ITEM_X_STAT,
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AI_ITEM_GUARD_SPECS,
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AI_ITEM_NOT_RECOGNIZABLE
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};
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void GetAIPartyIndexes(u32 battlerId, s32 *firstId, s32 *lastId);
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void AI_TrySwitchOrUseItem(void);
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u8 GetMostSuitableMonToSwitchInto(void);
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#endif // GUARD_BATTLE_AI_SWITCH_ITEMS_H
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