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https://github.com/Ninjdai1/pokeemerald.git
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61 lines
1.2 KiB
ArmAsm
61 lines
1.2 KiB
ArmAsm
.include "MPlayDef.s"
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.equ se_tk_warpout_grp, voicegroup127
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.equ se_tk_warpout_pri, 4
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.equ se_tk_warpout_rev, reverb_set+50
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.equ se_tk_warpout_mvl, 127
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.equ se_tk_warpout_key, 0
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.equ se_tk_warpout_tbs, 1
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.equ se_tk_warpout_exg, 0
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.equ se_tk_warpout_cmp, 1
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.section .rodata
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.global se_tk_warpout
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.align 2
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@********************** Track 1 **********************@
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se_tk_warpout_1:
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.byte KEYSH , se_tk_warpout_key+0
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.byte TEMPO , 110*se_tk_warpout_tbs/2
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.byte VOICE , 93
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.byte XCMD , xIECV , 9
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.byte xIECL , 8
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.byte VOL , 90*se_tk_warpout_mvl/mxv
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.byte N06 , En5 , v064
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.byte W03
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.byte W03
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.byte N03 , En5 , v016
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.byte W03
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.byte N06 , En5 , v088
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.byte W03
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.byte W03
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.byte N03 , En5 , v016
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.byte W03
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.byte N06 , En5 , v112
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.byte W03
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.byte W03
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.byte N03 , En5 , v016
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.byte W03
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.byte N06 , En5 , v127
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.byte W03
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.byte W03
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.byte N03 , En5 , v016
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.byte W03
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.byte FINE
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@******************************************************@
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.align 2
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se_tk_warpout:
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.byte 1 @ NumTrks
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.byte 0 @ NumBlks
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.byte se_tk_warpout_pri @ Priority
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.byte se_tk_warpout_rev @ Reverb.
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.word se_tk_warpout_grp
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.word se_tk_warpout_1
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.end
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