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https://github.com/Ninjdai1/pokeemerald.git
synced 2024-11-19 04:57:39 +01:00
bf2063cc1a
Didn't realize that this needed to be done as well for renaming OW sprites. The event_objects.h file has had its corresponding defines renamed and all references in all files to those defines have been relabeled.
18 lines
903 B
PHP
18 lines
903 B
PHP
MeteorFalls_1F_2R_EventObjects: @ 85340C4
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object_event 1, EVENT_OBJ_GFX_MAN_3, 0, 13, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 1, 1, MeteorFalls_1F_2R_EventScript_22C4DE, 0
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object_event 2, EVENT_OBJ_GFX_EXPERT_M, 0, 6, 12, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 1, 1, MeteorFalls_1F_2R_EventScript_22C540, 0
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object_event 3, EVENT_OBJ_GFX_EXPERT_F, 0, 7, 12, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 1, 1, MeteorFalls_1F_2R_EventScript_22C5A4, 0
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MeteorFalls_1F_2R_MapWarps: @ 853410C
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warp_def 10, 29, 3, 2, MAP_METEOR_FALLS_1F_1R
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warp_def 4, 14, 3, 0, MAP_METEOR_FALLS_B1F_1R
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warp_def 7, 20, 3, 1, MAP_METEOR_FALLS_B1F_1R
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warp_def 21, 23, 3, 2, MAP_METEOR_FALLS_B1F_1R
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MeteorFalls_1F_2R_MapBGEvents: @ 853412C
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bg_event 9, 58, 0, BG_EVENT_PLAYER_FACING_ANY, 0x0
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MeteorFalls_1F_2R_MapEvents:: @ 8534138
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map_events MeteorFalls_1F_2R_EventObjects, MeteorFalls_1F_2R_MapWarps, 0x0, MeteorFalls_1F_2R_MapBGEvents
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