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27 lines
1008 B
C
27 lines
1008 B
C
#ifndef GUARD_CONSTANTS_BATTLE_ARENA_H
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#define GUARD_CONSTANTS_BATTLE_ARENA_H
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#define BATTLE_ARENA_FUNC_INIT 0
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#define BATTLE_ARENA_FUNC_GET_DATA 1
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#define BATTLE_ARENA_FUNC_SET_DATA 2
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#define BATTLE_ARENA_FUNC_SAVE 3
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#define BATTLE_ARENA_FUNC_SET_PRIZE 4
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#define BATTLE_ARENA_FUNC_GIVE_PRIZE 5
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#define BATTLE_ARENA_FUNC_GET_TRAINER_NAME 6
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#define ARENA_DATA_PRIZE 0
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#define ARENA_DATA_WIN_STREAK 1
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#define ARENA_DATA_WIN_STREAK_ACTIVE 2
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#define ARENA_CATEGORY_MIND 0
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#define ARENA_CATEGORY_SKILL 1
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#define ARENA_CATEGORY_BODY 2
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#define ARENA_RESULT_RUNNING 0 // For intermediate steps, when BattleArena_ShowJudgmentWindow should be called again immediately
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#define ARENA_RESULT_STEP_DONE 1 // A step has been completed, the script may advance to the next instruction
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#define ARENA_RESULT_PLAYER_WON 2
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#define ARENA_RESULT_PLAYER_LOST 3
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#define ARENA_RESULT_TIE 4
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#endif //GUARD_CONSTANTS_BATTLE_ARENA_H
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