pokeemerald/include/field_specials.h
2018-12-29 11:36:54 -06:00

28 lines
798 B
C

#ifndef GUARD_FIELD_SPECIALS_H
#define GUARD_FIELD_SPECIALS_H
u8 GetLeadMonIndex(void);
u8 sub_813B260(void);
u16 get_unknown_box_id(void);
bool8 InMultiBattleRoom(void);
void sub_813BF10(void);
void IncrementBirthIslandRockStepCount(void);
bool8 sub_813B3B0(void);
bool8 ShouldDoBrailleRegicePuzzle(void);
bool32 is_tile_that_overrides_player_control(void);
bool32 sub_8138120(void);
bool32 sub_8138168(void);
bool32 sub_81381B0(void);
bool32 sub_81381F8(void);
bool32 CountSSTidalStep(u16 delta);
u8 GetSSTidalLocation(s8 *mapGroup, s8 *mapNum, s16 *x, s16 *y);
void sub_813A128(void);
void sub_813A878(u8 a0);
u8 sub_813BADC(u8 a0);
bool8 sub_813B9C0(void);
void SetShoalItemFlag(u16 v0);
void UpdateFrontierManiac(u16 a0);
void UpdateFrontierGambler(u16 a0);
#endif // GUARD_FIELD_SPECIALS_H