pokeemerald/asm/battle_anim_sound_tasks.s
2017-10-15 23:21:59 +02:00

1007 lines
15 KiB
ArmAsm

.include "asm/macros.inc"
.include "constants/constants.inc"
.syntax unified
.text
thumb_func_start sub_8158B30
sub_8158B30: @ 8158B30
push {r4-r6,lr}
lsls r0, 24
lsrs r0, 24
ldr r1, =gTasks
lsls r6, r0, 2
adds r6, r0
lsls r6, 3
adds r6, r1
ldr r1, =gBattleAnimArgs
ldrh r0, [r1]
strh r0, [r6, 0x8]
ldrh r0, [r1, 0x2]
strh r0, [r6, 0xA]
movs r0, 0x40
negs r0, r0
bl BattleAnimAdjustPanning
adds r4, r0, 0
lsls r4, 24
lsrs r4, 24
movs r0, 0x3F
bl BattleAnimAdjustPanning
adds r5, r0, 0
lsls r4, 24
asrs r4, 24
lsls r5, 24
asrs r5, 24
adds r0, r4, 0
adds r1, r5, 0
movs r2, 0x2
bl CalculatePanIncrement
strh r4, [r6, 0xC]
strh r5, [r6, 0xE]
lsls r0, 24
asrs r0, 24
strh r0, [r6, 0x10]
movs r0, 0xA
strh r0, [r6, 0x1C]
ldr r0, =sub_8158B98
str r0, [r6]
pop {r4-r6}
pop {r0}
bx r0
.pool
thumb_func_end sub_8158B30
thumb_func_start sub_8158B98
sub_8158B98: @ 8158B98
push {r4-r6,lr}
lsls r0, 24
lsrs r0, 24
ldr r2, =gTasks
lsls r1, r0, 2
adds r1, r0
lsls r1, 3
adds r4, r1, r2
ldrh r5, [r4, 0xC]
ldrb r6, [r4, 0x10]
ldrh r0, [r4, 0x1E]
adds r0, 0x1
movs r1, 0
strh r0, [r4, 0x1E]
lsls r0, 16
asrs r0, 16
cmp r0, 0x6F
bne _08158BD0
movs r0, 0x5
strh r0, [r4, 0x1C]
strh r1, [r4, 0x1E]
ldr r0, =sub_8158C04
str r0, [r4]
b _08158BFE
.pool
_08158BD0:
ldrh r0, [r4, 0x1C]
adds r0, 0x1
strh r0, [r4, 0x1C]
lsls r0, 16
asrs r0, 16
cmp r0, 0xB
bne _08158BEA
strh r1, [r4, 0x1C]
ldrh r0, [r4, 0x8]
lsls r1, r5, 24
asrs r1, 24
bl PlaySE12WithPanning
_08158BEA:
lsls r1, r6, 24
asrs r1, 24
lsls r0, r5, 16
asrs r0, 16
adds r0, r1
lsls r0, 16
asrs r0, 16
bl sub_80A52EC
strh r0, [r4, 0xC]
_08158BFE:
pop {r4-r6}
pop {r0}
bx r0
thumb_func_end sub_8158B98
thumb_func_start sub_8158C04
sub_8158C04: @ 8158C04
push {r4,r5,lr}
lsls r0, 24
lsrs r5, r0, 24
ldr r1, =gTasks
lsls r0, r5, 2
adds r0, r5
lsls r0, 3
adds r4, r0, r1
ldrh r0, [r4, 0x1C]
adds r0, 0x1
strh r0, [r4, 0x1C]
lsls r0, 16
asrs r0, 16
cmp r0, 0x6
bne _08158C4C
movs r0, 0
strh r0, [r4, 0x1C]
movs r0, 0x3F
bl BattleAnimAdjustPanning
adds r1, r0, 0
ldrh r0, [r4, 0xA]
lsls r1, 24
asrs r1, 24
bl PlaySE12WithPanning
ldrh r0, [r4, 0x1E]
adds r0, 0x1
strh r0, [r4, 0x1E]
lsls r0, 16
asrs r0, 16
cmp r0, 0x2
bne _08158C4C
adds r0, r5, 0
bl DestroyAnimSoundTask
_08158C4C:
pop {r4,r5}
pop {r0}
bx r0
.pool
thumb_func_end sub_8158C04
thumb_func_start mas_80DCF38
mas_80DCF38: @ 8158C58
push {r4-r7,lr}
mov r7, r10
mov r6, r9
mov r5, r8
push {r5-r7}
sub sp, 0x4
mov r8, r0
lsls r0, 24
lsrs r0, 24
mov r8, r0
ldr r0, =gBattleAnimArgs
ldrh r1, [r0]
str r1, [sp]
ldrb r5, [r0, 0x4]
ldrb r6, [r0, 0x6]
ldrb r3, [r0, 0x8]
mov r10, r3
ldrb r7, [r0, 0xA]
ldrb r1, [r0, 0xC]
mov r9, r1
ldrb r0, [r0, 0x2]
lsls r0, 24
asrs r0, 24
bl BattleAnimAdjustPanning
adds r4, r0, 0
lsls r4, 24
lsrs r4, 24
lsls r5, 24
asrs r5, 24
adds r0, r5, 0
bl BattleAnimAdjustPanning
adds r5, r0, 0
lsls r4, 24
asrs r4, 24
lsls r5, 24
asrs r5, 24
lsls r6, 24
asrs r6, 24
adds r0, r4, 0
adds r1, r5, 0
adds r2, r6, 0
bl CalculatePanIncrement
ldr r2, =gTasks
mov r3, r8
lsls r1, r3, 2
add r1, r8
lsls r1, 3
adds r1, r2
movs r2, 0
mov r6, sp
ldrh r6, [r6]
strh r6, [r1, 0x8]
strh r4, [r1, 0xA]
strh r5, [r1, 0xC]
lsls r0, 24
asrs r0, 24
strh r0, [r1, 0xE]
mov r0, r10
strh r0, [r1, 0x10]
strh r7, [r1, 0x12]
mov r3, r9
strh r3, [r1, 0x14]
strh r2, [r1, 0x1C]
strh r4, [r1, 0x1E]
strh r3, [r1, 0x20]
ldr r2, =sub_8158D08
str r2, [r1]
mov r0, r8
bl _call_via_r2
add sp, 0x4
pop {r3-r5}
mov r8, r3
mov r9, r4
mov r10, r5
pop {r4-r7}
pop {r0}
bx r0
.pool
thumb_func_end mas_80DCF38
thumb_func_start sub_8158D08
sub_8158D08: @ 8158D08
push {r4,r5,lr}
lsls r0, 24
lsrs r5, r0, 24
ldr r1, =gTasks
lsls r0, r5, 2
adds r0, r5
lsls r0, 3
adds r4, r0, r1
ldrh r0, [r4, 0x20]
adds r1, r0, 0x1
strh r1, [r4, 0x20]
lsls r0, 16
asrs r0, 16
movs r2, 0x14
ldrsh r1, [r4, r2]
cmp r0, r1
bne _08158D50
movs r0, 0
strh r0, [r4, 0x20]
ldrh r0, [r4, 0x8]
movs r1, 0x1E
ldrsb r1, [r4, r1]
bl PlaySE12WithPanning
ldrh r0, [r4, 0x10]
subs r0, 0x1
strh r0, [r4, 0x10]
lsls r0, 16
cmp r0, 0
bne _08158D50
adds r0, r5, 0
bl DestroyAnimSoundTask
b _08158D82
.pool
_08158D50:
ldr r1, =gTasks
lsls r0, r5, 2
adds r0, r5
lsls r0, 3
adds r4, r0, r1
ldrh r0, [r4, 0x1C]
adds r1, r0, 0x1
strh r1, [r4, 0x1C]
lsls r0, 16
asrs r0, 16
movs r2, 0x12
ldrsh r1, [r4, r2]
cmp r0, r1
bne _08158D82
movs r0, 0
strh r0, [r4, 0x1C]
ldrh r0, [r4, 0xE]
ldrh r1, [r4, 0x1E]
adds r0, r1
strh r0, [r4, 0x1E]
movs r2, 0x1E
ldrsh r0, [r4, r2]
bl sub_80A52EC
strh r0, [r4, 0x1E]
_08158D82:
pop {r4,r5}
pop {r0}
bx r0
.pool
thumb_func_end sub_8158D08
thumb_func_start sub_8158D8C
sub_8158D8C: @ 8158D8C
push {r4-r6,lr}
lsls r0, 24
lsrs r5, r0, 24
movs r4, 0
movs r0, 0x40
negs r0, r0
bl BattleAnimAdjustPanning
lsls r0, 24
lsrs r6, r0, 24
bl IsContest
lsls r0, 24
cmp r0, 0
beq _08158DD0
ldr r0, =gBattleAnimArgs
movs r1, 0
ldrsh r0, [r0, r1]
cmp r0, 0
bne _08158DC8
ldr r0, =gContestResources
ldr r0, [r0]
ldr r0, [r0, 0x18]
ldrh r4, [r0]
b _08158E76
.pool
_08158DC8:
adds r0, r5, 0
bl DestroyAnimVisualTask
b _08158E76
_08158DD0:
ldr r0, =gBattleAnimArgs
movs r2, 0
ldrsh r1, [r0, r2]
adds r2, r0, 0
cmp r1, 0
bne _08158DEC
ldr r0, =gAnimBankAttacker
ldrb r4, [r0]
b _08158E12
.pool
_08158DEC:
cmp r1, 0x1
bne _08158DFC
ldr r0, =gAnimBankTarget
ldrb r4, [r0]
b _08158E12
.pool
_08158DFC:
cmp r1, 0x2
bne _08158E08
ldr r0, =gAnimBankAttacker
b _08158E0A
.pool
_08158E08:
ldr r0, =gAnimBankTarget
_08158E0A:
ldrb r1, [r0]
movs r0, 0x2
adds r4, r0, 0
eors r4, r1
_08158E12:
movs r1, 0
ldrsh r0, [r2, r1]
cmp r0, 0x1
beq _08158E1E
cmp r0, 0x3
bne _08158E38
_08158E1E:
adds r0, r4, 0
bl IsAnimBankSpriteVisible
lsls r0, 24
cmp r0, 0
bne _08158E38
adds r0, r5, 0
bl DestroyAnimVisualTask
b _08158E8C
.pool
_08158E38:
adds r0, r4, 0
bl GetBankSide
lsls r0, 24
cmp r0, 0
beq _08158E5C
ldr r1, =gBattlePartyID
lsls r0, r4, 1
adds r0, r1
ldrh r1, [r0]
movs r0, 0x64
muls r0, r1
ldr r1, =gEnemyParty
b _08158E6A
.pool
_08158E5C:
ldr r1, =gBattlePartyID
lsls r0, r4, 1
adds r0, r1
ldrh r1, [r0]
movs r0, 0x64
muls r0, r1
ldr r1, =gPlayerParty
_08158E6A:
adds r0, r1
movs r1, 0xB
bl GetMonData
lsls r0, 16
lsrs r4, r0, 16
_08158E76:
cmp r4, 0
beq _08158E86
lsls r1, r6, 24
asrs r1, 24
adds r0, r4, 0
movs r2, 0x3
bl PlayCry3
_08158E86:
adds r0, r5, 0
bl DestroyAnimVisualTask
_08158E8C:
pop {r4-r6}
pop {r0}
bx r0
.pool
thumb_func_end sub_8158D8C
thumb_func_start sub_8158E9C
sub_8158E9C: @ 8158E9C
push {r4-r6,lr}
lsls r0, 24
lsrs r6, r0, 24
movs r4, 0
movs r0, 0x40
negs r0, r0
bl BattleAnimAdjustPanning
lsls r0, 24
lsrs r5, r0, 24
bl IsContest
lsls r0, 24
cmp r0, 0
beq _08158EE0
ldr r0, =gBattleAnimArgs
movs r1, 0
ldrsh r0, [r0, r1]
cmp r0, 0
bne _08158ED8
ldr r0, =gContestResources
ldr r0, [r0]
ldr r0, [r0, 0x18]
ldrh r4, [r0]
b _08158F86
.pool
_08158ED8:
adds r0, r6, 0
bl DestroyAnimVisualTask
b _08158F86
_08158EE0:
ldr r0, =gBattleAnimArgs
movs r2, 0
ldrsh r1, [r0, r2]
adds r2, r0, 0
cmp r1, 0
bne _08158EFC
ldr r0, =gAnimBankAttacker
ldrb r4, [r0]
b _08158F22
.pool
_08158EFC:
cmp r1, 0x1
bne _08158F0C
ldr r0, =gAnimBankTarget
ldrb r4, [r0]
b _08158F22
.pool
_08158F0C:
cmp r1, 0x2
bne _08158F18
ldr r0, =gAnimBankAttacker
b _08158F1A
.pool
_08158F18:
ldr r0, =gAnimBankTarget
_08158F1A:
ldrb r1, [r0]
movs r0, 0x2
adds r4, r0, 0
eors r4, r1
_08158F22:
movs r1, 0
ldrsh r0, [r2, r1]
cmp r0, 0x1
beq _08158F2E
cmp r0, 0x3
bne _08158F48
_08158F2E:
adds r0, r4, 0
bl IsAnimBankSpriteVisible
lsls r0, 24
cmp r0, 0
bne _08158F48
adds r0, r6, 0
bl DestroyAnimVisualTask
b _08158FEE
.pool
_08158F48:
adds r0, r4, 0
bl GetBankSide
lsls r0, 24
cmp r0, 0
beq _08158F6C
ldr r1, =gBattlePartyID
lsls r0, r4, 1
adds r0, r1
ldrh r1, [r0]
movs r0, 0x64
muls r0, r1
ldr r1, =gEnemyParty
b _08158F7A
.pool
_08158F6C:
ldr r1, =gBattlePartyID
lsls r0, r4, 1
adds r0, r1
ldrh r1, [r0]
movs r0, 0x64
muls r0, r1
ldr r1, =gPlayerParty
_08158F7A:
adds r0, r1
movs r1, 0xB
bl GetMonData
lsls r0, 16
lsrs r4, r0, 16
_08158F86:
ldr r1, =gTasks
lsls r2, r6, 2
adds r0, r2, r6
lsls r0, 3
adds r0, r1
ldr r3, =gBattleAnimArgs
ldrh r1, [r3, 0x2]
strh r1, [r0, 0x8]
strh r4, [r0, 0xA]
lsls r1, r5, 24
asrs r1, 24
strh r1, [r0, 0xC]
adds r5, r2, 0
cmp r4, 0
beq _08158FE8
movs r2, 0x2
ldrsh r0, [r3, r2]
cmp r0, 0xFF
bne _08158FC8
adds r0, r4, 0
movs r2, 0x9
bl PlayCry3
b _08158FD0
.pool
_08158FC8:
adds r0, r4, 0
movs r2, 0x7
bl PlayCry3
_08158FD0:
ldr r0, =gTasks
adds r1, r5, r6
lsls r1, 3
adds r1, r0
ldr r0, =sub_8158FF4
str r0, [r1]
b _08158FEE
.pool
_08158FE8:
adds r0, r6, 0
bl DestroyAnimVisualTask
_08158FEE:
pop {r4-r6}
pop {r0}
bx r0
thumb_func_end sub_8158E9C
thumb_func_start sub_8158FF4
sub_8158FF4: @ 8158FF4
push {r4-r7,lr}
mov r7, r9
mov r6, r8
push {r6,r7}
lsls r0, 24
lsrs r4, r0, 24
mov r9, r4
ldr r1, =gTasks
lsls r0, r4, 2
adds r0, r4
lsls r0, 3
adds r1, r0, r1
ldrh r6, [r1, 0xA]
mov r8, r6
ldrb r5, [r1, 0xC]
adds r7, r5, 0
ldrh r2, [r1, 0x1A]
movs r3, 0x1A
ldrsh r0, [r1, r3]
cmp r0, 0x1
bgt _08159028
adds r0, r2, 0x1
strh r0, [r1, 0x1A]
b _0815906A
.pool
_08159028:
movs r2, 0x8
ldrsh r0, [r1, r2]
cmp r0, 0xFF
bne _0815904E
bl IsCryPlaying
lsls r0, 24
cmp r0, 0
bne _0815906A
lsls r1, r5, 24
asrs r1, 24
adds r0, r6, 0
movs r2, 0xA
bl PlayCry3
adds r0, r4, 0
bl DestroyAnimVisualTask
b _0815906A
_0815904E:
bl IsCryPlaying
lsls r0, 24
cmp r0, 0
bne _0815906A
lsls r1, r7, 24
asrs r1, 24
mov r0, r8
movs r2, 0x8
bl PlayCry3
mov r0, r9
bl DestroyAnimVisualTask
_0815906A:
pop {r3,r4}
mov r8, r3
mov r9, r4
pop {r4-r7}
pop {r0}
bx r0
thumb_func_end sub_8158FF4
thumb_func_start sub_8159078
sub_8159078: @ 8159078
push {r4,lr}
lsls r0, 24
lsrs r0, 24
adds r4, r0, 0
ldr r1, =gTasks
lsls r0, r4, 2
adds r0, r4
lsls r0, 3
adds r1, r0, r1
ldrh r2, [r1, 0x1A]
movs r3, 0x1A
ldrsh r0, [r1, r3]
cmp r0, 0x1
bgt _081590A0
adds r0, r2, 0x1
strh r0, [r1, 0x1A]
b _081590B0
.pool
_081590A0:
bl IsCryPlaying
lsls r0, 24
cmp r0, 0
bne _081590B0
adds r0, r4, 0
bl DestroyAnimVisualTask
_081590B0:
pop {r4}
pop {r0}
bx r0
thumb_func_end sub_8159078
thumb_func_start sub_81590B8
sub_81590B8: @ 81590B8
push {r4,r5,lr}
lsls r0, 24
lsrs r4, r0, 24
ldr r1, =gTasks
lsls r0, r4, 2
adds r0, r4
lsls r0, 3
adds r0, r1
ldr r1, =gBattleAnimArgs
ldrh r1, [r1]
strh r1, [r0, 0x1C]
movs r0, 0x40
negs r0, r0
bl BattleAnimAdjustPanning
lsls r0, 24
lsrs r5, r0, 24
bl IsContest
lsls r0, 24
cmp r0, 0
beq _081590F8
ldr r0, =gContestResources
ldr r0, [r0]
ldr r0, [r0, 0x18]
b _08159102
.pool
_081590F8:
ldr r1, =gAnimSpeciesByBanks
ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
lsls r0, 1
adds r0, r1
_08159102:
ldrh r2, [r0]
ldr r0, =gTasks
lsls r1, r4, 2
adds r1, r4
lsls r1, 3
adds r1, r0
strh r2, [r1, 0xA]
lsls r0, r5, 24
asrs r0, 24
strh r0, [r1, 0xC]
cmp r2, 0
beq _08159130
ldr r0, =sub_815913C
str r0, [r1]
b _08159136
.pool
_08159130:
adds r0, r4, 0
bl DestroyAnimVisualTask
_08159136:
pop {r4,r5}
pop {r0}
bx r0
thumb_func_end sub_81590B8
thumb_func_start sub_815913C
sub_815913C: @ 815913C
push {r4-r7,lr}
mov r7, r8
push {r7}
lsls r0, 24
lsrs r4, r0, 24
ldr r1, =gTasks
lsls r0, r4, 2
adds r0, r4
lsls r0, 3
adds r0, r1
ldrh r6, [r0, 0xA]
mov r8, r6
ldrb r3, [r0, 0xC]
adds r5, r3, 0
movs r7, 0x1A
ldrsh r2, [r0, r7]
mov r12, r1
cmp r2, 0x5
bhi _081591DC
lsls r0, r2, 2
ldr r1, =_08159174
adds r0, r1
ldr r0, [r0]
mov pc, r0
.pool
.align 2, 0
_08159174:
.4byte _081591C2
.4byte _081591A8
.4byte _0815918C
.4byte _081591A8
.4byte _081591A8
.4byte _081591B8
_0815918C:
lsls r1, r5, 24
asrs r1, 24
mov r0, r8
movs r2, 0x4
bl PlayCry6
ldr r1, =gTasks
lsls r0, r4, 2
adds r0, r4
lsls r0, 3
adds r0, r1
b _081591B0
.pool
_081591A8:
lsls r0, r4, 2
adds r0, r4
lsls r0, 3
add r0, r12
_081591B0:
ldrh r1, [r0, 0x1A]
adds r1, 0x1
strh r1, [r0, 0x1A]
b _08159204
_081591B8:
bl IsCryPlaying
lsls r0, 24
cmp r0, 0
bne _08159204
_081591C2:
bl StopCryAndClearCrySongs
ldr r0, =gTasks
lsls r1, r4, 2
adds r1, r4
lsls r1, 3
adds r1, r0
ldrh r0, [r1, 0x1A]
adds r0, 0x1
strh r0, [r1, 0x1A]
b _08159204
.pool
_081591DC:
movs r1, 0x1C
ldrsh r0, [r0, r1]
cmp r0, 0
bne _081591F2
lsls r1, r3, 24
asrs r1, 24
adds r0, r6, 0
movs r2, 0x6
bl PlayCry6
b _081591FE
_081591F2:
lsls r1, r5, 24
asrs r1, 24
mov r0, r8
movs r2, 0x6
bl PlayCry3
_081591FE:
adds r0, r4, 0
bl DestroyAnimVisualTask
_08159204:
pop {r3}
mov r8, r3
pop {r4-r7}
pop {r0}
bx r0
thumb_func_end sub_815913C
thumb_func_start sub_8159210
sub_8159210: @ 8159210
push {r4,r5,lr}
adds r4, r0, 0
lsls r4, 24
lsrs r4, 24
ldr r0, =gBattleAnimArgs
ldrh r5, [r0]
ldrb r0, [r0, 0x2]
lsls r0, 24
asrs r0, 24
bl BattleAnimAdjustPanning
adds r1, r0, 0
lsls r1, 24
asrs r1, 24
adds r0, r5, 0
bl PlaySE1WithPanning
adds r0, r4, 0
bl DestroyAnimVisualTask
pop {r4,r5}
pop {r0}
bx r0
.pool
thumb_func_end sub_8159210
thumb_func_start sub_8159244
sub_8159244: @ 8159244
push {r4,r5,lr}
adds r4, r0, 0
lsls r4, 24
lsrs r4, 24
ldr r0, =gBattleAnimArgs
ldrh r5, [r0]
ldrb r0, [r0, 0x2]
lsls r0, 24
asrs r0, 24
bl BattleAnimAdjustPanning
adds r1, r0, 0
lsls r1, 24
asrs r1, 24
adds r0, r5, 0
bl PlaySE2WithPanning
adds r0, r4, 0
bl DestroyAnimVisualTask
pop {r4,r5}
pop {r0}
bx r0
.pool
thumb_func_end sub_8159244
thumb_func_start sub_8159278
sub_8159278: @ 8159278
push {r4-r6,lr}
mov r6, r9
mov r5, r8
push {r5,r6}
mov r8, r0
lsls r0, 24
lsrs r0, 24
mov r8, r0
ldr r0, =gBattleAnimArgs
ldrb r5, [r0, 0x2]
ldrb r6, [r0, 0x4]
ldrh r1, [r0, 0x6]
mov r9, r1
ldrb r0, [r0]
lsls r0, 24
asrs r0, 24
bl BattleAnimAdjustPanning
adds r4, r0, 0
lsls r4, 24
lsrs r4, 24
lsls r5, 24
asrs r5, 24
adds r0, r5, 0
bl BattleAnimAdjustPanning
adds r5, r0, 0
lsls r4, 24
asrs r4, 24
lsls r5, 24
asrs r5, 24
lsls r6, 24
asrs r6, 24
adds r0, r4, 0
adds r1, r5, 0
adds r2, r6, 0
bl CalculatePanIncrement
ldr r2, =gTasks
mov r3, r8
lsls r1, r3, 2
add r1, r8
lsls r1, 3
adds r1, r2
movs r2, 0
strh r4, [r1, 0xA]
strh r5, [r1, 0xC]
lsls r0, 24
asrs r0, 24
strh r0, [r1, 0xE]
mov r0, r9
strh r0, [r1, 0x12]
strh r2, [r1, 0x1C]
strh r4, [r1, 0x1E]
ldr r2, =sub_8159308
str r2, [r1]
mov r0, r8
bl _call_via_r2
pop {r3,r4}
mov r8, r3
mov r9, r4
pop {r4-r6}
pop {r0}
bx r0
.pool
thumb_func_end sub_8159278
thumb_func_start sub_8159308
sub_8159308: @ 8159308
push {r4,r5,lr}
lsls r0, 24
lsrs r0, 24
adds r5, r0, 0
ldr r1, =gTasks
lsls r0, r5, 2
adds r0, r5
lsls r0, 3
adds r4, r0, r1
ldrh r2, [r4, 0xE]
ldrh r0, [r4, 0x1C]
adds r1, r0, 0x1
strh r1, [r4, 0x1C]
lsls r0, 16
asrs r0, 16
movs r3, 0x12
ldrsh r1, [r4, r3]
cmp r0, r1
bne _08159342
movs r0, 0
strh r0, [r4, 0x1C]
ldrh r1, [r4, 0x1E]
adds r0, r2, r1
strh r0, [r4, 0x1E]
movs r2, 0x1E
ldrsh r0, [r4, r2]
bl sub_80A52EC
strh r0, [r4, 0x1E]
_08159342:
ldr r1, =gUnknown_02038440
ldrh r0, [r4, 0x1E]
strb r0, [r1]
movs r3, 0x1E
ldrsh r1, [r4, r3]
movs r2, 0xC
ldrsh r0, [r4, r2]
cmp r1, r0
bne _0815935A
adds r0, r5, 0
bl DestroyAnimVisualTask
_0815935A:
pop {r4,r5}
pop {r0}
bx r0
.pool
thumb_func_end sub_8159308
.align 2, 0 @ Don't pad with nop.