mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-11-18 12:37:38 +01:00
701 lines
25 KiB
PHP
701 lines
25 KiB
PHP
BattleFrontier_BattleDomeLobby_MapScripts:: @ 82497E2
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map_script MAP_SCRIPT_ON_RESUME, BattleFrontier_BattleDomeLobby_MapScript1_2497F2
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map_script MAP_SCRIPT_ON_FRAME_TABLE, BattleFrontier_BattleDomeLobby_MapScript2_24980F
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map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, BattleFrontier_BattleDomeLobby_OnWarp
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.byte 0
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BattleFrontier_BattleDomeLobby_MapScript1_2497F2: @ 82497F2
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dome_21
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end
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BattleFrontier_BattleDomeLobby_OnWarp: @ 82497FB
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map_script_2 VAR_TEMP_1, 0, BattleFrontier_BattleDomeLobby_EventScript_249805
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.2byte 0
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BattleFrontier_BattleDomeLobby_EventScript_249805:: @ 8249805
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setvar VAR_TEMP_1, 1
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turnobject EVENT_OBJ_ID_PLAYER, DIR_NORTH
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end
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BattleFrontier_BattleDomeLobby_MapScript2_24980F: @ 824980F
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map_script_2 VAR_TEMP_0, 0, BattleFrontier_BattleDomeLobby_EventScript_249839
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map_script_2 VAR_TEMP_0, CHALLENGE_STATUS_SAVING, BattleFrontier_BattleDomeLobby_EventScript_249842
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map_script_2 VAR_TEMP_0, CHALLENGE_STATUS_PAUSED, BattleFrontier_BattleDomeLobby_EventScript_2499F9
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map_script_2 VAR_TEMP_0, CHALLENGE_STATUS_WON, BattleFrontier_BattleDomeLobby_EventScript_24989B
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map_script_2 VAR_TEMP_0, CHALLENGE_STATUS_LOST, BattleFrontier_BattleDomeLobby_EventScript_249940
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.2byte 0
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BattleFrontier_BattleDomeLobby_EventScript_249839:: @ 8249839
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frontier_getstatus
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end
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BattleFrontier_BattleDomeLobby_EventScript_249842:: @ 8249842
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lockall
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msgbox BattleFrontier_BattleDomeLobby_Text_24A45F, MSGBOX_DEFAULT
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closemessage
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dome_set DOME_DATA_WIN_STREAK, 0
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dome_set DOME_DATA_WIN_STREAK_ACTIVE, FALSE
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dome_set DOME_DATA_6, 1
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frontier_set FRONTIER_DATA_CHALLENGE_STATUS, 0
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setvar VAR_TEMP_0, 255
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releaseall
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end
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BattleFrontier_BattleDomeLobby_EventScript_24989B:: @ 824989B
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call BattleFrontier_EventScript_IncrementWinStreak
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lockall
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frontier_isbrain
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compare VAR_RESULT, TRUE
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goto_if_eq BattleFrontier_BattleDomeLobby_EventScript_2498C1
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msgbox BattleFrontier_BattleDomeLobby_Text_24A4E9, MSGBOX_DEFAULT
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goto BattleFrontier_BattleDomeLobby_EventScript_2498C9
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BattleFrontier_BattleDomeLobby_EventScript_2498C1:: @ 82498C1
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msgbox BattleFrontier_BattleDomeLobby_Text_24AD67, MSGBOX_DEFAULT
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BattleFrontier_BattleDomeLobby_EventScript_2498C9:: @ 82498C9
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msgbox BattleFrontier_BattleDomeLobby_Text_24ADB1, MSGBOX_DEFAULT
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frontier_givepoints
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msgbox BattleFrontier_Text_ObtainedXBattlePoints, MSGBOX_GETPOINTS
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message BattleFrontier_BattleDomeLobby_Text_24A5D6
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waitmessage
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special LoadPlayerParty
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frontier_setpartyorder FRONTIER_PARTY_SIZE
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frontier_checkairshow
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dome_set DOME_DATA_6, 1
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dome_set DOME_DATA_7, 1
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dome_set DOME_DATA_WIN_STREAK_ACTIVE, TRUE
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special LoadPlayerParty
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special HealPlayerParty
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goto BattleFrontier_BattleDomeLobby_EventScript_249991
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BattleFrontier_BattleDomeLobby_EventScript_249940:: @ 8249940
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lockall
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msgbox BattleFrontier_BattleDomeLobby_Text_24A5BF, MSGBOX_DEFAULT
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message BattleFrontier_BattleDomeLobby_Text_24A5D6
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waitmessage
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special LoadPlayerParty
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frontier_setpartyorder FRONTIER_PARTY_SIZE
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frontier_checkairshow
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dome_set DOME_DATA_WIN_STREAK_ACTIVE, FALSE
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dome_set DOME_DATA_6, 1
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special LoadPlayerParty
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special HealPlayerParty
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BattleFrontier_BattleDomeLobby_EventScript_249991:: @ 8249991
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dome_save 0
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playse SE_SAVE
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waitse
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call BattleFrontier_BattleDomeLobby_EventScript_23E8E0
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compare VAR_RESULT, 1
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goto_if_eq BattleFrontier_BattleDomeLobby_EventScript_2499E9
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message BattleFrontier_BattleDomeLobby_Text_24AE17
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waitmessage
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multichoicedefault 20, 8, MULTI_YESNO, 1, 0
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switch VAR_RESULT
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case 1, BattleFrontier_BattleDomeLobby_EventScript_2499E9
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case 0, BattleFrontier_BattleDomeLobby_EventScript_2499E4
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case MULTI_B_PRESSED, BattleFrontier_BattleDomeLobby_EventScript_2499E9
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BattleFrontier_BattleDomeLobby_EventScript_2499E4:: @ 82499E4
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call BattleFrontier_EventScript_SaveBattle
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BattleFrontier_BattleDomeLobby_EventScript_2499E9:: @ 82499E9
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msgbox BattleFrontier_BattleDomeLobby_Text_249F74, MSGBOX_DEFAULT
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closemessage
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setvar VAR_TEMP_0, 255
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releaseall
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end
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BattleFrontier_BattleDomeLobby_EventScript_2499F9:: @ 82499F9
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lockall
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msgbox BattleFrontier_BattleDomeLobby_Text_24A5FE, MSGBOX_DEFAULT
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message BattleFrontier_BattleDomeLobby_Text_24A61A
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waitmessage
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dome_save CHALLENGE_STATUS_SAVING
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playse SE_SAVE
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waitse
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frontier_set FRONTIER_DATA_PAUSED, FALSE
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setvar VAR_TEMP_0, 255
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goto BattleFrontier_BattleDomeLobby_EventScript_249BC2
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BattleFrontier_BattleDomeLobby_EventScript_249A35:: @ 8249A35
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lock
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faceplayer
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setvar VAR_FRONTIER_FACILITY, FRONTIER_FACILITY_DOME
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setvar VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES
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goto BattleFrontier_BattleDomeLobby_EventScript_249A59
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end
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BattleFrontier_BattleDomeLobby_EventScript_249A47:: @ 8249A47
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lock
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faceplayer
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setvar VAR_FRONTIER_FACILITY, FRONTIER_FACILITY_DOME
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setvar VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_DOUBLES
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goto BattleFrontier_BattleDomeLobby_EventScript_249A59
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end
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BattleFrontier_BattleDomeLobby_EventScript_249A59:: @ 8249A59
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special SavePlayerParty
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compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES
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call_if_eq BattleFrontier_BattleDomeLobby_EventScript_249CFD
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compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_DOUBLES
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call_if_eq BattleFrontier_BattleDomeLobby_EventScript_249D06
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BattleFrontier_BattleDomeLobby_EventScript_249A72:: @ 8249A72
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compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES
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call_if_eq BattleFrontier_BattleDomeLobby_EventScript_249D0F
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compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_DOUBLES
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call_if_eq BattleFrontier_BattleDomeLobby_EventScript_249D15
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waitmessage
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multichoice 17, 6, MULTI_CHALLENGEINFO, 0
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switch VAR_RESULT
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case 0, BattleFrontier_BattleDomeLobby_EventScript_249ABF
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case 1, BattleFrontier_BattleDomeLobby_EventScript_249BFA
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case 2, BattleFrontier_BattleDomeLobby_EventScript_249C64
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case MULTI_B_PRESSED, BattleFrontier_BattleDomeLobby_EventScript_249C64
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BattleFrontier_BattleDomeLobby_EventScript_249ABF:: @ 8249ABF
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message BattleFrontier_BattleDomeLobby_Text_24A210
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waitmessage
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multichoice 17, 6, MULTI_LEVEL_MODE, 0
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switch VAR_RESULT
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case FRONTIER_LVL_TENT, BattleFrontier_BattleDomeLobby_EventScript_249C64
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case MULTI_B_PRESSED, BattleFrontier_BattleDomeLobby_EventScript_249C64
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frontier_checkineligible
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compare VAR_0x8004, TRUE
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goto_if_eq BattleFrontier_BattleDomeLobby_EventScript_249C15
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frontier_set FRONTIER_DATA_LVL_MODE, VAR_RESULT
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msgbox BattleFrontier_BattleDomeLobby_Text_24A26E, MSGBOX_DEFAULT
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fadescreen FADE_TO_BLACK
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call BattleFrontier_EventScript_GetLvlMode
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copyvar VAR_0x8004, VAR_RESULT
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setvar VAR_0x8005, FRONTIER_PARTY_SIZE
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special ChoosePartyForBattleFrontier
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waitstate
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compare VAR_RESULT, 0
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goto_if_eq BattleFrontier_BattleDomeLobby_EventScript_249C61
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msgbox BattleFrontier_BattleDomeLobby_Text_24A1C6, MSGBOX_YESNO
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switch VAR_RESULT
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case NO, BattleFrontier_BattleDomeLobby_EventScript_249C61
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case YES, BattleFrontier_BattleDomeLobby_EventScript_249B60
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case MULTI_B_PRESSED, BattleFrontier_BattleDomeLobby_EventScript_249C61
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BattleFrontier_BattleDomeLobby_EventScript_249B60:: @ 8249B60
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setvar VAR_TEMP_0, 0
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frontier_set FRONTIER_DATA_SELECTED_MON_ORDER
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dome_init
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frontier_set FRONTIER_DATA_CHALLENGE_STATUS, CHALLENGE_STATUS_SAVING
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frontier_set FRONTIER_DATA_PAUSED, FALSE
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special LoadPlayerParty
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closemessage
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delay 2
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call Common_EventScript_SaveGame
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setvar VAR_TEMP_0, 255
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compare VAR_RESULT, 0
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goto_if_eq BattleFrontier_BattleDomeLobby_EventScript_249C4A
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dome_inittrainers
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BattleFrontier_BattleDomeLobby_EventScript_249BC2:: @ 8249BC2
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special SavePlayerParty
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frontier_setpartyorder FRONTIER_PARTY_SIZE
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dome_settrainers
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msgbox BattleFrontier_BattleDomeLobby_Text_24A437, MSGBOX_DEFAULT
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closemessage
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call BattleFrontier_BattleDomeLobby_EventScript_249C6E
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special HealPlayerParty
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warp MAP_BATTLE_FRONTIER_BATTLE_DOME_CORRIDOR, 255, 23, 6
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setvar VAR_TEMP_0, 0
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waitstate
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end
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BattleFrontier_BattleDomeLobby_EventScript_249BFA:: @ 8249BFA
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compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES
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call_if_eq BattleFrontier_BattleDomeLobby_EventScript_249D1B
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compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_DOUBLES
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call_if_eq BattleFrontier_BattleDomeLobby_EventScript_249D24
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goto BattleFrontier_BattleDomeLobby_EventScript_249A72
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BattleFrontier_BattleDomeLobby_EventScript_249C15:: @ 8249C15
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switch VAR_RESULT
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case FRONTIER_LVL_50, BattleFrontier_BattleDomeLobby_EventScript_249C30
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case FRONTIER_LVL_OPEN, BattleFrontier_BattleDomeLobby_EventScript_249C3D
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BattleFrontier_BattleDomeLobby_EventScript_249C30:: @ 8249C30
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msgbox BattleFrontier_BattleDomeLobby_Text_24A353, MSGBOX_DEFAULT
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goto BattleFrontier_BattleDomeLobby_EventScript_249C6C
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BattleFrontier_BattleDomeLobby_EventScript_249C3D:: @ 8249C3D
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msgbox BattleFrontier_BattleDomeLobby_Text_24A2AB, MSGBOX_DEFAULT
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goto BattleFrontier_BattleDomeLobby_EventScript_249C6C
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BattleFrontier_BattleDomeLobby_EventScript_249C4A:: @ 8249C4A
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frontier_set FRONTIER_DATA_CHALLENGE_STATUS, 0
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goto BattleFrontier_BattleDomeLobby_EventScript_249C64
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BattleFrontier_BattleDomeLobby_EventScript_249C61:: @ 8249C61
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special LoadPlayerParty
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BattleFrontier_BattleDomeLobby_EventScript_249C64:: @ 8249C64
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msgbox BattleFrontier_BattleDomeLobby_Text_249F74, MSGBOX_DEFAULT
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BattleFrontier_BattleDomeLobby_EventScript_249C6C:: @ 8249C6C
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release
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end
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BattleFrontier_BattleDomeLobby_EventScript_249C6E:: @ 8249C6E
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compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES
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call_if_eq BattleFrontier_BattleDomeLobby_EventScript_249CDD
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compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_DOUBLES
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call_if_eq BattleFrontier_BattleDomeLobby_EventScript_249CE5
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applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattleDomeLobby_Movement_249D45
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waitmovement 0
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compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES
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call_if_eq BattleFrontier_BattleDomeLobby_EventScript_249D2D
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compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_DOUBLES
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call_if_eq BattleFrontier_BattleDomeLobby_EventScript_249D33
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waitdooranim
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compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES
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call_if_eq BattleFrontier_BattleDomeLobby_EventScript_249CED
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compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_DOUBLES
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call_if_eq BattleFrontier_BattleDomeLobby_EventScript_249CF5
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applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattleDomeLobby_Movement_249D4E
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waitmovement 0
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compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES
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call_if_eq BattleFrontier_BattleDomeLobby_EventScript_249D39
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compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_DOUBLES
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call_if_eq BattleFrontier_BattleDomeLobby_EventScript_249D3F
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waitdooranim
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return
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BattleFrontier_BattleDomeLobby_EventScript_249CDD:: @ 8249CDD
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applymovement 1, BattleFrontier_BattleDomeLobby_Movement_249D45
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return
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BattleFrontier_BattleDomeLobby_EventScript_249CE5:: @ 8249CE5
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applymovement 6, BattleFrontier_BattleDomeLobby_Movement_249D45
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return
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BattleFrontier_BattleDomeLobby_EventScript_249CED:: @ 8249CED
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applymovement 1, BattleFrontier_BattleDomeLobby_Movement_249D4B
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return
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BattleFrontier_BattleDomeLobby_EventScript_249CF5:: @ 8249CF5
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applymovement 6, BattleFrontier_BattleDomeLobby_Movement_249D4B
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return
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BattleFrontier_BattleDomeLobby_EventScript_249CFD:: @ 8249CFD
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msgbox BattleFrontier_BattleDomeLobby_Text_249EB7, MSGBOX_DEFAULT
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return
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BattleFrontier_BattleDomeLobby_EventScript_249D06:: @ 8249D06
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msgbox BattleFrontier_BattleDomeLobby_Text_24A664, MSGBOX_DEFAULT
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return
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BattleFrontier_BattleDomeLobby_EventScript_249D0F:: @ 8249D0F
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message BattleFrontier_BattleDomeLobby_Text_249F3A
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return
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BattleFrontier_BattleDomeLobby_EventScript_249D15:: @ 8249D15
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message BattleFrontier_BattleDomeLobby_Text_24A6E7
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return
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BattleFrontier_BattleDomeLobby_EventScript_249D1B:: @ 8249D1B
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msgbox BattleFrontier_BattleDomeLobby_Text_249F8E, MSGBOX_DEFAULT
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return
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BattleFrontier_BattleDomeLobby_EventScript_249D24:: @ 8249D24
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msgbox BattleFrontier_BattleDomeLobby_Text_24A721, MSGBOX_DEFAULT
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return
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BattleFrontier_BattleDomeLobby_EventScript_249D2D:: @ 8249D2D
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opendoor 5, 4
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return
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BattleFrontier_BattleDomeLobby_EventScript_249D33:: @ 8249D33
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opendoor 17, 4
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return
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BattleFrontier_BattleDomeLobby_EventScript_249D39:: @ 8249D39
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closedoor 5, 4
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return
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BattleFrontier_BattleDomeLobby_EventScript_249D3F:: @ 8249D3F
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closedoor 17, 4
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return
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BattleFrontier_BattleDomeLobby_Movement_249D45: @ 8249D45
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walk_up
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walk_up
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walk_up
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walk_up
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walk_up
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step_end
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BattleFrontier_BattleDomeLobby_Movement_249D4B: @ 8249D4B
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walk_up
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set_invisible
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step_end
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BattleFrontier_BattleDomeLobby_Movement_249D4E: @ 8249D4E
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walk_up
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walk_up
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set_invisible
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step_end
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BattleFrontier_BattleDomeLobby_EventScript_249D52:: @ 8249D52
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lockall
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frontier_results FRONTIER_FACILITY_DOME, FRONTIER_MODE_SINGLES
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waitbuttonpress
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special RemoveRecordsWindow
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releaseall
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end
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BattleFrontier_BattleDomeLobby_EventScript_249D6B:: @ 8249D6B
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lockall
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frontier_results FRONTIER_FACILITY_DOME, FRONTIER_MODE_DOUBLES
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waitbuttonpress
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special RemoveRecordsWindow
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releaseall
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end
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BattleFrontier_BattleDomeLobby_EventScript_249D84:: @ 8249D84
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dome_get DOME_DATA_9
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compare VAR_RESULT, 0
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call_if_eq BattleFrontier_BattleDomeLobby_EventScript_249DC9
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compare VAR_RESULT, 1
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call_if_eq BattleFrontier_BattleDomeLobby_EventScript_249DD2
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compare VAR_RESULT, 2
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call_if_eq BattleFrontier_BattleDomeLobby_EventScript_249DDB
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compare VAR_RESULT, 3
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call_if_eq BattleFrontier_BattleDomeLobby_EventScript_249DE4
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fadescreen FADE_TO_BLACK
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dome_showresultstree
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waitstate
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end
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BattleFrontier_BattleDomeLobby_EventScript_249DC9:: @ 8249DC9
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msgbox BattleFrontier_BattleDomeLobby_Text_24A966, MSGBOX_SIGN
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return
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BattleFrontier_BattleDomeLobby_EventScript_249DD2:: @ 8249DD2
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msgbox BattleFrontier_BattleDomeLobby_Text_24A9A9, MSGBOX_SIGN
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return
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BattleFrontier_BattleDomeLobby_EventScript_249DDB:: @ 8249DDB
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msgbox BattleFrontier_BattleDomeLobby_Text_24A9EC, MSGBOX_SIGN
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return
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BattleFrontier_BattleDomeLobby_EventScript_249DE4:: @ 8249DE4
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msgbox BattleFrontier_BattleDomeLobby_Text_24AA31, MSGBOX_SIGN
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return
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BattleFrontier_BattleDomeLobby_EventScript_249DED:: @ 8249DED
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dome_getwinnersname
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msgbox BattleFrontier_BattleDomeLobby_Text_24AA76, MSGBOX_NPC
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end
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|
|
|
BattleFrontier_BattleDomeLobby_EventScript_249DFE:: @ 8249DFE
|
|
msgbox BattleFrontier_BattleDomeLobby_Text_24AB94, MSGBOX_NPC
|
|
end
|
|
|
|
BattleFrontier_BattleDomeLobby_EventScript_249E07:: @ 8249E07
|
|
msgbox BattleFrontier_BattleDomeLobby_Text_24AC76, MSGBOX_NPC
|
|
end
|
|
|
|
BattleFrontier_BattleDomeLobby_EventScript_249E10:: @ 8249E10
|
|
msgbox BattleFrontier_BattleDomeLobby_Text_24ACD3, MSGBOX_NPC
|
|
end
|
|
|
|
@ A few OutsideWest event scripts are inserted here instead, two of which are unused
|
|
BattleFrontier_OutsideWest_EventScript_Man3:: @ 8249E19
|
|
msgbox BattleFrontier_OutsideWest_Text_24AB06, MSGBOX_NPC
|
|
end
|
|
|
|
BattleFrontier_OutsideWest_EventScript_BattleDomeSign2:: @ 8249E22
|
|
msgbox BattleFrontier_OutsideWest_Text_BattleDomeSign2, MSGBOX_NPC
|
|
end
|
|
|
|
BattleFrontier_OutsideWest_EventScript_UnderConstructionSign:: @ 8249E2B
|
|
msgbox BattleFrontier_OutsideWest_Text_QuestionMarkUnderConstruction, MSGBOX_NPC
|
|
end
|
|
|
|
BattleFrontier_BattleDomeLobby_EventScript_249E34:: @ 8249E34
|
|
lockall
|
|
msgbox BattleFrontier_BattleDomeLobby_Text_24AE63, MSGBOX_DEFAULT
|
|
goto BattleFrontier_BattleDomeLobby_EventScript_249E43
|
|
end
|
|
|
|
BattleFrontier_BattleDomeLobby_EventScript_249E43:: @ 8249E43
|
|
message BattleFrontier_BattleDomeLobby_Text_24AE8B
|
|
waitmessage
|
|
multichoice 17, 4, MULTI_BATTLE_DOME_RULES, 0
|
|
switch VAR_RESULT
|
|
case 0, BattleFrontier_BattleDomeLobby_EventScript_249E8B
|
|
case 1, BattleFrontier_BattleDomeLobby_EventScript_249E99
|
|
case 2, BattleFrontier_BattleDomeLobby_EventScript_249EA7
|
|
case 3, BattleFrontier_BattleDomeLobby_EventScript_249EB5
|
|
case MULTI_B_PRESSED, BattleFrontier_BattleDomeLobby_EventScript_249EB5
|
|
end
|
|
|
|
BattleFrontier_BattleDomeLobby_EventScript_249E8B:: @ 8249E8B
|
|
msgbox BattleFrontier_BattleDomeLobby_Text_24AEAE, MSGBOX_DEFAULT
|
|
goto BattleFrontier_BattleDomeLobby_EventScript_249E43
|
|
end
|
|
|
|
BattleFrontier_BattleDomeLobby_EventScript_249E99:: @ 8249E99
|
|
msgbox BattleFrontier_BattleDomeLobby_Text_24AF4C, MSGBOX_DEFAULT
|
|
goto BattleFrontier_BattleDomeLobby_EventScript_249E43
|
|
end
|
|
|
|
BattleFrontier_BattleDomeLobby_EventScript_249EA7:: @ 8249EA7
|
|
msgbox BattleFrontier_BattleDomeLobby_Text_24B073, MSGBOX_DEFAULT
|
|
goto BattleFrontier_BattleDomeLobby_EventScript_249E43
|
|
end
|
|
|
|
BattleFrontier_BattleDomeLobby_EventScript_249EB5:: @ 8249EB5
|
|
releaseall
|
|
end
|
|
|
|
BattleFrontier_BattleDomeLobby_Text_249EB7: @ 8249EB7
|
|
.string "Where the strategies of TRAINERS\n"
|
|
.string "are put to the test!\p"
|
|
.string "Welcome to the BATTLE DOME!\p"
|
|
.string "I am your guide to the SINGLE BATTLE\n"
|
|
.string "Tournament.$"
|
|
|
|
BattleFrontier_BattleDomeLobby_Text_249F3A: @ 8249F3A
|
|
.string "Would you like to challenge\n"
|
|
.string "the SINGLE BATTLE Tournament?$"
|
|
|
|
BattleFrontier_BattleDomeLobby_Text_249F74: @ 8249F74
|
|
.string "We hope to see you again.$"
|
|
|
|
BattleFrontier_BattleDomeLobby_Text_249F8E: @ 8249F8E
|
|
.string "The SINGLE BATTLE Tournament\n"
|
|
.string "is exactly as the name suggests--\l"
|
|
.string "a tournament of SINGLE BATTLES.\p"
|
|
.string "All participating TRAINERS must\n"
|
|
.string "enter three POKéMON each.\p"
|
|
.string "In each battle, one of the three\n"
|
|
.string "POKéMON must be held in reserve.\p"
|
|
.string "The other two POKéMON can battle\n"
|
|
.string "one at a time.\p"
|
|
.string "Choose the two battling POKéMON after\n"
|
|
.string "examining the opponent's trio.\p"
|
|
.string "You win the tournament by defeating\n"
|
|
.string "four TRAINERS.\p"
|
|
.string "Battle Points are awarded to\n"
|
|
.string "the tournament winner.\p"
|
|
.string "If you want to interrupt your\n"
|
|
.string "tournament, please save the game.\p"
|
|
.string "If you don't save before interrupting,\n"
|
|
.string "you will be disqualified.$"
|
|
|
|
BattleFrontier_BattleDomeLobby_Text_24A1C6: @ 824A1C6
|
|
.string "Before I show you to the BATTLE DOME,\n"
|
|
.string "I must save the data. Is that okay?$"
|
|
|
|
BattleFrontier_BattleDomeLobby_Text_24A210: @ 824A210
|
|
.string "The tournament offers two levels\n"
|
|
.string "of challenge, Level 50 and Open Level.\l"
|
|
.string "Which is your choice?$"
|
|
|
|
BattleFrontier_BattleDomeLobby_Text_24A26E: @ 824A26E
|
|
.string "Now select the three POKéMON that\n"
|
|
.string "you wish to enter, please.$"
|
|
|
|
BattleFrontier_BattleDomeLobby_Text_24A2AB: @ 824A2AB
|
|
.string "Excuse me!\p"
|
|
.string "You don't have three eligible POKéMON.\p"
|
|
.string "Also, the POKéMON must be holding\n"
|
|
.string "different kinds of items.\p"
|
|
.string "EGGS{STR_VAR_1} ineligible.\p"
|
|
.string "Please come see me when you are ready.$"
|
|
|
|
BattleFrontier_BattleDomeLobby_Text_24A353: @ 824A353
|
|
.string "Excuse me!\p"
|
|
.string "You don't have three eligible POKéMON.\p"
|
|
.string "You must have three different POKéMON\n"
|
|
.string "of Level 50 or less to enter.\p"
|
|
.string "They also must be holding different\n"
|
|
.string "kinds of items.\p"
|
|
.string "EGGS{STR_VAR_1} ineligible.\p"
|
|
.string "Please come see me when you are ready.$"
|
|
|
|
BattleFrontier_BattleDomeLobby_Text_24A437: @ 824A437
|
|
.string "I will now show you to\n"
|
|
.string "the BATTLE DOME.$"
|
|
|
|
BattleFrontier_BattleDomeLobby_Text_24A45F: @ 824A45F
|
|
.string "Excuse me!\p"
|
|
.string "You didn't save before you quit your\n"
|
|
.string "challenge last time.\p"
|
|
.string "Because of that, your challenge so far\n"
|
|
.string "has been disqualified. Sorry!$"
|
|
|
|
BattleFrontier_BattleDomeLobby_Text_24A4E9: @ 824A4E9
|
|
.string "Congratulations for winning\n"
|
|
.string "your Battle Tournament!$"
|
|
|
|
BattleFrontier_BattleDomeLobby_Text_24A51D: @ 824A51D
|
|
.string "Here is your prize for your Battle\n"
|
|
.string "Tournament victory.$"
|
|
|
|
BattleFrontier_BattleDomeLobby_Text_ReceivedPrize: @ 824A554
|
|
.string "{PLAYER} received the prize\n"
|
|
.string "{STR_VAR_1}.$"
|
|
|
|
@ Unused
|
|
BattleFrontier_BattleDomeLobby_Text_BagFullMakeRoom: @ 824A56E
|
|
.string "Oh, your BAG appears to be full.\p"
|
|
.string "Please make room in your BAG, then come\n"
|
|
.string "see me.$"
|
|
|
|
BattleFrontier_BattleDomeLobby_Text_24A5BF: @ 824A5BF
|
|
.string "Thank you for playing!$"
|
|
|
|
BattleFrontier_BattleDomeLobby_Text_24A5D6: @ 824A5D6
|
|
.string "Your record will be saved.\n"
|
|
.string "Please wait.$"
|
|
|
|
BattleFrontier_BattleDomeLobby_Text_24A5FE: @ 824A5FE
|
|
.string "We've been waiting for you!$"
|
|
|
|
BattleFrontier_BattleDomeLobby_Text_24A61A: @ 824A61A
|
|
.string "Before I show you to the BATTLE DOME,\n"
|
|
.string "I must save the data. Is that okay?$"
|
|
|
|
BattleFrontier_BattleDomeLobby_Text_24A664: @ 824A664
|
|
.string "Where the strategies of TRAINERS\n"
|
|
.string "are put to the test!\p"
|
|
.string "Welcome to the BATTLE DOME!\p"
|
|
.string "I am your guide to the DOUBLE BATTLE\n"
|
|
.string "Tournament.$"
|
|
|
|
BattleFrontier_BattleDomeLobby_Text_24A6E7: @ 824A6E7
|
|
.string "Would you like to challenge\n"
|
|
.string "the DOUBLE BATTLE Tournament?$"
|
|
|
|
BattleFrontier_BattleDomeLobby_Text_24A721: @ 824A721
|
|
.string "The DOUBLE BATTLE Tournament\n"
|
|
.string "is exactly as the name suggests--\l"
|
|
.string "a tournament of DOUBLE BATTLES.\p"
|
|
.string "All participating TRAINERS must\n"
|
|
.string "enter three POKéMON each.\p"
|
|
.string "In each battle, one of the three\n"
|
|
.string "POKéMON must be held in reserve.\p"
|
|
.string "The remaining two POKéMON must take\n"
|
|
.string "part in a DOUBLE BATTLE.\p"
|
|
.string "Choose the two battling POKéMON after\n"
|
|
.string "examining the opponent's trio.\p"
|
|
.string "You win the tournament by defeating\n"
|
|
.string "four TRAINERS.\p"
|
|
.string "Battle Points are awarded to\n"
|
|
.string "the tournament winner.\p"
|
|
.string "If you want to interrupt your\n"
|
|
.string "tournament, please save the game.\p"
|
|
.string "If you don't save before interrupting,\n"
|
|
.string "you will be disqualified.$"
|
|
|
|
BattleFrontier_BattleDomeLobby_Text_24A966: @ 824A966
|
|
.string "They're the results of the last\n"
|
|
.string "Level 50 SINGLE BATTLE Tournament.$"
|
|
|
|
BattleFrontier_BattleDomeLobby_Text_24A9A9: @ 824A9A9
|
|
.string "They're the results of the last\n"
|
|
.string "Level 50 DOUBLE BATTLE Tournament.$"
|
|
|
|
BattleFrontier_BattleDomeLobby_Text_24A9EC: @ 824A9EC
|
|
.string "They're the results of the last\n"
|
|
.string "Open Level SINGLE BATTLE Tournament.$"
|
|
|
|
BattleFrontier_BattleDomeLobby_Text_24AA31: @ 824AA31
|
|
.string "They're the results of the last\n"
|
|
.string "Open Level DOUBLE BATTLE Tournament.$"
|
|
|
|
BattleFrontier_BattleDomeLobby_Text_24AA76: @ 824AA76
|
|
.string "Did you see it?\n"
|
|
.string "The last Battle Tournament?\p"
|
|
.string "The winner, {STR_VAR_1}, was seriously\n"
|
|
.string "tough.\p"
|
|
.string "You should check out the results\n"
|
|
.string "on the monitor beside the PC.$"
|
|
|
|
BattleFrontier_OutsideWest_Text_24AB06: @ 824AB06
|
|
.string "The BATTLE FRONTIER…\n"
|
|
.string "I've long dreamed about a place like it.$"
|
|
|
|
BattleFrontier_OutsideWest_Text_BattleDomeSign2: @ 824AB44
|
|
.string "The BATTLE DOME\n"
|
|
.string "Become the Unbeatable Superstar!$"
|
|
|
|
BattleFrontier_OutsideWest_Text_QuestionMarkUnderConstruction: @ 824AB75
|
|
.string "The ??????\n"
|
|
.string "Under Construction!$"
|
|
|
|
BattleFrontier_BattleDomeLobby_Text_24AB94: @ 824AB94
|
|
.string "When a TRAINER chains tournament\n"
|
|
.string "wins at the BATTLE DOME, he or she\l"
|
|
.string "gains a reputation as a star.\p"
|
|
.string "Tough TRAINERS are drawn by that\n"
|
|
.string "reputation to the BATTLE DOME.\p"
|
|
.string "A true superstar is a TRAINER who\n"
|
|
.string "can keep winning tournaments.$"
|
|
|
|
BattleFrontier_BattleDomeLobby_Text_24AC76: @ 824AC76
|
|
.string "I ran into one of the tournament\n"
|
|
.string "favorites in the very first round.\p"
|
|
.string "Of course I got trashed…$"
|
|
|
|
BattleFrontier_BattleDomeLobby_Text_24ACD3: @ 824ACD3
|
|
.string "I would've won if I'd kept this POKéMON\n"
|
|
.string "held in reserve.\p"
|
|
.string "You need to check your opponent's\n"
|
|
.string "POKéMON carefully before choosing\l"
|
|
.string "your battling POKéMON.$"
|
|
|
|
BattleFrontier_BattleDomeLobby_Text_24AD67: @ 824AD67
|
|
.string "Congratulations!\p"
|
|
.string "You defeated the DOME ACE and won\n"
|
|
.string "the Battle Tournament!$"
|
|
|
|
BattleFrontier_BattleDomeLobby_Text_24ADB1: @ 824ADB1
|
|
.string "In recognition of your strategy--\n"
|
|
.string "a thing of beauty it was, too--\l"
|
|
.string "we award you these Battle Point(s)!$"
|
|
|
|
BattleFrontier_BattleDomeLobby_Text_24AE17: @ 824AE17
|
|
.string "Would you like to record your\n"
|
|
.string "last BATTLE DOME match on your\l"
|
|
.string "FRONTIER PASS?$"
|
|
|
|
BattleFrontier_BattleDomeLobby_Text_24AE63: @ 824AE63
|
|
.string "The Battle Tournament rules\n"
|
|
.string "are listed.$"
|
|
|
|
BattleFrontier_BattleDomeLobby_Text_24AE8B: @ 824AE8B
|
|
.string "Which heading do you want to read?$"
|
|
|
|
BattleFrontier_BattleDomeLobby_Text_24AEAE: @ 824AEAE
|
|
.string "The tournament matchups are drawn up\n"
|
|
.string "based on the toughness of POKéMON\l"
|
|
.string "held by TRAINERS.\p"
|
|
.string "The matchups avoid having tough\n"
|
|
.string "TRAINERS face each other right away.$"
|
|
|
|
BattleFrontier_BattleDomeLobby_Text_24AF4C: @ 824AF4C
|
|
.string "The tournament chart, or as we call it,\n"
|
|
.string "the “Tree,” is available for viewing\l"
|
|
.string "in the Waiting Room from any guide.\p"
|
|
.string "The Tournament Tree will provide\n"
|
|
.string "several kinds of data.\p"
|
|
.string "The data on view includes the previous\n"
|
|
.string "tournament's results, the POKéMON held\l"
|
|
.string "by TRAINERS, and the battle styles of\l"
|
|
.string "TRAINERS.$"
|
|
|
|
BattleFrontier_BattleDomeLobby_Text_24B073: @ 824B073
|
|
.string "If battling POKéMON faint at the same\n"
|
|
.string "time--a double KO--in a tournament\l"
|
|
.string "match, the REFEREES will review\l"
|
|
.string "the match and declare the winner.$"
|