pokeemerald/include/ev_iv_screen.h

18 lines
304 B
C

#ifndef GUARD_EV_IV_SCREEN_H
#define GUARD_EV_IV_SCREEN_H
struct EvIvScreen
{
u8 state;
u8 gfxStep;
u8 callbackStep;
u8 currMon;
u16 totalAttributes[3];
u16 hatch;
u16 tilemapBuffer[0x400];
};
extern EWRAM_DATA struct EvIvScreen gEvIvScreen;
#endif // GUARD_EV_IV_SCREEN_H