mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-12-27 04:04:17 +01:00
2607 lines
84 KiB
C
2607 lines
84 KiB
C
#include "global.h"
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#include "battle.h"
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#include "pokemon.h"
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#include "battle_controllers.h"
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#include "battle_interface.h"
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#include "graphics.h"
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#include "sprite.h"
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#include "window.h"
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#include "string_util.h"
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#include "text.h"
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#include "sound.h"
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#include "decompress.h"
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#include "task.h"
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#include "util.h"
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#include "gpu_regs.h"
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#include "battle_message.h"
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#include "pokedex.h"
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#include "palette.h"
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#include "international_string_util.h"
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#include "safari_zone.h"
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#include "battle_anim.h"
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#include "data.h"
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#include "pokemon_summary_screen.h"
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#include "strings.h"
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#include "constants/battle_anim.h"
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#include "constants/rgb.h"
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#include "constants/songs.h"
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struct TestingBar
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{
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s32 maxValue;
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s32 oldValue;
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s32 receivedValue;
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u32 unkC_0:5;
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u32 unk10;
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};
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enum
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{ // Corresponds to gHealthboxElementsGfxTable (and the tables after it) in graphics.c
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// These are indexes into the tables, which are filled with 8x8 square pixel data.
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HEALTHBOX_GFX_0, //hp bar [black section]
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HEALTHBOX_GFX_1, //hp bar "H"
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HEALTHBOX_GFX_2, //hp bar "P"
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HEALTHBOX_GFX_HP_BAR_GREEN, //hp bar [0 pixels]
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HEALTHBOX_GFX_4, //hp bar [1 pixels]
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HEALTHBOX_GFX_5, //hp bar [2 pixels]
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HEALTHBOX_GFX_6, //hp bar [3 pixels]
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HEALTHBOX_GFX_7, //hp bar [4 pixels]
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HEALTHBOX_GFX_8, //hp bar [5 pixels]
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HEALTHBOX_GFX_9, //hp bar [6 pixels]
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HEALTHBOX_GFX_10, //hp bar [7 pixels]
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HEALTHBOX_GFX_11, //hp bar [8 pixels]
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HEALTHBOX_GFX_12, //exp bar [0 pixels]
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HEALTHBOX_GFX_13, //exp bar [1 pixels]
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HEALTHBOX_GFX_14, //exp bar [2 pixels]
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HEALTHBOX_GFX_15, //exp bar [3 pixels]
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HEALTHBOX_GFX_16, //exp bar [4 pixels]
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HEALTHBOX_GFX_17, //exp bar [5 pixels]
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HEALTHBOX_GFX_18, //exp bar [6 pixels]
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HEALTHBOX_GFX_19, //exp bar [7 pixels]
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HEALTHBOX_GFX_20, //exp bar [8 pixels]
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HEALTHBOX_GFX_STATUS_PSN_BATTLER0, //status psn "(P"
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HEALTHBOX_GFX_22, //status psn "SN"
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HEALTHBOX_GFX_23, //status psn "|)""
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HEALTHBOX_GFX_STATUS_PRZ_BATTLER0, //status prz
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HEALTHBOX_GFX_25,
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HEALTHBOX_GFX_26,
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HEALTHBOX_GFX_STATUS_SLP_BATTLER0, //status slp
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HEALTHBOX_GFX_28,
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HEALTHBOX_GFX_29,
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HEALTHBOX_GFX_STATUS_FRZ_BATTLER0, //status frz
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HEALTHBOX_GFX_31,
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HEALTHBOX_GFX_32,
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HEALTHBOX_GFX_STATUS_BRN_BATTLER0, //status brn
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HEALTHBOX_GFX_34,
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HEALTHBOX_GFX_35,
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HEALTHBOX_GFX_36, //misc [Black section]
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HEALTHBOX_GFX_37, //misc [Black section]
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HEALTHBOX_GFX_38, //misc [Black section]
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HEALTHBOX_GFX_39, //misc [Blank Health Window?]
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HEALTHBOX_GFX_40, //misc [Blank Health Window?]
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HEALTHBOX_GFX_41, //misc [Blank Health Window?]
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HEALTHBOX_GFX_42, //misc [Blank Health Window?]
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HEALTHBOX_GFX_43, //misc [Top of Health Window?]
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HEALTHBOX_GFX_44, //misc [Top of Health Window?]
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HEALTHBOX_GFX_45, //misc [Top of Health Window?]
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HEALTHBOX_GFX_46, //misc [Blank Health Window?]
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HEALTHBOX_GFX_HP_BAR_YELLOW, //hp bar yellow [0 pixels]
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HEALTHBOX_GFX_48, //hp bar yellow [1 pixels]
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HEALTHBOX_GFX_49, //hp bar yellow [2 pixels]
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HEALTHBOX_GFX_50, //hp bar yellow [3 pixels]
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HEALTHBOX_GFX_51, //hp bar yellow [4 pixels]
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HEALTHBOX_GFX_52, //hp bar yellow [5 pixels]
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HEALTHBOX_GFX_53, //hp bar yellow [6 pixels]
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HEALTHBOX_GFX_54, //hp bar yellow [7 pixels]
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HEALTHBOX_GFX_55, //hp bar yellow [8 pixels]
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HEALTHBOX_GFX_HP_BAR_RED, //hp bar red [0 pixels]
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HEALTHBOX_GFX_57, //hp bar red [1 pixels]
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HEALTHBOX_GFX_58, //hp bar red [2 pixels]
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HEALTHBOX_GFX_59, //hp bar red [3 pixels]
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HEALTHBOX_GFX_60, //hp bar red [4 pixels]
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HEALTHBOX_GFX_61, //hp bar red [5 pixels]
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HEALTHBOX_GFX_62, //hp bar red [6 pixels]
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HEALTHBOX_GFX_63, //hp bar red [7 pixels]
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HEALTHBOX_GFX_64, //hp bar red [8 pixels]
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HEALTHBOX_GFX_65, //hp bar frame end
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HEALTHBOX_GFX_STATUS_BALL, // Full
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HEALTHBOX_GFX_STATUS_BALL_EMPTY,
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HEALTHBOX_GFX_STATUS_BALL_FAINTED,
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HEALTHBOX_GFX_STATUS_BALL_STATUSED,
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HEALTHBOX_GFX_STATUS_BALL_CAUGHT,
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HEALTHBOX_GFX_STATUS_PSN_BATTLER1, //status2 "PSN"
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HEALTHBOX_GFX_72,
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HEALTHBOX_GFX_73,
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HEALTHBOX_GFX_STATUS_PRZ_BATTLER1, //status2 "PRZ"
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HEALTHBOX_GFX_75,
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HEALTHBOX_GFX_76,
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HEALTHBOX_GFX_STATUS_SLP_BATTLER1, //status2 "SLP"
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HEALTHBOX_GFX_78,
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HEALTHBOX_GFX_79,
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HEALTHBOX_GFX_STATUS_FRZ_BATTLER1, //status2 "FRZ"
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HEALTHBOX_GFX_81,
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HEALTHBOX_GFX_82,
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HEALTHBOX_GFX_STATUS_BRN_BATTLER1, //status2 "BRN"
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HEALTHBOX_GFX_84,
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HEALTHBOX_GFX_85,
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HEALTHBOX_GFX_STATUS_PSN_BATTLER2, //status3 "PSN"
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HEALTHBOX_GFX_87,
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HEALTHBOX_GFX_88,
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HEALTHBOX_GFX_STATUS_PRZ_BATTLER2, //status3 "PRZ"
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HEALTHBOX_GFX_90,
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HEALTHBOX_GFX_91,
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HEALTHBOX_GFX_STATUS_SLP_BATTLER2, //status3 "SLP"
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HEALTHBOX_GFX_93,
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HEALTHBOX_GFX_94,
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HEALTHBOX_GFX_STATUS_FRZ_BATTLER2, //status3 "FRZ"
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HEALTHBOX_GFX_96,
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HEALTHBOX_GFX_97,
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HEALTHBOX_GFX_STATUS_BRN_BATTLER2, //status3 "BRN"
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HEALTHBOX_GFX_99,
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HEALTHBOX_GFX_100,
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HEALTHBOX_GFX_STATUS_PSN_BATTLER3, //status4 "PSN"
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HEALTHBOX_GFX_102,
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HEALTHBOX_GFX_103,
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HEALTHBOX_GFX_STATUS_PRZ_BATTLER3, //status4 "PRZ"
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HEALTHBOX_GFX_105,
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HEALTHBOX_GFX_106,
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HEALTHBOX_GFX_STATUS_SLP_BATTLER3, //status4 "SLP"
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HEALTHBOX_GFX_108,
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HEALTHBOX_GFX_109,
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HEALTHBOX_GFX_STATUS_FRZ_BATTLER3, //status4 "FRZ"
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HEALTHBOX_GFX_111,
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HEALTHBOX_GFX_112,
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HEALTHBOX_GFX_STATUS_BRN_BATTLER3, //status4 "BRN"
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HEALTHBOX_GFX_114,
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HEALTHBOX_GFX_115,
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HEALTHBOX_GFX_FRAME_END,
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HEALTHBOX_GFX_FRAME_END_BAR,
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};
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static const u8 *GetHealthboxElementGfxPtr(u8);
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static u8 *AddTextPrinterAndCreateWindowOnHealthbox(const u8 *, u32, u32, u32, u32 *);
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static void RemoveWindowOnHealthbox(u32 windowId);
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static void UpdateHpTextInHealthboxInDoubles(u8, s16, u8);
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static void UpdateStatusIconInHealthbox(u8);
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static void TextIntoHealthboxObject(void *, u8 *, s32);
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static void SafariTextIntoHealthboxObject(void *, u8 *, u32);
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static void HpTextIntoHealthboxObject(void *, u8 *, u32);
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static void FillHealthboxObject(void *, u32, u32);
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static void Task_HidePartyStatusSummary_BattleStart_1(u8);
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static void Task_HidePartyStatusSummary_BattleStart_2(u8);
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static void Task_HidePartyStatusSummary_DuringBattle(u8);
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static void SpriteCB_HealthBoxOther(struct Sprite *);
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static void SpriteCB_HealthBar(struct Sprite *);
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static void SpriteCB_StatusSummaryBar_Enter(struct Sprite *);
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static void SpriteCB_StatusSummaryBar_Exit(struct Sprite *);
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static void SpriteCB_StatusSummaryBalls_Enter(struct Sprite *);
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static void SpriteCB_StatusSummaryBalls_Exit(struct Sprite *);
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static void SpriteCB_StatusSummaryBalls_OnSwitchout(struct Sprite *);
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static u8 GetStatusIconForBattlerId(u8, u8);
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static s32 CalcNewBarValue(s32, s32, s32, s32 *, u8, u16);
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static u8 GetScaledExpFraction(s32, s32, s32, u8);
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static void MoveBattleBarGraphically(u8, u8);
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static u8 CalcBarFilledPixels(s32, s32, s32, s32 *, u8 *, u8);
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static void Debug_TestHealthBar_Helper(struct TestingBar *, s32 *, u16 *);
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static const struct OamData sOamData_64x32 =
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{
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.y = 0,
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.affineMode = ST_OAM_AFFINE_OFF,
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.objMode = ST_OAM_OBJ_NORMAL,
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.mosaic = FALSE,
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.bpp = ST_OAM_4BPP,
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.shape = SPRITE_SHAPE(64x32),
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.x = 0,
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.matrixNum = 0,
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.size = SPRITE_SIZE(64x32),
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.tileNum = 0,
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.priority = 1,
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.paletteNum = 0,
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.affineParam = 0,
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};
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static const struct SpriteTemplate sHealthboxPlayerSpriteTemplates[2] =
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{
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{
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.tileTag = TAG_HEALTHBOX_PLAYER1_TILE,
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.paletteTag = TAG_HEALTHBOX_PAL,
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.oam = &sOamData_64x32,
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.anims = gDummySpriteAnimTable,
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.images = NULL,
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.affineAnims = gDummySpriteAffineAnimTable,
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.callback = SpriteCallbackDummy
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},
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{
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.tileTag = TAG_HEALTHBOX_PLAYER2_TILE,
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.paletteTag = TAG_HEALTHBOX_PAL,
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.oam = &sOamData_64x32,
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.anims = gDummySpriteAnimTable,
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.images = NULL,
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.affineAnims = gDummySpriteAffineAnimTable,
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.callback = SpriteCallbackDummy
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}
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};
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static const struct SpriteTemplate sHealthboxOpponentSpriteTemplates[2] =
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{
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{
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.tileTag = TAG_HEALTHBOX_OPPONENT1_TILE,
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.paletteTag = TAG_HEALTHBOX_PAL,
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.oam = &sOamData_64x32,
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.anims = gDummySpriteAnimTable,
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.images = NULL,
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.affineAnims = gDummySpriteAffineAnimTable,
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.callback = SpriteCallbackDummy
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},
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{
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.tileTag = TAG_HEALTHBOX_OPPONENT2_TILE,
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.paletteTag = TAG_HEALTHBOX_PAL,
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.oam = &sOamData_64x32,
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.anims = gDummySpriteAnimTable,
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.images = NULL,
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.affineAnims = gDummySpriteAffineAnimTable,
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.callback = SpriteCallbackDummy
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}
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};
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static const struct SpriteTemplate sHealthboxSafariSpriteTemplate =
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{
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.tileTag = TAG_HEALTHBOX_SAFARI_TILE,
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.paletteTag = TAG_HEALTHBOX_PAL,
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.oam = &sOamData_64x32,
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.anims = gDummySpriteAnimTable,
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.images = NULL,
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.affineAnims = gDummySpriteAffineAnimTable,
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.callback = SpriteCallbackDummy
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};
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static const struct OamData sOamData_Healthbar =
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{
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.y = 0,
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.affineMode = ST_OAM_AFFINE_OFF,
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.objMode = ST_OAM_OBJ_NORMAL,
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.mosaic = FALSE,
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.bpp = ST_OAM_4BPP,
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.shape = SPRITE_SHAPE(32x8),
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.x = 0,
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.matrixNum = 0,
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.size = SPRITE_SIZE(32x8),
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.tileNum = 0,
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.priority = 1,
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.paletteNum = 0,
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.affineParam = 0,
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};
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static const struct SpriteTemplate sHealthbarSpriteTemplates[MAX_BATTLERS_COUNT] =
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{
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{
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.tileTag = TAG_HEALTHBAR_PLAYER1_TILE,
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.paletteTag = TAG_HEALTHBAR_PAL,
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.oam = &sOamData_Healthbar,
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.anims = gDummySpriteAnimTable,
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.images = NULL,
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.affineAnims = gDummySpriteAffineAnimTable,
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.callback = SpriteCB_HealthBar
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},
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{
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.tileTag = TAG_HEALTHBAR_OPPONENT1_TILE,
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.paletteTag = TAG_HEALTHBAR_PAL,
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.oam = &sOamData_Healthbar,
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.anims = gDummySpriteAnimTable,
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.images = NULL,
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.affineAnims = gDummySpriteAffineAnimTable,
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.callback = SpriteCB_HealthBar
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},
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{
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.tileTag = TAG_HEALTHBAR_PLAYER2_TILE,
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.paletteTag = TAG_HEALTHBAR_PAL,
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.oam = &sOamData_Healthbar,
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.anims = gDummySpriteAnimTable,
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.images = NULL,
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.affineAnims = gDummySpriteAffineAnimTable,
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.callback = SpriteCB_HealthBar
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},
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{
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.tileTag = TAG_HEALTHBAR_OPPONENT2_TILE,
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.paletteTag = TAG_HEALTHBAR_PAL,
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.oam = &sOamData_Healthbar,
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.anims = gDummySpriteAnimTable,
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.images = NULL,
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.affineAnims = gDummySpriteAffineAnimTable,
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.callback = SpriteCB_HealthBar
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}
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};
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/* v-- Origin
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[0 + ][1 ]
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[ ][ ]
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[ ][ ]
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[______________][______] 96x40
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[2 ][3 ][4 ]
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*/
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static const struct Subsprite sUnused_Subsprites_0[] =
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{
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{
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.x = -16,
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.y = 0,
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.shape = SPRITE_SHAPE(64x32),
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.size = SPRITE_SIZE(64x32),
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.tileOffset = 0,
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.priority = 1
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},
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{
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.x = 48,
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.y = 0,
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.shape = SPRITE_SHAPE(32x32),
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.size = SPRITE_SIZE(32x32),
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.tileOffset = 32,
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.priority = 1
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},
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{
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.x = -16,
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.y = 32,
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.shape = SPRITE_SHAPE(32x8),
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.size = SPRITE_SIZE(32x8),
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.tileOffset = 48,
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.priority = 1
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},
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{
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.x = 16,
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.y = 32,
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.shape = SPRITE_SHAPE(32x8),
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.size = SPRITE_SIZE(32x8),
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.tileOffset = 52,
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.priority = 1
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},
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{
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.x = 48,
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.y = 32,
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.shape = SPRITE_SHAPE(32x8),
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.size = SPRITE_SIZE(32x8),
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.tileOffset = 56,
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.priority = 1
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}
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};
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// This subsprite table has the same layout as above, but offset by 64 base tiles.
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static const struct Subsprite sUnused_Subsprites_2[] =
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{
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{
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.x = -16,
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.y = 0,
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.shape = SPRITE_SHAPE(64x32),
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.size = SPRITE_SIZE(64x32),
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.tileOffset = 64,
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.priority = 1
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},
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{
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.x = 48,
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.y = 0,
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.shape = SPRITE_SHAPE(32x32),
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.size = SPRITE_SIZE(32x32),
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.tileOffset = 96,
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.priority = 1
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},
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{
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.x = -16,
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.y = 32,
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.shape = SPRITE_SHAPE(32x8),
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.size = SPRITE_SIZE(32x8),
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.tileOffset = 112,
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.priority = 1
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},
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{
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.x = 16,
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.y = 32,
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.shape = SPRITE_SHAPE(32x8),
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.size = SPRITE_SIZE(32x8),
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.tileOffset = 116,
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.priority = 1
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},
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{
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.x = 48,
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.y = 32,
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.shape = SPRITE_SHAPE(32x8),
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.size = SPRITE_SIZE(32x8),
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.tileOffset = 120,
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.priority = 1
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}
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};
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/* v-- Origin
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[0 + ][1 ]
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[ ][ ]
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[ ][ ]
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[ ][ ] 96x32
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*/
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static const struct Subsprite sUnused_Subsprites_1[] =
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{
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{
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.x = -16,
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.y = 0,
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.shape = SPRITE_SHAPE(64x32),
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.size = SPRITE_SIZE(64x32),
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.tileOffset = 0,
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.priority = 1
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},
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{
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.x = 48,
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.y = 0,
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.shape = SPRITE_SHAPE(32x32),
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.size = SPRITE_SIZE(32x32),
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.tileOffset = 32,
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.priority = 1
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}
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};
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// Same as above
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static const struct Subsprite sUnused_Subsprites_3[] =
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{
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{
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.x = -16,
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.y = 0,
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.shape = SPRITE_SHAPE(64x32),
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.size = SPRITE_SIZE(64x32),
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.tileOffset = 0,
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.priority = 1
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},
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{
|
|
.x = 48,
|
|
.y = 0,
|
|
.shape = SPRITE_SHAPE(32x32),
|
|
.size = SPRITE_SIZE(32x32),
|
|
.tileOffset = 32,
|
|
.priority = 1
|
|
}
|
|
};
|
|
|
|
/* v-- Origin
|
|
[0 + ][1 ] 64x8
|
|
*/
|
|
static const struct Subsprite sHealthBar_Subsprites_Player[] =
|
|
{
|
|
{
|
|
.x = -16,
|
|
.y = 0,
|
|
.shape = SPRITE_SHAPE(32x8),
|
|
.size = SPRITE_SIZE(32x8),
|
|
.tileOffset = 0,
|
|
.priority = 1
|
|
},
|
|
{
|
|
.x = 16,
|
|
.y = 0,
|
|
.shape = SPRITE_SHAPE(32x8),
|
|
.size = SPRITE_SIZE(32x8),
|
|
.tileOffset = 4,
|
|
.priority = 1
|
|
}
|
|
};
|
|
|
|
/* v-- Origin
|
|
[] [0 + ][1 ] 8x8 + 64x8
|
|
2^ ^--- Note 8px space
|
|
*/
|
|
static const struct Subsprite sHealthBar_Subsprites_Opponent[] =
|
|
{
|
|
{
|
|
.x = -16,
|
|
.y = 0,
|
|
.shape = SPRITE_SHAPE(32x8),
|
|
.size = SPRITE_SIZE(32x8),
|
|
.tileOffset = 0,
|
|
.priority = 1
|
|
},
|
|
{
|
|
.x = 16,
|
|
.y = 0,
|
|
.shape = SPRITE_SHAPE(32x8),
|
|
.size = SPRITE_SIZE(32x8),
|
|
.tileOffset = 4,
|
|
.priority = 1
|
|
},
|
|
{
|
|
.x = -32,
|
|
.y = 0,
|
|
.shape = SPRITE_SHAPE(8x8),
|
|
.size = SPRITE_SIZE(8x8),
|
|
.tileOffset = 8,
|
|
.priority = 1
|
|
}
|
|
};
|
|
|
|
static const struct SubspriteTable sUnused_SubspriteTable[] =
|
|
{
|
|
{ARRAY_COUNT(sUnused_Subsprites_0), sUnused_Subsprites_0},
|
|
{ARRAY_COUNT(sUnused_Subsprites_1), sUnused_Subsprites_1},
|
|
{ARRAY_COUNT(sUnused_Subsprites_2), sUnused_Subsprites_2},
|
|
{ARRAY_COUNT(sUnused_Subsprites_3), sUnused_Subsprites_3}
|
|
};
|
|
|
|
static const struct SubspriteTable sHealthBar_SubspriteTables[] =
|
|
{
|
|
[B_SIDE_PLAYER] = {ARRAY_COUNT(sHealthBar_Subsprites_Player), sHealthBar_Subsprites_Player},
|
|
[B_SIDE_OPPONENT] = {ARRAY_COUNT(sHealthBar_Subsprites_Opponent), sHealthBar_Subsprites_Opponent}
|
|
};
|
|
/* v-- Origin
|
|
[0 ][1 ][2 ][3 ] 128x8
|
|
*/
|
|
static const struct Subsprite sStatusSummaryBar_Subsprites_Enter[] =
|
|
{
|
|
{
|
|
.x = 32 * -3,
|
|
.y = 0,
|
|
.shape = SPRITE_SHAPE(32x8),
|
|
.size = SPRITE_SIZE(32x8),
|
|
.tileOffset = 0,
|
|
.priority = 1
|
|
},
|
|
{
|
|
.x = 32 * -2,
|
|
.y = 0,
|
|
.shape = SPRITE_SHAPE(32x8),
|
|
.size = SPRITE_SIZE(32x8),
|
|
.tileOffset = 4,
|
|
.priority = 1
|
|
},
|
|
{
|
|
.x = 32 * -1,
|
|
.y = 0,
|
|
.shape = SPRITE_SHAPE(32x8),
|
|
.size = SPRITE_SIZE(32x8),
|
|
.tileOffset = 8,
|
|
.priority = 1
|
|
},
|
|
{
|
|
.x = 0,
|
|
.y = 0,
|
|
.shape = SPRITE_SHAPE(32x8),
|
|
.size = SPRITE_SIZE(32x8),
|
|
.tileOffset = 12,
|
|
.priority = 1
|
|
}
|
|
};
|
|
|
|
/* v-- Origin
|
|
[0 ][1 ][2 ][3 ][4 ][5 ] 192x8
|
|
^-- uses same tiles --^
|
|
*/
|
|
static const struct Subsprite sStatusSummaryBar_Subsprites_Exit[] =
|
|
{
|
|
{
|
|
.x = 32 * -3,
|
|
.y = 0,
|
|
.shape = SPRITE_SHAPE(32x8),
|
|
.size = SPRITE_SIZE(32x8),
|
|
.tileOffset = 0,
|
|
.priority = 1
|
|
},
|
|
{
|
|
.x = 32 * -2,
|
|
.y = 0,
|
|
.shape = SPRITE_SHAPE(32x8),
|
|
.size = SPRITE_SIZE(32x8),
|
|
.tileOffset = 4,
|
|
.priority = 1
|
|
},
|
|
{
|
|
.x = 32 * -1,
|
|
.y = 0,
|
|
.shape = SPRITE_SHAPE(32x8),
|
|
.size = SPRITE_SIZE(32x8),
|
|
.tileOffset = 8,
|
|
.priority = 1
|
|
},
|
|
{
|
|
.x = 32 * 0,
|
|
.y = 0,
|
|
.shape = SPRITE_SHAPE(32x8),
|
|
.size = SPRITE_SIZE(32x8),
|
|
.tileOffset = 8,
|
|
.priority = 1
|
|
},
|
|
{
|
|
.x = 32 * 1,
|
|
.y = 0,
|
|
.shape = SPRITE_SHAPE(32x8),
|
|
.size = SPRITE_SIZE(32x8),
|
|
.tileOffset = 8,
|
|
.priority = 1
|
|
},
|
|
{
|
|
.x = 32 * 2,
|
|
.y = 0,
|
|
.shape = SPRITE_SHAPE(32x8),
|
|
.size = SPRITE_SIZE(32x8),
|
|
.tileOffset = 12,
|
|
.priority = 1
|
|
}
|
|
};
|
|
|
|
static const struct SubspriteTable sStatusSummaryBar_SubspriteTable_Enter[] =
|
|
{
|
|
{ARRAY_COUNT(sStatusSummaryBar_Subsprites_Enter), sStatusSummaryBar_Subsprites_Enter}
|
|
};
|
|
|
|
static const struct SubspriteTable sStatusSummaryBar_SubspriteTable_Exit[] =
|
|
{
|
|
{ARRAY_COUNT(sStatusSummaryBar_Subsprites_Exit), sStatusSummaryBar_Subsprites_Exit}
|
|
};
|
|
|
|
// unused unknown image
|
|
static const u8 sUnusedStatusSummary[] = INCBIN_U8("graphics/battle_interface/unused_status_summary.4bpp");
|
|
|
|
static const struct CompressedSpriteSheet sStatusSummaryBarSpriteSheet =
|
|
{
|
|
gBattleInterface_BallStatusBarGfx, 0x200, TAG_STATUS_SUMMARY_BAR_TILE
|
|
};
|
|
|
|
static const struct SpritePalette sStatusSummaryBarSpritePal =
|
|
{
|
|
gBattleInterface_BallStatusBarPal, TAG_STATUS_SUMMARY_BAR_PAL
|
|
};
|
|
|
|
static const struct SpritePalette sStatusSummaryBallsSpritePal =
|
|
{
|
|
gBattleInterface_BallDisplayPal, TAG_STATUS_SUMMARY_BALLS_PAL
|
|
};
|
|
|
|
static const struct SpriteSheet sStatusSummaryBallsSpriteSheet =
|
|
{
|
|
&gHealthboxElementsGfxTable[HEALTHBOX_GFX_STATUS_BALL], 0x80, TAG_STATUS_SUMMARY_BALLS_TILE
|
|
};
|
|
|
|
// unused oam data
|
|
static const struct OamData sOamData_Unused64x32 =
|
|
{
|
|
.y = 0,
|
|
.affineMode = ST_OAM_AFFINE_OFF,
|
|
.objMode = ST_OAM_OBJ_NORMAL,
|
|
.mosaic = FALSE,
|
|
.bpp = ST_OAM_4BPP,
|
|
.shape = SPRITE_SHAPE(64x32),
|
|
.x = 0,
|
|
.matrixNum = 0,
|
|
.size = SPRITE_SIZE(64x32),
|
|
.tileNum = 0,
|
|
.priority = 1,
|
|
.paletteNum = 0,
|
|
.affineParam = 0,
|
|
};
|
|
|
|
static const struct OamData sOamData_StatusSummaryBalls =
|
|
{
|
|
.y = 0,
|
|
.affineMode = ST_OAM_AFFINE_OFF,
|
|
.objMode = ST_OAM_OBJ_NORMAL,
|
|
.mosaic = FALSE,
|
|
.bpp = ST_OAM_4BPP,
|
|
.shape = SPRITE_SHAPE(8x8),
|
|
.x = 0,
|
|
.matrixNum = 0,
|
|
.size = SPRITE_SIZE(8x8),
|
|
.tileNum = 0,
|
|
.priority = 1,
|
|
.paletteNum = 0,
|
|
.affineParam = 0,
|
|
};
|
|
|
|
static const struct SpriteTemplate sStatusSummaryBarSpriteTemplates[2] =
|
|
{
|
|
{ // Player
|
|
.tileTag = TAG_STATUS_SUMMARY_BAR_TILE,
|
|
.paletteTag = TAG_STATUS_SUMMARY_BAR_PAL,
|
|
.oam = &sOamData_64x32,
|
|
.anims = gDummySpriteAnimTable,
|
|
.images = NULL,
|
|
.affineAnims = gDummySpriteAffineAnimTable,
|
|
.callback = SpriteCB_StatusSummaryBar_Enter
|
|
},
|
|
{ // Opponent
|
|
.tileTag = TAG_STATUS_SUMMARY_BAR_TILE,
|
|
.paletteTag = TAG_STATUS_SUMMARY_BAR_PAL,
|
|
.oam = &sOamData_64x32,
|
|
.anims = gDummySpriteAnimTable,
|
|
.images = NULL,
|
|
.affineAnims = gDummySpriteAffineAnimTable,
|
|
.callback = SpriteCB_StatusSummaryBar_Enter
|
|
}
|
|
};
|
|
|
|
static const struct SpriteTemplate sStatusSummaryBallsSpriteTemplates[2] =
|
|
{
|
|
{
|
|
.tileTag = TAG_STATUS_SUMMARY_BALLS_TILE,
|
|
.paletteTag = TAG_STATUS_SUMMARY_BALLS_PAL,
|
|
.oam = &sOamData_StatusSummaryBalls,
|
|
.anims = gDummySpriteAnimTable,
|
|
.images = NULL,
|
|
.affineAnims = gDummySpriteAffineAnimTable,
|
|
.callback = SpriteCB_StatusSummaryBalls_Enter
|
|
},
|
|
{
|
|
.tileTag = TAG_STATUS_SUMMARY_BALLS_TILE,
|
|
.paletteTag = TAG_STATUS_SUMMARY_BALLS_PAL,
|
|
.oam = &sOamData_StatusSummaryBalls,
|
|
.anims = gDummySpriteAnimTable,
|
|
.images = NULL,
|
|
.affineAnims = gDummySpriteAffineAnimTable,
|
|
.callback = SpriteCB_StatusSummaryBalls_Enter
|
|
}
|
|
};
|
|
|
|
static const u8 sEmptyWhiteText_GrayHighlight[] = __("{COLOR WHITE}{HIGHLIGHT DARK_GRAY} ");
|
|
static const u8 sEmptyWhiteText_TransparentHighlight[] = __("{COLOR WHITE}{HIGHLIGHT TRANSPARENT} ");
|
|
|
|
enum
|
|
{
|
|
PAL_STATUS_PSN,
|
|
PAL_STATUS_PAR,
|
|
PAL_STATUS_SLP,
|
|
PAL_STATUS_FRZ,
|
|
PAL_STATUS_BRN
|
|
};
|
|
|
|
static const u16 sStatusIconColors[] =
|
|
{
|
|
[PAL_STATUS_PSN] = RGB(24, 12, 24),
|
|
[PAL_STATUS_PAR] = RGB(23, 23, 3),
|
|
[PAL_STATUS_SLP] = RGB(20, 20, 17),
|
|
[PAL_STATUS_FRZ] = RGB(17, 22, 28),
|
|
[PAL_STATUS_BRN] = RGB(28, 14, 10),
|
|
};
|
|
|
|
static const struct WindowTemplate sHealthboxWindowTemplate = {
|
|
.bg = 0,
|
|
.tilemapLeft = 0,
|
|
.tilemapTop = 0,
|
|
.width = 8,
|
|
.height = 2,
|
|
.paletteNum = 0,
|
|
.baseBlock = 0
|
|
};
|
|
|
|
static s32 DummiedOutFunction(s16 unused1, s16 unused2, s32 unused3)
|
|
{
|
|
return 9;
|
|
}
|
|
|
|
static void Debug_DrawNumber(s16 number, u16 *dest, bool8 unk)
|
|
{
|
|
s8 i, j;
|
|
u8 buff[4];
|
|
|
|
for (i = 0; i < 4; i++)
|
|
buff[i] = 0;
|
|
|
|
for (i = 3; ; i--)
|
|
{
|
|
if (number > 0)
|
|
{
|
|
buff[i] = number % 10;
|
|
number /= 10;
|
|
}
|
|
else
|
|
{
|
|
for (; i > -1; i--)
|
|
buff[i] = 0xFF;
|
|
|
|
if (buff[3] == 0xFF)
|
|
buff[3] = 0;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (!unk)
|
|
{
|
|
for (i = 0, j = 0; i < 4; i++)
|
|
{
|
|
if (buff[j] == 0xFF)
|
|
{
|
|
dest[j + 0x00] &= 0xFC00;
|
|
dest[j + 0x00] |= 0x1E;
|
|
dest[i + 0x20] &= 0xFC00;
|
|
dest[i + 0x20] |= 0x1E;
|
|
}
|
|
else
|
|
{
|
|
dest[j + 0x00] &= 0xFC00;
|
|
dest[j + 0x00] |= 0x14 + buff[j];
|
|
dest[i + 0x20] &= 0xFC00;
|
|
dest[i + 0x20] |= 0x34 + buff[i];
|
|
}
|
|
j++;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
for (i = 0; i < 4; i++)
|
|
{
|
|
if (buff[i] == 0xFF)
|
|
{
|
|
dest[i + 0x00] &= 0xFC00;
|
|
dest[i + 0x00] |= 0x1E;
|
|
dest[i + 0x20] &= 0xFC00;
|
|
dest[i + 0x20] |= 0x1E;
|
|
}
|
|
else
|
|
{
|
|
dest[i + 0x00] &= 0xFC00;
|
|
dest[i + 0x00] |= 0x14 + buff[i];
|
|
dest[i + 0x20] &= 0xFC00;
|
|
dest[i + 0x20] |= 0x34 + buff[i];
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// Unused
|
|
static void Debug_DrawNumberPair(s16 number1, s16 number2, u16 *dest)
|
|
{
|
|
dest[4] = 0x1E;
|
|
Debug_DrawNumber(number2, dest, FALSE);
|
|
Debug_DrawNumber(number1, dest + 5, TRUE);
|
|
}
|
|
|
|
// Because the healthbox is too large to fit into one sprite, it is divided into two sprites.
|
|
// healthboxLeft or healthboxMain is the left part that is used as the 'main' sprite.
|
|
// healthboxRight or healthboxOther is the right part of the healthbox.
|
|
// There's also the third sprite under name of healthbarSprite that refers to the healthbar visible on the healtbox.
|
|
|
|
// data fields for healthboxMain
|
|
// oam.affineParam holds healthboxRight spriteId
|
|
#define hMain_HealthBarSpriteId data[5]
|
|
#define hMain_Battler data[6]
|
|
#define hMain_Data7 data[7]
|
|
|
|
// data fields for healthboxRight
|
|
#define hOther_HealthBoxSpriteId data[5]
|
|
|
|
// data fields for healthbar
|
|
#define hBar_HealthBoxSpriteId data[5]
|
|
#define hBar_Data6 data[6]
|
|
|
|
u8 CreateBattlerHealthboxSprites(u8 battlerId)
|
|
{
|
|
s16 data6 = 0;
|
|
u8 healthboxLeftSpriteId, healthboxRightSpriteId;
|
|
u8 healthbarSpriteId;
|
|
struct Sprite *healthBarSpritePtr;
|
|
|
|
if (!IsDoubleBattle())
|
|
{
|
|
if (GetBattlerSide(battlerId) == B_SIDE_PLAYER)
|
|
{
|
|
healthboxLeftSpriteId = CreateSprite(&sHealthboxPlayerSpriteTemplates[0], DISPLAY_WIDTH, DISPLAY_HEIGHT, 1);
|
|
healthboxRightSpriteId = CreateSpriteAtEnd(&sHealthboxPlayerSpriteTemplates[0], DISPLAY_WIDTH, DISPLAY_HEIGHT, 1);
|
|
|
|
gSprites[healthboxLeftSpriteId].oam.shape = ST_OAM_SQUARE;
|
|
|
|
gSprites[healthboxRightSpriteId].oam.shape = ST_OAM_SQUARE;
|
|
gSprites[healthboxRightSpriteId].oam.tileNum += 64;
|
|
}
|
|
else
|
|
{
|
|
healthboxLeftSpriteId = CreateSprite(&sHealthboxOpponentSpriteTemplates[0], DISPLAY_WIDTH, DISPLAY_HEIGHT, 1);
|
|
healthboxRightSpriteId = CreateSpriteAtEnd(&sHealthboxOpponentSpriteTemplates[0], DISPLAY_WIDTH, DISPLAY_HEIGHT, 1);
|
|
|
|
gSprites[healthboxRightSpriteId].oam.tileNum += 32;
|
|
|
|
data6 = 2;
|
|
}
|
|
gSprites[healthboxLeftSpriteId].oam.affineParam = healthboxRightSpriteId;
|
|
|
|
gSprites[healthboxRightSpriteId].hOther_HealthBoxSpriteId = healthboxLeftSpriteId;
|
|
gSprites[healthboxRightSpriteId].callback = SpriteCB_HealthBoxOther;
|
|
}
|
|
else
|
|
{
|
|
if (GetBattlerSide(battlerId) == B_SIDE_PLAYER)
|
|
{
|
|
healthboxLeftSpriteId = CreateSprite(&sHealthboxPlayerSpriteTemplates[GetBattlerPosition(battlerId) / 2], DISPLAY_WIDTH, DISPLAY_HEIGHT, 1);
|
|
healthboxRightSpriteId = CreateSpriteAtEnd(&sHealthboxPlayerSpriteTemplates[GetBattlerPosition(battlerId) / 2], DISPLAY_WIDTH, DISPLAY_HEIGHT, 1);
|
|
|
|
gSprites[healthboxLeftSpriteId].oam.affineParam = healthboxRightSpriteId;
|
|
|
|
gSprites[healthboxRightSpriteId].hOther_HealthBoxSpriteId = healthboxLeftSpriteId;
|
|
gSprites[healthboxRightSpriteId].oam.tileNum += 32;
|
|
gSprites[healthboxRightSpriteId].callback = SpriteCB_HealthBoxOther;
|
|
|
|
data6 = 1;
|
|
}
|
|
else
|
|
{
|
|
healthboxLeftSpriteId = CreateSprite(&sHealthboxOpponentSpriteTemplates[GetBattlerPosition(battlerId) / 2], DISPLAY_WIDTH, DISPLAY_HEIGHT, 1);
|
|
healthboxRightSpriteId = CreateSpriteAtEnd(&sHealthboxOpponentSpriteTemplates[GetBattlerPosition(battlerId) / 2], DISPLAY_WIDTH, DISPLAY_HEIGHT, 1);
|
|
|
|
gSprites[healthboxLeftSpriteId].oam.affineParam = healthboxRightSpriteId;
|
|
|
|
gSprites[healthboxRightSpriteId].hOther_HealthBoxSpriteId = healthboxLeftSpriteId;
|
|
gSprites[healthboxRightSpriteId].oam.tileNum += 32;
|
|
gSprites[healthboxRightSpriteId].callback = SpriteCB_HealthBoxOther;
|
|
|
|
data6 = 2;
|
|
}
|
|
}
|
|
|
|
healthbarSpriteId = CreateSpriteAtEnd(&sHealthbarSpriteTemplates[gBattlerPositions[battlerId]], 140, 60, 0);
|
|
healthBarSpritePtr = &gSprites[healthbarSpriteId];
|
|
SetSubspriteTables(healthBarSpritePtr, &sHealthBar_SubspriteTables[GetBattlerSide(battlerId)]);
|
|
healthBarSpritePtr->subspriteMode = SUBSPRITES_IGNORE_PRIORITY;
|
|
healthBarSpritePtr->oam.priority = 1;
|
|
|
|
CpuCopy32(GetHealthboxElementGfxPtr(HEALTHBOX_GFX_1), (void *)(OBJ_VRAM0 + healthBarSpritePtr->oam.tileNum * TILE_SIZE_4BPP), 64);
|
|
|
|
gSprites[healthboxLeftSpriteId].hMain_HealthBarSpriteId = healthbarSpriteId;
|
|
gSprites[healthboxLeftSpriteId].hMain_Battler = battlerId;
|
|
gSprites[healthboxLeftSpriteId].invisible = TRUE;
|
|
|
|
gSprites[healthboxRightSpriteId].invisible = TRUE;
|
|
|
|
healthBarSpritePtr->hBar_HealthBoxSpriteId = healthboxLeftSpriteId;
|
|
healthBarSpritePtr->hBar_Data6 = data6;
|
|
healthBarSpritePtr->invisible = TRUE;
|
|
|
|
return healthboxLeftSpriteId;
|
|
}
|
|
|
|
u8 CreateSafariPlayerHealthboxSprites(void)
|
|
{
|
|
u8 healthboxLeftSpriteId, healthboxRightSpriteId;
|
|
|
|
healthboxLeftSpriteId = CreateSprite(&sHealthboxSafariSpriteTemplate, DISPLAY_WIDTH, DISPLAY_HEIGHT, 1);
|
|
healthboxRightSpriteId = CreateSpriteAtEnd(&sHealthboxSafariSpriteTemplate, DISPLAY_WIDTH, DISPLAY_HEIGHT, 1);
|
|
|
|
gSprites[healthboxLeftSpriteId].oam.shape = ST_OAM_SQUARE;
|
|
gSprites[healthboxRightSpriteId].oam.shape = ST_OAM_SQUARE;
|
|
|
|
gSprites[healthboxRightSpriteId].oam.tileNum += 64;
|
|
|
|
gSprites[healthboxLeftSpriteId].oam.affineParam = healthboxRightSpriteId;
|
|
gSprites[healthboxRightSpriteId].hOther_HealthBoxSpriteId = healthboxLeftSpriteId;
|
|
|
|
gSprites[healthboxRightSpriteId].callback = SpriteCB_HealthBoxOther;
|
|
|
|
return healthboxLeftSpriteId;
|
|
}
|
|
|
|
static const u8 *GetHealthboxElementGfxPtr(u8 elementId)
|
|
{
|
|
return gHealthboxElementsGfxTable[elementId];
|
|
}
|
|
|
|
// Syncs the position of healthbar accordingly with the healthbox.
|
|
static void SpriteCB_HealthBar(struct Sprite *sprite)
|
|
{
|
|
u8 healthboxSpriteId = sprite->hBar_HealthBoxSpriteId;
|
|
|
|
switch (sprite->hBar_Data6)
|
|
{
|
|
case 0:
|
|
sprite->x = gSprites[healthboxSpriteId].x + 16;
|
|
sprite->y = gSprites[healthboxSpriteId].y;
|
|
break;
|
|
case 1:
|
|
sprite->x = gSprites[healthboxSpriteId].x + 16;
|
|
sprite->y = gSprites[healthboxSpriteId].y;
|
|
break;
|
|
case 2:
|
|
default:
|
|
sprite->x = gSprites[healthboxSpriteId].x + 8;
|
|
sprite->y = gSprites[healthboxSpriteId].y;
|
|
break;
|
|
}
|
|
|
|
sprite->x2 = gSprites[healthboxSpriteId].x2;
|
|
sprite->y2 = gSprites[healthboxSpriteId].y2;
|
|
}
|
|
|
|
static void SpriteCB_HealthBoxOther(struct Sprite *sprite)
|
|
{
|
|
u8 healthboxMainSpriteId = sprite->hOther_HealthBoxSpriteId;
|
|
|
|
sprite->x = gSprites[healthboxMainSpriteId].x + 64;
|
|
sprite->y = gSprites[healthboxMainSpriteId].y;
|
|
|
|
sprite->x2 = gSprites[healthboxMainSpriteId].x2;
|
|
sprite->y2 = gSprites[healthboxMainSpriteId].y2;
|
|
}
|
|
|
|
void SetBattleBarStruct(u8 battlerId, u8 healthboxSpriteId, s32 maxVal, s32 oldVal, s32 receivedValue)
|
|
{
|
|
gBattleSpritesDataPtr->battleBars[battlerId].healthboxSpriteId = healthboxSpriteId;
|
|
gBattleSpritesDataPtr->battleBars[battlerId].maxValue = maxVal;
|
|
gBattleSpritesDataPtr->battleBars[battlerId].oldValue = oldVal;
|
|
gBattleSpritesDataPtr->battleBars[battlerId].receivedValue = receivedValue;
|
|
gBattleSpritesDataPtr->battleBars[battlerId].currValue = -32768;
|
|
}
|
|
|
|
void SetHealthboxSpriteInvisible(u8 healthboxSpriteId)
|
|
{
|
|
gSprites[healthboxSpriteId].invisible = TRUE;
|
|
gSprites[gSprites[healthboxSpriteId].hMain_HealthBarSpriteId].invisible = TRUE;
|
|
gSprites[gSprites[healthboxSpriteId].oam.affineParam].invisible = TRUE;
|
|
}
|
|
|
|
void SetHealthboxSpriteVisible(u8 healthboxSpriteId)
|
|
{
|
|
gSprites[healthboxSpriteId].invisible = FALSE;
|
|
gSprites[gSprites[healthboxSpriteId].hMain_HealthBarSpriteId].invisible = FALSE;
|
|
gSprites[gSprites[healthboxSpriteId].oam.affineParam].invisible = FALSE;
|
|
}
|
|
|
|
static void UpdateSpritePos(u8 spriteId, s16 x, s16 y)
|
|
{
|
|
gSprites[spriteId].x = x;
|
|
gSprites[spriteId].y = y;
|
|
}
|
|
|
|
void DestoryHealthboxSprite(u8 healthboxSpriteId)
|
|
{
|
|
DestroySprite(&gSprites[gSprites[healthboxSpriteId].oam.affineParam]);
|
|
DestroySprite(&gSprites[gSprites[healthboxSpriteId].hMain_HealthBarSpriteId]);
|
|
DestroySprite(&gSprites[healthboxSpriteId]);
|
|
}
|
|
|
|
void DummyBattleInterfaceFunc(u8 healthboxSpriteId, bool8 isDoubleBattleBattlerOnly)
|
|
{
|
|
|
|
}
|
|
|
|
void UpdateOamPriorityInAllHealthboxes(u8 priority)
|
|
{
|
|
s32 i;
|
|
|
|
for (i = 0; i < gBattlersCount; i++)
|
|
{
|
|
u8 healthboxLeftSpriteId = gHealthboxSpriteIds[i];
|
|
u8 healthboxRightSpriteId = gSprites[gHealthboxSpriteIds[i]].oam.affineParam;
|
|
u8 healthbarSpriteId = gSprites[gHealthboxSpriteIds[i]].hMain_HealthBarSpriteId;
|
|
|
|
gSprites[healthboxLeftSpriteId].oam.priority = priority;
|
|
gSprites[healthboxRightSpriteId].oam.priority = priority;
|
|
gSprites[healthbarSpriteId].oam.priority = priority;
|
|
}
|
|
}
|
|
|
|
void InitBattlerHealthboxCoords(u8 battler)
|
|
{
|
|
s16 x = 0, y = 0;
|
|
|
|
if (!IsDoubleBattle())
|
|
{
|
|
if (GetBattlerSide(battler) != B_SIDE_PLAYER)
|
|
x = 44, y = 30;
|
|
else
|
|
x = 158, y = 88;
|
|
}
|
|
else
|
|
{
|
|
switch (GetBattlerPosition(battler))
|
|
{
|
|
case B_POSITION_PLAYER_LEFT:
|
|
x = 159, y = 76;
|
|
break;
|
|
case B_POSITION_PLAYER_RIGHT:
|
|
x = 171, y = 101;
|
|
break;
|
|
case B_POSITION_OPPONENT_LEFT:
|
|
x = 44, y = 19;
|
|
break;
|
|
case B_POSITION_OPPONENT_RIGHT:
|
|
x = 32, y = 44;
|
|
break;
|
|
}
|
|
}
|
|
|
|
UpdateSpritePos(gHealthboxSpriteIds[battler], x, y);
|
|
}
|
|
|
|
static void UpdateLvlInHealthbox(u8 healthboxSpriteId, u8 lvl)
|
|
{
|
|
u32 windowId, spriteTileNum;
|
|
u8 *windowTileData;
|
|
u8 text[16];
|
|
u32 xPos;
|
|
u8 *objVram;
|
|
|
|
text[0] = CHAR_EXTRA_SYMBOL;
|
|
text[1] = CHAR_LV_2;
|
|
|
|
objVram = ConvertIntToDecimalStringN(text + 2, lvl, STR_CONV_MODE_LEFT_ALIGN, 3);
|
|
xPos = 5 * (3 - (objVram - (text + 2)));
|
|
|
|
windowTileData = AddTextPrinterAndCreateWindowOnHealthbox(text, xPos, 3, 2, &windowId);
|
|
spriteTileNum = gSprites[healthboxSpriteId].oam.tileNum * TILE_SIZE_4BPP;
|
|
|
|
if (GetBattlerSide(gSprites[healthboxSpriteId].hMain_Battler) == B_SIDE_PLAYER)
|
|
{
|
|
objVram = (void *)(OBJ_VRAM0);
|
|
if (!IsDoubleBattle())
|
|
objVram += spriteTileNum + 0x820;
|
|
else
|
|
objVram += spriteTileNum + 0x420;
|
|
}
|
|
else
|
|
{
|
|
objVram = (void *)(OBJ_VRAM0);
|
|
objVram += spriteTileNum + 0x400;
|
|
}
|
|
TextIntoHealthboxObject(objVram, windowTileData, 3);
|
|
RemoveWindowOnHealthbox(windowId);
|
|
}
|
|
|
|
void UpdateHpTextInHealthbox(u8 healthboxSpriteId, s16 value, u8 maxOrCurrent)
|
|
{
|
|
u32 windowId, spriteTileNum;
|
|
u8 *windowTileData;
|
|
u8 text[32];
|
|
void *objVram;
|
|
|
|
if (GetBattlerSide(gSprites[healthboxSpriteId].hMain_Battler) == B_SIDE_PLAYER && !IsDoubleBattle())
|
|
{
|
|
spriteTileNum = gSprites[healthboxSpriteId].oam.tileNum * TILE_SIZE_4BPP;
|
|
if (maxOrCurrent != HP_CURRENT) // singles, max
|
|
{
|
|
ConvertIntToDecimalStringN(text, value, STR_CONV_MODE_RIGHT_ALIGN, 3);
|
|
windowTileData = AddTextPrinterAndCreateWindowOnHealthbox(text, 0, 5, 2, &windowId);
|
|
objVram = (void *)(OBJ_VRAM0);
|
|
objVram += spriteTileNum + 0xB40;
|
|
HpTextIntoHealthboxObject(objVram, windowTileData, 2);
|
|
RemoveWindowOnHealthbox(windowId);
|
|
}
|
|
else // singles, current
|
|
{
|
|
ConvertIntToDecimalStringN(text, value, STR_CONV_MODE_RIGHT_ALIGN, 3);
|
|
text[3] = CHAR_SLASH;
|
|
text[4] = EOS;
|
|
windowTileData = AddTextPrinterAndCreateWindowOnHealthbox(text, 4, 5, 2, &windowId);
|
|
objVram = (void *)(OBJ_VRAM0);
|
|
objVram += spriteTileNum + 0x3E0;
|
|
HpTextIntoHealthboxObject(objVram, windowTileData, 1);
|
|
objVram = (void *)(OBJ_VRAM0);
|
|
objVram += spriteTileNum + 0xB00;
|
|
HpTextIntoHealthboxObject(objVram, windowTileData + 0x20, 2);
|
|
RemoveWindowOnHealthbox(windowId);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
u8 battler;
|
|
|
|
memcpy(text, sEmptyWhiteText_GrayHighlight, sizeof(sEmptyWhiteText_GrayHighlight));
|
|
battler = gSprites[healthboxSpriteId].hMain_Battler;
|
|
if (IsDoubleBattle() == TRUE || GetBattlerSide(battler) == B_SIDE_OPPONENT)
|
|
{
|
|
UpdateHpTextInHealthboxInDoubles(healthboxSpriteId, value, maxOrCurrent);
|
|
}
|
|
else
|
|
{
|
|
u32 var;
|
|
u8 i;
|
|
|
|
if (GetBattlerSide(gSprites[healthboxSpriteId].data[6]) == B_SIDE_PLAYER)
|
|
{
|
|
if (maxOrCurrent == HP_CURRENT)
|
|
var = 29;
|
|
else
|
|
var = 89;
|
|
}
|
|
else
|
|
{
|
|
if (maxOrCurrent == HP_CURRENT)
|
|
var = 20;
|
|
else
|
|
var = 48;
|
|
}
|
|
|
|
ConvertIntToDecimalStringN(text + 6, value, STR_CONV_MODE_RIGHT_ALIGN, 3);
|
|
RenderTextHandleBold(gMonSpritesGfxPtr->barFontGfx, FONT_BOLD, text);
|
|
|
|
for (i = 0; i < 3; i++)
|
|
{
|
|
CpuCopy32(&gMonSpritesGfxPtr->barFontGfx[i * 64 + 32],
|
|
(void *)((OBJ_VRAM0) + TILE_SIZE_4BPP * (gSprites[healthboxSpriteId].oam.tileNum + var + i)),
|
|
0x20);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
static void UpdateHpTextInHealthboxInDoubles(u8 healthboxSpriteId, s16 value, u8 maxOrCurrent)
|
|
{
|
|
u32 windowId, spriteTileNum;
|
|
u8 *windowTileData;
|
|
u8 text[32];
|
|
void *objVram;
|
|
|
|
if (GetBattlerSide(gSprites[healthboxSpriteId].hMain_Battler) == B_SIDE_PLAYER)
|
|
{
|
|
if (gBattleSpritesDataPtr->battlerData[gSprites[healthboxSpriteId].data[6]].hpNumbersNoBars) // don't print text if only bars are visible
|
|
{
|
|
spriteTileNum = gSprites[gSprites[healthboxSpriteId].data[5]].oam.tileNum * TILE_SIZE_4BPP;
|
|
objVram = (void *)(OBJ_VRAM0) + spriteTileNum;
|
|
|
|
if (maxOrCurrent != HP_CURRENT) // doubles, max hp
|
|
{
|
|
ConvertIntToDecimalStringN(text, value, STR_CONV_MODE_RIGHT_ALIGN, 3);
|
|
windowTileData = AddTextPrinterAndCreateWindowOnHealthbox(text, 0, 5, 0, &windowId);
|
|
HpTextIntoHealthboxObject((void *)(OBJ_VRAM0) + spriteTileNum + 0xC0, windowTileData, 2);
|
|
RemoveWindowOnHealthbox(windowId);
|
|
CpuCopy32(GetHealthboxElementGfxPtr(HEALTHBOX_GFX_FRAME_END),
|
|
(void *)(OBJ_VRAM0 + 0x680) + (gSprites[healthboxSpriteId].oam.tileNum * TILE_SIZE_4BPP),
|
|
0x20);
|
|
}
|
|
else
|
|
{
|
|
ConvertIntToDecimalStringN(text, value, STR_CONV_MODE_RIGHT_ALIGN, 3);
|
|
text[3] = CHAR_SLASH;
|
|
text[4] = EOS;
|
|
windowTileData = AddTextPrinterAndCreateWindowOnHealthbox(text, 4, 5, 0, &windowId);
|
|
FillHealthboxObject(objVram, 0, 3); // Erases HP bar leftover.
|
|
HpTextIntoHealthboxObject((void *)(OBJ_VRAM0 + 0x60) + spriteTileNum, windowTileData, 3);
|
|
RemoveWindowOnHealthbox(windowId);
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
u8 battlerId;
|
|
|
|
memcpy(text, sEmptyWhiteText_TransparentHighlight, sizeof(sEmptyWhiteText_TransparentHighlight));
|
|
battlerId = gSprites[healthboxSpriteId].hMain_Battler;
|
|
|
|
if (gBattleSpritesDataPtr->battlerData[battlerId].hpNumbersNoBars) // don't print text if only bars are visible
|
|
{
|
|
u8 var = 4;
|
|
u8 r7;
|
|
u8 *txtPtr;
|
|
u8 i;
|
|
|
|
if (maxOrCurrent == HP_CURRENT)
|
|
var = 0;
|
|
|
|
r7 = gSprites[healthboxSpriteId].data[5];
|
|
txtPtr = ConvertIntToDecimalStringN(text + 6, value, STR_CONV_MODE_RIGHT_ALIGN, 3);
|
|
if (!maxOrCurrent)
|
|
StringCopy(txtPtr, gText_Slash);
|
|
RenderTextHandleBold(gMonSpritesGfxPtr->barFontGfx, FONT_BOLD, text);
|
|
|
|
for (i = var; i < var + 3; i++)
|
|
{
|
|
if (i < 3)
|
|
{
|
|
CpuCopy32(&gMonSpritesGfxPtr->barFontGfx[((i - var) * 64) + 32],
|
|
(void *)((OBJ_VRAM0) + 32 * (1 + gSprites[r7].oam.tileNum + i)),
|
|
0x20);
|
|
}
|
|
else
|
|
{
|
|
CpuCopy32(&gMonSpritesGfxPtr->barFontGfx[((i - var) * 64) + 32],
|
|
(void *)((OBJ_VRAM0 + 0x20) + 32 * (i + gSprites[r7].oam.tileNum)),
|
|
0x20);
|
|
}
|
|
}
|
|
|
|
if (maxOrCurrent == HP_CURRENT)
|
|
{
|
|
CpuCopy32(&gMonSpritesGfxPtr->barFontGfx[224],
|
|
(void *)((OBJ_VRAM0) + ((gSprites[r7].oam.tileNum + 4) * TILE_SIZE_4BPP)),
|
|
0x20);
|
|
CpuFill32(0, (void *)((OBJ_VRAM0) + (gSprites[r7].oam.tileNum * TILE_SIZE_4BPP)), 0x20);
|
|
}
|
|
else
|
|
{
|
|
if (GetBattlerSide(battlerId) == B_SIDE_PLAYER) // Impossible to reach part, because the battlerId is from the opponent's side.
|
|
{
|
|
CpuCopy32(GetHealthboxElementGfxPtr(HEALTHBOX_GFX_FRAME_END),
|
|
(void *)(OBJ_VRAM0) + ((gSprites[healthboxSpriteId].oam.tileNum + 52) * TILE_SIZE_4BPP),
|
|
0x20);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// Prints mon's nature, catch and flee rate. Probably used to test pokeblock-related features.
|
|
static void PrintSafariMonInfo(u8 healthboxSpriteId, struct Pokemon *mon)
|
|
{
|
|
u8 text[20];
|
|
s32 j, spriteTileNum;
|
|
u8 *barFontGfx;
|
|
u8 i, var, nature, healthBarSpriteId;
|
|
|
|
memcpy(text, sEmptyWhiteText_GrayHighlight, sizeof(sEmptyWhiteText_GrayHighlight));
|
|
barFontGfx = &gMonSpritesGfxPtr->barFontGfx[0x520 + (GetBattlerPosition(gSprites[healthboxSpriteId].hMain_Battler) * 384)];
|
|
var = 5;
|
|
nature = GetNature(mon);
|
|
StringCopy(&text[6], gNatureNamePointers[nature]);
|
|
RenderTextHandleBold(barFontGfx, FONT_BOLD, text);
|
|
|
|
for (j = 6, i = 0; i < var; i++, j++)
|
|
{
|
|
u8 elementId;
|
|
|
|
if ((text[j] >= 55 && text[j] <= 74) || (text[j] >= 135 && text[j] <= 154))
|
|
elementId = 44;
|
|
else if ((text[j] >= 75 && text[j] <= 79) || (text[j] >= 155 && text[j] <= 159))
|
|
elementId = 45;
|
|
else
|
|
elementId = 43;
|
|
|
|
CpuCopy32(GetHealthboxElementGfxPtr(elementId), barFontGfx + (i * 64), 0x20);
|
|
}
|
|
|
|
for (j = 1; j < var + 1; j++)
|
|
{
|
|
spriteTileNum = (gSprites[healthboxSpriteId].oam.tileNum + (j - (j / 8 * 8)) + (j / 8 * 64)) * TILE_SIZE_4BPP;
|
|
CpuCopy32(barFontGfx, (void *)(OBJ_VRAM0) + (spriteTileNum), 0x20);
|
|
barFontGfx += 0x20;
|
|
|
|
spriteTileNum = (8 + gSprites[healthboxSpriteId].oam.tileNum + (j - (j / 8 * 8)) + (j / 8 * 64)) * TILE_SIZE_4BPP;
|
|
CpuCopy32(barFontGfx, (void *)(OBJ_VRAM0) + (spriteTileNum), 0x20);
|
|
barFontGfx += 0x20;
|
|
}
|
|
|
|
healthBarSpriteId = gSprites[healthboxSpriteId].hMain_HealthBarSpriteId;
|
|
ConvertIntToDecimalStringN(&text[6], gBattleStruct->safariCatchFactor, STR_CONV_MODE_RIGHT_ALIGN, 2);
|
|
ConvertIntToDecimalStringN(&text[9], gBattleStruct->safariEscapeFactor, STR_CONV_MODE_RIGHT_ALIGN, 2);
|
|
text[5] = CHAR_SPACE;
|
|
text[8] = CHAR_SLASH;
|
|
RenderTextHandleBold(gMonSpritesGfxPtr->barFontGfx, FONT_BOLD, text);
|
|
|
|
j = healthBarSpriteId; // Needed to match for some reason.
|
|
for (j = 0; j < 5; j++)
|
|
{
|
|
if (j <= 1)
|
|
{
|
|
CpuCopy32(&gMonSpritesGfxPtr->barFontGfx[0x40 * j + 0x20],
|
|
(void *)(OBJ_VRAM0) + (gSprites[healthBarSpriteId].oam.tileNum + 2 + j) * TILE_SIZE_4BPP,
|
|
32);
|
|
}
|
|
else
|
|
{
|
|
CpuCopy32(&gMonSpritesGfxPtr->barFontGfx[0x40 * j + 0x20],
|
|
(void *)(OBJ_VRAM0 + 0xC0) + (j + gSprites[healthBarSpriteId].oam.tileNum) * TILE_SIZE_4BPP,
|
|
32);
|
|
}
|
|
}
|
|
}
|
|
|
|
void SwapHpBarsWithHpText(void)
|
|
{
|
|
s32 i;
|
|
u8 healthBarSpriteId;
|
|
|
|
for (i = 0; i < gBattlersCount; i++)
|
|
{
|
|
if (gSprites[gHealthboxSpriteIds[i]].callback == SpriteCallbackDummy
|
|
&& GetBattlerSide(i) != B_SIDE_OPPONENT
|
|
&& (IsDoubleBattle() || GetBattlerSide(i) != B_SIDE_PLAYER))
|
|
{
|
|
bool8 noBars;
|
|
|
|
gBattleSpritesDataPtr->battlerData[i].hpNumbersNoBars ^= 1;
|
|
noBars = gBattleSpritesDataPtr->battlerData[i].hpNumbersNoBars;
|
|
if (GetBattlerSide(i) == B_SIDE_PLAYER)
|
|
{
|
|
if (!IsDoubleBattle())
|
|
continue;
|
|
if (gBattleTypeFlags & BATTLE_TYPE_SAFARI)
|
|
continue;
|
|
|
|
if (noBars == TRUE) // bars to text
|
|
{
|
|
healthBarSpriteId = gSprites[gHealthboxSpriteIds[i]].hMain_HealthBarSpriteId;
|
|
|
|
CpuFill32(0, (void *)(OBJ_VRAM0 + gSprites[healthBarSpriteId].oam.tileNum * TILE_SIZE_4BPP), 0x100);
|
|
UpdateHpTextInHealthboxInDoubles(gHealthboxSpriteIds[i], GetMonData(&gPlayerParty[gBattlerPartyIndexes[i]], MON_DATA_HP), HP_CURRENT);
|
|
UpdateHpTextInHealthboxInDoubles(gHealthboxSpriteIds[i], GetMonData(&gPlayerParty[gBattlerPartyIndexes[i]], MON_DATA_MAX_HP), HP_MAX);
|
|
}
|
|
else // text to bars
|
|
{
|
|
UpdateStatusIconInHealthbox(gHealthboxSpriteIds[i]);
|
|
UpdateHealthboxAttribute(gHealthboxSpriteIds[i], &gPlayerParty[gBattlerPartyIndexes[i]], HEALTHBOX_HEALTH_BAR);
|
|
CpuCopy32(GetHealthboxElementGfxPtr(HEALTHBOX_GFX_FRAME_END_BAR), (void *)(OBJ_VRAM0 + 0x680 + gSprites[gHealthboxSpriteIds[i]].oam.tileNum * TILE_SIZE_4BPP), 32);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (noBars == TRUE) // bars to text
|
|
{
|
|
if (gBattleTypeFlags & BATTLE_TYPE_SAFARI)
|
|
{
|
|
// Most likely a debug function.
|
|
PrintSafariMonInfo(gHealthboxSpriteIds[i], &gEnemyParty[gBattlerPartyIndexes[i]]);
|
|
}
|
|
else
|
|
{
|
|
healthBarSpriteId = gSprites[gHealthboxSpriteIds[i]].hMain_HealthBarSpriteId;
|
|
|
|
CpuFill32(0, (void *)(OBJ_VRAM0 + gSprites[healthBarSpriteId].oam.tileNum * 32), 0x100);
|
|
UpdateHpTextInHealthboxInDoubles(gHealthboxSpriteIds[i], GetMonData(&gEnemyParty[gBattlerPartyIndexes[i]], MON_DATA_HP), HP_CURRENT);
|
|
UpdateHpTextInHealthboxInDoubles(gHealthboxSpriteIds[i], GetMonData(&gEnemyParty[gBattlerPartyIndexes[i]], MON_DATA_MAX_HP), HP_MAX);
|
|
}
|
|
}
|
|
else // text to bars
|
|
{
|
|
UpdateStatusIconInHealthbox(gHealthboxSpriteIds[i]);
|
|
UpdateHealthboxAttribute(gHealthboxSpriteIds[i], &gEnemyParty[gBattlerPartyIndexes[i]], HEALTHBOX_HEALTH_BAR);
|
|
if (gBattleTypeFlags & BATTLE_TYPE_SAFARI)
|
|
UpdateHealthboxAttribute(gHealthboxSpriteIds[i], &gEnemyParty[gBattlerPartyIndexes[i]], HEALTHBOX_NICK);
|
|
}
|
|
}
|
|
gSprites[gHealthboxSpriteIds[i]].hMain_Data7 ^= 1;
|
|
}
|
|
}
|
|
}
|
|
|
|
#define tBattler data[0]
|
|
#define tSummaryBarSpriteId data[1]
|
|
#define tBallIconSpriteId(n) data[3 + n]
|
|
#define tIsBattleStart data[10]
|
|
#define tBlend data[15]
|
|
|
|
u8 CreatePartyStatusSummarySprites(u8 battlerId, struct HpAndStatus *partyInfo, bool8 skipPlayer, bool8 isBattleStart)
|
|
{
|
|
bool8 isOpponent;
|
|
s16 bar_X, bar_Y, bar_pos2_X, bar_data0;
|
|
s32 i, j, var;
|
|
u8 summaryBarSpriteId;
|
|
u8 ballIconSpritesIds[PARTY_SIZE];
|
|
u8 taskId;
|
|
|
|
if (!skipPlayer || GetBattlerPosition(battlerId) != B_POSITION_OPPONENT_RIGHT)
|
|
{
|
|
if (GetBattlerSide(battlerId) == B_SIDE_PLAYER)
|
|
{
|
|
isOpponent = FALSE;
|
|
bar_X = 136, bar_Y = 96;
|
|
bar_pos2_X = 100;
|
|
bar_data0 = -5;
|
|
}
|
|
else
|
|
{
|
|
isOpponent = TRUE;
|
|
|
|
if (!skipPlayer || !IsDoubleBattle())
|
|
bar_X = 104, bar_Y = 40;
|
|
else
|
|
bar_X = 104, bar_Y = 16;
|
|
|
|
bar_pos2_X = -100;
|
|
bar_data0 = 5;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
isOpponent = TRUE;
|
|
bar_X = 104, bar_Y = 40;
|
|
bar_pos2_X = -100;
|
|
bar_data0 = 5;
|
|
}
|
|
|
|
LoadCompressedSpriteSheetUsingHeap(&sStatusSummaryBarSpriteSheet);
|
|
LoadSpriteSheet(&sStatusSummaryBallsSpriteSheet);
|
|
LoadSpritePalette(&sStatusSummaryBarSpritePal);
|
|
LoadSpritePalette(&sStatusSummaryBallsSpritePal);
|
|
|
|
summaryBarSpriteId = CreateSprite(&sStatusSummaryBarSpriteTemplates[isOpponent], bar_X, bar_Y, 10);
|
|
SetSubspriteTables(&gSprites[summaryBarSpriteId], sStatusSummaryBar_SubspriteTable_Enter);
|
|
gSprites[summaryBarSpriteId].x2 = bar_pos2_X;
|
|
gSprites[summaryBarSpriteId].data[0] = bar_data0;
|
|
|
|
if (isOpponent)
|
|
{
|
|
gSprites[summaryBarSpriteId].x -= 96;
|
|
gSprites[summaryBarSpriteId].oam.matrixNum = ST_OAM_HFLIP;
|
|
}
|
|
else
|
|
{
|
|
gSprites[summaryBarSpriteId].x += 96;
|
|
}
|
|
|
|
for (i = 0; i < PARTY_SIZE; i++)
|
|
{
|
|
ballIconSpritesIds[i] = CreateSpriteAtEnd(&sStatusSummaryBallsSpriteTemplates[isOpponent], bar_X, bar_Y - 4, 9);
|
|
|
|
if (!isBattleStart)
|
|
gSprites[ballIconSpritesIds[i]].callback = SpriteCB_StatusSummaryBalls_OnSwitchout;
|
|
|
|
if (!isOpponent)
|
|
{
|
|
gSprites[ballIconSpritesIds[i]].x2 = 0;
|
|
gSprites[ballIconSpritesIds[i]].y2 = 0;
|
|
}
|
|
|
|
gSprites[ballIconSpritesIds[i]].data[0] = summaryBarSpriteId;
|
|
|
|
if (!isOpponent)
|
|
{
|
|
gSprites[ballIconSpritesIds[i]].x += 10 * i + 24;
|
|
gSprites[ballIconSpritesIds[i]].data[1] = i * 7 + 10;
|
|
gSprites[ballIconSpritesIds[i]].x2 = 120;
|
|
}
|
|
else
|
|
{
|
|
gSprites[ballIconSpritesIds[i]].x -= 10 * (5 - i) + 24;
|
|
gSprites[ballIconSpritesIds[i]].data[1] = (6 - i) * 7 + 10;
|
|
gSprites[ballIconSpritesIds[i]].x2 = -120;
|
|
}
|
|
|
|
gSprites[ballIconSpritesIds[i]].data[2] = isOpponent;
|
|
}
|
|
|
|
if (GetBattlerSide(battlerId) == B_SIDE_PLAYER)
|
|
{
|
|
if (gBattleTypeFlags & BATTLE_TYPE_MULTI)
|
|
{
|
|
for (i = 0; i < PARTY_SIZE; i++)
|
|
{
|
|
if (partyInfo[i].hp == HP_EMPTY_SLOT)
|
|
{
|
|
// empty slot or an egg
|
|
gSprites[ballIconSpritesIds[i]].oam.tileNum += 1;
|
|
gSprites[ballIconSpritesIds[i]].data[7] = 1;
|
|
}
|
|
else if (partyInfo[i].hp == 0)
|
|
{
|
|
// fainted mon
|
|
gSprites[ballIconSpritesIds[i]].oam.tileNum += 3;
|
|
}
|
|
else if (partyInfo[i].status != 0)
|
|
{
|
|
// mon with major status
|
|
gSprites[ballIconSpritesIds[i]].oam.tileNum += 2;
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
for (i = 0, var = PARTY_SIZE - 1, j = 0; j < PARTY_SIZE; j++)
|
|
{
|
|
if (partyInfo[j].hp == HP_EMPTY_SLOT)
|
|
{
|
|
// empty slot or an egg
|
|
gSprites[ballIconSpritesIds[var]].oam.tileNum += 1;
|
|
gSprites[ballIconSpritesIds[var]].data[7] = 1;
|
|
var--;
|
|
continue;
|
|
}
|
|
else if (partyInfo[j].hp == 0)
|
|
{
|
|
// fainted mon
|
|
gSprites[ballIconSpritesIds[i]].oam.tileNum += 3;
|
|
}
|
|
else if (gBattleTypeFlags & BATTLE_TYPE_ARENA && gBattleStruct->arenaLostPlayerMons & gBitTable[j])
|
|
{
|
|
// fainted arena mon
|
|
gSprites[ballIconSpritesIds[i]].oam.tileNum += 3;
|
|
}
|
|
else if (partyInfo[j].status != 0)
|
|
{
|
|
// mon with primary status
|
|
gSprites[ballIconSpritesIds[i]].oam.tileNum += 2;
|
|
}
|
|
i++;
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (gBattleTypeFlags & (BATTLE_TYPE_MULTI | BATTLE_TYPE_TWO_OPPONENTS))
|
|
{
|
|
for (var = PARTY_SIZE - 1, i = 0; i < PARTY_SIZE; i++)
|
|
{
|
|
if (partyInfo[i].hp == HP_EMPTY_SLOT)
|
|
{
|
|
// empty slot or an egg
|
|
gSprites[ballIconSpritesIds[var]].oam.tileNum += 1;
|
|
gSprites[ballIconSpritesIds[var]].data[7] = 1;
|
|
}
|
|
else if (partyInfo[i].hp == 0)
|
|
{
|
|
// fainted mon
|
|
gSprites[ballIconSpritesIds[var]].oam.tileNum += 3;
|
|
}
|
|
else if (partyInfo[i].status != 0)
|
|
{
|
|
// mon with primary status
|
|
gSprites[ballIconSpritesIds[var]].oam.tileNum += 2;
|
|
}
|
|
var--;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
for (var = 0, i = 0, j = 0; j < PARTY_SIZE; j++)
|
|
{
|
|
if (partyInfo[j].hp == HP_EMPTY_SLOT)
|
|
{
|
|
// empty slot or an egg
|
|
gSprites[ballIconSpritesIds[i]].oam.tileNum += 1;
|
|
gSprites[ballIconSpritesIds[i]].data[7] = 1;
|
|
i++;
|
|
continue;
|
|
}
|
|
else if (partyInfo[j].hp == 0)
|
|
{
|
|
// fainted mon
|
|
gSprites[ballIconSpritesIds[PARTY_SIZE - 1 - var]].oam.tileNum += 3;
|
|
}
|
|
else if (gBattleTypeFlags & BATTLE_TYPE_ARENA && gBattleStruct->arenaLostOpponentMons & gBitTable[j])
|
|
{
|
|
// fainted arena mon
|
|
gSprites[ballIconSpritesIds[PARTY_SIZE - 1 - var]].oam.tileNum += 3;
|
|
}
|
|
else if (partyInfo[j].status != 0)
|
|
{
|
|
// mon with primary status
|
|
gSprites[ballIconSpritesIds[PARTY_SIZE - 1 - var]].oam.tileNum += 2;
|
|
}
|
|
var++;
|
|
}
|
|
}
|
|
}
|
|
|
|
taskId = CreateTask(TaskDummy, 5);
|
|
gTasks[taskId].tBattler = battlerId;
|
|
gTasks[taskId].tSummaryBarSpriteId = summaryBarSpriteId;
|
|
|
|
for (i = 0; i < PARTY_SIZE; i++)
|
|
gTasks[taskId].tBallIconSpriteId(i) = ballIconSpritesIds[i];
|
|
|
|
gTasks[taskId].tIsBattleStart = isBattleStart;
|
|
|
|
if (isBattleStart)
|
|
{
|
|
gBattleSpritesDataPtr->animationData->field_9_x1C++;
|
|
}
|
|
|
|
PlaySE12WithPanning(SE_BALL_TRAY_ENTER, 0);
|
|
return taskId;
|
|
}
|
|
|
|
// Slide the party summary tray back offscreen
|
|
void Task_HidePartyStatusSummary(u8 taskId)
|
|
{
|
|
u8 ballIconSpriteIds[PARTY_SIZE];
|
|
bool8 isBattleStart;
|
|
u8 summaryBarSpriteId;
|
|
u8 battlerId;
|
|
s32 i;
|
|
|
|
isBattleStart = gTasks[taskId].tIsBattleStart;
|
|
summaryBarSpriteId = gTasks[taskId].tSummaryBarSpriteId;
|
|
battlerId = gTasks[taskId].tBattler;
|
|
|
|
for (i = 0; i < PARTY_SIZE; i++)
|
|
ballIconSpriteIds[i] = gTasks[taskId].tBallIconSpriteId(i);
|
|
|
|
SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT2_ALL | BLDCNT_EFFECT_BLEND);
|
|
SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(16, 0));
|
|
|
|
gTasks[taskId].tBlend = 16;
|
|
|
|
for (i = 0; i < PARTY_SIZE; i++)
|
|
gSprites[ballIconSpriteIds[i]].oam.objMode = ST_OAM_OBJ_BLEND;
|
|
|
|
gSprites[summaryBarSpriteId].oam.objMode = ST_OAM_OBJ_BLEND;
|
|
|
|
if (isBattleStart)
|
|
{
|
|
for (i = 0; i < PARTY_SIZE; i++)
|
|
{
|
|
if (GetBattlerSide(battlerId) != B_SIDE_PLAYER)
|
|
{
|
|
gSprites[ballIconSpriteIds[PARTY_SIZE - 1 - i]].data[1] = 7 * i;
|
|
gSprites[ballIconSpriteIds[PARTY_SIZE - 1 - i]].data[3] = 0;
|
|
gSprites[ballIconSpriteIds[PARTY_SIZE - 1 - i]].data[4] = 0;
|
|
gSprites[ballIconSpriteIds[PARTY_SIZE - 1 - i]].callback = SpriteCB_StatusSummaryBalls_Exit;
|
|
}
|
|
else
|
|
{
|
|
gSprites[ballIconSpriteIds[i]].data[1] = 7 * i;
|
|
gSprites[ballIconSpriteIds[i]].data[3] = 0;
|
|
gSprites[ballIconSpriteIds[i]].data[4] = 0;
|
|
gSprites[ballIconSpriteIds[i]].callback = SpriteCB_StatusSummaryBalls_Exit;
|
|
}
|
|
}
|
|
gSprites[summaryBarSpriteId].data[0] /= 2;
|
|
gSprites[summaryBarSpriteId].data[1] = 0;
|
|
gSprites[summaryBarSpriteId].callback = SpriteCB_StatusSummaryBar_Exit;
|
|
SetSubspriteTables(&gSprites[summaryBarSpriteId], sStatusSummaryBar_SubspriteTable_Exit);
|
|
gTasks[taskId].func = Task_HidePartyStatusSummary_BattleStart_1;
|
|
}
|
|
else
|
|
{
|
|
gTasks[taskId].func = Task_HidePartyStatusSummary_DuringBattle;
|
|
}
|
|
}
|
|
|
|
static void Task_HidePartyStatusSummary_BattleStart_1(u8 taskId)
|
|
{
|
|
if ((gTasks[taskId].data[11]++ % 2) == 0)
|
|
{
|
|
if (--gTasks[taskId].tBlend < 0)
|
|
return;
|
|
|
|
SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(gTasks[taskId].tBlend, 16 - gTasks[taskId].tBlend));
|
|
}
|
|
if (gTasks[taskId].tBlend == 0)
|
|
gTasks[taskId].func = Task_HidePartyStatusSummary_BattleStart_2;
|
|
}
|
|
|
|
static void Task_HidePartyStatusSummary_BattleStart_2(u8 taskId)
|
|
{
|
|
u8 ballIconSpriteIds[PARTY_SIZE];
|
|
s32 i;
|
|
|
|
u8 battlerId = gTasks[taskId].tBattler;
|
|
if (--gTasks[taskId].tBlend == -1)
|
|
{
|
|
u8 summaryBarSpriteId = gTasks[taskId].tSummaryBarSpriteId;
|
|
|
|
for (i = 0; i < PARTY_SIZE; i++)
|
|
ballIconSpriteIds[i] = gTasks[taskId].tBallIconSpriteId(i);
|
|
|
|
gBattleSpritesDataPtr->animationData->field_9_x1C--;
|
|
if (gBattleSpritesDataPtr->animationData->field_9_x1C == 0)
|
|
{
|
|
DestroySpriteAndFreeResources(&gSprites[summaryBarSpriteId]);
|
|
DestroySpriteAndFreeResources(&gSprites[ballIconSpriteIds[0]]);
|
|
}
|
|
else
|
|
{
|
|
FreeSpriteOamMatrix(&gSprites[summaryBarSpriteId]);
|
|
DestroySprite(&gSprites[summaryBarSpriteId]);
|
|
FreeSpriteOamMatrix(&gSprites[ballIconSpriteIds[0]]);
|
|
DestroySprite(&gSprites[ballIconSpriteIds[0]]);
|
|
}
|
|
|
|
for (i = 1; i < PARTY_SIZE; i++)
|
|
DestroySprite(&gSprites[ballIconSpriteIds[i]]);
|
|
}
|
|
else if (gTasks[taskId].tBlend == -3)
|
|
{
|
|
gBattleSpritesDataPtr->healthBoxesData[battlerId].partyStatusSummaryShown = 0;
|
|
SetGpuReg(REG_OFFSET_BLDCNT, 0);
|
|
SetGpuReg(REG_OFFSET_BLDALPHA, 0);
|
|
DestroyTask(taskId);
|
|
}
|
|
}
|
|
|
|
static void Task_HidePartyStatusSummary_DuringBattle(u8 taskId)
|
|
{
|
|
u8 ballIconSpriteIds[PARTY_SIZE];
|
|
s32 i;
|
|
u8 battlerId = gTasks[taskId].tBattler;
|
|
|
|
if (--gTasks[taskId].tBlend >= 0)
|
|
{
|
|
SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(gTasks[taskId].tBlend, 16 - gTasks[taskId].tBlend));
|
|
}
|
|
else if (gTasks[taskId].tBlend == -1)
|
|
{
|
|
u8 summaryBarSpriteId = gTasks[taskId].tSummaryBarSpriteId;
|
|
|
|
for (i = 0; i < PARTY_SIZE; i++)
|
|
ballIconSpriteIds[i] = gTasks[taskId].tBallIconSpriteId(i);
|
|
|
|
DestroySpriteAndFreeResources(&gSprites[summaryBarSpriteId]);
|
|
DestroySpriteAndFreeResources(&gSprites[ballIconSpriteIds[0]]);
|
|
|
|
for (i = 1; i < PARTY_SIZE; i++)
|
|
DestroySprite(&gSprites[ballIconSpriteIds[i]]);
|
|
}
|
|
else if (gTasks[taskId].tBlend == -3)
|
|
{
|
|
gBattleSpritesDataPtr->healthBoxesData[battlerId].partyStatusSummaryShown = 0;
|
|
SetGpuReg(REG_OFFSET_BLDCNT, 0);
|
|
SetGpuReg(REG_OFFSET_BLDALPHA, 0);
|
|
DestroyTask(taskId);
|
|
}
|
|
}
|
|
|
|
#undef tBattler
|
|
#undef tSummaryBarSpriteId
|
|
#undef tBallIconSpriteId
|
|
#undef tIsBattleStart
|
|
#undef tBlend
|
|
|
|
static void SpriteCB_StatusSummaryBar_Enter(struct Sprite *sprite)
|
|
{
|
|
if (sprite->x2 != 0)
|
|
sprite->x2 += sprite->data[0];
|
|
}
|
|
|
|
static void SpriteCB_StatusSummaryBar_Exit(struct Sprite *sprite)
|
|
{
|
|
sprite->data[1] += 32;
|
|
if (sprite->data[0] > 0)
|
|
sprite->x2 += sprite->data[1] >> 4;
|
|
else
|
|
sprite->x2 -= sprite->data[1] >> 4;
|
|
sprite->data[1] &= 0xF;
|
|
}
|
|
|
|
static void SpriteCB_StatusSummaryBalls_Enter(struct Sprite *sprite)
|
|
{
|
|
u8 var1;
|
|
u16 var2;
|
|
s8 pan;
|
|
|
|
if (sprite->data[1] > 0)
|
|
{
|
|
sprite->data[1]--;
|
|
return;
|
|
}
|
|
|
|
var1 = sprite->data[2];
|
|
var2 = sprite->data[3];
|
|
var2 += 56;
|
|
sprite->data[3] = var2 & 0xFFF0;
|
|
|
|
if (var1 != 0)
|
|
{
|
|
sprite->x2 += var2 >> 4;
|
|
if (sprite->x2 > 0)
|
|
sprite->x2 = 0;
|
|
}
|
|
else
|
|
{
|
|
sprite->x2 -= var2 >> 4;
|
|
if (sprite->x2 < 0)
|
|
sprite->x2 = 0;
|
|
}
|
|
|
|
if (sprite->x2 == 0)
|
|
{
|
|
pan = SOUND_PAN_TARGET;
|
|
if (var1 != 0)
|
|
pan = SOUND_PAN_ATTACKER;
|
|
|
|
if (sprite->data[7] != 0)
|
|
PlaySE2WithPanning(SE_BALL_TRAY_EXIT, pan);
|
|
else
|
|
PlaySE1WithPanning(SE_BALL_TRAY_BALL, pan);
|
|
|
|
sprite->callback = SpriteCallbackDummy;
|
|
}
|
|
}
|
|
|
|
static void SpriteCB_StatusSummaryBalls_Exit(struct Sprite *sprite)
|
|
{
|
|
u8 var1;
|
|
u16 var2;
|
|
|
|
if (sprite->data[1] > 0)
|
|
{
|
|
sprite->data[1]--;
|
|
return;
|
|
}
|
|
var1 = sprite->data[2];
|
|
var2 = sprite->data[3];
|
|
var2 += 56;
|
|
sprite->data[3] = var2 & 0xFFF0;
|
|
if (var1 != 0)
|
|
sprite->x2 += var2 >> 4;
|
|
else
|
|
sprite->x2 -= var2 >> 4;
|
|
if (sprite->x2 + sprite->x > 248
|
|
|| sprite->x2 + sprite->x < -8)
|
|
{
|
|
sprite->invisible = TRUE;
|
|
sprite->callback = SpriteCallbackDummy;
|
|
}
|
|
}
|
|
|
|
static void SpriteCB_StatusSummaryBalls_OnSwitchout(struct Sprite *sprite)
|
|
{
|
|
u8 barSpriteId = sprite->data[0];
|
|
|
|
sprite->x2 = gSprites[barSpriteId].x2;
|
|
sprite->y2 = gSprites[barSpriteId].y2;
|
|
}
|
|
|
|
static void UpdateNickInHealthbox(u8 healthboxSpriteId, struct Pokemon *mon)
|
|
{
|
|
u8 nickname[POKEMON_NAME_LENGTH + 1];
|
|
void *ptr;
|
|
u32 windowId, spriteTileNum;
|
|
u8 *windowTileData;
|
|
u16 species;
|
|
u8 gender;
|
|
|
|
StringCopy(gDisplayedStringBattle, gText_HealthboxNickname);
|
|
GetMonData(mon, MON_DATA_NICKNAME, nickname);
|
|
StringGet_Nickname(nickname);
|
|
ptr = StringAppend(gDisplayedStringBattle, nickname);
|
|
|
|
gender = GetMonGender(mon);
|
|
species = GetMonData(mon, MON_DATA_SPECIES);
|
|
|
|
if ((species == SPECIES_NIDORAN_F || species == SPECIES_NIDORAN_M) && StringCompare(nickname, gSpeciesNames[species]) == 0)
|
|
gender = 100;
|
|
|
|
// AddTextPrinterAndCreateWindowOnHealthbox's arguments are the same in all 3 cases.
|
|
// It's possible they may have been different in early development phases.
|
|
switch (gender)
|
|
{
|
|
default:
|
|
StringCopy(ptr, gText_HealthboxGender_None);
|
|
windowTileData = AddTextPrinterAndCreateWindowOnHealthbox(gDisplayedStringBattle, 0, 3, 2, &windowId);
|
|
break;
|
|
case MON_MALE:
|
|
StringCopy(ptr, gText_HealthboxGender_Male);
|
|
windowTileData = AddTextPrinterAndCreateWindowOnHealthbox(gDisplayedStringBattle, 0, 3, 2, &windowId);
|
|
break;
|
|
case MON_FEMALE:
|
|
StringCopy(ptr, gText_HealthboxGender_Female);
|
|
windowTileData = AddTextPrinterAndCreateWindowOnHealthbox(gDisplayedStringBattle, 0, 3, 2, &windowId);
|
|
break;
|
|
}
|
|
|
|
spriteTileNum = gSprites[healthboxSpriteId].oam.tileNum * TILE_SIZE_4BPP;
|
|
|
|
if (GetBattlerSide(gSprites[healthboxSpriteId].data[6]) == B_SIDE_PLAYER)
|
|
{
|
|
TextIntoHealthboxObject((void *)(OBJ_VRAM0 + 0x40 + spriteTileNum), windowTileData, 6);
|
|
ptr = (void *)(OBJ_VRAM0);
|
|
if (!IsDoubleBattle())
|
|
ptr += spriteTileNum + 0x800;
|
|
else
|
|
ptr += spriteTileNum + 0x400;
|
|
TextIntoHealthboxObject(ptr, windowTileData + 0xC0, 1);
|
|
}
|
|
else
|
|
{
|
|
TextIntoHealthboxObject((void *)(OBJ_VRAM0 + 0x20 + spriteTileNum), windowTileData, 7);
|
|
}
|
|
|
|
RemoveWindowOnHealthbox(windowId);
|
|
}
|
|
|
|
static void TryAddPokeballIconToHealthbox(u8 healthboxSpriteId, bool8 noStatus)
|
|
{
|
|
u8 battlerId, healthBarSpriteId;
|
|
|
|
if (gBattleTypeFlags & BATTLE_TYPE_WALLY_TUTORIAL)
|
|
return;
|
|
if (gBattleTypeFlags & BATTLE_TYPE_TRAINER)
|
|
return;
|
|
|
|
battlerId = gSprites[healthboxSpriteId].hMain_Battler;
|
|
if (GetBattlerSide(battlerId) == B_SIDE_PLAYER)
|
|
return;
|
|
if (!GetSetPokedexFlag(SpeciesToNationalPokedexNum(GetMonData(&gEnemyParty[gBattlerPartyIndexes[battlerId]], MON_DATA_SPECIES)), FLAG_GET_CAUGHT))
|
|
return;
|
|
|
|
healthBarSpriteId = gSprites[healthboxSpriteId].hMain_HealthBarSpriteId;
|
|
|
|
if (noStatus)
|
|
CpuCopy32(GetHealthboxElementGfxPtr(HEALTHBOX_GFX_STATUS_BALL_CAUGHT), (void *)(OBJ_VRAM0 + (gSprites[healthBarSpriteId].oam.tileNum + 8) * TILE_SIZE_4BPP), 32);
|
|
else
|
|
CpuFill32(0, (void *)(OBJ_VRAM0 + (gSprites[healthBarSpriteId].oam.tileNum + 8) * TILE_SIZE_4BPP), 32);
|
|
}
|
|
|
|
static void UpdateStatusIconInHealthbox(u8 healthboxSpriteId)
|
|
{
|
|
s32 i;
|
|
u8 battlerId, healthBarSpriteId;
|
|
u32 status, pltAdder;
|
|
const u8 *statusGfxPtr;
|
|
s16 tileNumAdder;
|
|
u8 statusPalId;
|
|
|
|
battlerId = gSprites[healthboxSpriteId].hMain_Battler;
|
|
healthBarSpriteId = gSprites[healthboxSpriteId].hMain_HealthBarSpriteId;
|
|
if (GetBattlerSide(battlerId) == B_SIDE_PLAYER)
|
|
{
|
|
status = GetMonData(&gPlayerParty[gBattlerPartyIndexes[battlerId]], MON_DATA_STATUS);
|
|
if (!IsDoubleBattle())
|
|
tileNumAdder = 0x1A;
|
|
else
|
|
tileNumAdder = 0x12;
|
|
}
|
|
else
|
|
{
|
|
status = GetMonData(&gEnemyParty[gBattlerPartyIndexes[battlerId]], MON_DATA_STATUS);
|
|
tileNumAdder = 0x11;
|
|
}
|
|
|
|
if (status & STATUS1_SLEEP)
|
|
{
|
|
statusGfxPtr = GetHealthboxElementGfxPtr(GetStatusIconForBattlerId(HEALTHBOX_GFX_STATUS_SLP_BATTLER0, battlerId));
|
|
statusPalId = PAL_STATUS_SLP;
|
|
}
|
|
else if (status & STATUS1_PSN_ANY)
|
|
{
|
|
statusGfxPtr = GetHealthboxElementGfxPtr(GetStatusIconForBattlerId(HEALTHBOX_GFX_STATUS_PSN_BATTLER0, battlerId));
|
|
statusPalId = PAL_STATUS_PSN;
|
|
}
|
|
else if (status & STATUS1_BURN)
|
|
{
|
|
statusGfxPtr = GetHealthboxElementGfxPtr(GetStatusIconForBattlerId(HEALTHBOX_GFX_STATUS_BRN_BATTLER0, battlerId));
|
|
statusPalId = PAL_STATUS_BRN;
|
|
}
|
|
else if (status & STATUS1_FREEZE)
|
|
{
|
|
statusGfxPtr = GetHealthboxElementGfxPtr(GetStatusIconForBattlerId(HEALTHBOX_GFX_STATUS_FRZ_BATTLER0, battlerId));
|
|
statusPalId = PAL_STATUS_FRZ;
|
|
}
|
|
else if (status & STATUS1_PARALYSIS)
|
|
{
|
|
statusGfxPtr = GetHealthboxElementGfxPtr(GetStatusIconForBattlerId(HEALTHBOX_GFX_STATUS_PRZ_BATTLER0, battlerId));
|
|
statusPalId = PAL_STATUS_PAR;
|
|
}
|
|
else
|
|
{
|
|
statusGfxPtr = GetHealthboxElementGfxPtr(HEALTHBOX_GFX_39);
|
|
|
|
for (i = 0; i < 3; i++)
|
|
CpuCopy32(statusGfxPtr, (void *)(OBJ_VRAM0 + (gSprites[healthboxSpriteId].oam.tileNum + tileNumAdder + i) * TILE_SIZE_4BPP), 32);
|
|
|
|
if (!gBattleSpritesDataPtr->battlerData[battlerId].hpNumbersNoBars)
|
|
CpuCopy32(GetHealthboxElementGfxPtr(HEALTHBOX_GFX_1), (void *)(OBJ_VRAM0 + gSprites[healthBarSpriteId].oam.tileNum * TILE_SIZE_4BPP), 64);
|
|
|
|
TryAddPokeballIconToHealthbox(healthboxSpriteId, TRUE);
|
|
return;
|
|
}
|
|
|
|
pltAdder = PLTT_ID(gSprites[healthboxSpriteId].oam.paletteNum);
|
|
pltAdder += battlerId + 12;
|
|
|
|
FillPalette(sStatusIconColors[statusPalId], OBJ_PLTT_OFFSET + pltAdder, PLTT_SIZEOF(1));
|
|
CpuCopy16(&gPlttBufferUnfaded[OBJ_PLTT_OFFSET + pltAdder], (u16 *)OBJ_PLTT + pltAdder, PLTT_SIZEOF(1));
|
|
CpuCopy32(statusGfxPtr, (void *)(OBJ_VRAM0 + (gSprites[healthboxSpriteId].oam.tileNum + tileNumAdder) * TILE_SIZE_4BPP), 96);
|
|
if (IsDoubleBattle() == TRUE || GetBattlerSide(battlerId) == B_SIDE_OPPONENT)
|
|
{
|
|
if (!gBattleSpritesDataPtr->battlerData[battlerId].hpNumbersNoBars)
|
|
{
|
|
CpuCopy32(GetHealthboxElementGfxPtr(HEALTHBOX_GFX_0), (void *)(OBJ_VRAM0 + gSprites[healthBarSpriteId].oam.tileNum * TILE_SIZE_4BPP), 32);
|
|
CpuCopy32(GetHealthboxElementGfxPtr(HEALTHBOX_GFX_65), (void *)(OBJ_VRAM0 + (gSprites[healthBarSpriteId].oam.tileNum + 1) * TILE_SIZE_4BPP), 32);
|
|
}
|
|
}
|
|
TryAddPokeballIconToHealthbox(healthboxSpriteId, FALSE);
|
|
}
|
|
|
|
static u8 GetStatusIconForBattlerId(u8 statusElementId, u8 battlerId)
|
|
{
|
|
u8 ret = statusElementId;
|
|
|
|
switch (statusElementId)
|
|
{
|
|
case HEALTHBOX_GFX_STATUS_PSN_BATTLER0:
|
|
if (battlerId == 0)
|
|
ret = HEALTHBOX_GFX_STATUS_PSN_BATTLER0;
|
|
else if (battlerId == 1)
|
|
ret = HEALTHBOX_GFX_STATUS_PSN_BATTLER1;
|
|
else if (battlerId == 2)
|
|
ret = HEALTHBOX_GFX_STATUS_PSN_BATTLER2;
|
|
else
|
|
ret = HEALTHBOX_GFX_STATUS_PSN_BATTLER3;
|
|
break;
|
|
case HEALTHBOX_GFX_STATUS_PRZ_BATTLER0:
|
|
if (battlerId == 0)
|
|
ret = HEALTHBOX_GFX_STATUS_PRZ_BATTLER0;
|
|
else if (battlerId == 1)
|
|
ret = HEALTHBOX_GFX_STATUS_PRZ_BATTLER1;
|
|
else if (battlerId == 2)
|
|
ret = HEALTHBOX_GFX_STATUS_PRZ_BATTLER2;
|
|
else
|
|
ret = HEALTHBOX_GFX_STATUS_PRZ_BATTLER3;
|
|
break;
|
|
case HEALTHBOX_GFX_STATUS_SLP_BATTLER0:
|
|
if (battlerId == 0)
|
|
ret = HEALTHBOX_GFX_STATUS_SLP_BATTLER0;
|
|
else if (battlerId == 1)
|
|
ret = HEALTHBOX_GFX_STATUS_SLP_BATTLER1;
|
|
else if (battlerId == 2)
|
|
ret = HEALTHBOX_GFX_STATUS_SLP_BATTLER2;
|
|
else
|
|
ret = HEALTHBOX_GFX_STATUS_SLP_BATTLER3;
|
|
break;
|
|
case HEALTHBOX_GFX_STATUS_FRZ_BATTLER0:
|
|
if (battlerId == 0)
|
|
ret = HEALTHBOX_GFX_STATUS_FRZ_BATTLER0;
|
|
else if (battlerId == 1)
|
|
ret = HEALTHBOX_GFX_STATUS_FRZ_BATTLER1;
|
|
else if (battlerId == 2)
|
|
ret = HEALTHBOX_GFX_STATUS_FRZ_BATTLER2;
|
|
else
|
|
ret = HEALTHBOX_GFX_STATUS_FRZ_BATTLER3;
|
|
break;
|
|
case HEALTHBOX_GFX_STATUS_BRN_BATTLER0:
|
|
if (battlerId == 0)
|
|
ret = HEALTHBOX_GFX_STATUS_BRN_BATTLER0;
|
|
else if (battlerId == 1)
|
|
ret = HEALTHBOX_GFX_STATUS_BRN_BATTLER1;
|
|
else if (battlerId == 2)
|
|
ret = HEALTHBOX_GFX_STATUS_BRN_BATTLER2;
|
|
else
|
|
ret = HEALTHBOX_GFX_STATUS_BRN_BATTLER3;
|
|
break;
|
|
}
|
|
return ret;
|
|
}
|
|
|
|
static void UpdateSafariBallsTextOnHealthbox(u8 healthboxSpriteId)
|
|
{
|
|
u32 windowId, spriteTileNum;
|
|
u8 *windowTileData;
|
|
|
|
windowTileData = AddTextPrinterAndCreateWindowOnHealthbox(gText_SafariBalls, 0, 3, 2, &windowId);
|
|
spriteTileNum = gSprites[healthboxSpriteId].oam.tileNum * TILE_SIZE_4BPP;
|
|
TextIntoHealthboxObject((void *)(OBJ_VRAM0 + 0x40) + spriteTileNum, windowTileData, 6);
|
|
TextIntoHealthboxObject((void *)(OBJ_VRAM0 + 0x800) + spriteTileNum, windowTileData + 0xC0, 2);
|
|
RemoveWindowOnHealthbox(windowId);
|
|
}
|
|
|
|
static void UpdateLeftNoOfBallsTextOnHealthbox(u8 healthboxSpriteId)
|
|
{
|
|
u8 text[16];
|
|
u8 *txtPtr;
|
|
u32 windowId, spriteTileNum;
|
|
u8 *windowTileData;
|
|
|
|
txtPtr = StringCopy(text, gText_SafariBallLeft);
|
|
ConvertIntToDecimalStringN(txtPtr, gNumSafariBalls, STR_CONV_MODE_LEFT_ALIGN, 2);
|
|
|
|
windowTileData = AddTextPrinterAndCreateWindowOnHealthbox(text, GetStringRightAlignXOffset(FONT_SMALL, text, 0x2F), 3, 2, &windowId);
|
|
spriteTileNum = gSprites[healthboxSpriteId].oam.tileNum * TILE_SIZE_4BPP;
|
|
SafariTextIntoHealthboxObject((void *)(OBJ_VRAM0 + 0x2C0) + spriteTileNum, windowTileData, 2);
|
|
SafariTextIntoHealthboxObject((void *)(OBJ_VRAM0 + 0xA00) + spriteTileNum, windowTileData + 0x40, 4);
|
|
RemoveWindowOnHealthbox(windowId);
|
|
}
|
|
|
|
void UpdateHealthboxAttribute(u8 healthboxSpriteId, struct Pokemon *mon, u8 elementId)
|
|
{
|
|
s32 maxHp, currHp;
|
|
u8 battlerId = gSprites[healthboxSpriteId].hMain_Battler;
|
|
|
|
if (elementId == HEALTHBOX_ALL && !IsDoubleBattle())
|
|
GetBattlerSide(battlerId); // Pointless function call.
|
|
|
|
if (GetBattlerSide(gSprites[healthboxSpriteId].hMain_Battler) == B_SIDE_PLAYER)
|
|
{
|
|
u8 isDoubles;
|
|
|
|
if (elementId == HEALTHBOX_LEVEL || elementId == HEALTHBOX_ALL)
|
|
UpdateLvlInHealthbox(healthboxSpriteId, GetMonData(mon, MON_DATA_LEVEL));
|
|
if (elementId == HEALTHBOX_CURRENT_HP || elementId == HEALTHBOX_ALL)
|
|
UpdateHpTextInHealthbox(healthboxSpriteId, GetMonData(mon, MON_DATA_HP), HP_CURRENT);
|
|
if (elementId == HEALTHBOX_MAX_HP || elementId == HEALTHBOX_ALL)
|
|
UpdateHpTextInHealthbox(healthboxSpriteId, GetMonData(mon, MON_DATA_MAX_HP), HP_MAX);
|
|
if (elementId == HEALTHBOX_HEALTH_BAR || elementId == HEALTHBOX_ALL)
|
|
{
|
|
LoadBattleBarGfx(0);
|
|
maxHp = GetMonData(mon, MON_DATA_MAX_HP);
|
|
currHp = GetMonData(mon, MON_DATA_HP);
|
|
SetBattleBarStruct(battlerId, healthboxSpriteId, maxHp, currHp, 0);
|
|
MoveBattleBar(battlerId, healthboxSpriteId, HEALTH_BAR, 0);
|
|
}
|
|
isDoubles = IsDoubleBattle();
|
|
if (!isDoubles && (elementId == HEALTHBOX_EXP_BAR || elementId == HEALTHBOX_ALL))
|
|
{
|
|
u16 species;
|
|
u32 exp, currLevelExp;
|
|
s32 currExpBarValue, maxExpBarValue;
|
|
u8 level;
|
|
|
|
LoadBattleBarGfx(3);
|
|
species = GetMonData(mon, MON_DATA_SPECIES);
|
|
level = GetMonData(mon, MON_DATA_LEVEL);
|
|
exp = GetMonData(mon, MON_DATA_EXP);
|
|
currLevelExp = gExperienceTables[gSpeciesInfo[species].growthRate][level];
|
|
currExpBarValue = exp - currLevelExp;
|
|
maxExpBarValue = gExperienceTables[gSpeciesInfo[species].growthRate][level + 1] - currLevelExp;
|
|
SetBattleBarStruct(battlerId, healthboxSpriteId, maxExpBarValue, currExpBarValue, isDoubles);
|
|
MoveBattleBar(battlerId, healthboxSpriteId, EXP_BAR, 0);
|
|
}
|
|
if (elementId == HEALTHBOX_NICK || elementId == HEALTHBOX_ALL)
|
|
UpdateNickInHealthbox(healthboxSpriteId, mon);
|
|
if (elementId == HEALTHBOX_STATUS_ICON || elementId == HEALTHBOX_ALL)
|
|
UpdateStatusIconInHealthbox(healthboxSpriteId);
|
|
if (elementId == HEALTHBOX_SAFARI_ALL_TEXT)
|
|
UpdateSafariBallsTextOnHealthbox(healthboxSpriteId);
|
|
if (elementId == HEALTHBOX_SAFARI_ALL_TEXT || elementId == HEALTHBOX_SAFARI_BALLS_TEXT)
|
|
UpdateLeftNoOfBallsTextOnHealthbox(healthboxSpriteId);
|
|
}
|
|
else
|
|
{
|
|
if (elementId == HEALTHBOX_LEVEL || elementId == HEALTHBOX_ALL)
|
|
UpdateLvlInHealthbox(healthboxSpriteId, GetMonData(mon, MON_DATA_LEVEL));
|
|
if (elementId == HEALTHBOX_HEALTH_BAR || elementId == HEALTHBOX_ALL)
|
|
{
|
|
LoadBattleBarGfx(0);
|
|
maxHp = GetMonData(mon, MON_DATA_MAX_HP);
|
|
currHp = GetMonData(mon, MON_DATA_HP);
|
|
SetBattleBarStruct(battlerId, healthboxSpriteId, maxHp, currHp, 0);
|
|
MoveBattleBar(battlerId, healthboxSpriteId, HEALTH_BAR, 0);
|
|
}
|
|
if (elementId == HEALTHBOX_NICK || elementId == HEALTHBOX_ALL)
|
|
UpdateNickInHealthbox(healthboxSpriteId, mon);
|
|
if (elementId == HEALTHBOX_STATUS_ICON || elementId == HEALTHBOX_ALL)
|
|
UpdateStatusIconInHealthbox(healthboxSpriteId);
|
|
}
|
|
}
|
|
|
|
#define B_EXPBAR_PIXELS 64
|
|
#define B_HEALTHBAR_PIXELS 48
|
|
|
|
s32 MoveBattleBar(u8 battlerId, u8 healthboxSpriteId, u8 whichBar, u8 unused)
|
|
{
|
|
s32 currentBarValue;
|
|
|
|
if (whichBar == HEALTH_BAR) // health bar
|
|
{
|
|
currentBarValue = CalcNewBarValue(gBattleSpritesDataPtr->battleBars[battlerId].maxValue,
|
|
gBattleSpritesDataPtr->battleBars[battlerId].oldValue,
|
|
gBattleSpritesDataPtr->battleBars[battlerId].receivedValue,
|
|
&gBattleSpritesDataPtr->battleBars[battlerId].currValue,
|
|
B_HEALTHBAR_PIXELS / 8, 1);
|
|
}
|
|
else // exp bar
|
|
{
|
|
u16 expFraction = GetScaledExpFraction(gBattleSpritesDataPtr->battleBars[battlerId].oldValue,
|
|
gBattleSpritesDataPtr->battleBars[battlerId].receivedValue,
|
|
gBattleSpritesDataPtr->battleBars[battlerId].maxValue, 8);
|
|
if (expFraction == 0)
|
|
expFraction = 1;
|
|
expFraction = abs(gBattleSpritesDataPtr->battleBars[battlerId].receivedValue / expFraction);
|
|
|
|
currentBarValue = CalcNewBarValue(gBattleSpritesDataPtr->battleBars[battlerId].maxValue,
|
|
gBattleSpritesDataPtr->battleBars[battlerId].oldValue,
|
|
gBattleSpritesDataPtr->battleBars[battlerId].receivedValue,
|
|
&gBattleSpritesDataPtr->battleBars[battlerId].currValue,
|
|
B_EXPBAR_PIXELS / 8, expFraction);
|
|
}
|
|
|
|
if (whichBar == EXP_BAR || (whichBar == HEALTH_BAR && !gBattleSpritesDataPtr->battlerData[battlerId].hpNumbersNoBars))
|
|
MoveBattleBarGraphically(battlerId, whichBar);
|
|
|
|
if (currentBarValue == -1)
|
|
gBattleSpritesDataPtr->battleBars[battlerId].currValue = 0;
|
|
|
|
return currentBarValue;
|
|
}
|
|
|
|
static void MoveBattleBarGraphically(u8 battlerId, u8 whichBar)
|
|
{
|
|
u8 array[8];
|
|
u8 filledPixelsCount, level;
|
|
u8 barElementId;
|
|
u8 i;
|
|
|
|
switch (whichBar)
|
|
{
|
|
case HEALTH_BAR:
|
|
filledPixelsCount = CalcBarFilledPixels(gBattleSpritesDataPtr->battleBars[battlerId].maxValue,
|
|
gBattleSpritesDataPtr->battleBars[battlerId].oldValue,
|
|
gBattleSpritesDataPtr->battleBars[battlerId].receivedValue,
|
|
&gBattleSpritesDataPtr->battleBars[battlerId].currValue,
|
|
array, B_HEALTHBAR_PIXELS / 8);
|
|
|
|
if (filledPixelsCount > (B_HEALTHBAR_PIXELS * 50 / 100)) // more than 50 % hp
|
|
barElementId = HEALTHBOX_GFX_HP_BAR_GREEN;
|
|
else if (filledPixelsCount > (B_HEALTHBAR_PIXELS * 20 / 100)) // more than 20% hp
|
|
barElementId = HEALTHBOX_GFX_HP_BAR_YELLOW;
|
|
else
|
|
barElementId = HEALTHBOX_GFX_HP_BAR_RED; // 20 % or less
|
|
|
|
for (i = 0; i < 6; i++)
|
|
{
|
|
u8 healthbarSpriteId = gSprites[gBattleSpritesDataPtr->battleBars[battlerId].healthboxSpriteId].hMain_HealthBarSpriteId;
|
|
if (i < 2)
|
|
CpuCopy32(GetHealthboxElementGfxPtr(barElementId) + array[i] * 32,
|
|
(void *)(OBJ_VRAM0 + (gSprites[healthbarSpriteId].oam.tileNum + 2 + i) * TILE_SIZE_4BPP), 32);
|
|
else
|
|
CpuCopy32(GetHealthboxElementGfxPtr(barElementId) + array[i] * 32,
|
|
(void *)(OBJ_VRAM0 + 64 + (i + gSprites[healthbarSpriteId].oam.tileNum) * TILE_SIZE_4BPP), 32);
|
|
}
|
|
break;
|
|
case EXP_BAR:
|
|
CalcBarFilledPixels(gBattleSpritesDataPtr->battleBars[battlerId].maxValue,
|
|
gBattleSpritesDataPtr->battleBars[battlerId].oldValue,
|
|
gBattleSpritesDataPtr->battleBars[battlerId].receivedValue,
|
|
&gBattleSpritesDataPtr->battleBars[battlerId].currValue,
|
|
array, B_EXPBAR_PIXELS / 8);
|
|
level = GetMonData(&gPlayerParty[gBattlerPartyIndexes[battlerId]], MON_DATA_LEVEL);
|
|
if (level == MAX_LEVEL)
|
|
{
|
|
for (i = 0; i < 8; i++)
|
|
array[i] = 0;
|
|
}
|
|
for (i = 0; i < 8; i++)
|
|
{
|
|
if (i < 4)
|
|
CpuCopy32(GetHealthboxElementGfxPtr(HEALTHBOX_GFX_12) + array[i] * 32,
|
|
(void *)(OBJ_VRAM0 + (gSprites[gBattleSpritesDataPtr->battleBars[battlerId].healthboxSpriteId].oam.tileNum + 0x24 + i) * TILE_SIZE_4BPP), 32);
|
|
else
|
|
CpuCopy32(GetHealthboxElementGfxPtr(HEALTHBOX_GFX_12) + array[i] * 32,
|
|
(void *)(OBJ_VRAM0 + 0xB80 + (i + gSprites[gBattleSpritesDataPtr->battleBars[battlerId].healthboxSpriteId].oam.tileNum) * TILE_SIZE_4BPP), 32);
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
static s32 CalcNewBarValue(s32 maxValue, s32 oldValue, s32 receivedValue, s32 *currValue, u8 scale, u16 toAdd)
|
|
{
|
|
s32 ret, newValue;
|
|
scale *= 8;
|
|
|
|
if (*currValue == -32768) // first function call
|
|
{
|
|
if (maxValue < scale)
|
|
*currValue = Q_24_8(oldValue);
|
|
else
|
|
*currValue = oldValue;
|
|
}
|
|
|
|
newValue = oldValue - receivedValue;
|
|
if (newValue < 0)
|
|
newValue = 0;
|
|
else if (newValue > maxValue)
|
|
newValue = maxValue;
|
|
|
|
if (maxValue < scale)
|
|
{
|
|
if (newValue == Q_24_8_TO_INT(*currValue) && (*currValue & 0xFF) == 0)
|
|
return -1;
|
|
}
|
|
else
|
|
{
|
|
if (newValue == *currValue) // we're done, the bar's value has been updated
|
|
return -1;
|
|
}
|
|
|
|
if (maxValue < scale) // handle cases of max var having less pixels than the whole bar
|
|
{
|
|
s32 toAdd = Q_24_8(maxValue) / scale;
|
|
|
|
if (receivedValue < 0) // fill bar right
|
|
{
|
|
*currValue += toAdd;
|
|
ret = Q_24_8_TO_INT(*currValue);
|
|
if (ret >= newValue)
|
|
{
|
|
*currValue = Q_24_8(newValue);
|
|
ret = newValue;
|
|
}
|
|
}
|
|
else // move bar left
|
|
{
|
|
*currValue -= toAdd;
|
|
ret = Q_24_8_TO_INT(*currValue);
|
|
// try round up
|
|
if ((*currValue & 0xFF) > 0)
|
|
ret++;
|
|
if (ret <= newValue)
|
|
{
|
|
*currValue = Q_24_8(newValue);
|
|
ret = newValue;
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (receivedValue < 0) // fill bar right
|
|
{
|
|
*currValue += toAdd;
|
|
if (*currValue > newValue)
|
|
*currValue = newValue;
|
|
ret = *currValue;
|
|
}
|
|
else // move bar left
|
|
{
|
|
*currValue -= toAdd;
|
|
if (*currValue < newValue)
|
|
*currValue = newValue;
|
|
ret = *currValue;
|
|
}
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
static u8 CalcBarFilledPixels(s32 maxValue, s32 oldValue, s32 receivedValue, s32 *currValue, u8 *pixelsArray, u8 scale)
|
|
{
|
|
u8 pixels, filledPixels, totalPixels;
|
|
u8 i;
|
|
|
|
s32 newValue = oldValue - receivedValue;
|
|
if (newValue < 0)
|
|
newValue = 0;
|
|
else if (newValue > maxValue)
|
|
newValue = maxValue;
|
|
|
|
totalPixels = scale * 8;
|
|
|
|
for (i = 0; i < scale; i++)
|
|
pixelsArray[i] = 0;
|
|
|
|
if (maxValue < totalPixels)
|
|
pixels = (*currValue * totalPixels / maxValue) >> 8;
|
|
else
|
|
pixels = *currValue * totalPixels / maxValue;
|
|
|
|
filledPixels = pixels;
|
|
|
|
if (filledPixels == 0 && newValue > 0)
|
|
{
|
|
pixelsArray[0] = 1;
|
|
filledPixels = 1;
|
|
}
|
|
else
|
|
{
|
|
for (i = 0; i < scale; i++)
|
|
{
|
|
if (pixels >= 8)
|
|
{
|
|
pixelsArray[i] = 8;
|
|
}
|
|
else
|
|
{
|
|
pixelsArray[i] = pixels;
|
|
break;
|
|
}
|
|
pixels -= 8;
|
|
}
|
|
}
|
|
|
|
return filledPixels;
|
|
}
|
|
|
|
// Unused
|
|
// These two functions seem as if they were made for testing the health bar.
|
|
static s16 Debug_TestHealthBar(struct TestingBar *barInfo, s32 *currValue, u16 *dest, s32 unused)
|
|
{
|
|
s16 ret, var;
|
|
|
|
ret = CalcNewBarValue(barInfo->maxValue,
|
|
barInfo->oldValue,
|
|
barInfo->receivedValue,
|
|
currValue, B_HEALTHBAR_PIXELS / 8, 1);
|
|
Debug_TestHealthBar_Helper(barInfo, currValue, dest);
|
|
|
|
if (barInfo->maxValue < B_HEALTHBAR_PIXELS)
|
|
var = *currValue >> 8;
|
|
else
|
|
var = *currValue;
|
|
|
|
DummiedOutFunction(barInfo->maxValue, var, unused);
|
|
|
|
return ret;
|
|
}
|
|
|
|
static void Debug_TestHealthBar_Helper(struct TestingBar *barInfo, s32 *currValue, u16 *dest)
|
|
{
|
|
u8 pixels[6];
|
|
u16 src[6];
|
|
u8 i;
|
|
|
|
CalcBarFilledPixels(barInfo->maxValue, barInfo->oldValue,
|
|
barInfo->receivedValue, currValue, pixels, B_HEALTHBAR_PIXELS / 8);
|
|
|
|
for (i = 0; i < 6; i++)
|
|
src[i] = (barInfo->unkC_0 << 12) | (barInfo->unk10 + pixels[i]);
|
|
|
|
CpuCopy16(src, dest, sizeof(src));
|
|
}
|
|
|
|
static u8 GetScaledExpFraction(s32 oldValue, s32 receivedValue, s32 maxValue, u8 scale)
|
|
{
|
|
s32 newVal, result;
|
|
s8 oldToMax, newToMax;
|
|
|
|
scale *= 8;
|
|
newVal = oldValue - receivedValue;
|
|
|
|
if (newVal < 0)
|
|
newVal = 0;
|
|
else if (newVal > maxValue)
|
|
newVal = maxValue;
|
|
|
|
oldToMax = oldValue * scale / maxValue;
|
|
newToMax = newVal * scale / maxValue;
|
|
result = oldToMax - newToMax;
|
|
|
|
return abs(result);
|
|
}
|
|
|
|
u8 GetScaledHPFraction(s16 hp, s16 maxhp, u8 scale)
|
|
{
|
|
u8 result = hp * scale / maxhp;
|
|
|
|
if (result == 0 && hp > 0)
|
|
return 1;
|
|
|
|
return result;
|
|
}
|
|
|
|
u8 GetHPBarLevel(s16 hp, s16 maxhp)
|
|
{
|
|
u8 result;
|
|
|
|
if (hp == maxhp)
|
|
{
|
|
result = HP_BAR_FULL;
|
|
}
|
|
else
|
|
{
|
|
u8 fraction = GetScaledHPFraction(hp, maxhp, B_HEALTHBAR_PIXELS);
|
|
if (fraction > (B_HEALTHBAR_PIXELS * 50 / 100)) // more than 50 % hp
|
|
result = HP_BAR_GREEN;
|
|
else if (fraction > (B_HEALTHBAR_PIXELS * 20 / 100)) // more than 20% hp
|
|
result = HP_BAR_YELLOW;
|
|
else if (fraction > 0)
|
|
result = HP_BAR_RED;
|
|
else
|
|
result = HP_BAR_EMPTY;
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
static u8 *AddTextPrinterAndCreateWindowOnHealthbox(const u8 *str, u32 x, u32 y, u32 bgColor, u32 *windowId)
|
|
{
|
|
u16 winId;
|
|
u8 color[3];
|
|
struct WindowTemplate winTemplate = sHealthboxWindowTemplate;
|
|
|
|
winId = AddWindow(&winTemplate);
|
|
FillWindowPixelBuffer(winId, PIXEL_FILL(bgColor));
|
|
|
|
color[0] = bgColor;
|
|
color[1] = 1;
|
|
color[2] = 3;
|
|
|
|
AddTextPrinterParameterized4(winId, FONT_SMALL, x, y, 0, 0, color, TEXT_SKIP_DRAW, str);
|
|
|
|
*windowId = winId;
|
|
return (u8 *)(GetWindowAttribute(winId, WINDOW_TILE_DATA));
|
|
}
|
|
|
|
static void RemoveWindowOnHealthbox(u32 windowId)
|
|
{
|
|
RemoveWindow(windowId);
|
|
}
|
|
|
|
static void FillHealthboxObject(void *dest, u32 valMult, u32 numTiles)
|
|
{
|
|
CpuFill32(0x11111111 * valMult, dest, numTiles * TILE_SIZE_4BPP);
|
|
}
|
|
|
|
static void HpTextIntoHealthboxObject(void *dest, u8 *windowTileData, u32 windowWidth)
|
|
{
|
|
CpuCopy32(windowTileData + 256, dest, windowWidth * TILE_SIZE_4BPP);
|
|
}
|
|
|
|
static void TextIntoHealthboxObject(void *dest, u8 *windowTileData, s32 windowWidth)
|
|
{
|
|
CpuCopy32(windowTileData + 256, dest + 256, windowWidth * TILE_SIZE_4BPP);
|
|
// + 256 as that prevents the top 4 blank rows of sHealthboxWindowTemplate from being copied
|
|
if (windowWidth > 0)
|
|
{
|
|
do
|
|
{
|
|
CpuCopy32(windowTileData + 20, dest + 20, 12);
|
|
dest += 32, windowTileData += 32;
|
|
windowWidth--;
|
|
} while (windowWidth != 0);
|
|
}
|
|
}
|
|
|
|
static void SafariTextIntoHealthboxObject(void *dest, u8 *windowTileData, u32 windowWidth)
|
|
{
|
|
CpuCopy32(windowTileData, dest, windowWidth * TILE_SIZE_4BPP);
|
|
CpuCopy32(windowTileData + 256, dest + 256, windowWidth * TILE_SIZE_4BPP);
|
|
}
|