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26 lines
1.0 KiB
C
26 lines
1.0 KiB
C
#ifndef GUARD_CONSTANTS_BATTLE_TOWER_H
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#define GUARD_CONSTANTS_BATTLE_TOWER_H
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#define BATTLE_TOWER_FUNC_INIT 0
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#define BATTLE_TOWER_FUNC_GET_DATA 1
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#define BATTLE_TOWER_FUNC_SET_DATA 2
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#define BATTLE_TOWER_FUNC_SET_OPPONENT 3
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#define BATTLE_TOWER_FUNC_SET_BATTLE_WON 4
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#define BATTLE_TOWER_FUNC_GIVE_RIBBONS 5
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#define BATTLE_TOWER_FUNC_SAVE 6
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#define BATTLE_TOWER_FUNC_GET_OPPONENT_INTRO 7
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#define BATTLE_TOWER_FUNC_NOP 8
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#define BATTLE_TOWER_FUNC_NOP2 9
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#define BATTLE_TOWER_FUNC_10 10
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#define BATTLE_TOWER_FUNC_11 11
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#define BATTLE_TOWER_FUNC_12 12
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#define BATTLE_TOWER_FUNC_13 13
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#define BATTLE_TOWER_FUNC_14 14
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#define BATTLE_TOWER_FUNC_SET_INTERVIEW_DATA 15
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#define TOWER_DATA_WIN_STREAK 1
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#define TOWER_DATA_WIN_STREAK_ACTIVE 2
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#define TOWER_DATA_LVL_MODE 3
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#endif //GUARD_CONSTANTS_BATTLE_TOWER_H
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