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https://github.com/Ninjdai1/pokeemerald.git
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69 lines
1.4 KiB
ArmAsm
69 lines
1.4 KiB
ArmAsm
.include "MPlayDef.s"
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.equ se_m_sketch_grp, voicegroup128
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.equ se_m_sketch_pri, 4
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.equ se_m_sketch_rev, reverb_set+50
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.equ se_m_sketch_mvl, 127
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.equ se_m_sketch_key, 0
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.equ se_m_sketch_tbs, 1
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.equ se_m_sketch_exg, 0
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.equ se_m_sketch_cmp, 1
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.section .rodata
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.global se_m_sketch
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.align 2
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@********************** Track 1 **********************@
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se_m_sketch_1:
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.byte KEYSH , se_m_sketch_key+0
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.byte TEMPO , 180*se_m_sketch_tbs/2
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.byte VOICE , 38
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.byte BENDR , 12
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.byte PAN , c_v+0
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.byte VOL , 110*se_m_sketch_mvl/mxv
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.byte BEND , c_v+0
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.byte N02 , Gn4 , v127
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.byte W01
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.byte VOL , 74*se_m_sketch_mvl/mxv
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.byte BEND , c_v-11
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.byte W01
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.byte VOICE , 31
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.byte VOL , 40*se_m_sketch_mvl/mxv
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.byte BEND , c_v-1
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.byte N03 , Cs5
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.byte W01
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.byte VOL , 64*se_m_sketch_mvl/mxv
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.byte PAN , c_v-6
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.byte BEND , c_v-12
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.byte W01
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.byte VOL , 86*se_m_sketch_mvl/mxv
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.byte PAN , c_v+4
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.byte BEND , c_v-16
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.byte W02
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.byte VOL , 110*se_m_sketch_mvl/mxv
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.byte PAN , c_v+0
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.byte BEND , c_v+0
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.byte N02 , As5
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.byte W01
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.byte BEND , c_v+12
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.byte W01
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.byte VOL , 0*se_m_sketch_mvl/mxv
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.byte W04
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.byte FINE
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@******************************************************@
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.align 2
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se_m_sketch:
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.byte 1 @ NumTrks
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.byte 0 @ NumBlks
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.byte se_m_sketch_pri @ Priority
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.byte se_m_sketch_rev @ Reverb.
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.word se_m_sketch_grp
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.word se_m_sketch_1
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.end
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