pokeemerald/asm/main.s
2016-09-02 23:11:29 -07:00

722 lines
12 KiB
ArmAsm

.include "asm/macros.s"
.syntax unified
.text
thumb_func_start Main
Main:
push {r4-r7,lr}
mov r7, r8
push {r7}
movs r0, 0xFF
bl RegisterRamReset
movs r1, 0xA0
lsls r1, 19
ldr r2, =0x00007fff
adds r0, r2, 0
strh r0, [r1]
bl InitGpuRegManager
ldr r1, =0x04000204
ldr r3, =0x00004014
adds r0, r3, 0
strh r0, [r1]
bl InitKeypadData
bl InitIntrHandlers
bl m4aSoundInit
bl EnableVCountIntrAtLine150
bl sub_800E6D0
bl GameFreakRTC_Init
bl CheckForFlashMemory
bl InitVariablesAndSetCopyrightScreenCallback
bl sound_sources_off
bl ClearDma3Requests
bl ResetBgs
bl SetDefaultFontsPointer
ldr r0, =0x02000000
movs r1, 0xE0
lsls r1, 9
bl InitHeap
ldr r0, =0x03002700
movs r4, 0
strb r4, [r0]
ldr r0, =0x03005d88
ldr r0, [r0]
cmp r0, 0x1
beq _08000414
movs r0, 0
bl SetMainCallback2
_08000414:
ldr r2, =0x030022b4
strb r4, [r2]
ldr r1, =0x03000000
movs r3, 0xFC
lsls r3, 4
adds r0, r3, 0
strh r0, [r1]
ldr r7, =0x030022c0
movs r0, 0
mov r8, r0
adds r6, r2, 0
_0800042A:
bl ReadKeypad
ldr r0, =0x03002700
ldrb r0, [r0]
cmp r0, 0
bne _08000454
ldrh r1, [r7, 0x28]
movs r0, 0x1
ands r0, r1
cmp r0, 0
beq _08000454
movs r0, 0xE
ands r0, r1
cmp r0, 0xE
bne _08000454
bl rfu_REQ_stopMode
bl rfu_waitREQComplete
bl Reset
_08000454:
bl sub_8087634
cmp r0, 0x1
bne _0800048C
strb r0, [r6]
bl HandleLinkConnectionAndCallMainCallbacks
movs r0, 0
strb r0, [r6]
b _080004B2
.pool
_0800048C:
ldr r5, =0x030022b4
movs r0, 0
strb r0, [r5]
bl HandleLinkConnectionAndCallMainCallbacks
bl sub_80875C8
adds r4, r0, 0
cmp r4, 0x1
bne _080004B2
movs r0, 0
strh r0, [r7, 0x2E]
bl ClearObjectCopyRequests
strb r4, [r5]
bl HandleLinkConnectionAndCallMainCallbacks
mov r2, r8
strb r2, [r5]
_080004B2:
bl gametime_increment
bl sound_something
bl WaitForVBlankIntr
b _0800042A
.pool
thumb_func_end Main
thumb_func_start HandleLinkConnectionAndCallMainCallbacks
@ void HandleLinkConnectionAndCallMainCallbacks()
HandleLinkConnectionAndCallMainCallbacks: @ 80004C4
push {lr}
bl HandleLinkConnection
lsls r0, 24
cmp r0, 0
bne _080004D4
bl CallMainCallbacks
_080004D4:
pop {r0}
bx r0
thumb_func_end HandleLinkConnectionAndCallMainCallbacks
thumb_func_start InitVariablesAndSetCopyrightScreenCallback
@ void InitVariablesAndSetCopyrightScreenCallback()
InitVariablesAndSetCopyrightScreenCallback: @ 80004D8
push {lr}
ldr r2, =0x030022c0
movs r0, 0
str r0, [r2, 0x20]
ldr r1, =0x0203cf5c
str r0, [r1]
str r0, [r2, 0x24]
str r0, [r2]
ldr r0, =c2_copyright_1
bl SetMainCallback2
ldr r1, =0x03005d90
ldr r0, =0x02024a54
str r0, [r1]
ldr r1, =0x03005d94
ldr r0, =0x02029808
str r0, [r1]
pop {r0}
bx r0
.pool
thumb_func_end InitVariablesAndSetCopyrightScreenCallback
thumb_func_start CallMainCallbacks
@ void CallMainCallbacks()
CallMainCallbacks: @ 800051C
push {r4,lr}
ldr r4, =0x030022c0
ldr r0, [r4]
cmp r0, 0
beq _0800052A
bl _call_via_r0
_0800052A:
ldr r0, [r4, 0x4]
cmp r0, 0
beq _08000534
bl _call_via_r0
_08000534:
pop {r4}
pop {r0}
bx r0
.pool
thumb_func_end CallMainCallbacks
thumb_func_start SetMainCallback2
@ void SetMainCallback2(void ( *func)())
SetMainCallback2: @ 8000540
ldr r1, =0x030022c0
str r0, [r1, 0x4]
movs r0, 0x87
lsls r0, 3
adds r1, r0
movs r0, 0
strb r0, [r1]
bx lr
.pool
thumb_func_end SetMainCallback2
thumb_func_start StartTimer1
@ void StartTimer1()
StartTimer1: @ 8000554
ldr r1, =0x04000106
movs r0, 0x80
strh r0, [r1]
bx lr
.pool
thumb_func_end StartTimer1
thumb_func_start SeedRngAndSetTrainerId
@ void SeedRngAndSetTrainerId()
SeedRngAndSetTrainerId: @ 8000560
push {r4,lr}
ldr r0, =0x04000104
ldrh r4, [r0]
adds r0, r4, 0
bl SeedRng
ldr r1, =0x04000106
movs r0, 0
strh r0, [r1]
ldr r0, =0x02020000
strh r4, [r0]
pop {r4}
pop {r0}
bx r0
.pool
thumb_func_end SeedRngAndSetTrainerId
thumb_func_start GetTrainerId
@ u16 GetTrainerId()
GetTrainerId: @ 8000588
ldr r0, =0x02020000
ldrh r0, [r0]
bx lr
.pool
thumb_func_end GetTrainerId
thumb_func_start EnableVCountIntrAtLine150
@ void EnableVCountIntrAtLine150()
EnableVCountIntrAtLine150: @ 8000594
push {lr}
movs r0, 0x4
bl GetGpuReg
movs r1, 0xFF
ands r1, r0
movs r2, 0x96
lsls r2, 8
adds r0, r2, 0
orrs r1, r0
movs r0, 0x20
orrs r1, r0
movs r0, 0x4
bl SetGpuReg
movs r0, 0x4
bl EnableInterrupts
pop {r0}
bx r0
thumb_func_end EnableVCountIntrAtLine150
thumb_func_start InitKeypadData
@ void InitKeypadData()
InitKeypadData: @ 80005BC
ldr r1, =0x030026fc
movs r0, 0x5
strh r0, [r1]
ldr r1, =0x030022b0
movs r0, 0x28
strh r0, [r1]
ldr r1, =0x030022c0
movs r0, 0
strh r0, [r1, 0x2C]
strh r0, [r1, 0x2E]
strh r0, [r1, 0x30]
strh r0, [r1, 0x28]
strh r0, [r1, 0x2A]
bx lr
.pool
thumb_func_end InitKeypadData
thumb_func_start ReadKeypad
@ void ReadKeypad()
ReadKeypad: @ 80005E4
push {lr}
ldr r0, =0x04000130
ldrh r1, [r0]
ldr r2, =0x000003ff
adds r0, r2, 0
adds r3, r0, 0
eors r3, r1
ldr r1, =0x030022c0
ldrh r2, [r1, 0x28]
adds r0, r3, 0
bics r0, r2
strh r0, [r1, 0x2A]
strh r0, [r1, 0x2E]
strh r0, [r1, 0x30]
adds r2, r1, 0
cmp r3, 0
beq _08000630
ldrh r0, [r2, 0x2C]
cmp r0, r3
bne _08000630
ldrh r0, [r2, 0x32]
subs r0, 0x1
strh r0, [r2, 0x32]
lsls r0, 16
cmp r0, 0
bne _08000636
strh r3, [r2, 0x30]
ldr r0, =0x030026fc
b _08000632
.pool
_08000630:
ldr r0, =0x030022b0
_08000632:
ldrh r0, [r0]
strh r0, [r2, 0x32]
_08000636:
strh r3, [r2, 0x28]
strh r3, [r2, 0x2C]
ldr r0, =0x03005d90
ldr r0, [r0]
ldrb r0, [r0, 0x13]
cmp r0, 0x2
bne _08000668
ldrh r1, [r2, 0x2E]
movs r3, 0x80
lsls r3, 2
adds r0, r3, 0
ands r0, r1
cmp r0, 0
beq _08000658
movs r0, 0x1
orrs r0, r1
strh r0, [r2, 0x2E]
_08000658:
ldrh r1, [r2, 0x2C]
adds r0, r3, 0
ands r0, r1
cmp r0, 0
beq _08000668
movs r0, 0x1
orrs r0, r1
strh r0, [r2, 0x2C]
_08000668:
ldrh r1, [r2, 0x2E]
ldrh r0, [r2, 0x36]
ands r0, r1
cmp r0, 0
beq _08000676
movs r0, 0x1
strh r0, [r2, 0x34]
_08000676:
pop {r0}
bx r0
.pool
thumb_func_end ReadKeypad
thumb_func_start InitIntrHandlers
@ void InitIntrHandlers()
InitIntrHandlers: @ 8000684
push {r4,r5,lr}
ldr r5, =InterruptMain
ldr r4, =0x03002750
ldr r3, =gRomInterruptTable
ldr r2, =0x03002710
movs r1, 0xD
_08000690:
ldm r3!, {r0}
stm r2!, {r0}
subs r1, 0x1
cmp r1, 0
bge _08000690
ldr r0, =0x040000d4
str r5, [r0]
str r4, [r0, 0x4]
ldr r1, =0x84000200
str r1, [r0, 0x8]
ldr r0, [r0, 0x8]
ldr r0, =0x03007ffc
str r4, [r0]
movs r0, 0
bl SetVBlankCallback
movs r0, 0
bl SetHBlankCallback
movs r0, 0
bl SetSerialCallback
ldr r1, =0x04000208
movs r0, 0x1
strh r0, [r1]
movs r0, 0x1
bl EnableInterrupts
pop {r4,r5}
pop {r0}
bx r0
.pool
thumb_func_end InitIntrHandlers
thumb_func_start SetVBlankCallback
@ void SetVBlankCallback(void ( *func)())
SetVBlankCallback: @ 80006F0
ldr r1, =0x030022c0
str r0, [r1, 0xC]
bx lr
.pool
thumb_func_end SetVBlankCallback
thumb_func_start SetHBlankCallback
@ void SetHBlankCallback(void ( *func)())
SetHBlankCallback: @ 80006FC
ldr r1, =0x030022c0
str r0, [r1, 0x10]
bx lr
.pool
thumb_func_end SetHBlankCallback
thumb_func_start SetVCountCallback
@ void SetVCountCallback(void ( *func)())
SetVCountCallback: @ 8000708
ldr r1, =0x030022c0
str r0, [r1, 0x14]
bx lr
.pool
thumb_func_end SetVCountCallback
thumb_func_start RestoreSerialTimer3IntrHandlers
@ void RestoreSerialTimer3IntrHandlers()
RestoreSerialTimer3IntrHandlers: @ 8000714
ldr r0, =0x03002710
ldr r1, =SerialIntr
str r1, [r0, 0x4]
ldr r1, =Timer3Intr
str r1, [r0, 0x8]
bx lr
.pool
thumb_func_end RestoreSerialTimer3IntrHandlers
thumb_func_start SetSerialCallback
@ void SetSerialCallback(void ( *func)())
SetSerialCallback: @ 800072C
ldr r1, =0x030022c0
str r0, [r1, 0x18]
bx lr
.pool
thumb_func_end SetSerialCallback
thumb_func_start VBlankIntr
@ void VBlankIntr()
VBlankIntr: @ 8000738
push {r4,lr}
ldr r0, =0x030030fc
ldrb r0, [r0]
cmp r0, 0
beq _0800074C
bl rfu_syncVBlank__
b _08000758
.pool
_0800074C:
ldr r0, =0x03002748
ldrb r0, [r0]
cmp r0, 0
bne _08000758
bl sub_800B9B8
_08000758:
ldr r0, =0x030022c0
ldr r1, [r0, 0x20]
adds r1, 0x1
str r1, [r0, 0x20]
ldr r1, =0x0203cf5c
ldr r1, [r1]
adds r4, r0, 0
cmp r1, 0
beq _08000778
ldr r2, [r1]
movs r0, 0x2
negs r0, r0
cmp r2, r0
bhi _08000778
adds r0, r2, 0x1
str r0, [r1]
_08000778:
ldr r0, [r4, 0xC]
cmp r0, 0
beq _08000782
bl _call_via_r0
_08000782:
ldr r0, [r4, 0x24]
adds r0, 0x1
str r0, [r4, 0x24]
bl CopyBufferedValuesToGpuRegs
bl ProcessDma3Requests
ldr r1, =0x03002f50
ldr r0, =0x03006380
ldrb r0, [r0, 0x4]
strb r0, [r1]
bl m4aSoundMain
bl sub_8033648
ldr r1, =0x00000439
adds r0, r4, r1
ldrb r1, [r0]
movs r0, 0x2
ands r0, r1
cmp r0, 0
beq _080007BA
ldr r0, =0x02022fec
ldr r0, [r0]
ldr r1, =0x013f0102
ands r0, r1
cmp r0, 0
bne _080007BE
_080007BA:
bl GenerateRandomNumber
_080007BE:
bl sub_800E174
ldr r2, =0x03007ff8
ldrh r0, [r2]
movs r1, 0x1
orrs r0, r1
strh r0, [r2]
ldr r0, =0x030022c0
ldrh r2, [r0, 0x1C]
ldrh r3, [r0, 0x1C]
orrs r1, r2
strh r1, [r0, 0x1C]
pop {r4}
pop {r0}
bx r0
.pool
thumb_func_end VBlankIntr
thumb_func_start StartFlashMemoryTimer
@ void StartFlashMemoryTimer()
StartFlashMemoryTimer: @ 8000800
push {lr}
ldr r1, =0x0300272c
movs r0, 0x2
bl SetFlashTimerIntr
pop {r0}
bx r0
.pool
thumb_func_end StartFlashMemoryTimer
thumb_func_start HBlankIntr
@ void HBlankIntr()
HBlankIntr: @ 8000814
push {r4,lr}
ldr r4, =0x030022c0
ldr r0, [r4, 0x10]
cmp r0, 0
beq _08000822
bl _call_via_r0
_08000822:
ldr r2, =0x03007ff8
ldrh r0, [r2]
movs r1, 0x2
orrs r0, r1
strh r0, [r2]
ldrh r0, [r4, 0x1C]
ldrh r2, [r4, 0x1C]
orrs r1, r0
strh r1, [r4, 0x1C]
pop {r4}
pop {r0}
bx r0
.pool
thumb_func_end HBlankIntr
thumb_func_start VCountIntr
@ void VCountIntr()
VCountIntr: @ 8000844
push {r4,lr}
ldr r4, =0x030022c0
ldr r0, [r4, 0x14]
cmp r0, 0
beq _08000852
bl _call_via_r0
_08000852:
bl SoundVSync_rev01
ldr r2, =0x03007ff8
ldrh r0, [r2]
movs r1, 0x4
orrs r0, r1
strh r0, [r2]
ldrh r0, [r4, 0x1C]
ldrh r2, [r4, 0x1C]
orrs r1, r0
strh r1, [r4, 0x1C]
pop {r4}
pop {r0}
bx r0
.pool
thumb_func_end VCountIntr
thumb_func_start SerialIntr
@ void SerialIntr()
SerialIntr: @ 8000878
push {r4,lr}
ldr r4, =0x030022c0
ldr r0, [r4, 0x18]
cmp r0, 0
beq _08000886
bl _call_via_r0
_08000886:
ldr r2, =0x03007ff8
ldrh r0, [r2]
movs r1, 0x80
orrs r0, r1
strh r0, [r2]
ldrh r0, [r4, 0x1C]
ldrh r2, [r4, 0x1C]
orrs r1, r0
strh r1, [r4, 0x1C]
pop {r4}
pop {r0}
bx r0
.pool
thumb_func_end SerialIntr
thumb_func_start DummyIntrHandler
@ void DummyIntrHandler()
DummyIntrHandler: @ 80008A8
bx lr
thumb_func_end DummyIntrHandler
thumb_func_start WaitForVBlankIntr
@ void WaitForVBlankIntr()
WaitForVBlankIntr: @ 80008AC
push {lr}
ldr r2, =0x030022c0
ldrh r1, [r2, 0x1C]
ldr r0, =0x0000fffe
ands r0, r1
ldrh r1, [r2, 0x1C]
strh r0, [r2, 0x1C]
ldrh r1, [r2, 0x1C]
movs r0, 0x1
ands r0, r1
cmp r0, 0
bne _080008D0
movs r3, 0x1
_080008C6:
ldrh r1, [r2, 0x1C]
adds r0, r3, 0
ands r0, r1
cmp r0, 0
beq _080008C6
_080008D0:
pop {r0}
bx r0
.pool
thumb_func_end WaitForVBlankIntr
thumb_func_start sub_80008DC
sub_80008DC: @ 80008DC
ldr r1, =0x0203cf5c
str r0, [r1]
bx lr
.pool
thumb_func_end sub_80008DC
thumb_func_start sub_80008E8
sub_80008E8: @ 80008E8
ldr r1, =0x0203cf5c
movs r0, 0
str r0, [r1]
bx lr
.pool
thumb_func_end sub_80008E8
thumb_func_start Reset
@ void Reset()
Reset: @ 80008F4
push {r4,lr}
ldr r1, =0x04000208
movs r0, 0
strh r0, [r1]
bl SoundVSyncOff_rev01
bl remove_some_task
ldr r1, =0x040000bc
ldrh r2, [r1, 0xA]
ldr r3, =0x0000c5ff
adds r0, r3, 0
ands r0, r2
strh r0, [r1, 0xA]
ldrh r4, [r1, 0xA]
ldr r2, =0x00007fff
adds r0, r2, 0
ands r0, r4
strh r0, [r1, 0xA]
ldrh r0, [r1, 0xA]
adds r1, 0xC
ldrh r4, [r1, 0xA]
adds r0, r3, 0
ands r0, r4
strh r0, [r1, 0xA]
ldrh r4, [r1, 0xA]
adds r0, r2, 0
ands r0, r4
strh r0, [r1, 0xA]
ldrh r0, [r1, 0xA]
ldr r0, =0x040000d4
ldrh r1, [r0, 0xA]
ands r3, r1
strh r3, [r0, 0xA]
ldrh r1, [r0, 0xA]
ands r2, r1
strh r2, [r0, 0xA]
ldrh r0, [r0, 0xA]
bl RTC_SetReadOnly
movs r0, 0xFF
bl SoftReset
pop {r4}
pop {r0}
bx r0
.pool
thumb_func_end Reset
thumb_func_start sub_8000964
sub_8000964: @ 8000964
push {lr}
sub sp, 0x4
mov r1, sp
movs r0, 0
strh r0, [r1]
ldr r1, =0x03007330
ldr r2, =0x01000034
mov r0, sp
bl CpuSet
add sp, 0x4
pop {r0}
bx r0
.pool
thumb_func_end sub_8000964
.align 2, 0 @ Don't pad with nop.