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bf2063cc1a
Didn't realize that this needed to be done as well for renaming OW sprites. The event_objects.h file has had its corresponding defines renamed and all references in all files to those defines have been relabeled.
12 lines
691 B
SQL
12 lines
691 B
SQL
BattleFrontier_Lounge1_EventObjects: @ 853CFB4
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object_event 1, EVENT_OBJ_GFX_OLD_MAN, 0, 0, 6, 0, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 0, 0, BattleFrontier_Lounge1_EventScript_25E775, 0
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object_event 2, EVENT_OBJ_GFX_BOY_3, 0, 7, 6, 0, MOVEMENT_TYPE_WANDER_AROUND, 1, 2, 0, 0, BattleFrontier_Lounge1_EventScript_25E94D, 0
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object_event 3, EVENT_OBJ_GFX_BOY_2, 0, 5, 4, 0, MOVEMENT_TYPE_WANDER_AROUND, 2, 1, 0, 0, BattleFrontier_Lounge1_EventScript_25E956, 0
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BattleFrontier_Lounge1_MapWarps: @ 853CFFC
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warp_def 4, 9, 0, 5, MAP_BATTLE_FRONTIER_OUTSIDE_EAST
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BattleFrontier_Lounge1_MapEvents:: @ 853D004
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map_events BattleFrontier_Lounge1_EventObjects, BattleFrontier_Lounge1_MapWarps, 0x0, 0x0
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