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bf2063cc1a
Didn't realize that this needed to be done as well for renaming OW sprites. The event_objects.h file has had its corresponding defines renamed and all references in all files to those defines have been relabeled.
11 lines
492 B
SQL
11 lines
492 B
SQL
LilycoveCity_MoveDeletersHouse_EventObjects: @ 8531EB8
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object_event 1, EVENT_OBJ_GFX_EXPERT_M, 0, 4, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, LilycoveCity_MoveDeletersHouse_EventScript_21EA0B, 0
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LilycoveCity_MoveDeletersHouse_MapWarps: @ 8531ED0
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warp_def 3, 7, 0, 7, MAP_LILYCOVE_CITY
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warp_def 4, 7, 0, 7, MAP_LILYCOVE_CITY
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LilycoveCity_MoveDeletersHouse_MapEvents:: @ 8531EE0
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map_events LilycoveCity_MoveDeletersHouse_EventObjects, LilycoveCity_MoveDeletersHouse_MapWarps, 0x0, 0x0
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